Subsystem: CrystalArmor
	Name: #S_CRYSTALARMOR
	Description: #S_CRYSTALARMOR_DESC
	BaseColor: #ef45ff
	Elevation: 2

	Tags: LowMaint, Category:Defense, FauxExterior
	Tags: NoCore, NonContiguous, Defense, IsArmor, ResistArmor, ExternalSpace
	Tags: PrimaryArmor
	Tags: HeraldsDLC
	Hull: Flagship, Station

	Size := HexSize * Hexes
	Hex.Resistance := 0.4
	Hex.HP := 200 * HexSize
	Hex.Mass := 3.0 * HexSize

	Ship.ExternalHexes := Ship.ExternalHexes + ExteriorHexes

	DamageResist := ShipSize / 16.0

	Effect: ReduceDamage
		ProjResist = DamageResist
		EnergyResist = DamageResist * 4.0
		ExplResist = DamageResist
		MinimumPercent = 1/6

	Effect: SingleUseHexes

	Module: Default
		Hex.BuildCost := Hex.BuildCost * 8
		Hex.LaborCost := Hex.LaborCost * 3
		Sprite: CrystalArmor
