Basic working with ships partly implimented
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# Nathan Hinton 22 Dec 2025
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# Planet file
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require 'securerandom'
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# A planet object for the Game module
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class Planet
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attr_reader :owner, :planet_id
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# Creates a new planet.
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#
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# @param width [Integer] The width of the game
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# @param height [Integer] The height of the game
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# @param depth [Integer] The depth of the game
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def initialize(width, height, depth)
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@owner = nil
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@buildings = []
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@position = [rand(width), rand(height), rand(depth)]
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@planet_id = SecureRandom.hex
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end
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# Returns if the planet can be claimed. Currently requires that there be no
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# buildings on the planet.
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def claimable?
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if @owner.nil?
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return true
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elsif @buildings == []
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return true
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end
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return false
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end
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# Function that allows a player to claim the planet and to become the owner.
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def claim(player)
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@owner = player
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end
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# Function called to update the planet.
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def update(delta_time)
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end
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# Function to return info to the client about a planet
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def info_update
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raise NotImplementedError, "Need to write tests for this function"
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return {
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'id' => @planet_id,
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'position' => @position
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}
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end
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##########################
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##### UTIL FUNCTIONS #####
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##########################
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# Save a player to a file
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def save_to_file
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File.open("game_data/#{self.planet_id}_planet_.save", 'wb') do |fi|
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# Load resources for the player:
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fi.write(Marshal.dump(self))
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end
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return self.planet_id
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end
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# Load a player from a file
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def self.load_from_save(fname)
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File.open("game_data/#{fname}_planet_.save", 'rb') do |fi|
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# Load resources for the player:
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Marshal.load(fi.read)
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end
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end
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end
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