mend
testing actions Godot auto build Godot auto build Godot auto build Godot auto build Godot auto build Finished adding items into the game along with auto build for linux.
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extends Sprite2D
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var output_value: int
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func setup(output_value):
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print("Producer spawned physically with a value of: ", output_value)
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$text_value.text = str(output_value)
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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