Cleaning up and writing tests

This commit is contained in:
2025-10-02 21:45:52 -06:00
parent ed3cd08130
commit 279658f3e5
17 changed files with 584 additions and 56 deletions
+73 -16
View File
@@ -48,9 +48,10 @@ require './universe_array'
# @param universe_size [Integer] Controlls the size of the generated universe. This is a radius from the center point.
class Universe
# Setup logger for this class:
sh 'mkdir -p logs'
@@logger = Logger.new('logs/universe.log')
attr_reader :name
def initialize(name, universe_size: 4, create_chances: {planet: 1}, seed: nil)
@name = name
@@ -69,12 +70,15 @@ class Universe
@seed = seed
@random = Random.new(@seed)
end
end # Initialize
def create_universe()
# Set center of universe
@center = Position.new(@universe_size + 2, @universe_size)
@@logger.info "Generating Universe '#{@name}' with seed #{@seed}"
puts "Center is #{@center}"
@@logger.info "Center is #{@center}"
@universe_map = UniverseArray.new()
# Generate the universe. First generate the x values:
(0 .. (@universe_size * 2)).each do |y_pos|
@@ -90,16 +94,21 @@ class Universe
next
end
# Skip if it is the center
if position == @center
end
# Get what the planet should be:
spot = nil
if @random.rand < @create_chances[:planet]
spot = Planet.new(@random)
end
@@logger.debug "Creating something at (#{position.x_pos} #{position.y_pos})"
@universe_map[position.y_pos][position.x_pos] = spot
@@logger.debug "Creating something at (#{position})"
@universe_map[position] = spot
end # Create y points
end # Create x points
end # Function initialize
# Remove any empty nodes:
end # Function create_universe
# Returns the distance between points. This is returned as a number which
# indicates how far you have to go to get to a point. This is actually
@@ -110,14 +119,10 @@ class Universe
# @return [Integer] The distance between points in the universe.
def distance(position_a, position_b)
result = 0 # We can just add the abs diff of each direction.
require 'byebug';debugger if position_a.nil?
dist_x = (position_b.x_pos - position_a.x_pos).abs
dist_y = (position_b.y_pos - position_a.y_pos).abs
# Sanity check, our coordinates should add to be even:
if (dist_x + dist_y).odd?
raise RangeError.new('When calculating the distance we calculated a non even number. This is not allowed!')
end
res = (dist_x / 2) + dist_y
if dist_x >= dist_y
res = (dist_x + dist_y) / 2
@@ -128,18 +133,31 @@ class Universe
# Prints the universe to the screen.
def print_universe(simple: false)
(0 .. (@universe_size * 2)).each do |y_pos|
(0 .. (@universe_map.length)).each do |y_pos|
# Print empty space before chart (for angles)
nextline = ''
if @universe_map[y_pos].nil?
next
end
if @universe_map[y_pos] == []
puts '_' * (4 * @universe_size * 2)
next
end
nextline = '|'
if y_pos < @universe_size
nextline += ' ' * ((@universe_size - y_pos).abs - 1)
else
nextline += ' ' * ((@universe_size - y_pos).abs)
end
if @universe_size.odd?
nextline += ' '
end
# Print more empty space for the odd places (provides offset)
if y_pos.odd?
print ' '
print '| '
else
print '|'
end
#Actually loop through everything
@@ -156,9 +174,9 @@ class Universe
end
# Print what we are:
value = @universe_map[position.y_pos][position.x_pos]
value = @universe_map[position]
nextline += ' '
if [x_pos, y_pos] == @center
if position == @center
print 'O'
elsif value.class == Planet
print 'P'
@@ -184,6 +202,32 @@ class Universe
end # For each row
end # Function print_universe
# Returns all of the planets contained in the universe:
#
# @return [Array<Planet>]
def planets
result = []
@universe_map.flatten.each do |item|
result.push(item) if item.is_a? Planet
end
return result
end
################################################################################
################################################################################
################################################################################
################################################################################
################################################################################
################################################################################
##################################################
################### UNIVERSE #####################
##################################################
@@ -195,8 +239,9 @@ class Universe
#
# @param player [Player] The player who is asking for the position
# @param position [Position] The position that is being requested
# @return [Planet, nil] Returns the thing at that point.
def get_position(player, position)
return @universe_map[position]
end
# Sets a position as explored for a player. This should be called as ships
@@ -242,6 +287,12 @@ class Universe
def remove_planet(planet, position)
end
# Change the ownership of a planet
#
# @param planet [Planet] The planet to be modified
# @param player [Player] The player who should now own the planet
# @param position [Position] The position of the planet
##################################################
##################### PLAYER #####################
##################################################
@@ -251,6 +302,12 @@ class Universe
# @param player [Player] The player who should be added to the universe
def add_player(player)
@player_list.push(player)
# Give the player a planet
free_planets = []
planets.each do |planet|
free_planets.push(planet) if planet.owner.nil?
end
return 'Added player to universe'
end