Working on adding items and windows build
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@@ -6,6 +6,9 @@
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[ext_resource type="PackedScene" uid="uid://bvytqfap2t478" path="res://consumer.tscn" id="3_mj2jn"]
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[ext_resource type="Script" uid="uid://iy6u4txips6p" path="res://main_game_camera.gd" id="3_v1wow"]
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[ext_resource type="Texture2D" uid="uid://lq8htcre3uve" path="res://assets/images/extractor.png" id="6_kdryc"]
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[ext_resource type="Texture2D" uid="uid://m2en3pg3og4u" path="res://assets/images/belt.png" id="7_udeyl"]
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[ext_resource type="Texture2D" uid="uid://j8q05ybgrs5q" path="res://assets/images/adder.png" id="8_miq82"]
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[ext_resource type="Texture2D" uid="uid://bvss8ahosx14f" path="res://assets/images/delete.png" id="9_j5hk1"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_v1wow"]
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texture = ExtResource("1_mlf6e")
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@@ -36,12 +39,41 @@ offset_right = 40.0
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offset_bottom = 40.0
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[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/Control" unique_id=856029850]
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custom_minimum_size = Vector2(64, 64)
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layout_mode = 0
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offset_right = 40.0
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offset_bottom = 40.0
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[node name="extractor_button" type="TextureButton" parent="CanvasLayer/Control/VBoxContainer" unique_id=438731803]
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custom_minimum_size = Vector2(64, 64)
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custom_maximum_size = Vector2(64, 64)
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layout_mode = 2
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texture_normal = ExtResource("6_kdryc")
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ignore_texture_size = true
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stretch_mode = 4
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[node name="belt_button" type="TextureButton" parent="CanvasLayer/Control/VBoxContainer" unique_id=468389970]
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custom_minimum_size = Vector2(64, 64)
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custom_maximum_size = Vector2(64, 64)
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layout_mode = 2
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texture_normal = ExtResource("7_udeyl")
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stretch_mode = 4
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[node name="adder_button" type="TextureButton" parent="CanvasLayer/Control/VBoxContainer" unique_id=288888649]
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custom_minimum_size = Vector2(64, 64)
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custom_maximum_size = Vector2(64, 64)
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layout_mode = 2
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texture_normal = ExtResource("8_miq82")
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stretch_mode = 4
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[node name="delete_button" type="TextureButton" parent="CanvasLayer/Control/VBoxContainer" unique_id=272199163]
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custom_minimum_size = Vector2(64, 64)
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custom_maximum_size = Vector2(64, 64)
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layout_mode = 2
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texture_normal = ExtResource("9_j5hk1")
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stretch_mode = 4
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[connection signal="pressed" from="CanvasLayer/Control/VBoxContainer/extractor_button" to="." method="_on_extractor_button_pressed"]
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[connection signal="pressed" from="CanvasLayer/Control/VBoxContainer/belt_button" to="." method="_on_belt_button_pressed"]
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[connection signal="pressed" from="CanvasLayer/Control/VBoxContainer/adder_button" to="." method="_on_adder_button_pressed"]
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[connection signal="pressed" from="CanvasLayer/Control/VBoxContainer/delete_button" to="." method="_on_delete_button_pressed"]
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