Open source Star Ruler 2 source code!
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Ability: RevenantCannon
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Name: #ABL_REVENANT_CANNON
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Description: #ABL_REVENANT_CANNON_DESC
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Icon: HexagonSubsystems::1
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Activate Sound: revenant_activate
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Energy Cost: 1500
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OnAnyEmpireAttributeLT(RevenantParts, 0, Destroy())
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GiveAchievement(ACH_USE_ARTIFACT)
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ReplaceWithOrbital(RevenantCannon, Free = True)
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NotifyAll(#NOTIFY_REVENANT_CANNON, Icon = HexagonSubsystems::1)
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Ability: RevenantChassis
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Name: #ABL_REVENANT_CHASSIS
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Description: #ABL_REVENANT_CHASSIS_DESC
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Icon: PlateArmor
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Activate Sound: revenant_activate
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Energy Cost: 2000
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OnAnyEmpireAttributeLT(RevenantParts, 0, Destroy())
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GiveAchievement(ACH_USE_ARTIFACT)
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ReplaceWithOrbital(RevenantChassis, Free = True)
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NotifyAll(#NOTIFY_REVENANT_CHASSIS, Icon = PlateArmor)
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Ability: RevenantCore
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Name: #ABL_REVENANT_CORE
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Description: #ABL_REVENANT_CORE_DESC
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Icon: ComputerCore
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Activate Sound: revenant_activate
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Energy Cost: 1500
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OnAnyEmpireAttributeLT(RevenantParts, 0, Destroy())
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GiveAchievement(ACH_USE_ARTIFACT)
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ReplaceWithOrbital(RevenantCore, Free = True)
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NotifyAll(#NOTIFY_REVENANT_CORE, Icon = ComputerCore)
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Ability: RevenantEngine
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Name: #ABL_REVENANT_ENGINE
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Description: #ABL_REVENANT_ENGINE_DESC
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Icon: IonEngine
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Activate Sound: revenant_activate
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Energy Cost: 1500
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OnAnyEmpireAttributeLT(RevenantParts, 0, Destroy())
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GiveAchievement(ACH_USE_ARTIFACT)
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ReplaceWithOrbital(RevenantEngine, Free = True)
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NotifyAll(#NOTIFY_REVENANT_ENGINE, Icon = IonEngine)
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