Open source Star Ruler 2 source code!
This commit is contained in:
@@ -0,0 +1,157 @@
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GlobalStat: HP
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Name: #S_HP
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Description: #STT_HP
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Icon: AttributeIcons::6
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Color: #80ff80
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Variable: Hex.HP
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GlobalStat: Repair
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Name: #S_REPAIR
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Description: #STT_REPAIR
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Color: #aaa
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Secondary: HP
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Variable: Repair
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GlobalStat: DPS
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Name: #S_DPS
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Description: #STT_DPS
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Icon: AttributeIcons::3
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Color: #ff8080
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Variable: DPS
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GlobalStat: SupplyCap
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Name: #S_SUPPLYCAP
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Description: #STT_SUPPLYCAP
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Icon: AttributeIcons::4
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Color: #fefc61
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Variable: SupplyCapacity
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GlobalStat: SupplyRegen
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Name: #S_SUPPLYREGEN
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Description: #STT_SUPPLYREGEN
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Color: #aaa
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Secondary: SupplyCap
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Suffix: /s
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Variable: SupplyRate
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GlobalStat: SupplyUse
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Name: #S_SUPPLYUSE
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Description: #STT_SUPPLYUSE
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Color: #aaa
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Secondary: SupplyCap
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Suffix: /s
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Variable: SupplyDrain
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GlobalStat: SupportSupplyCapacity
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Name: #S_SUPPLYCAP_SUPPORT
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Description: #STT_SUPPLYCAP_SUPPORT
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Icon: AttributeIcons::4 * #80ff80
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Color: #fefc61
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Variable: SupportSupplyCapacity
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GlobalStat: SupportSupplyUse
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Name: #S_SUPPLYUSE
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Description: #STT_SUPPLYUSE
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Icon: AttributeIcons::4
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Color: #fefc61
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Suffix: /s
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RequireTag: SupportHull
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Variable: SupplyDrain
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GlobalStat: SupportCap
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Name: #S_SUPPORTCAP
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Description: #STT_SUPPORTCAP
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Icon: ActionBarIcons::2
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Color: #00cffe
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Variable: SupportCapacity
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GlobalStat: Acceleration
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Name: #S_ACCEL
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Description: #STT_ACCEL
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Icon: AttributeIcons::0
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Color: #a77751
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Suffix: u/s²
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Variable: Thrust
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DivBy: Hex.Mass
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GlobalStat: Thrust
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Name: #S_THRUST
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Description: #STT_THRUST
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Color: #aaa
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Secondary: Acceleration
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Variable: Thrust
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GlobalStat: Mass
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Name: #S_MASS
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Description: #STT_MASS
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Color: #aaa
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Secondary: Acceleration
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Variable: Hex.Mass
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GlobalStat: TurnRate
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Name: #S_TURN_THRUST
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Description: #STT_TURN_THRUST
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Color: #aaa
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Secondary: Acceleration
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Suffix: rad/s
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Variable: TurnThrust
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DivBy: Hex.Mass
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GlobalStat: Power
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Name: #S_POWER
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Description: #STT_POWER
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Icon: ResourceIcon::2
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Color: #42b4bd
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Variable: Ship.Power
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UsedVariable: Ship.REQUIRES_Power
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GlobalStat: Control
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Name: #S_CONTROL
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Description: #STT_CONTROL
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Icon: ActionBarIcons::0 * #00ff80
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Color: #00ff80
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Variable: Ship.Command
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UsedVariable: Ship.REQUIRES_Command
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GlobalStat: HyperdriveSpeed
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Name: #S_HYPERDRIVESPEED
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Description: #STT_HYPERDRIVESPEED
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Icon: ActionBarIcons::5
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Color: #00c0ff
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Suffix: u/s
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Variable: HyperdriveSpeed
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GlobalStat: SlipstreamTime
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Name: #S_SLIPSTREAMTIME
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Description: #STT_SLIPSTREAMTIME
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Icon: ActionBarIcons::6
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Color: #00c0ff
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Suffix: s
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Variable: SlipstreamDuration
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GlobalStat: SlipsteramOptimalDistance
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Name: #S_SLIPSTREAMOPTDIST
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Description: #STT_SLIPSTREAMOPTDIST
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Icon: ActionBarIcons::6
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Color: #8080ff
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Suffix: u
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Variable: SlipstreamOptimalDistance
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@@ -0,0 +1,26 @@
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GlobalStat: LaborIncome
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Name: #S_LaborIncome
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Description: #STT_LaborIncome
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Icon: ResourceIcon::6
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Color: #3fe7b2
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Suffix: #PER_MINUTE
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Variable: LaborIncome
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GlobalStat: OreProcessRate
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Name: #S_OreProcessRate
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Description: #STT_OreProcessRate
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Icon: ResourceIconsSmall::11 * #91692c
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Color: #91692c
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Suffix: #PER_SECOND
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Variable: OreProcessRate
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GlobalStat: LaborProcessRate
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Name: #S_LaborProcessRate
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Description: #STT_LaborProcessRate
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Icon: ResourceIcon::6 * #8870ac
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Color: #8870ac
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Suffix: #PER_MINUTE
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Variable: LaborProcessRate
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@@ -0,0 +1,15 @@
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GlobalStat: OreCost
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Name: #S_OreCost
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Description: #STT_OreCost
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Icon: ResourceIconsSmall::11 * #91692c
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Color: #91692c
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Variable: Hex.OreCost
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GlobalStat: EnergyBuildCost
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Name: #S_EnergyBuildCost
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Description: #STT_EnergyBuildCost
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Icon: ResourceIcon::2
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Color: #41b4b0
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Variable: EnergyBuildCost
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@@ -0,0 +1,96 @@
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SubsystemStat: DroneCount
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Name: #S_DroneCount
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Color: #e0ff00
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Variable: DroneCount
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GlobalStat: JumpRange
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Name: #S_JUMP_RANGE
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Description: #STT_JUMP_RANGE
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Icon: ActionBarIcons::5
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Color: #67ad85
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Suffix: u
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Variable: JumpRange
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SubsystemStat: Percentage
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Name: #S_Percentage
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Icon: AttributeIcons::6 * #8080ff
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Color: #8080ff
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Variable: Percentage
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SubsystemStat: BonusShield
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Name: #S_BonusShield
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Icon: AttributeIcons::6
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Color: #8080ff
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Variable: BonusShield
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SubsystemStat: MaxLoyalty
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Name: #S_MaxLoyalty
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Icon: AttributeIcons::1
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Color: #ff8080
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Variable: MaxLoyalty
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SubsystemStat: RaidRange
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Name: #S_RaidRange
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Color: #ca5700
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Variable: RaidRange
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SubsystemStat: SupplyGain
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Name: #S_SupplyGain
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Color: #629b26
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Suffix: /s
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Variable: SupplyGain
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SubsystemStat: DamageOverTime
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Name: #S_DamageOverTime
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Icon: AttributeIcons::3
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Color: #ba5a78
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Suffix: /s
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Variable: DamageOverTime
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SubsystemStat: ConvertInterval
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Name: #S_ConvertInterval
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Color: #a4b73c
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Suffix: s
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Variable: ConvertInterval
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GlobalStat: FTLBuildCost
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Name: #S_FTLBuildCost
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Description: #STT_FTLBuildCost
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Icon: ResourceIcon::3
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Color: #00c0ff
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Variable: FTLBuildCost
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GlobalStat: InfluenceBuildCost
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Name: #S_InfluenceBuildCost
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Description: #STT_InfluenceBuildCost
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Icon: ResourceIcon::1
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Color: #0087c7
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Variable: InfluenceBuildCost
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GlobalStat: BoostAcceleration
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Name: #S_BOOST_ACCELERATION
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Description: #STT_BOOST_ACCELERATION
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Icon: AttributeIcons::0
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Color: #8872bb
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Suffix: u/s²
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Variable: BoostThrust
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DivBy: Hex.Mass
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SubsystemStat: Instances
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Name: #S_Instances
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Color: #348c99
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Suffix: /s
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Variable: Instances
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HexStat: HP
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Name: #S_HexHP
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Icon: AttributeIcons::6
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Color: #80ff80
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Variable: Hex.HP
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HexStat: DamageResist
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Name: #S_DR
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Color: #c6c33a
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Icon: HexagonSubsystems::0
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Variable: Hex.DamageResist
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HexStat: Mass
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Name: #S_MASS
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Icon: DesignationIcons::16
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Color: #aaaaaa
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Variable: Hex.Mass
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GlobalStat: CargoStorage
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Name: #S_CargoStorage
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Description: #STT_CargoStorage
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Icon: SupplyStorage * #91692c
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Color: #91692c
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Variable: CargoStorage
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GlobalStat: MiningRate
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Name: #S_MiningRate
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Description: #STT_MiningRate
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Icon: Laser::0 * #91692c
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Color: #a1692c
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Suffix: #PER_SECOND
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Variable: MiningRate
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@@ -0,0 +1,7 @@
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GlobalStat: Prayer
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Name: #S_PRAYER
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Description: #STT_PRAYER
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Icon: AntimatterReactor * #408fc1
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Color: #408fc1
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Variable: Prayer
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@@ -0,0 +1,39 @@
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GlobalStat: Shield
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Name: #S_Shield
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Description: #STT_Shield
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Icon: AttributeIcons::6
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Color: #8080ff
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Variable: ShieldCapacity
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GlobalStat: ShieldRegen
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Name: #S_ShieldRegen
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Description: #STT_ShieldRegen
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Icon: AttributeIcons::6
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Color: #8080ff
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Secondary: Shield
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Variable: ShieldRegen
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SubsystemStat: Shield
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Name: #S_Shield
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Description: #STT_Shield
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Icon: AttributeIcons::6
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Color: #8080ff
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Variable: ShieldCapacity
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SubsystemStat: ShieldRegen
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Name: #S_ShieldRegen
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Description: #STT_ShieldRegen
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Icon: AttributeIcons::6
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Color: #8080ff
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Variable: ShieldRegen
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SubsystemStat: Chance
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Name: #S_Chance
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Icon: AttributeIcons::6 * #8080ff
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Color: #8080ff
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Variable: Chance
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@@ -0,0 +1,138 @@
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SubsystemStat: DPS
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Name: #S_DPS_SMALL
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Icon: AttributeIcons::3
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Color: #ff8080
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Variable: DPS
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SubsystemStat: Duration
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Name: #S_DURATION
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Icon: ContextIcons::1 * #80baff
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Color: #80baff
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Suffix: s
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Variable: Duration
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SubsystemStat: CostFactor
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Name: #S_COST_FACTOR
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Icon: ResourceIcon::2
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Color: #8080ff
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Suffix: x
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Variable: CostFactor
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SubsystemStat: Cooldown
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Name: #S_COOLDOWN
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Icon: ContextIcons::1 * #c680ff
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Color: #c680ff
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Suffix: s
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Variable: Cooldown
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SubsystemStat: Reload
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Name: #S_RELOAD
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Icon: ContextIcons::1 * #c680ff
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Color: #c680ff
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Suffix: s
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Variable: Reload
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SubsystemStat: Damage
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Name: #S_DAMAGE
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Icon: AttributeIcons::3 * #ff8000
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Color: #ff8000
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Variable: Damage
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SubsystemStat: BeamDPS
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Name: #S_BEAMDPS
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Icon: AttributeIcons::3 * #ff8000
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Color: #ff8000
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Variable: BeamDPS
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SubsystemStat: StellarDamage
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Name: #S_STELLAR_DAMAGE
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Icon: AttributeIcons::3 * #ff8000
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Color: #ff8000
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Suffix: /s
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Variable: StellarDamage
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SubsystemStat: Range
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Name: #S_RANGE
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Icon: ActionBarIcons::21
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Color: #80ffea
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Suffix: u
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Variable: Range
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SubsystemStat: Radius
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Name: #S_RADIUS
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Icon: ActionBarIcons::21
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Color: #80ff80
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Variable: Radius
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SubsystemStat: Speed
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Name: #S_SPEED
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Icon: TimeHaste::1
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Color: #ffc419
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Suffix: u/s
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Variable: Speed
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SubsystemStat: Thrust
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Name: #S_THRUST
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Color: #ffc419
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Variable: Thrust
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SubsystemStat: DamageResist
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Name: #S_DR
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Color: #c6c33a
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Icon: HexagonSubsystems::0
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Variable: DamageResist
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SubsystemStat: DamageThreshold
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Name: #S_DamageThreshold
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Color: #c33ac6
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Icon: HexagonSubsystems::0
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Variable: ImpactLevel
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SubsystemStat: SupplyCost
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Name: #S_SUPPLYCOST
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Icon: AttributeIcons::4
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Color: #fefc61
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Variable: SupplyFireCost
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SubsystemStat: Resupply
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Name: #S_RESUPPLY
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Icon: AttributeIcons::4
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Color: #80ff80
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Variable: Resupply
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SubsystemStat: EnergyCost
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Name: #S_ENERGYCOST
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Icon: ResourceIcon::2
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Color: #8080ff
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Variable: EnergyCost
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SubsystemStat: EfficiencyBoost
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Name: #S_EFFICIENCYBOOST
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Icon: AttributeIcons::3
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Color: #ff8080
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Variable: EfficiencyBoost
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SubsystemStat: PowerUse
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Name: #S_PowerUse
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Icon: ResourceIcon::2
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Color: #41b4b0
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Variable: PowerUse
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Reference in New Issue
Block a user