Ability: GainLeverage
	Name: #ABL_GAIN_LEVERAGE
	Description: #ABL_GAIN_LEVERAGE_DESC
	Icon: CardIcons::5

	Energy Cost: 300

	Target: targ = Object
	TargetFilterRegion(targ)
	TargetRequireVision(targ)
	TargetFilterOtherEmpire(targ)

	Trigger(targ, GainLeverageInSystem(9.0))
