Godot auto build
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Build Godot Project (Linux) / build-linux (push) Failing after 5s

This commit is contained in:
2026-06-22 10:04:18 -06:00
parent 37a220fa6a
commit 15db4e92d2
2 changed files with 87 additions and 0 deletions
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name: Build Godot Project (Linux)
on: [push]
jobs:
build-linux:
# Use a specific Godot engine image as the execution environment.
# Replace '4.3' with your exact Godot version (e.g., 4.2.2, 4.1.1, etc.)
runs-on: ubuntu-latest
container:
image: barichello/godot-ci:4.3
steps:
- name: Check out repository code
uses: actions/checkout@v4
- name: Setup Godot Export Templates
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
# Links the pre-downloaded engine templates inside the container to the local path Godot expects
ln -s /root/.local/share/godot/export_templates/* ~/.local/share/godot/export_templates/
- name: Prepare Build Directories
run: |
mkdir -v -p build/linux
- name: Export Linux Binary
run: |
# --headless: Runs Godot without an interface
# --export-release: Triggers a release build
# "Linux" matches the EXACT name of your export preset in Godot
godot --headless --export-release "Linux" build/linux/godot_number_factory.x86_64
- name: Upload Linux Build Artifact
uses: actions/upload-artifact@v4
with:
name: linux-build
path: build/linux/
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[runnable_presets]
Android="Android"
Linux="Linux"
[preset.0]
name="Linux"
platform="Linux"
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path=""
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.0.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=false
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
shader_baker/enabled=false
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
pkill -x -f \"{temp_dir}/{exe_name} {cmd_args}\"
rm -rf \"{temp_dir}\""