Subsystem: SupportLaser
	Name: #LASER_NAME
	Description: #LASER_DESC
	BaseColor: #f9464d
	TypeColor: #f9464d
	Picture: SubsystemButtonArt::7
	Elevation: 2
	
	Tags: BeamBase, Rotatable, HexLimitArc, Category:Weapons
	Tags: ExteriorCore, Weapon, DefaultUnlock, IsBeamWeapon, HasInternals
	Hull: Support, Satellite
	
	Size := HexSize * Hexes
	BeamDPS := 1.85 * Size
	Duration := 5
	Cooldown := 6 * min(1.0 + Size/512, 2.0)
	Range := Size + 300
	Tracking := 0.5
	SupplyCost := Size * 1.1
	FireArc := 0.3 * pi
	
	Hex.HP := 12 * HexSize
	Hex.Resistance := 0.2
	Hex.Mass := HexSize
	
	Hex.BuildCost := 1 * HexSize
	Hex.LaborCost := 0.07 * HexSize
	
	Requires:
		Command = 1

	Module: Default

	Module: Core
		Hex.HP := Hex.HP * 3
		Hex.BuildCost := Hex.BuildCost * 5
		Hex.Mass := Hex.Mass * 5

		Sprite: Laser::0
		DrawMode: 1

		Hex.DamageResist := ShipSize / 28.0
		Effect: DamageResist
			Resist = Hex.DamageResist
	
	Effector: Laser
		Range = Range
		DPS = BeamDPS
		Duration = Duration
		Cooldown = Cooldown
		Tracking = Tracking
		SupplyCost = SupplyCost * Duration
		FireArc = FireArc
