Subsystem: Laser
	Name: #LASER_NAME
	Description: #LASER_DESC
	BaseColor: #f9464d
	TypeColor: #f9464d
	Picture: SubsystemButtonArt::7
	Elevation: 2
	
	Tags: BaseCost
	Tags: BeamBase, Rotatable, HexLimitArc, Category:Weapons
	Tags: ExteriorCore, Weapon, DefaultUnlock, IsBeamWeapon, HasInternals
	Hull: Flagship, Station
	
	Size := HexSize * Hexes
	BeamDPS := 2.8 * Size
	Duration := 6
	Cooldown := 6
	Range := Size + 300
	Tracking := 0.5
	SupplyCost := Size * 0.75
	
	Hex.HP := 12 * HexSize
	Hex.Resistance := 0.2
	Hex.Mass := HexSize
	
	Requires:
		Command = 1
		Power = 5 * Size

	Module: Default

	Module: Core
		Hex.HP := Hex.HP * 2
		Hex.BuildCost := 5.0 * Hex.BuildCost
		Hex.Mass := 5.0 * Hex.Mass

		Sprite: HexagonSubsystems::6
	
	Effector: Laser
		Range = Range
		DPS = BeamDPS
		Duration = Duration
		Cooldown = Cooldown
		Tracking = Tracking
		SupplyCost = SupplyCost * Duration
