mend
Build Godot Project (Linux) / build-linux (push) Successful in 30s
Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 5s

testing actions

Godot auto build

Godot auto build

Godot auto build

Godot auto build

Godot auto build

Finished adding items into the game along with auto build for linux.
This commit is contained in:
2026-06-21 21:45:54 -06:00
parent b4e374608d
commit 2d2485910f
17 changed files with 454 additions and 7 deletions
+16
View File
@@ -0,0 +1,16 @@
extends Sprite2D
var output_value: int
func setup(output_value):
print("Producer spawned physically with a value of: ", output_value)
$text_value.text = str(output_value)
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass