Material: Missile
	Texture: data/images/sprites/missile.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add
	Shader: ColorFlicker
	
Material: Torpedo
	Texture: data/images/sprites/torpedo.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add
	Shader: ColorFlicker

Material: MissileTrail
	Texture: data/images/sprites/torpedo_trail.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add
	WrapHorizontal: ClampEdge
	
Material: Railgun
	Texture: data/images/sprites/railgun.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add

Material: RailTrail
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add
	Shader: ColoredAddPlain

Material: RailgunEmit
	Texture: data/images/sprites/railgun_emit.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add

Material: Laser
	Texture: data/images/sprites/laser_beam.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add
	Shader: BeamFade

Material: LaserEmit
	Texture: data/images/sprites/laser_emit.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add

Material: Tractor
	Texture: data/images/sprites/laser_beam.png
	Texture2: data/images/difference_noise.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add
	Shader: Tractor

Material: Drone
	Texture: data/images/sprites/drone.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add
	Shader: ColorFlicker

Material: ParticleLance
	Texture: data/images/sprites/laser_beam.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add
	Shader: ParticleLance

Material: PlasmaThrower
	Texture: data/images/sprites/prime_blast_add_high2.png
	Lighting: No
	DepthWrite: No
	Culling: None
	Blend: Add
	Shader: NodeColored

Material: SubspaceShred
	Culling: None
	Blend: Add
	Lighting: False
	DepthWrite: Off
	Shader: NodeColored
	Texture: data/images/sprites/subspace_shred.png
