Open source Star Ruler 2 source code!
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SubsystemStat: DroneCount
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Name: #S_DroneCount
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Color: #e0ff00
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Variable: DroneCount
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GlobalStat: JumpRange
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Name: #S_JUMP_RANGE
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Description: #STT_JUMP_RANGE
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Icon: ActionBarIcons::5
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Color: #67ad85
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Suffix: u
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Variable: JumpRange
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SubsystemStat: Percentage
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Name: #S_Percentage
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Icon: AttributeIcons::6 * #8080ff
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Color: #8080ff
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Variable: Percentage
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SubsystemStat: BonusShield
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Name: #S_BonusShield
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Icon: AttributeIcons::6
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Color: #8080ff
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Variable: BonusShield
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SubsystemStat: MaxLoyalty
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Name: #S_MaxLoyalty
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Icon: AttributeIcons::1
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Color: #ff8080
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Variable: MaxLoyalty
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SubsystemStat: RaidRange
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Name: #S_RaidRange
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Color: #ca5700
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Variable: RaidRange
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SubsystemStat: SupplyGain
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Name: #S_SupplyGain
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Color: #629b26
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Suffix: /s
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Variable: SupplyGain
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SubsystemStat: DamageOverTime
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Name: #S_DamageOverTime
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Icon: AttributeIcons::3
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Color: #ba5a78
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Suffix: /s
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Variable: DamageOverTime
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SubsystemStat: ConvertInterval
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Name: #S_ConvertInterval
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Color: #a4b73c
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Suffix: s
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Variable: ConvertInterval
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GlobalStat: FTLBuildCost
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Name: #S_FTLBuildCost
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Description: #STT_FTLBuildCost
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Icon: ResourceIcon::3
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Color: #00c0ff
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Variable: FTLBuildCost
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GlobalStat: InfluenceBuildCost
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Name: #S_InfluenceBuildCost
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Description: #STT_InfluenceBuildCost
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Icon: ResourceIcon::1
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Color: #0087c7
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Variable: InfluenceBuildCost
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GlobalStat: BoostAcceleration
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Name: #S_BOOST_ACCELERATION
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Description: #STT_BOOST_ACCELERATION
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Icon: AttributeIcons::0
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Color: #8872bb
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Suffix: u/s²
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Variable: BoostThrust
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DivBy: Hex.Mass
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SubsystemStat: Instances
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Name: #S_Instances
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Color: #348c99
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Suffix: /s
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Variable: Instances
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