Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| e06b429db9 |
@@ -0,0 +1,350 @@
|
|||||||
|
# Audio Logging Design
|
||||||
|
|
||||||
|
This document defines how the Hub writes the audio it collects from the
|
||||||
|
Nodes to the SD card. It is the contract that the future Node-collection task
|
||||||
|
(producer) and the existing `StorageTask` (consumer) are written against.
|
||||||
|
|
||||||
|
The deliverable for this design is:
|
||||||
|
|
||||||
|
* `src/storage/data_logger.h` - the public interface (skeleton).
|
||||||
|
* `src/storage/data_logger.cpp` - stub bodies + fully implemented WAV metadata
|
||||||
|
helpers. The chunk-pool/queue/file logic is marked `TODO` and is the
|
||||||
|
remaining work.
|
||||||
|
* The constants in `src/storage/storage_config.h` under the "Audio logging"
|
||||||
|
section.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 1. Data model
|
||||||
|
|
||||||
|
| Parameter | Value |
|
||||||
|
|-----------------------|------------|
|
||||||
|
| Sample rate | 48 kHz |
|
||||||
|
| Bit depth | 16 bit (signed little-endian PCM) |
|
||||||
|
| Microphones per node | 4 |
|
||||||
|
| Max nodes | 10 |
|
||||||
|
| **Total channels** | **40** |
|
||||||
|
|
||||||
|
One microphone == one channel == one "track". A single file holds all of them
|
||||||
|
as an interleaved multichannel WAV.
|
||||||
|
|
||||||
|
## 2. Throughput budget
|
||||||
|
|
||||||
|
```
|
||||||
|
raw stream rate = 40 ch x 48 kHz x 2 B = 3,840,000 B/s (3.66 MiB/s)
|
||||||
|
```
|
||||||
|
|
||||||
|
* SDIO 4-bit @ 40 MHz sustains roughly 8-12 MB/s -> the card write has ample
|
||||||
|
headroom at less than half of its budget.
|
||||||
|
* WiFi (AP) carries the same 3.84 MB/s inbound as UDP payload, which the
|
||||||
|
design already budgets for.
|
||||||
|
* The 128 KB chunk pool represents **~34 ms** of audio. The write must be able
|
||||||
|
to absorb bursts longer than that only by dropping (Section 8).
|
||||||
|
|
||||||
|
## 3. File format: single multichannel WAV
|
||||||
|
|
||||||
|
The stream is a **RIFF/WAVE file with 40 interleaved channels**. The 44-byte
|
||||||
|
header is the only metadata; no per-chunk headers are written to the file.
|
||||||
|
|
||||||
|
Header layout (all little-endian):
|
||||||
|
|
||||||
|
| Offset | Size | Value |
|
||||||
|
|--------|------|--------------------------------------------|
|
||||||
|
| 0 | 4 | `"RIFF"` |
|
||||||
|
| 4 | 4 | chunk size = file size - 8 (patched) |
|
||||||
|
| 8 | 4 | `"WAVE"` |
|
||||||
|
| 12 | 4 | `"fmt "` |
|
||||||
|
| 16 | 4 | 16 (PCM fmt chunk size) |
|
||||||
|
| 20 | 2 | 1 (PCM) |
|
||||||
|
| 22 | 2 | 40 (channels) |
|
||||||
|
| 24 | 4 | 48000 (sample rate) |
|
||||||
|
| 28 | 4 | 3,840,000 (byte rate = rate x blockAlign) |
|
||||||
|
| 32 | 2 | 80 (block align = channels x 2) |
|
||||||
|
| 34 | 2 | 16 (bits per sample) |
|
||||||
|
| 36 | 4 | `"data"` |
|
||||||
|
| 40 | 4 | data size = file size - 44 (patched) |
|
||||||
|
|
||||||
|
`buildWavHeader()` and `finalizeWavHeader()` in `data_logger.h/cpp` produce
|
||||||
|
these bytes and the two 32-bit values patched at offsets 4 and 40.
|
||||||
|
|
||||||
|
### Header finalization
|
||||||
|
|
||||||
|
The sizes at offsets 4 and 40 are unknown while the file is being written.
|
||||||
|
They are patched when the file is closed (rotation or session end):
|
||||||
|
|
||||||
|
```
|
||||||
|
file.seek(4); file.write(riffSize, 4);
|
||||||
|
file.seek(40); file.write(dataSize, 4);
|
||||||
|
```
|
||||||
|
|
||||||
|
### Crash tolerance
|
||||||
|
|
||||||
|
If power is lost mid-file, the header still contains the placeholder sizes.
|
||||||
|
PCM decoders that read to EOF (Audacity, ffmpeg, Python `wave`) play the valid
|
||||||
|
audio regardless; the last partial sector may be zero-padded. This satisfies
|
||||||
|
the design.md requirement that a mid-recording power loss still yields usable
|
||||||
|
audio.
|
||||||
|
|
||||||
|
### Opening the file on a PC
|
||||||
|
|
||||||
|
* **Audacity** / **ffmpeg** / **Python `wave`**: handle 40 channels.
|
||||||
|
* VLC and stock Windows players generally will not render 40 channels even
|
||||||
|
though the file is structurally valid. Convert with ffmpeg first if needed.
|
||||||
|
|
||||||
|
## 4. Architecture: producer / consumer with a chunk pool
|
||||||
|
|
||||||
|
```
|
||||||
|
Node collection task (core 1) StorageTask (core 0)
|
||||||
|
assembles one round of 40 channels | loop:
|
||||||
|
interleaved into frame order v
|
||||||
|
+----------------------+ +----------------------+
|
||||||
|
| c = acquireChunk(5ms)| <-- freeQ ---- | pool: 8 x 16 KB |
|
||||||
|
| fill c->data[...] | | (MALLOC_CAP_DMA) |
|
||||||
|
| submitChunk(c) | ---- filledQ -->| nextChunk(1000ms) |
|
||||||
|
+----------------------+ | writeChunk(c) |
|
||||||
|
| releaseChunk(c) |
|
||||||
|
| rotateIfNeeded() |
|
||||||
|
| updateStats() |
|
||||||
|
+----------------------+
|
||||||
|
|
||||||
|
DataLogger owns both queues and the pool. Producers and the consumer never
|
||||||
|
touch the file or the card directly - only DataLogger does.
|
||||||
|
```
|
||||||
|
|
||||||
|
* **Pool**: 8 chunks x 16 KB = 128 KB, allocated once in `begin()` with
|
||||||
|
`heap_caps_malloc(MALLOC_CAP_DMA)`.
|
||||||
|
* **Queues**: `freeQ` holds pointers to empty chunks, `filledQ` holds pointers
|
||||||
|
to chunks waiting to be written. Both are FreeRTOS queues of
|
||||||
|
`AudioChunk*`.
|
||||||
|
* **Cores**: the producer runs on core 1 (network), the consumer on core 0
|
||||||
|
(the existing pinned `StorageTask`). SD card work never touches core 1.
|
||||||
|
|
||||||
|
## 5. The interface
|
||||||
|
|
||||||
|
Types (from `data_logger.h`):
|
||||||
|
|
||||||
|
```cpp
|
||||||
|
struct AudioChunk
|
||||||
|
{
|
||||||
|
uint8_t* data; // DMA-capable buffer owned by the pool
|
||||||
|
uint32_t capacity; // buffer size in bytes (STORAGE_LOG_CHUNK_SIZE)
|
||||||
|
uint32_t length; // valid bytes written by the producer
|
||||||
|
uint32_t sequence; // monotonic order, for diagnostics only
|
||||||
|
};
|
||||||
|
|
||||||
|
class DataLogger
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool begin(fs::FS& files); // allocate pool, create log dir
|
||||||
|
void end(); // finalize current file, free pool
|
||||||
|
|
||||||
|
bool openSession(); // create rec_<uptime>_<n>.wav
|
||||||
|
bool closeSession(); // finalize + close current file
|
||||||
|
bool rotateIfNeeded(); // called by the consumer
|
||||||
|
|
||||||
|
// Producer (core 1)
|
||||||
|
AudioChunk* acquireChunk(TickType_t timeout);
|
||||||
|
void submitChunk(AudioChunk* chunk);
|
||||||
|
|
||||||
|
// Consumer (core 0)
|
||||||
|
AudioChunk* nextChunk(TickType_t timeout);
|
||||||
|
bool writeChunk(AudioChunk* chunk);
|
||||||
|
void releaseChunk(AudioChunk* chunk);
|
||||||
|
|
||||||
|
// Stats
|
||||||
|
uint32_t bytesWritten() const;
|
||||||
|
uint32_t chunksWritten() const;
|
||||||
|
uint32_t droppedChunks() const;
|
||||||
|
uint32_t writeSpeedBps() const;
|
||||||
|
bool overflowing() const;
|
||||||
|
};
|
||||||
|
```
|
||||||
|
|
||||||
|
### Producer contract (Node collection task, not yet written)
|
||||||
|
|
||||||
|
```cpp
|
||||||
|
AudioChunk* c = logger.acquireChunk(pdMS_TO_TICKS(5));
|
||||||
|
if (c == nullptr) { /* collection is behind; drop this round */ return; }
|
||||||
|
|
||||||
|
// Fill c->data[0..c->length) with interleaved PCM, frame order:
|
||||||
|
// frame0: ch0..ch39, frame1: ch0..ch39, ...
|
||||||
|
// 40 samples of 2 bytes per frame = 80 bytes per frame.
|
||||||
|
c->length = interleavedBytes;
|
||||||
|
c->sequence = nextSeq++;
|
||||||
|
logger.submitChunk(c);
|
||||||
|
```
|
||||||
|
|
||||||
|
* Chunks **must be submitted in strict stream order** (single producer, FIFO
|
||||||
|
queue -> order is preserved automatically).
|
||||||
|
* A chunk is not required to end on a frame boundary, but `c->length` should
|
||||||
|
stay a multiple of 80 bytes so the file is always frame-aligned.
|
||||||
|
* `acquireChunk` can return a chunk even when the pool is momentarily empty;
|
||||||
|
see the drop-oldest rule in Section 8.
|
||||||
|
|
||||||
|
### Consumer contract (StorageTask on core 0, future)
|
||||||
|
|
||||||
|
```cpp
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
AudioChunk* c = logger.nextChunk(pdMS_TO_TICKS(1000));
|
||||||
|
if (c != nullptr)
|
||||||
|
{
|
||||||
|
logger.writeChunk(c); // one file.write(c->data, c->length)
|
||||||
|
logger.releaseChunk(c); // returns the chunk to freeQ
|
||||||
|
}
|
||||||
|
logger.rotateIfNeeded();
|
||||||
|
logger.updateStats(storageState); // bps + drops -> dashboard
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
* The 1 s timeout lets the loop pulse for stats/capacity updates even when no
|
||||||
|
audio is flowing (this replaces the current 1 s `vTaskDelayUntil` heartbeat).
|
||||||
|
* `writeChunk` is the only place the card is touched. It appends the chunk's
|
||||||
|
PCM directly to the WAV data section in one `file.write`.
|
||||||
|
|
||||||
|
### Ownership rules
|
||||||
|
|
||||||
|
* The pool owns the buffers; producers and the consumer borrow them.
|
||||||
|
* A borrowed chunk is in exactly one place at a time: a producer (between
|
||||||
|
acquire and submit), a queue, or the consumer (between next and release).
|
||||||
|
* `releaseChunk` returns it to `freeQ`. `writeChunk` never frees.
|
||||||
|
|
||||||
|
## 6. Upstream interleaving contract
|
||||||
|
|
||||||
|
The WAV must be written frame-interleaved, but the Nodes deliver one UDP
|
||||||
|
packet per Node (4 contiguous mono channels). Frames cannot be interleaved
|
||||||
|
until all Nodes in a round have been collected. That re-ordering is the job of
|
||||||
|
the collection task, **not** the logger:
|
||||||
|
|
||||||
|
1. Collect all 10 Node dumps for round `n`.
|
||||||
|
2. A missing/offline Node contributes silence: zero-fill its 4 channels.
|
||||||
|
3. Re-order into frame order: `frame j = node0[mic0..3], node1[mic0..3], ...`
|
||||||
|
4. Feed the resulting bytes into chunks and submit them in order.
|
||||||
|
|
||||||
|
Consequences the collection task must honor:
|
||||||
|
|
||||||
|
* **Round size**: with the 128 KB pool, a round must stay <= ~96 KB
|
||||||
|
(~25 ms of audio) so the pool can hold more than one round. See the sizing
|
||||||
|
math in Section 7.
|
||||||
|
* **Silence for offline Nodes** comes from this zero-fill; the logger never
|
||||||
|
invents data.
|
||||||
|
|
||||||
|
## 7. Chunk pool and RAM budget
|
||||||
|
|
||||||
|
```
|
||||||
|
chunk size = STORAGE_LOG_CHUNK_SIZE = 16 KiB
|
||||||
|
pool depth = STORAGE_LOG_POOL_SIZE = 8
|
||||||
|
pool total = 128 KiB (MALLOC_CAP_DMA)
|
||||||
|
|
||||||
|
buffering = 128 KiB / 3.84 MB/s ~= 34 ms
|
||||||
|
round size = 48 kHz x 2 B x 40 ch x round_s
|
||||||
|
25 ms round -> 96 KB (~6 chunks) [fits the pool with slack]
|
||||||
|
50 ms round -> 192 KB [does NOT fit - must shrink]
|
||||||
|
```
|
||||||
|
|
||||||
|
The collection round duration is therefore bounded by the pool unless the pool
|
||||||
|
grows. Keep rounds at <= 25 ms, or raise `STORAGE_LOG_POOL_SIZE`/chunk size and
|
||||||
|
re-run the math.
|
||||||
|
|
||||||
|
The round's interleave buffer lives in the **collection task's own RAM** (up
|
||||||
|
to 96 KB), not in the logger pool; it is freed after the round is submitted.
|
||||||
|
|
||||||
|
## 8. Overflow: drop-oldest + warning
|
||||||
|
|
||||||
|
If the SD card cannot keep up, the pool drains and the producer has no chunk.
|
||||||
|
Policy (chosen): **drop the oldest buffered chunk until caught up** - never
|
||||||
|
block, never halt.
|
||||||
|
|
||||||
|
Mechanism inside `acquireChunk`: on timeout, the logger pops one chunk off the
|
||||||
|
back of `filledQ` (the oldest unwritten data), returns it to `freeQ`, hands it
|
||||||
|
to the producer, increments `droppedChunks`, and raises the overflow warning.
|
||||||
|
The stream keeps flowing with the newest data at the cost of a gap.
|
||||||
|
|
||||||
|
The warning is visible two ways:
|
||||||
|
|
||||||
|
* **Serial**: a rate-limited `[Logger] X chunks dropped, Y MB behind` line.
|
||||||
|
* **LED on GPIO `STORAGE_WARN_LED_GPIO`** (default 4, active-high): on while
|
||||||
|
`overflowing()`, off once the queue drains below a low-water mark again.
|
||||||
|
|
||||||
|
## 9. Rotation, naming, flush
|
||||||
|
|
||||||
|
* **Rotate by size**: when `bytesThisFile >= STORAGE_LOG_ROTATE_BYTES`
|
||||||
|
(default 1 GiB, ~4.6 min at 3.84 MB/s) the consumer calls `rotateIfNeeded()`:
|
||||||
|
finalize + close the current file, open the next.
|
||||||
|
* **Files**: created under `STORAGE_LOG_DIR` (`/sdcard/audio`), named
|
||||||
|
`rec_<uptimeSeconds>_<n>.wav`. `n` increments per rotation within a boot;
|
||||||
|
the uptime prefix keeps names unique across boots. If a name already exists,
|
||||||
|
skip forward until it does not (never overwrite).
|
||||||
|
* **Flush**: `file.flush()` (f_sync) every `STORAGE_LOG_FLUSH_BYTES`
|
||||||
|
(default 16 MiB, ~4.3 s) so an unclean power-off loses at most that window
|
||||||
|
and never corrupts earlier data.
|
||||||
|
* **Card full**: rotation cannot create a file -> report a fatal error, light
|
||||||
|
the warning LED solid, and halt (matches design.md's SD-failure stance).
|
||||||
|
|
||||||
|
## 10. DMA requirements
|
||||||
|
|
||||||
|
The SDIO path (production) uses the SDMMC controller's internal IDMA engine:
|
||||||
|
block data moves to the card without CPU cycles. Two rules make this work:
|
||||||
|
|
||||||
|
* Buffers must be in DMA-capable memory: allocate the pool with
|
||||||
|
`heap_caps_malloc(MALLOC_CAP_DMA)` (guarantees internal DRAM + alignment).
|
||||||
|
* Never hand the card a buffer that lives in PSRAM or a stack array.
|
||||||
|
|
||||||
|
The SPI path (`STORAGE_IFACE_SPI`, current bring-up) does **not** use DMA -
|
||||||
|
the Arduino SPI driver busy-waits the FIFO. It is bring-up only and cannot
|
||||||
|
sustain the 3.84 MB/s target; production logging must run on SDIO.
|
||||||
|
|
||||||
|
## 11. Metering -> dashboard
|
||||||
|
|
||||||
|
`writeChunk` accumulates `bytesWritten`/`chunksWritten`; `writeSpeedBps` is
|
||||||
|
derived from a sliding 1 s window of real writes. The consumer publishes
|
||||||
|
`writeSpeedBps` and `droppedChunks` into `StorageState` each loop, replacing
|
||||||
|
the boot-time `measureWriteSpeed()` benchmark (whose interval is already 0).
|
||||||
|
Add a `droppedChunks` field to `StorageSnapshot` and surface it on the
|
||||||
|
dashboard when the logging loop lands.
|
||||||
|
|
||||||
|
## 12. Future integration points (StorageTask)
|
||||||
|
|
||||||
|
When the consumer loop is implemented, `StorageTask::run()`:
|
||||||
|
|
||||||
|
1. After mount: `logger.begin(storage.fs())`, `logger.openSession()`.
|
||||||
|
2. Replace the 1 s heartbeat loop with the consumer loop in Section 5.
|
||||||
|
3. Stop calling `measureWriteSpeed()` (the logger provides real bps).
|
||||||
|
|
||||||
|
## 13. SPI -> SDIO migration checklist
|
||||||
|
|
||||||
|
Already documented in `src/storage/storage_config.h`. Restated for logging:
|
||||||
|
|
||||||
|
1. `STORAGE_IFACE` SPI -> SDMMC.
|
||||||
|
2. Wire SD to `STORAGE_SDMMC_*` pins (freely re-routable on classic ESP32).
|
||||||
|
3. Keep 4-bit mode (`STORAGE_SDMMC_MODE_1BIT == false`) - 1-bit halves the
|
||||||
|
throughput margin.
|
||||||
|
4. `MALLOC_CAP_DMA` buffers work unchanged; nothing else moves.
|
||||||
|
|
||||||
|
## 14. Open TODOs (to finish the feature)
|
||||||
|
|
||||||
|
- [ ] `data_logger.cpp`: chunk pool + queue creation in `begin()`.
|
||||||
|
- [ ] `data_logger.cpp`: `acquireChunk` drop-oldest path + overflow warning
|
||||||
|
(Serial + LED on `STORAGE_WARN_LED_GPIO`).
|
||||||
|
- [ ] `data_logger.cpp`: `writeChunk`/`rotateIfNeeded`/`closeSession` file
|
||||||
|
handling + header finalization + flush cadence.
|
||||||
|
- [ ] `data_logger.cpp`: `writeSpeedBps` sliding window.
|
||||||
|
- [ ] `StorageTask`: consumer loop (Section 5).
|
||||||
|
- [ ] `StorageState`/dashboard: `droppedChunks` field.
|
||||||
|
- [ ] Node collection task: round assembly + interleave + zero-fill
|
||||||
|
(Section 6).
|
||||||
|
|
||||||
|
## Appendix: constants
|
||||||
|
|
||||||
|
| Constant | Default | Meaning |
|
||||||
|
|-----------------------------------|--------------|---------------------------------|
|
||||||
|
| `STORAGE_AUDIO_SAMPLE_RATE_HZ` | 48000 | WAV sample rate |
|
||||||
|
| `STORAGE_AUDIO_CHANNELS` | 40 | = nodes x mics, WAV channels |
|
||||||
|
| `STORAGE_AUDIO_BITS` | 16 | WAV bit depth |
|
||||||
|
| `STORAGE_LOG_CHUNK_SIZE` | 16 * 1024 | pool chunk size (bytes) |
|
||||||
|
| `STORAGE_LOG_POOL_SIZE` | 8 | pool chunk count |
|
||||||
|
| `STORAGE_LOG_DIR` | "/sdcard/audio" | recording directory |
|
||||||
|
| `STORAGE_LOG_ROTATE_BYTES` | 1 GiB | rotate when a file reaches this |
|
||||||
|
| `STORAGE_LOG_FLUSH_BYTES` | 16 MiB | f_sync cadence |
|
||||||
|
| `STORAGE_WARN_LED_GPIO` | 4 | overflow warning LED |
|
||||||
|
| `STORAGE_WARN_LED_ACTIVE_HIGH` | true | LED polarity |
|
||||||
@@ -0,0 +1,175 @@
|
|||||||
|
#include "data_logger.h"
|
||||||
|
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
// ============================================================================
|
||||||
|
// Skeleton implementation. The WAV metadata helpers below are complete;
|
||||||
|
// everything else is stubbed with a TODO and the work is tracked in
|
||||||
|
// docs/audio_logging.md section 14.
|
||||||
|
// ============================================================================
|
||||||
|
|
||||||
|
|
||||||
|
// --- WAV metadata helpers (complete) -----------------------------------------
|
||||||
|
|
||||||
|
void buildWavHeader(WavHeader& header,
|
||||||
|
uint16_t numChannels,
|
||||||
|
uint32_t sampleRate,
|
||||||
|
uint16_t bitsPerSample,
|
||||||
|
uint32_t dataSize)
|
||||||
|
{
|
||||||
|
uint16_t blockAlign = numChannels * (bitsPerSample / 8);
|
||||||
|
|
||||||
|
memset(&header, 0, sizeof(header));
|
||||||
|
|
||||||
|
memcpy(header.riff, "RIFF", 4);
|
||||||
|
header.riffSize = sizeof(header) + dataSize - 8;
|
||||||
|
memcpy(header.wave, "WAVE", 4);
|
||||||
|
|
||||||
|
memcpy(header.fmt, "fmt ", 4);
|
||||||
|
header.fmtChunkSize = 16;
|
||||||
|
header.audioFormat = 1; // PCM
|
||||||
|
header.numChannels = numChannels;
|
||||||
|
header.sampleRate = sampleRate;
|
||||||
|
header.byteRate = sampleRate * blockAlign;
|
||||||
|
header.blockAlign = blockAlign;
|
||||||
|
header.bitsPerSample = bitsPerSample;
|
||||||
|
|
||||||
|
memcpy(header.data, "data", 4);
|
||||||
|
header.dataSize = dataSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void finalizeWavHeader(uint32_t fileSize,
|
||||||
|
uint32_t& riffSizeOut,
|
||||||
|
uint32_t& dataSizeOut)
|
||||||
|
{
|
||||||
|
riffSizeOut = fileSize - 8;
|
||||||
|
dataSizeOut = fileSize - sizeof(WavHeader);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// --- DataLogger ---------------------------------------------------------------
|
||||||
|
|
||||||
|
DataLogger::DataLogger()
|
||||||
|
:
|
||||||
|
files(nullptr),
|
||||||
|
pool(nullptr),
|
||||||
|
freeQ(nullptr),
|
||||||
|
filledQ(nullptr),
|
||||||
|
sessionSeq(0),
|
||||||
|
bytesThisFile(0),
|
||||||
|
totalBytes(0),
|
||||||
|
totalChunks(0),
|
||||||
|
totalDropped(0),
|
||||||
|
lastDropPrintMs(0),
|
||||||
|
windowBytes(0),
|
||||||
|
windowStartMs(0),
|
||||||
|
bps(0),
|
||||||
|
active(false),
|
||||||
|
warning(false)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool DataLogger::begin(fs::FS& files)
|
||||||
|
{
|
||||||
|
// TODO: allocate the chunk pool with heap_caps_malloc(MALLOC_CAP_DMA)
|
||||||
|
// (STORAGE_LOG_POOL_SIZE x STORAGE_LOG_CHUNK_SIZE), create freeQ with all
|
||||||
|
// chunks and filledQ empty (xQueueCreate), mkdir STORAGE_LOG_DIR.
|
||||||
|
this->files = &files;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void DataLogger::end()
|
||||||
|
{
|
||||||
|
// TODO: closeSession(), free the pool (heap_caps_free), delete the queues.
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool DataLogger::openSession()
|
||||||
|
{
|
||||||
|
// TODO: build "rec_<uptimeSeconds>_<sessionSeq>.wav" under
|
||||||
|
// STORAGE_LOG_DIR (skip forward if the name exists), open FILE_WRITE,
|
||||||
|
// write the 44-byte header with buildWavHeader(dataSize=0).
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool DataLogger::closeSession()
|
||||||
|
{
|
||||||
|
// TODO: finalizeWavHeader(file.size(), ...) -> patch offsets 4 and 40,
|
||||||
|
// file.flush(), file.close().
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool DataLogger::rotateIfNeeded()
|
||||||
|
{
|
||||||
|
// TODO: if active && bytesThisFile >= STORAGE_LOG_ROTATE_BYTES:
|
||||||
|
// closeSession(); sessionSeq++; openSession().
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
AudioChunk* DataLogger::acquireChunk(TickType_t timeout)
|
||||||
|
{
|
||||||
|
// TODO: xQueueReceive(freeQ, &chunk, timeout). On timeout, call
|
||||||
|
// dropOldestChunk() and return its chunk so the producer keeps streaming.
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void DataLogger::submitChunk(AudioChunk* chunk)
|
||||||
|
{
|
||||||
|
// TODO: xQueueSend(filledQ, &chunk, ...). Must preserve stream order.
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
AudioChunk* DataLogger::nextChunk(TickType_t timeout)
|
||||||
|
{
|
||||||
|
// TODO: xQueueReceive(filledQ, &chunk, timeout).
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool DataLogger::writeChunk(AudioChunk* chunk)
|
||||||
|
{
|
||||||
|
// TODO: if (!active) return false;
|
||||||
|
// n = file.write(chunk->data, chunk->length);
|
||||||
|
// bytesThisFile += n; totalBytes += n; totalChunks++;
|
||||||
|
// feed the writeSpeedBps window (windowBytes/windowStartMs);
|
||||||
|
// file.flush() every STORAGE_LOG_FLUSH_BYTES;
|
||||||
|
// return n == chunk->length; (card failure -> fatal)
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void DataLogger::releaseChunk(AudioChunk* chunk)
|
||||||
|
{
|
||||||
|
// TODO: chunk->length = 0; xQueueSend(freeQ, &chunk, ...).
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
AudioChunk* DataLogger::dropOldestChunk()
|
||||||
|
{
|
||||||
|
// TODO: xQueueReceive from the BACK of filledQ without writing, count it,
|
||||||
|
// setOverflowWarning(true). Called by acquireChunk on timeout.
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void DataLogger::setOverflowWarning(bool overflowing)
|
||||||
|
{
|
||||||
|
// TODO: rate-limited Serial line with totalDropped + bytes behind;
|
||||||
|
// digitalWrite(STORAGE_WARN_LED_GPIO, ...) using
|
||||||
|
// STORAGE_WARN_LED_ACTIVE_HIGH.
|
||||||
|
(void)overflowing;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
uint32_t DataLogger::bytesWritten() const { return (uint32_t)totalBytes; }
|
||||||
|
uint32_t DataLogger::chunksWritten() const { return totalChunks; }
|
||||||
|
uint32_t DataLogger::droppedChunks() const { return totalDropped; }
|
||||||
|
uint32_t DataLogger::writeSpeedBps() const { return bps; }
|
||||||
|
bool DataLogger::overflowing() const { return warning; }
|
||||||
@@ -0,0 +1,174 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
// ============================================================================
|
||||||
|
// Audio logging interface (see docs/audio_logging.md for the full design).
|
||||||
|
//
|
||||||
|
// THIS FILE IS A SKELETON. The chunk-pool / queue / file logic in
|
||||||
|
// data_logger.cpp is stubbed with TODOs; only the WAV metadata helpers are
|
||||||
|
// implemented. The interface below is the contract the future Node
|
||||||
|
// collection task (producer) and the StorageTask (consumer) are written
|
||||||
|
// against.
|
||||||
|
// ============================================================================
|
||||||
|
|
||||||
|
#include <Arduino.h>
|
||||||
|
#include <FS.h>
|
||||||
|
|
||||||
|
#include <freertos/FreeRTOS.h>
|
||||||
|
#include <freertos/queue.h>
|
||||||
|
|
||||||
|
#include "storage_config.h"
|
||||||
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------
|
||||||
|
// WAV (RIFF) metadata helpers - fully implemented in data_logger.cpp.
|
||||||
|
// ----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// 44-byte PCM WAVE header. Layout and field meaning are documented in
|
||||||
|
// docs/audio_logging.md section 3.
|
||||||
|
struct WavHeader
|
||||||
|
{
|
||||||
|
uint8_t riff[4]; // "RIFF"
|
||||||
|
uint32_t riffSize; // file size - 8
|
||||||
|
uint8_t wave[4]; // "WAVE"
|
||||||
|
uint8_t fmt[4]; // "fmt "
|
||||||
|
uint32_t fmtChunkSize; // 16 (PCM)
|
||||||
|
uint16_t audioFormat; // 1 (PCM)
|
||||||
|
uint16_t numChannels; // STORAGE_AUDIO_CHANNELS
|
||||||
|
uint32_t sampleRate; // STORAGE_AUDIO_SAMPLE_RATE_HZ
|
||||||
|
uint32_t byteRate; // sampleRate * blockAlign
|
||||||
|
uint16_t blockAlign; // numChannels * (bitsPerSample / 8)
|
||||||
|
uint16_t bitsPerSample; // STORAGE_AUDIO_BITS
|
||||||
|
uint8_t data[4]; // "data"
|
||||||
|
uint32_t dataSize; // file size - 44
|
||||||
|
} __attribute__((packed));
|
||||||
|
|
||||||
|
static_assert(sizeof(WavHeader) == 44, "WAV header must be exactly 44 bytes");
|
||||||
|
|
||||||
|
// Fills the header for a PCM stream of the given channels/rate/depth.
|
||||||
|
// dataSize is typically 0 at file open and corrected on finalize.
|
||||||
|
void buildWavHeader(WavHeader& header,
|
||||||
|
uint16_t numChannels,
|
||||||
|
uint32_t sampleRate,
|
||||||
|
uint16_t bitsPerSample,
|
||||||
|
uint32_t dataSize);
|
||||||
|
|
||||||
|
// Returns the two little-endian values to patch at offsets 4 and 40 when a
|
||||||
|
// file is closed/rotated: riffSize = fileSize - 8, dataSize = fileSize - 44.
|
||||||
|
void finalizeWavHeader(uint32_t fileSize,
|
||||||
|
uint32_t& riffSizeOut,
|
||||||
|
uint32_t& dataSizeOut);
|
||||||
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------
|
||||||
|
// Chunk pool
|
||||||
|
// ----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// One slot of the write pool. Producers borrow a chunk, fill `data[0..length)`
|
||||||
|
// with interleaved PCM (40 channels, frame order, 80 bytes/frame), and submit
|
||||||
|
// it. Chunks must be submitted in strict stream order.
|
||||||
|
struct AudioChunk
|
||||||
|
{
|
||||||
|
uint8_t* data; // DMA-capable buffer owned by the pool
|
||||||
|
uint32_t capacity; // STORAGE_LOG_CHUNK_SIZE
|
||||||
|
uint32_t length; // valid bytes, multiple of the WAV frame size
|
||||||
|
uint32_t sequence; // monotonic order (diagnostics only)
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------
|
||||||
|
// DataLogger
|
||||||
|
// ----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Producer/consumer bridge between the Node collection task (core 1) and the
|
||||||
|
// StorageTask (core 0). Owns the chunk pool, the two FreeRTOS queues, and the
|
||||||
|
// open WAV file. Only the consumer touches the card.
|
||||||
|
class DataLogger
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
DataLogger();
|
||||||
|
|
||||||
|
// Lifecycle --------------------------------------------------------------
|
||||||
|
|
||||||
|
// Allocates the pool (MALLOC_CAP_DMA), creates the queues, creates
|
||||||
|
// STORAGE_LOG_DIR. Does not open a session file.
|
||||||
|
bool begin(fs::FS& files);
|
||||||
|
|
||||||
|
// Finalizes and closes the current session file, frees the pool/queues.
|
||||||
|
void end();
|
||||||
|
|
||||||
|
// Session control --------------------------------------------------------
|
||||||
|
|
||||||
|
// Creates the next rec_<uptimeSeconds>_<n>.wav under STORAGE_LOG_DIR,
|
||||||
|
// writes the 44-byte WAV header. false if the card is full or unwritable.
|
||||||
|
bool openSession();
|
||||||
|
|
||||||
|
// Finalizes (patches RIFF/data sizes) and closes the current file.
|
||||||
|
bool closeSession();
|
||||||
|
|
||||||
|
// Closes/opens when bytesThisFile >= STORAGE_LOG_ROTATE_BYTES. Called by
|
||||||
|
// the consumer on every loop; must be a no-op when idle.
|
||||||
|
bool rotateIfNeeded();
|
||||||
|
|
||||||
|
// Producer API (Node collection task, core 1) ----------------------------
|
||||||
|
|
||||||
|
// Pops a free chunk, or on timeout drops the oldest queued chunk (Section
|
||||||
|
// 8) and returns it so the producer can keep streaming. nullptr only if
|
||||||
|
// there is nothing to drop (empty pool + empty queue).
|
||||||
|
AudioChunk* acquireChunk(TickType_t timeout);
|
||||||
|
|
||||||
|
// Returns a filled chunk to the write queue. Must be called in order.
|
||||||
|
void submitChunk(AudioChunk* chunk);
|
||||||
|
|
||||||
|
// Consumer API (StorageTask, core 0) --------------------------------------
|
||||||
|
|
||||||
|
// Blocks up to `timeout` for the next filled chunk. nullptr on timeout
|
||||||
|
// (lets the consumer pulse for stats even when idle).
|
||||||
|
AudioChunk* nextChunk(TickType_t timeout);
|
||||||
|
|
||||||
|
// Appends chunk->data[0..length) to the WAV data section with one
|
||||||
|
// file.write(), updates the byte/chunk counters and the bps window.
|
||||||
|
// false on card failure (fatal per design.md).
|
||||||
|
bool writeChunk(AudioChunk* chunk);
|
||||||
|
|
||||||
|
// Returns a chunk to the free pool after it has been written or dropped.
|
||||||
|
void releaseChunk(AudioChunk* chunk);
|
||||||
|
|
||||||
|
// Stats -------------------------------------------------------------------
|
||||||
|
|
||||||
|
uint32_t bytesWritten() const;
|
||||||
|
uint32_t chunksWritten() const;
|
||||||
|
uint32_t droppedChunks() const;
|
||||||
|
uint32_t writeSpeedBps() const;
|
||||||
|
bool overflowing() const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
// Pops the oldest unwritten chunk off filledQ without writing it,
|
||||||
|
// increments droppedChunks, raises the warning. Returns it to the caller
|
||||||
|
// (used by acquireChunk on timeout).
|
||||||
|
AudioChunk* dropOldestChunk();
|
||||||
|
|
||||||
|
// Serial (rate-limited) + LED (STORAGE_WARN_LED_GPIO) overflow indication.
|
||||||
|
void setOverflowWarning(bool overflowing);
|
||||||
|
|
||||||
|
fs::FS* files; // SD backend, injected by begin()
|
||||||
|
AudioChunk* pool; // STORAGE_LOG_POOL_SIZE chunks
|
||||||
|
QueueHandle_t freeQ; // empty chunks
|
||||||
|
QueueHandle_t filledQ; // chunks waiting to be written
|
||||||
|
File file; // open session file
|
||||||
|
char filePath[96];
|
||||||
|
uint32_t sessionSeq; // rotation counter within this boot
|
||||||
|
|
||||||
|
uint64_t bytesThisFile;
|
||||||
|
uint64_t totalBytes;
|
||||||
|
uint32_t totalChunks;
|
||||||
|
uint32_t totalDropped;
|
||||||
|
uint32_t lastDropPrintMs;
|
||||||
|
|
||||||
|
// bps metering window (writeChunk is the only writer)
|
||||||
|
uint32_t windowBytes;
|
||||||
|
uint32_t windowStartMs;
|
||||||
|
uint32_t bps;
|
||||||
|
|
||||||
|
bool active;
|
||||||
|
bool warning;
|
||||||
|
};
|
||||||
@@ -112,3 +112,34 @@
|
|||||||
// logging exists, throughput should be derived from actual logging writes and
|
// logging exists, throughput should be derived from actual logging writes and
|
||||||
// this benchmark disabled by setting the interval to 0 (measure once at boot).
|
// this benchmark disabled by setting the interval to 0 (measure once at boot).
|
||||||
#define STORAGE_SPEED_MEASURE_INTERVAL_MS 0
|
#define STORAGE_SPEED_MEASURE_INTERVAL_MS 0
|
||||||
|
|
||||||
|
// --- Audio logging ----------------------------------------------------------
|
||||||
|
//
|
||||||
|
// The DataLogger (docs/audio_logging.md) writes one multichannel WAV file
|
||||||
|
// per rotation. The Node collection task feeds it interleaved 40-channel PCM
|
||||||
|
// as chunks; the logger appends them and only the consumer touches the card.
|
||||||
|
//
|
||||||
|
// Stream rate: 40 ch x 48 kHz x 2 B = 3,840,000 B/s. The 128 KB pool holds
|
||||||
|
// ~34 ms of audio, so collection rounds must stay <= ~25 ms (<= 96 KB) or
|
||||||
|
// the pool must grow (see docs/audio_logging.md section 7).
|
||||||
|
|
||||||
|
// WAV parameters (must match what the Nodes produce).
|
||||||
|
#define STORAGE_AUDIO_SAMPLE_RATE_HZ 48000
|
||||||
|
#define STORAGE_AUDIO_CHANNELS 40 // 10 nodes x 4 mics
|
||||||
|
#define STORAGE_AUDIO_BITS 16
|
||||||
|
|
||||||
|
// Chunk pool: STORAGE_LOG_POOL_SIZE chunks of STORAGE_LOG_CHUNK_SIZE bytes,
|
||||||
|
// allocated with MALLOC_CAP_DMA. 128 KB total.
|
||||||
|
#define STORAGE_LOG_CHUNK_SIZE (16 * 1024)
|
||||||
|
#define STORAGE_LOG_POOL_SIZE 8
|
||||||
|
|
||||||
|
// Recording directory and rotation policy.
|
||||||
|
#define STORAGE_LOG_DIR STORAGE_MOUNT_POINT "/audio"
|
||||||
|
#define STORAGE_LOG_ROTATE_BYTES (1024LL * 1024 * 1024) // 1 GiB / file
|
||||||
|
#define STORAGE_LOG_FLUSH_BYTES (16LL * 1024 * 1024) // f_sync cadence
|
||||||
|
|
||||||
|
// Overflow warning LED: lights while chunks are being dropped because the SD
|
||||||
|
// card cannot keep up. GPIO 4 is unused by the SD card lines (SPI 5/18/19/23,
|
||||||
|
// SDMMC 6-11). Change both values if a different LED is wired.
|
||||||
|
#define STORAGE_WARN_LED_GPIO 4
|
||||||
|
#define STORAGE_WARN_LED_ACTIVE_HIGH true
|
||||||
|
|||||||
Reference in New Issue
Block a user