Empire@ getSenateLeader() -> local server::influence_global::getSenateLeader
StackInfluenceCard@[] getInfluenceCardStack() -> local server::influence_global::getInfluenceCardStack
void buyCardFromInfluenceStack(int id) -> server::influence_global::buyCardFromInfluenceStack
void playInfluenceCard(int id, Targets@ targets, uint voteId = uint(-1)) -> server::influence_global::playInfluenceCard
double getInfluenceDrawInterval() -> local server::influence_global::getInfluenceDrawInterval
double getInfluenceDrawTimer() -> local server::influence_global::getInfluenceDrawTimer
InfluenceVote@[] getActiveInfluenceVotes() -> local server::influence_global::getActiveInfluenceVotes_client
InfluenceVote@[] getInfluenceVoteByID(uint id) -> local server::influence_global::getInfluenceVoteByID_client
InfluenceVote@[] getInfluenceVoteHistory(uint limit, int befoerId = -1, bool reverse = true) -> local server::influence_global::getInfluenceVoteHistory_client
void leaveInfluenceVote(uint id) -> server::influence_global::leaveVote_client
void makeInfluenceVoteOffer(uint id, InfluenceVoteOffer@ offer) -> server::influence_global::makeInfluenceVoteOffer_client
void claimInfluenceVoteOffer(uint id, int offerId) -> server::influence_global::claimInfluenceVoteOffer_client
void withdrawInfluenceVote(uint id) -> server::influence_global::withdrawVote_client
void sendInfluenceVoteMessage(uint id, string message) -> server::influence_global::voteMessage_client
InfluenceEffect@[] getActiveInfluenceEffects() -> local server::influence_global::getActiveInfluenceEffects_client
void dismissInfluenceEffect(int id) -> server::influence_global::dismissEffect_client
Empire@ getInfluenceEffectOwner(int id) -> local server::influence_global::getInfluenceEffectOwner
bool canDismissInfluenceEffect(int id, Empire@ byEmp = null) -> local server::influence_global::canDismissInfluenceEffect
void objectRenamed(Object@ obj, string name, bool setNamed = true) -> shadow::influence_global::objectRenamed
void createTreaty(Treaty@ treaty) -> server::influence_global::createTreaty_client
Treaty@[] getActiveTreaties() -> local server::influence_global::getActiveInfluenceTreaties_client
void inviteToTreaty(int id, Empire@ emp) -> server::influence_global::inviteToTreaty_client
void leaveTreaty(int id) -> server::influence_global::leaveTreaty_client
void declineTreaty(int id) -> server::influence_global::declineTreaty_client
void joinTreaty(int id) -> server::influence_global::joinTreaty_client
void offerSurrender(Empire@ toEmp) -> server::influence_global::offerSurrender_client
void demandSurrender(Empire@ ofEmp) -> server::influence_global::demandSurrender_client
void makeDonation(Empire@ toEmp, DiplomacyOffer@ offer) -> server::influence_global::makeDonation_client
