Open source Star Ruler 2 source code!
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Empire.EmpireAI : empire_ai.EmpireAI::EmpireAI {
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local:
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bool get_isAI();
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string getRelation();
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int getRelationState();
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restricted local:
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vec3d get_aiFocus();
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server:
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int get_difficulty();
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uint getAIType();
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void aiTick(double time);
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void aiPing(Empire@ fromEmpire, vec3d position, uint type = 0);
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void initBasicAI();
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void debugAI();
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void commandAI(string cmd);
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};
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