Fixed tests. Need to check for damage from AI code
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+20
-5
@@ -1,7 +1,7 @@
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# frozen_string_literal: true
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# Nathan Hinton, 22 Dec 2025
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# Game server for the space game
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# Space game server engine.
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# Coordinates game state, player connections, and world simulation.
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require 'game/player'
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require 'game/planet'
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@@ -160,7 +160,7 @@ module Game
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home = free_planets.sample
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player = Player.new(player_id || SecureRandom.hex, faction)
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player.create_new(
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player.set_resources(
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@player_defaults['credits'],
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@player_defaults['metal'],
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@player_defaults['crystals'],
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@@ -230,8 +230,8 @@ module Game
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# @param msg [String] The error message
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# @return [String] JSON-encoded error response
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#
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def error_response(request_id, msg)
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{ 'type' => 'error', 'request_id' => id, 'payload' => msg }.to_json
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def error_response(msg)
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{ 'type' => 'error', 'request_id' => -1, 'payload' => msg }.to_json
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end
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##
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@@ -376,10 +376,20 @@ module Game
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@players.find { |p| p.player_id == player_id } || false
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end
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# Loads players from a list of IDs.
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# @param ids [Array<String>] list of player IDs.
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# @return [Array<Player>] the loaded players.
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def load_players(ids)
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ids.map { |id| Player.load_from_id(id) }
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end
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# Loads planets from a configuration list or creates new ones.
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# @param planets [Integer, Array<String>] number of planets to create or list of planet IDs.
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# @return [Array<Planet>] the loaded or created planets.
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def load_planets(planets)
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if planets.is_a?(Integer) # legacy config - integer means “create N”
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Array.new(planets) { Planet.new }
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@@ -388,6 +398,11 @@ module Game
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end
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end
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# Loads ships from a list of IDs.
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# @param ids [Array<String>] list of ship IDs.
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# @return [Array<Ship>] the loaded ships.
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def load_ships(ids)
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ids.map { |id| Ship.load_from_id(id) } # Ship is a placeholder
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end
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