Effector: Warhead
	Value: Range
	Value: Damage
	Value: Reload
	Value: Speed
	Value: Tracking
	Value: Radius
	
	Range: Range
	Speed: Speed
	Tracking: Tracking
	Lifetime: Range / Speed * 1.25
	
	TargetAlgorithm: SingleTarget
	CanTarget: isEnemy && isDamageable
	AutoTarget: isEnemy && isShip && tagFlagship
	
	Activation: VariableTimed(Reload, 0.025)
	OnTrigger: heralds_combat::ConsumesWarhead()
	
	PhysicalType: Missile
		GfxType: Sprite
		GfxSize: 2.5
		FireSfx: torpedo_launch
		ImpactSfx: torpedo_impact
		Trail: MissileTrail
		TrailCol: ffffff00, 00000000
		Material: Torpedo
		
	Effect: WarheadExpl
		Damage = Damage
		Radius = Radius
