Open source Star Ruler 2 source code!

This commit is contained in:
Lucas de Vries
2018-07-17 14:15:37 +02:00
commit cc307720ff
4342 changed files with 2365070 additions and 0 deletions
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Ability: SupportBeam
Name: #ABL_SUPPORT_BEAM
Description: #ABL_SUPPORT_BEAM_DESC
Icon: TractorGun::0 * #fff700
Range: 1500
Target: targ = Object
TargetFilterOwned(targ, Allow Null = True)
TargetFilterFlagship(targ, Allow Null = True)
TargetFilterSameRegion(targ)
IsToggleTarget(targ, Range Margin = 1.0, Channels = False)
PersistentBeamEffect(targ, #ffffff, Tractor)
AutoCastNearby(targ, Prioritize Combat = True, Prioritize Strongest = True, Prioritize Low Supply = True, Require Priority = True)
ApplyTargetStatusEffect(targ, Supported)
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Ability: UnobtaniumMorph
Name: #ABL_MORPH_UNOBTANIUM
Description: #ABL_MORPH_UNOBTANIUM_DESC
Icon: ResourceIcons::26
Target: targ = Object
TargetFilterType(targ, Planet)
TargetFilterAllied(targ)
TargetFilterResourceNonUnique(targ)
TargetFilterResourceNonArtificial(targ)
TargetFilterResourceNot(targ, Plains)
MorphResourceIntoNative(targ)
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Ability: UnpackGate
Name: #ABL_UNPACK_GATE
Description: #ABL_UNPACK_GATE_DESC
Target: dest = Point
Range: 200
ConsumeFTL(100)
SpawnOrbitalAt(dest, GateCore, Set Design = True)
Destroy()