Added selectable gui elements

This commit is contained in:
2026-06-17 13:37:14 -06:00
parent 931773fb12
commit 6f5ad9803f
8 changed files with 92 additions and 8 deletions
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+47 -3
View File
@@ -33,11 +33,15 @@ CAMERA_MIN_ZOOM = 16 # Boxes across
CAMERA_MAX_ZOOM = 80 # Boxes across
class NumFactory < Gosu::Window
attr_accessor :current_tool
def initialize
super WIDTH, HEIGHT, :fullscreen => true
self.caption = "Number factory"
@background_color = Gosu::Color::BLUE
@cursor_image = Gosu::Image.new('assets/images/cursor.png')
@cursor = @cursor_image
@camera_x = 0
@camera_y = 0
@@ -46,7 +50,13 @@ class NumFactory < Gosu::Window
@camera_x_zoom_offset = WIDTH.to_f / (@camera_boxes * BOX_SIZE * 2).to_f
@camera_y_zoom_offset = HEIGHT.to_f / (@camera_boxes * BOX_SIZE * 2).to_f
@ui = UI.new(WIDTH, HEIGHT)
@ui = UI.new(self, WIDTH, HEIGHT)
@current_tool = nil
@extractor_image = Gosu::Image.new('assets/images/extractor.png')
@belt_image = Gosu::Image.new('assets/images/belt.png')
@adder_image = Gosu::Image.new('assets/images/adder.png')
@delete_image = Gosu::Image.new('assets/images/delete.png')
@dialouges = [
#DialougeBox.new(0, 5, BOX_SIZE, BOX_SIZE, WIDTH, HEIGHT, 'this is some really good test text!', BOX_SIZE, 500)
]
@@ -125,6 +135,10 @@ class NumFactory < Gosu::Window
end
# Disable cursor in the window
def needs_cursor?
false
end
def button_down(id)
if id == Gosu::KB_ESCAPE
@@ -158,6 +172,9 @@ class NumFactory < Gosu::Window
@camera_zoom = WIDTH.to_f / (@camera_boxes * BOX_SIZE).to_f
@camera_x_zoom_offset = WIDTH.to_f / (@camera_boxes * BOX_SIZE * 2).to_f
@camera_y_zoom_offset = HEIGHT.to_f / (@camera_boxes * BOX_SIZE * 2).to_f
elsif id == Gosu::KB_G
@cursor = @cursor_image
@current_tool = nil
else
super
end
@@ -224,8 +241,29 @@ class NumFactory < Gosu::Window
consumer.update(delta_mult, @camera_x, @camera_y, @camera_zoom, self.mouse_x, self.mouse_y, mouse_used)
end
@dialouges.each do |dialouge|
dialouge.update(delta_mult, @camera_zoom, self.mouse_x, self.mouse_y)
if !mouse_used
@dialouges.each do |dialouge|
dialouge.update(delta_mult, @camera_zoom, self.mouse_x, self.mouse_y)
end
end
case @current_tool
when 'delete'
@cursor = @delete_image
@cursor_offset = @delete_image.height
#break
when 'belt'
@cursor = @belt_image
@cursor_offset = @belt_image.height
#break
when 'adder'
@cursor = @adder_image
@cursor_offset = @adder_image.height
#break
when 'extractor'
@cursor = @extractor_image
@cursor_offset = @extractor_image.height
#break
end
end
@@ -278,6 +316,12 @@ class NumFactory < Gosu::Window
Gosu::Image.from_text("Camera location: #{@camera_x}, #{@camera_y}", 20, font: FONT_PATH).draw(1600, 200, 1)
Gosu::Image.from_text("Camera zoom: #{@camera_zoom}, #{@camera_x_zoom_offset}", 20, font: FONT_PATH).draw(1600, 225, 1)
Gosu::Image.from_text("Camera viewport: (#{@camera_min_x}, #{@camera_min_y}) to (#{@camera_max_x}, #{@camera_max_y})", 20, font: FONT_PATH).draw(1600, 250, 1)
if @cursor == @cursor_image
@cursor.draw(self.mouse_x - 16, self.mouse_y - 16, 10)
else
@cursor.draw(self.mouse_x - @cursor_offset, self.mouse_y - @cursor_offset, 10, BOX_SIZE / 32.0 * @camera_zoom, BOX_SIZE / 32.0 * @camera_zoom)
end
end
end
+44 -4
View File
@@ -8,12 +8,19 @@ class UI
# Setup for the UI
# @param width [Integer] Width of screen in pixels
# @param height [Integer] Height of the screen in pixels
def initialize(width, height)
def initialize(parent, width, height)
@parent = parent
@width = width
@height = height
@tool_selector = []
@toolbar_width = width / 2
@toolbar_height = height / 9
@tool_info = [
['extractor', 96],
['belt', 32],
['adder', 64],
['delete', 32],
]
@tool_selector_image = Gosu.render(@toolbar_width, @toolbar_height) {
Gosu.draw_rect(
0,
@@ -22,15 +29,48 @@ class UI
@toolbar_height,
Gosu::Color.new(0xC0, 0xFF, 0xFF, 0xFF),
0)
Gosu::Image.from_text('tool selector', TEXT_SIZE, font: FONT_PATH).draw(TEXT_MARGIN, TEXT_MARGIN)
# Loop through the tools:
@tool_info.each_with_index do |path, idx|
Gosu::Image.new("assets/images/#{path[0]}.png").draw(
idx * (@toolbar_height + 2),
2,
0,
(@toolbar_height / path[1].to_f),
(@toolbar_height / path[1].to_f),
)
end
}
@x = (@width / 2) - (@toolbar_width / 2)
@y = @height - @toolbar_height
@mouse_down_last_update = false
end
def update(mouse_x, mouse_y)
false
managed = false
# Only check if we are clicking
if Gosu.button_down?(Gosu::MS_LEFT)
if !@mouse_down_last_update
puts 'mouse clicked'
@mouse_down_last_update = true
# Check if we are in the right y area:
if mouse_y > @y
# Check if we are within the right zone
mouse_x_inset = mouse_x - @x
if 0 < mouse_x_inset && mouse_x_inset < @toolbar_width
managed = true
item_index = mouse_x_inset / (@toolbar_height + 2)
if item_index < @tool_info.length
@parent.current_tool = @tool_info[item_index][0]
puts "Selected item!"
end
end
end
end
else
@mouse_down_last_update = false
end
return managed
end
def draw()