Added test dialouge boxes

This commit is contained in:
2026-06-14 16:03:31 -06:00
parent 693f5b83e9
commit c099fd5a19
2 changed files with 63 additions and 0 deletions
+50
View File
@@ -0,0 +1,50 @@
# Nathan Hinotn
# Creates a simple dialouge box that can be spawned from any location
TEXT_SIZE = 20
TEXT_MARGIN = 3
class DialougeBox
def initialize(parent_x, parent_y, screen_width, screen_height, text)
longest_line = ((text.split("\n").map { |ss| ss.length}.max) / 3.5).to_i
line_count = text.split("\n").length
@x = parent_x
@y = parent_y
@screen_width = screen_width
@screen_height = screen_height
@image = Gosu.render(((TEXT_MARGIN * 2) + TEXT_SIZE) * longest_line, (TEXT_SIZE + TEXT_MARGIN) * line_count) {
Gosu.draw_rect(
@x,
@y,
(((TEXT_MARGIN * 2) + TEXT_SIZE) * longest_line) + @x,
((TEXT_SIZE + TEXT_MARGIN) * line_count) + @y,
Gosu::Color.new(0xC0, 0xFF, 0xFF, 0xFF),
0,
)
Gosu::Image.from_text(text, TEXT_SIZE).draw(TEXT_MARGIN + @x, TEXT_MARGIN + @y)
}
end
def update(newtext: nil)
if !newtext.nil?
longest_line = ((newtext.split("\n").map { |ss| ss.length}.max) / 3.5).to_i
line_count = newtext.split("\n").length
@image = Gosu.render(((TEXT_MARGIN * 2) + TEXT_SIZE) * longest_line, (TEXT_SIZE + TEXT_MARGIN) * line_count) {
Gosu.draw_rect(
@x,
@y,
(((TEXT_MARGIN * 2) + TEXT_SIZE) * longest_line) + @x,
((TEXT_SIZE + TEXT_MARGIN) * line_count) + @y,
Gosu::Color.new(0xC0, 0xFF, 0xFF, 0xFF),
0,
)
Gosu::Image.from_text(newtext, TEXT_SIZE).draw(TEXT_MARGIN + @x, TEXT_MARGIN + @y)
}
end
end
def draw()
@image.draw(@x, @y, 0)
end
end
+13
View File
@@ -7,6 +7,7 @@ require 'yaml'
require './producer.rb' require './producer.rb'
require './consumer.rb' require './consumer.rb'
require './dialouge_box.rb'
# Viewport resolution # Viewport resolution
WIDTH = Gosu::screen_width WIDTH = Gosu::screen_width
@@ -42,6 +43,9 @@ class NumFactory < Gosu::Window
@camera_x_zoom_offset = WIDTH.to_f / (@camera_boxes * BOX_SIZE * 2).to_f @camera_x_zoom_offset = WIDTH.to_f / (@camera_boxes * BOX_SIZE * 2).to_f
@camera_y_zoom_offset = HEIGHT.to_f / (@camera_boxes * BOX_SIZE * 2).to_f @camera_y_zoom_offset = HEIGHT.to_f / (@camera_boxes * BOX_SIZE * 2).to_f
@dd = DialougeBox.new(0, 0, WIDTH, HEIGHT, "This is a really really really really really really really really really really string\nof test text!")
@dialouges = [@dd]
# Load from file or initialize a new game # Load from file or initialize a new game
begin begin
game_save_data = YAML.load_file("#{GAME_SAVE_DIRECTORY}/positions.yaml") game_save_data = YAML.load_file("#{GAME_SAVE_DIRECTORY}/positions.yaml")
@@ -193,6 +197,10 @@ class NumFactory < Gosu::Window
@consumers.each do |consumer| @consumers.each do |consumer|
consumer.update(delta_mult, @camera_x, @camera_y, @camera_zoom) consumer.update(delta_mult, @camera_x, @camera_y, @camera_zoom)
end end
@dialouges.each do |dialouge|
dialouge.update(newtext: "My new text is: #{delta_mult}")
end
end end
## Called when OS wants to update window. ## Called when OS wants to update window.
@@ -225,6 +233,11 @@ class NumFactory < Gosu::Window
end end
end end
end end
@dialouges.each do |dialouge|
dialouge.draw()
end
Gosu::Image.from_text("#{width}, #{height}", 20).draw(1600, 0, 1) Gosu::Image.from_text("#{width}, #{height}", 20).draw(1600, 0, 1)
Gosu::Image.from_text("#{mouse_x}, #{mouse_y}", 20).draw(1600, 100, 1) Gosu::Image.from_text("#{mouse_x}, #{mouse_y}", 20).draw(1600, 100, 1)
Gosu::Image.from_text("Tick time: #{((Time.now() - @tick_time).to_f * 1000).to_i}", 20).draw(1600, 25, 1) Gosu::Image.from_text("Tick time: #{((Time.now() - @tick_time).to_f * 1000).to_i}", 20).draw(1600, 25, 1)