System: BaseSystem
	Inherit: BaseRemnants
	Inherit: BaseAsteroids
	Inherit: BaseAnomalies
	Inherit: BaseArtifacts

System: BaseAsteroids
	RepeatChance(Chance = $ASTEROID_OCCURANCE, Repeat Modifier = 0.7)
		MakeAsteroid(Cargo = Ore)
	RepeatChance(Chance = $RESOURCE_ASTEROID_OCCURANCE, Repeat Modifier = 0.7)
		MakeAsteroid(Resource = Distributed)

System: BaseAnomalies
	RepeatChance(Chance = $ANOMALY_OCCURANCE, Repeat Modifier = 0.5)
		MakeAnomaly()

System: BaseRemnants
	RepeatQuality(Chance = $REMNANT_OCCURANCE, Repeat Modifier = 0.5, Quality Step = 200)
		MakeCreepCamp()

System: BaseArtifacts
	RepeatQuality(Chance = $ARTIFACT_FREQUENCY, Repeat Modifier = 0.25, Quality Step = 200)
		MakeArtifact()
