Trait: Empire
	Name: #TRAIT_EMPIRE
	Description: #TRAIT_EMPIRE_DESC
	Category: Government
	Order: 0

	Icon: StatusWar
	Color: #a06911

	Default: True
	Unique: Government

	GainInfluenceCard(Negotiate, Uses=3)
	GainInfluenceCard(Negotiate, Uses=2, Quality=1)

	GainInfluenceCard(NamePlanet, Quality=1)
	GainInfluenceCard(NameFlagship, Quality=2)

	SpawnShip(Heavy Carrier, Empire, 10x Heavy Gunship, 15x Beamship, 25x Missile Boat, 45x Gunship)

	InHomeSystem( MakeAsteroid() )
	InRandomAdjacentSystem( MakeAsteroid() )
	InRandomAdjacentSystem( MakeAsteroid() )
	InRandomAdjacentSystem( MakeAsteroid() )

	OnDLC(Heralds, GainAttitude(Delinquent, Level Up = 1))
