diff --git a/data/shaders/source/distant_faded_icon_ps.txt b/data/shaders/source/distant_faded_icon_ps.txt index a5d48b7..b73e773 100644 --- a/data/shaders/source/distant_faded_icon_ps.txt +++ b/data/shaders/source/distant_faded_icon_ps.txt @@ -4,5 +4,5 @@ void main() { float rad = length(uv - vec2(0.5)); if(rad > 0.33) discard; - gl_FragColor = vec4(gl_Color.rgb, (1.0 - max((rad - 0.28) / 0.05, 0)) * gl_Color.a); + gl_FragColor = vec4(gl_Color.rgb, (1.0 - max((rad - 0.28) / 0.05, 0.0)) * gl_Color.a); }