Open source Star Ruler 2 source code!
This commit is contained in:
@@ -0,0 +1,36 @@
|
||||
Object.SupportAI : orders.SupportAI::SupportAI {
|
||||
restricted remote:
|
||||
void transferTo(Object@ leader);
|
||||
void transferTo(Object@ leader, vec3d newOffset);
|
||||
void setFleetOffset(vec3d offset);
|
||||
|
||||
server:
|
||||
void supportInit();
|
||||
void completeRegisterLeader(Object@ leader);
|
||||
void supportDestroy();
|
||||
void supportTick(double time);
|
||||
void supportScuttle();
|
||||
void clearLeader(Object@ prevLeader);
|
||||
void preventExpire();
|
||||
safe bool get_isDetached();
|
||||
safe bool get_isRaiding();
|
||||
safe void set_doRaids(bool raid);
|
||||
|
||||
void writeSupportAI(Message& msg) const;
|
||||
bool writeSupportAIDelta(Message& msg) const;
|
||||
|
||||
void supportAttack(Object@ target);
|
||||
void cavalryCharge(Object@ target);
|
||||
void supportInterfere(Object@ target, Object@ protect);
|
||||
void supportRetreat();
|
||||
void supportIdle();
|
||||
void supportPostLoad();
|
||||
|
||||
void set_supportEngageRange(double range);
|
||||
|
||||
safe int get_LeaderID();
|
||||
|
||||
shadow:
|
||||
void readSupportAI(Message& msg);
|
||||
void readSupportAIDelta(Message& msg);
|
||||
}
|
||||
Reference in New Issue
Block a user