Open source Star Ruler 2 source code!
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Empire.FleetManager : components.FleetManager::FleetManager {
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restricted local:
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safe uint get_fleetCount();
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Object@ get_fleets(uint index);
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restricted local async:
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Object@ getFleetFromPosition(vec3d pos);
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Ship@[] getFlagships();
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Ship@[] getStations();
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server:
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Ship@ getStrongestFleet();
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server async:
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void registerFleet(Object@ obj);
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void unregisterFleet(Object@ obj);
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double getTotalFleetStrength();
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void giveFleetVisionTo(Empire@ toEmpire, bool systemSpace = true, bool deepSpace = true, bool inFTL = true, bool flagships = true, bool stations = false, int statusReq = -1, Region@ toSystem = null);
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}
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