Subsystem: SelfDestruct
	Name: S_SELF_DESTRUCT
	Description: S_SELF_DESTRUCT_DESC
	BaseColor: #ff0000
	TypeColor: #ff0000
	Picture: AntimatterReactor
	Elevation: 2
	
	Tags: BaseCost
	Tags: Category:Equipment, Ability:SelfDestruct
	Tags: Weapon, IsExplosiveWeapon, HasInternals, NoAugment
	Hull: Flagship, Station
	
	Size := HexSize * Hexes
	Damage := Size * 120
	Radius := ((ShipSize + Size)/2)^(1/2.5) * 50
	PowerUse := 10 * Size

	Hex.Mass := HexSize
	
	Hex.HP := 18 * HexSize
	Hex.Resistance := 0.2
	
	Requires:
		Command = 1
		Power = PowerUse
	
	Module: Default
	
	Module: Core
		Hex.HP := Hex.HP * 2
		Hex.BuildCost := 5.0 * Hex.BuildCost
		Hex.Mass := 5.0 * Hex.Mass

		Sprite: AntimatterReactor * #ff0000

		Hex.DamageResist := ShipSize / 64.0
		Effect: DamageResist
			Resist = Hex.DamageResist

	Effect: SelfDestruct
		Amount = Damage
		Radius = Radius
		Hits = 4
