Card: ProtectSystem
	Name: #CARD_PROTECT_SYSTEM
	Description: #CARD_PROTECT_SYSTEM_DESC

	Target: system = Object
	
	Icon: CardIcons::17

	Color: #ffa4ff
	Class: Effect
	Rarity: Epic

	Base Purchase Cost: 2
	Quality Purchase Cost: 2

	Base Play Cost: 5
	Quality Play Cost: 2

	Max Quality: 3

	TargetFilterRegion(system)
	TargetFilterRegionOwned(system)
	ApplyRegionTargetCostMod(system)

	NotifyAll(#PROTECT_SYSTEM_NOTIFY)

	ShowDuration(300, Per Quality = 300)
	CreateEffect(ProtectSystem, system, Quality Duration = 300)

	AI: PlayOnDefendingSystem(system)

Effect: ProtectSystem
	Name: #PROTECT_SYSTEM_EFFECT
	Color: #ffa4ff

	Target: system = Object

	Default Duration: 300
	Upkeep: 0.35

	ProtectSystem(system)
