Construction: BeaconCultivate
	Name: #CONS_BEACON_CULTIVATE
	Description: #CONS_BEACON_CULTIVATE_DESC

	Category: Upgrades
	In Context: True

	Build Cost: 500
	Labor Cost: 10

	Target: planet = Object
	TargetFilterType(planet, Planet)
	TargetFilterOwned(planet)

	RequireOnOrbital(Beacon)

	OnStart(ModAttribute(BeaconCultivateCost, Add, 1))
	OnCancel(ModAttribute(BeaconCultivateCost, Add, -1))

	Trigger(planet, AddPlanetResource(Soylent2))
	Trigger(planet, AddMaxPopulation(-1))

	ConsumeCargoAttribute(ResearchCargo, BeaconCultivateCost, Multiply = 250, Base Amount = 500)

	AddBuildCostAttribute(BeaconCultivateCost, Multiply = 100)
	AddLaborCostAttribute(BeaconCultivateCost, Multiply = 10)
