Setup background and scrolling stuff
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@@ -0,0 +1,23 @@
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[gd_scene format=3 uid="uid://613m8wworduk"]
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[ext_resource type="Texture2D" uid="uid://bgkhi56a223m2" path="res://assets/images/background_square.png" id="1_mlf6e"]
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[ext_resource type="Script" uid="uid://clf21ltbqb0vq" path="res://main_game_background_tiles.gd" id="2_po0ka"]
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[ext_resource type="Script" uid="uid://iy6u4txips6p" path="res://main_game_camera.gd" id="3_v1wow"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_v1wow"]
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texture = ExtResource("1_mlf6e")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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[sub_resource type="TileSet" id="TileSet_ylkns"]
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tile_size = Vector2i(32, 32)
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sources/0 = SubResource("TileSetAtlasSource_v1wow")
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[node name="main_game" type="Node2D" unique_id=380715108]
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[node name="main_game_background_tiles" type="TileMapLayer" parent="." unique_id=643550399]
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tile_set = SubResource("TileSet_ylkns")
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script = ExtResource("2_po0ka")
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[node name="main_game_camera" type="Camera2D" parent="." unique_id=1094262036]
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script = ExtResource("3_v1wow")
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