184 lines
3.9 KiB
YAML
184 lines
3.9 KiB
YAML
# Configuration file for the game:
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planets:
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production:
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metal: 10
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credits: 10
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crystals: 10
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buildings:
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Central Post:
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description:
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"The Central Post allows you to build other buildings on the planet"
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cost:
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metal: 100
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credits: 100
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crystals: 100
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produces:
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metal: 10
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credits: 10
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crystals: 10
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##### ENERGY PRODUCTION #####
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Nuclear Plant:
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description:
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"The Nuclear Plant is expensive however it will produce a constant and large amount of energy"
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cost:
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metal: 500
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credits: 500
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crystals: 500
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produces:
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energy: 1000
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Wind Farm:
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description:
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"A Wind Farm will produce a variable amount of energy depending on the surface of the planet."
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cost:
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metal: 200
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credits: 200
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crystals: 200
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produces:
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energy: 200
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Solar Farm:
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description:
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"A Solar Farm will produce a variable amount of energy depending on the planet environment"
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cost:
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metal: 200
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credits: 200
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crystals: 200
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produces:
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energy: 200
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##### RESEARCH BUILDINGS #####
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Civil Research:
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description:
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"Proviced access to research economic and morale upgrades"
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cost:
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metal: 1000
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credits: 1000
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crystals: 1000
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produces:
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civ research: 1000 # This is a *global* resource
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Space Research:
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description:
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"Provides access to sensor/module and engine upgrades"
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cost:
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metal: 1000
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credits: 1000
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crystals: 1000
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produces:
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spa research: 1000 # This is a *global* resource
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Military Research:
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description:
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"Provides access to weapon and shield upgrades"
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cost:
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metal: 1000
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credits: 1000
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crystals: 1000
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produces:
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mil research: 1000 # This is a *global* resource
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Shipping Research:
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description:
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"Provides access to ship and efficiency upgrades"
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cost:
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metal: 1000
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credits: 1000
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crystals: 1000
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produces:
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shi research: 1000 # This is a *global* resource
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##### RESOURCE PRODUCTION BUILDINGS #####
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Refinery:
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description:
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"Extracts fuel from the ground. Most effective on liquid type planets."
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cost:
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metal: 150
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credits: 150
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crystals: 150
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energy: 100 # This is energy per tick
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produces:
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fuel: 20 # This is a *global* resource
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Mine:
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description:
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"Extracts metal from the ground. Most effective on"
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cost:
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metal: 150
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credits: 150
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crystals: 150
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energy: 100 # This is energy per tick
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produces:
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metal: 20 # This is a *global* resource
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Harvester:
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description:
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"Extracts crystas from the surface. Most effective on"
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cost:
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metal: 150
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credits: 150
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crystals: 150
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energy: 100 # This is energy per tick
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produces:
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crystals: 20 # This is a *global* resource
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Trade Center:
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description:
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"Increases the number of credits earned on this planet. Most effective on"
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cost:
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metal: 150
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credits: 150
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crystals: 150
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energy: 100 # This is energy per tick
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produces:
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credits: 20 # This is a *global* resource
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Farm:
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description:
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"Produces food on this planet. Required to grow the population"
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cost:
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metal: 150
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credits: 150
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crystals: 150
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energy: 100 # This is energy per tick
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produces:
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food: 1000
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##### STUFF PRODUCTION #####
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Space Port:
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description:
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"Produces space ships"
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cost:
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metal: 500
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credits: 500
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crystals: 500
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produces:
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ship building power: 1000
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Manufacturing Plant:
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description:
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"Produces modules and engines for ships"
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cost:
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metal: 500
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credits: 500
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crystals: 500
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produces:
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manufacturing power: 1000
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Military Production:
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description:
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"Produces weapons and shields"
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cost:
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metal: 500
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credits: 500
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crystals: 500
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produces:
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military power: 1000
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