Technology: FireRate
	Name: #R_IMP_FIRE_RATE
	Blurb: #R_IMP_FIRE_RATE_BLURB:10%
	Description: #R_IMP_FIRE_RATE_DESC:10%

	Icon: techCooling * #c680ff
	Color: #c680ff

	Category: Basic Upgrades
	Class: Boost

	Point Cost: 500
	Time Cost: 70

	AddModifier( tag/WeaponBase::ReloadFactor(0.9) )
	AddModifier( tag/BeamBase::CooldownFactor(0.9) )
	AddModifier( tag/SpecialWeapon::ReloadFactor(0.9) )
	ModAttribute(StaticDamageBonus, Multiply, 1.1)

Technology: FireRate2
	Name: #R_IMP_FIRE_RATE2
	Blurb: #R_IMP_FIRE_RATE_BLURB:20%
	Description: #R_IMP_FIRE_RATE_DESC:20%

	Icon: techCooling * #c680ff
	Color: #c680ff

	Category: Basic Upgrades
	Class: Upgrade

	Point Cost: 750
	Time Cost: 80

	AddModifier( tag/WeaponBase::ReloadFactor(0.8) )
	AddModifier( tag/SpecialWeapon::ReloadFactor(0.8) )
	AddModifier( tag/BeamBase::CooldownFactor(0.8) )
	ModAttribute(StaticDamageFactor, Multiply, 1.25)
