Subsystem: ReactiveArmor
	Name: #REACTIVEARMOR_NAME
	Description: #REACTIVEARMOR_DESC
	BaseColor: #b9a9a9
	Elevation: 1

	Tags: LowMaint, Category:Defense, FauxExterior
	Tags: NoCore, NonContiguous, DefaultUnlock, Defense, IsArmor, BlockArmor, ExternalSpace
	Tags: PrimaryArmor
	Hull: Flagship, Station

	Size := HexSize * Hexes
	ImpactLevel := 27 * HexSize
	MinPct := 1/6

	Hex.Resistance := 0.4
	Hex.HP := 30 * HexSize
	Hex.Mass := 5.0 * HexSize

	Ship.ExternalHexes := Ship.ExternalHexes + ExteriorHexes
	
	Effect: CapDamage
		MaxDamage = ImpactLevel
		MinimumPercent = MinPct
	
	Modifier: ImpactFactor(factor)
		MinPct := MinPct / factor

	Module: Default
		Hex.BuildCost := Hex.BuildCost * 2
		Hex.LaborCost := Hex.LaborCost * 4
		Sprite: PlateArmor * #ff9999
