Open source Star Ruler 2 source code!
This commit is contained in:
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@@ -0,0 +1,28 @@
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@@ -0,0 +1,534 @@
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
Texture: data/images/happy.png
|
||||
|
||||
Material: SystemUnderAttack
|
||||
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|
||||
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|
||||
|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
Texture: data/images/minus.png
|
||||
|
||||
Material: SelectionCircle
|
||||
Inherit: Image2D
|
||||
Texture: data/images/planet_icon_selected_alpha.png
|
||||
|
||||
Material: AncientIcon
|
||||
Inherit: Image2D
|
||||
Texture: data/images/ancient_icon.png
|
||||
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
Texture: data/images/trait_icons.png
|
||||
@@ -0,0 +1,279 @@
|
||||
Material: IconSet
|
||||
Alpha: True
|
||||
Lighting: False
|
||||
DepthWrite: Off
|
||||
DepthTest: NoDepthTest
|
||||
|
||||
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|
||||
Shader: DistantIcon
|
||||
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|
||||
Lighting: False
|
||||
DepthWrite: On
|
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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||||
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||||
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|
||||
Texture: data/images/global_resources_convert.png
|
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
SpriteSheet: OrbitalIcons
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
SpriteSheet: GuiOrbitalIcons
|
||||
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|
||||
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|
||||
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|
||||
|
||||
SpriteSheet: TechIcons
|
||||
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|
||||
Texture: data/images/techIcons.png
|
||||
Size: 96, 96
|
||||
|
||||
SpriteSheet: TechModIcons
|
||||
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|
||||
Texture: data/images/techModIcons.png
|
||||
|
||||
SpriteSheet: RaceIcons
|
||||
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|
||||
Texture: data/images/raceIcons.png
|
||||
Size: 15,24
|
||||
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|
||||
|
||||
SpriteSheet: StatusIcons
|
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|
||||
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|
||||
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|
||||
|
||||
SpriteSheet: ShipIcons
|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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||||
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|
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|
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|
||||
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SpriteSheet: AnomalyIcons
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||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
SpriteSheet: ShipGroupIcons
|
||||
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|
||||
Shader: ShipGroup
|
||||
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|
||||
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|
||||
|
||||
SpriteSheet: FileIcons
|
||||
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|
||||
Texture: data/images/fileIcons.png
|
||||
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|
||||
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||||
SpriteSheet: DistantPlanetType
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||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
Material: FadedPlanet
|
||||
Inherit: DistantIcon
|
||||
Shader: DistantFadedIcon
|
||||
|
||||
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|
||||
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|
||||
Shader: DistantPlanetIcon
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||||
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|
||||
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|
||||
Texture2: data/images/planet_type.png
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||||
Texture3: data/images/planetary_resources_small.png
|
||||
Texture4: data/images/planetary_resources_small_mods.png
|
||||
|
||||
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|
||||
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|
||||
Shader: DistantPlanetIcon
|
||||
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|
||||
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|
||||
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|
||||
Texture3: data/images/planetary_resources_small.png
|
||||
Texture4: data/images/planetary_resources_small_mods.png
|
||||
|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
Texture4: data/images/planetary_resources_small_mods.png
|
||||
|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
Texture4: data/images/planetary_resources_small_mods.png
|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Texture3: data/images/planetary_resources_small.png
|
||||
Texture4: data/images/planetary_resources_small_mods.png
|
||||
|
||||
Material: PlanetLevel5
|
||||
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|
||||
Shader: DistantPlanetIcon
|
||||
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|
||||
Texture: data/images/planet_level_5.png
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
|
||||
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||||
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|
||||
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|
||||
|
||||
Material: Propositions
|
||||
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|
||||
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|
||||
|
||||
Material: DiplomacyActions
|
||||
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|
||||
Texture: data/images/diplomacy_actions.png
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||||
|
||||
SpriteSheet: ActionBarIcons
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
Texture: data/images/traits/dwarf_planet.png
|
||||
|
||||
Material: EnormousPlanet
|
||||
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|
||||
Texture: data/images/traits/enormous_planet.png
|
||||
|
||||
Material: Fortified
|
||||
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|
||||
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|
||||
|
||||
Material: Industrious
|
||||
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|
||||
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|
||||
|
||||
Material: Plantation
|
||||
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|
||||
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|
||||
|
||||
Material: Revolutionaries
|
||||
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|
||||
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|
||||
|
||||
Material: SequesteredSociety
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
Shader: ShipDistantIcon
|
||||
|
||||
Material: FleetIcon
|
||||
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|
||||
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|
||||
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|
||||
|
||||
SpriteSheet: CargoIcons
|
||||
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|
||||
Texture: data/images/cargo_icons.png
|
||||
Size: 24,24
|
||||
@@ -0,0 +1,222 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
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|
||||
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|
||||
|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
Shader: Lighting
|
||||
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|
||||
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|
||||
|
||||
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|
||||
Texture: data/images/ships/gate.png
|
||||
Shader: Lighting
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
Shader: RangeCircle
|
||||
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|
||||
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|
||||
|
||||
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|
||||
Alpha: Yes
|
||||
Shader: Circle
|
||||
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|
||||
Mipmap: No
|
||||
|
||||
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|
||||
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|
||||
Alpha: Yes
|
||||
Shader: MoveBeam
|
||||
|
||||
|
||||
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|
||||
Shader: PBRStations
|
||||
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||||
Texture2: data/shipsets/volkur/normal.png
|
||||
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|
||||
Texture4: data/shipsets/volkur/damaged.png
|
||||
Cubemap6: data/images/skycube.png
|
||||
|
||||
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|
||||
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|
||||
Blend: Alpha
|
||||
Texture5: data/images/stationEmissives/shipyard_emissives.png
|
||||
|
||||
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|
||||
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|
||||
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|
||||
Texture5: data/images/stationEmissives/solar_engine_emissives.png
|
||||
|
||||
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|
||||
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|
||||
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|
||||
Texture5: data/images/stationEmissives/ringworld_emissives.png
|
||||
|
||||
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|
||||
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|
||||
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|
||||
Texture5: data/images/stationEmissives/ringworld_inner_emissives.png
|
||||
|
||||
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|
||||
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||||
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|
||||
Texture5: data/images/stationEmissives/scaffold_round_emissives.png
|
||||
|
||||
Material: GenericPBR_CommerceStation
|
||||
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|
||||
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|
||||
Texture5: data/images/stationEmissives/commerce_station_emissives.png
|
||||
|
||||
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|
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||||
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|
||||
Texture5: data/images/stationEmissives/depot_emissives.png
|
||||
|
||||
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|
||||
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||||
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|
||||
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|
||||
|
||||
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Texture5: data/images/stationEmissives/star_temple_emissives.png
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||||
|
||||
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||||
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|
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Texture5: data/images/stationEmissives/gate_emissives.png
|
||||
|
||||
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||||
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|
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Texture5: data/images/stationEmissives/fling_emissives.png
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||||
|
||||
Material: GenericPBR_Jammer
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||||
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|
||||
Texture5: data/images/stationEmissives/ftl_jammer_emissives.png
|
||||
|
||||
Material: GenericPBR_Defense_Station
|
||||
Inherit: PBRStationsTemplate
|
||||
Blend: Alpha
|
||||
Texture5: data/images/stationEmissives/defense_station_emissives.png
|
||||
|
||||
Material: GenericPBR_Research_Station
|
||||
Inherit: PBRStationsTemplate
|
||||
Blend: Alpha
|
||||
Texture5: data/images/stationEmissives/research_station_emissives.png
|
||||
|
||||
Material: GenericPBR_Mainframe
|
||||
Inherit: PBRStationsTemplate
|
||||
Blend: Alpha
|
||||
Texture5: data/images/stationEmissives/mainframe_emissives.png
|
||||
|
||||
Material: GenericPBR_Telescope
|
||||
Inherit: PBRStationsTemplate
|
||||
Blend: Alpha
|
||||
Texture5: data/images/stationEmissives/vacuum_telescope_emissives.png
|
||||
|
||||
Material: GenericPBR_MiningBase
|
||||
Inherit: PBRStationsTemplate
|
||||
Blend: Alpha
|
||||
Texture5: data/images/stationEmissives/asteroid_base_emissives.png
|
||||
|
||||
Material: GenericPBR_Drydock
|
||||
Inherit: PBRStationsTemplate
|
||||
Blend: Alpha
|
||||
Texture5: data/images/stationEmissives/drydock_emissives.png
|
||||
|
||||
Material: GenericPBR_Habitat
|
||||
Shader: PBRStations_Habitat
|
||||
Blend: Alpha
|
||||
Texture: data/shipsets/volkur/diffuse.png
|
||||
Texture2: data/shipsets/volkur/normal.png
|
||||
Texture3: data/shipsets/volkur/masks.png
|
||||
Texture4: data/shipsets/volkur/damaged.png
|
||||
Texture5: data/images/stationEmissives/habitat_emissives.png
|
||||
Texture6: data/images/planets/biomes.png
|
||||
Cubemap7: data/images/skycube.png
|
||||
|
||||
Material: GenericPBR_Beacon
|
||||
Shader: PBRStations_Beacon
|
||||
Texture: data/shipsets/volkur/diffuse.png
|
||||
Texture2: data/shipsets/volkur/normal.png
|
||||
Texture3: data/shipsets/volkur/masks.png
|
||||
Texture4: data/shipsets/volkur/damaged.png
|
||||
Texture5: data/images/stationEmissives/beacon_emissives.png
|
||||
Cubemap6: data/images/skycube.png
|
||||
|
||||
Material: GenericPBR_FTLStorage
|
||||
Shader: PBRStations_FTLStorage
|
||||
Texture: data/shipsets/volkur/diffuse.png
|
||||
Texture2: data/shipsets/volkur/normal.png
|
||||
Texture3: data/shipsets/volkur/masks.png
|
||||
Texture4: data/shipsets/volkur/damaged.png
|
||||
Texture5: data/images/stationEmissives/ftl_storage_emissives.png
|
||||
Cubemap6: data/images/skycube.png
|
||||
|
||||
Material: GenericPBR_Forge
|
||||
Shader: PBRStations_Forge
|
||||
Blend: Alpha
|
||||
Texture: data/shipsets/volkur/diffuse.png
|
||||
Texture2: data/shipsets/volkur/normal.png
|
||||
Texture3: data/shipsets/volkur/masks.png
|
||||
Texture4: data/shipsets/volkur/damaged.png
|
||||
Texture5: data/images/stationEmissives/stellar_forge_emissives.png
|
||||
Cubemap6: data/images/skycube.png
|
||||
@@ -0,0 +1,265 @@
|
||||
Material: ParticleBase
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Lighting: False
|
||||
DepthWrite: Off
|
||||
|
||||
Material: ImpactFlare
|
||||
Inherit: ParticleBase
|
||||
Texture: data/images/sprites/laser_emit.png
|
||||
|
||||
Material: Explosion
|
||||
Inherit: ParticleBase
|
||||
Alpha: True
|
||||
Texture: data/images/sprites/dust_cloud.png
|
||||
|
||||
Material: Explosion2
|
||||
Inherit: ParticleBase
|
||||
Alpha: True
|
||||
Texture: data/images/sprites/dust_cloud_2.png
|
||||
|
||||
Material: ExplosionAdd
|
||||
Inherit: ParticleBase
|
||||
Blend: Add
|
||||
Shader: SignedAdd
|
||||
Texture: data/images/sprites/dust_cloud_blend.png
|
||||
|
||||
Material: Sparkler
|
||||
Inherit: ParticleBase
|
||||
Alpha: True
|
||||
Texture: data/images/sprites/sparkler.png
|
||||
|
||||
Material: ActionLine
|
||||
Inherit: ParticleBase
|
||||
Alpha: True
|
||||
Texture: data/images/sprites/action_line.png
|
||||
|
||||
Material: Explosion_color
|
||||
Inherit: ParticleBase
|
||||
Alpha: True
|
||||
Texture: data/images/sprites/colored_explosion.png
|
||||
|
||||
Material: Glow
|
||||
Inherit: ParticleBase
|
||||
Alpha: True
|
||||
Texture: data/images/sprites/glow.png
|
||||
|
||||
Material: DullGlow
|
||||
Inherit: ParticleBase
|
||||
Shader: SignedAdd
|
||||
Texture: data/images/sprites/dull_glow.png
|
||||
|
||||
Material: DullShine
|
||||
Inherit: ParticleBase
|
||||
Alpha: True
|
||||
Texture: data/images/sprites/dull_shine.png
|
||||
|
||||
Material: PlasmaBall
|
||||
Inherit: ParticleBase
|
||||
Blend: Add
|
||||
Shader: SignedAdd
|
||||
Texture: data/images/sprites/plasma.png
|
||||
|
||||
Material: WhitePlasmaBall
|
||||
Inherit: ParticleBase
|
||||
Alpha: True
|
||||
Texture: data/images/sprites/white_plasma.png
|
||||
|
||||
// Explosion frames - NOT for weapons, unless they're huge and rare
|
||||
|
||||
Material: SignedInverted
|
||||
Culling: None
|
||||
Blend: Alpha
|
||||
Lighting: False
|
||||
DepthWrite: Off
|
||||
Shader: SignedInverted
|
||||
|
||||
Material: DarkCloud
|
||||
Inherit: SignedInverted
|
||||
Texture: data/images/sprites/smoke_cloud.png
|
||||
|
||||
Material: SignedAddParticle
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Lighting: False
|
||||
DepthWrite: Off
|
||||
Shader: SignedAdd
|
||||
|
||||
Material: Explosion_Flash1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/explosion_flash1.png
|
||||
|
||||
Material: Sub_Explosion_Add_High1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/sub_explosion_add_high1.png
|
||||
|
||||
Material: Sub_Explosion_Add_high2
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/sub_explosion_add_high2.png
|
||||
|
||||
Material: Fragment_Sparks_Add_High1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/fragment_sparks_add_high1.png
|
||||
|
||||
Material: Fragment_Sparks_Add_High2
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/fragment_sparks_add_high2.png
|
||||
|
||||
Material: Fragment_Sparks_Add_High3
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/fragment_sparks_add_high3.png
|
||||
|
||||
Material: Fragment_Sparks_Add_High4
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/fragment_sparks_add_high4.png
|
||||
|
||||
Material: Fragment_Sparks_Add_High5
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/fragment_sparks_add_high5.png
|
||||
|
||||
Material: Prime_Blast_Add_High1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/prime_blast_add_high1.png
|
||||
|
||||
Material: Prime_Blast_Add_High2
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/prime_blast_add_high2.png
|
||||
|
||||
Material: Prime_Blast_Add_High3
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/prime_blast_add_high3.png
|
||||
|
||||
Material: Prime_Blast_Add_High4
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/prime_blast_add_high4.png
|
||||
|
||||
Material: Prime_Blast_Add_High5
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/prime_blast_add_high5.png
|
||||
|
||||
Material: Expansion_Add_High1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/expansion_add_high1.png
|
||||
|
||||
Material: Expansion_Add_High2
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/expansion_add_high2.png
|
||||
|
||||
Material: Expansion_Add_High3
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/expansion_add_high3.png
|
||||
|
||||
Material: Expansion_Add_High4
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/expansion_add_high4.png
|
||||
|
||||
Material: Expansion_Add_High5
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/expansion_add_high5.png
|
||||
|
||||
Material: After_Expansion_Add_High1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/after_expansion_add_high1.png
|
||||
|
||||
Material: After_Expansion_Add_High2
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/after_expansion_add_high2.png
|
||||
|
||||
Material: After_Expansion_Add_High3
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/after_expansion_add_high3.png
|
||||
|
||||
Material: After_Expansion_Add_High4
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/after_expansion_add_high4.png
|
||||
|
||||
Material: After_Expansion_Add_High5
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/after_expansion_add_high5.png
|
||||
|
||||
// 128x128 - for weapon impacts
|
||||
|
||||
|
||||
Material: Impact_Flash1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_flash1.png
|
||||
|
||||
Material: Impact_Sparks1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_sparks1.png
|
||||
|
||||
Material: Impact_Sparks2
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_sparks2.png
|
||||
|
||||
Material: Impact_Sparks3
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_sparks3.png
|
||||
|
||||
|
||||
Material: Impact_Blast1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_blast1.png
|
||||
|
||||
Material: Impact_Blast2
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_blast2.png
|
||||
|
||||
Material: Impact_Blast3
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_blast3.png
|
||||
|
||||
|
||||
Material: Impact_After_Expansion1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_after_expand1.png
|
||||
|
||||
Material: Impact_After_Expansion2
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_after_expand2.png
|
||||
|
||||
Material: Impact_After_Expansion3
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_after_expand3.png
|
||||
|
||||
//Embers
|
||||
|
||||
|
||||
Material: Ember1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/ember1.png
|
||||
|
||||
Material: Ember2
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/ember2.png
|
||||
|
||||
Material: Ember3
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/ember3.png
|
||||
|
||||
Material: Ember4
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/ember4.png
|
||||
|
||||
//Blast ring and lightning implosion
|
||||
|
||||
Material: Blast_Ring1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/blast_ring1.png
|
||||
|
||||
Material: Core_Collapse1
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/core_collapse.png
|
||||
|
||||
|
||||
Material: ShieldImpactSmall
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_small.png
|
||||
|
||||
Material: ShieldImpactMedium
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_medium.png
|
||||
|
||||
Material: ShieldImpactLarge
|
||||
Inherit: SignedAddParticle
|
||||
Texture: data/images/sprites/impact_large.png
|
||||
@@ -0,0 +1,88 @@
|
||||
Material: TerranAtmosphere
|
||||
WrapVertical: ClampEdge
|
||||
Blend: Alpha
|
||||
Shader: TerranAtmosphere
|
||||
Shininess: 1.5
|
||||
Texture: data/images/atmosphere.png
|
||||
|
||||
Material: FlatAtmosphere
|
||||
WrapVertical: ClampEdge
|
||||
Blend: Alpha
|
||||
Shader: FlatAtmosphere
|
||||
Shininess: 1.5
|
||||
DepthTest: Always
|
||||
DepthWrite: False
|
||||
Texture: data/images/atmosphere.png
|
||||
|
||||
Material: DustyAtmosphere
|
||||
WrapVertical: ClampEdge
|
||||
Blend: Alpha
|
||||
Shader: DustyAtmosphere
|
||||
Shininess: 1.5
|
||||
Texture: data/images/atmosphere_thin.png
|
||||
|
||||
Material: IceAtmosphere
|
||||
WrapVertical: ClampEdge
|
||||
Blend: Alpha
|
||||
Shader: IceAtmosphere
|
||||
Shininess: 1.5
|
||||
Texture: data/images/atmosphere_thin.png
|
||||
|
||||
Material: VulcanicAtmosphere
|
||||
WrapVertical: ClampEdge
|
||||
Blend: Alpha
|
||||
Shader: VulcanicAtmosphere
|
||||
Shininess: 1.5
|
||||
Texture: data/images/atmosphere_thin.png
|
||||
|
||||
Material: CrystalAtmosphere
|
||||
WrapVertical: ClampEdge
|
||||
Blend: Alpha
|
||||
Shader: CrystalAtmosphere
|
||||
Shininess: 1.5
|
||||
Texture: data/images/atmosphere_thin.png
|
||||
|
||||
Material: GuiPlanetSurface
|
||||
LoadPriority: Game
|
||||
Texture: data/images/planets/biomes.png
|
||||
Texture2: data/images/planets/biome_lookup.png
|
||||
|
||||
Material: ProceduralPlanet
|
||||
Shader: ProceduralPlanet
|
||||
LoadPriority: Low
|
||||
Texture: data/images/planets/biomes.png
|
||||
Texture2: data/images/planets/cities.png
|
||||
Texture3: data/images/difference_noise2.png
|
||||
Texture4: data/images/planets/biome_lookup.png
|
||||
Texture5: data/images/planets/city_glow.png
|
||||
Cubemap7: data/images/skycube.png
|
||||
|
||||
Material: ProceduralMoon
|
||||
Shader: ProceduralMoon
|
||||
LoadPriority: Low
|
||||
Texture: data/images/planets/biomes.png
|
||||
Texture2: data/images/planets/cities.png
|
||||
Texture3: data/images/planets/biome_lookup.png
|
||||
Texture4: data/images/planets/city_glow.png
|
||||
Cubemap7: data/images/skycube.png
|
||||
|
||||
Material: CrystalSurface
|
||||
Shader: CrystalSurface
|
||||
LoadPriority: Low
|
||||
Shininess: 10
|
||||
Texture: data/images/planets/crystallic-small.png
|
||||
Texture2: data/images/planets/crystallic_glow-small.png
|
||||
Texture3: data/images/planets/crystallic_normal-small.png
|
||||
Texture4: data/images/planets/cities.png
|
||||
Texture5: data/images/difference_noise.png
|
||||
|
||||
Material: RingworldSurface
|
||||
Blend: Alpha
|
||||
Shader: RingworldSurface
|
||||
LoadPriority: Low
|
||||
Texture: data/images/planets/biomes.png
|
||||
Texture2: data/images/planets/cities.png
|
||||
Texture3: data/images/difference_noise2.png
|
||||
Texture4: data/images/planets/biome_lookup.png
|
||||
Texture5: data/images/planets/city_glow.png
|
||||
Cubemap7: data/images/skycube.png
|
||||
@@ -0,0 +1,203 @@
|
||||
// Technology Icons
|
||||
|
||||
Material: techArmor
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/armor.png
|
||||
|
||||
Material: techSupply
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/supply.png
|
||||
|
||||
Material: techHyperfield
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/hyperfield.png
|
||||
|
||||
Material: techScanner
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/scanner.png
|
||||
|
||||
Material: techRailgun
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/railgun.png
|
||||
|
||||
Material: techShipYard
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/ship_yard.png
|
||||
|
||||
Material: techTanks
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/tanks.png
|
||||
|
||||
Material: techRocket
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/rocket.png
|
||||
|
||||
Material: techEnergy
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/energy.png
|
||||
|
||||
Material: techPowerGen
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/power_generator.png
|
||||
|
||||
Material: techNeutronium
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/neutronium.png
|
||||
|
||||
Material: techFTL
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/ftl_device.png
|
||||
|
||||
SpriteSheet: TechBGs
|
||||
Inherit: Image2D
|
||||
CachePixels: True
|
||||
Texture: data/images/techs/tech_bgs.png
|
||||
Size: 201,134
|
||||
|
||||
SpriteSheet: TechOverlays
|
||||
Inherit: Image2D
|
||||
CachePixels: True
|
||||
Texture: data/images/techs/tech_bgs.png
|
||||
Shader: InterpolateColor
|
||||
Size: 201,134
|
||||
|
||||
SpriteSheet: TechBase
|
||||
Inherit: Image2D
|
||||
CachePixels: True
|
||||
Texture: data/images/techs/tech_base.png
|
||||
Size: 201,134
|
||||
|
||||
SpriteSheet: TechBoost
|
||||
Inherit: Image2D
|
||||
CachePixels: True
|
||||
Texture: data/images/techs/tech_boost.png
|
||||
Size: 201,134
|
||||
|
||||
SpriteSheet: TechUnlock
|
||||
Inherit: Image2D
|
||||
CachePixels: True
|
||||
Texture: data/images/techs/tech_unlock.png
|
||||
Size: 201,134
|
||||
|
||||
SpriteSheet: TechSecret
|
||||
Inherit: Image2D
|
||||
CachePixels: True
|
||||
Texture: data/images/techs/tech_secret.png
|
||||
Size: 201,134
|
||||
|
||||
SpriteSheet: TechKeystone
|
||||
Inherit: Image2D
|
||||
CachePixels: True
|
||||
Texture: data/images/techs/tech_keystone.png
|
||||
Size: 201,134
|
||||
|
||||
Material: TechScience
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/science.png
|
||||
|
||||
Material: ResearchBeam
|
||||
Inherit: Image2D
|
||||
Shader: ResearchBeam
|
||||
Texture: data/images/techs/research_line_unlocked.png
|
||||
|
||||
Material: LockedResearchBeam
|
||||
Inherit: Image2D
|
||||
Shader: ResearchBeam
|
||||
Texture: data/images/techs/research_line_locked.png
|
||||
|
||||
Material: techArmoring
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_armoring.png
|
||||
|
||||
Material: techBallistics
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_ballistics.png
|
||||
|
||||
Material: techCooling
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_cooling.png
|
||||
|
||||
Material: techImpact
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_impact.png
|
||||
|
||||
Material: techImpact2
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_impact_2.png
|
||||
|
||||
Material: techPhaseContainment
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_phase_containment.png
|
||||
|
||||
Material: techPhaseHarmonics
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_phase_harmonics.png
|
||||
|
||||
Material: techReinforcement
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_reinforcement.png
|
||||
|
||||
Material: techEconomics
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_economics.png
|
||||
|
||||
Material: techExplosives
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_explosives.png
|
||||
|
||||
Material: techExplosives2
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_explosives_2.png
|
||||
|
||||
Material: techIonization
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_ionization.png
|
||||
|
||||
Material: techOrganization
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_organization.png
|
||||
|
||||
Material: techTargeting
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_targeting.png
|
||||
|
||||
Material: techMilitia
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_militia.png
|
||||
|
||||
Material: techMaterialScience1
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_material_science_1.png
|
||||
|
||||
Material: techMaterialScience2
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_material_science_2.png
|
||||
|
||||
Material: techConstruction
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_construction.png
|
||||
|
||||
Material: techHydraulics
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_hydraulics.png
|
||||
|
||||
Material: techHydraulics2
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_hydraulics_2.png
|
||||
|
||||
Material: techPropulsion
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_propulsion.png
|
||||
|
||||
Material: techPropulsion2
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_propulsion_2.png
|
||||
|
||||
Material: techResupply
|
||||
Inherit: Image2D
|
||||
Texture: data/images/techs/base_resupply.png
|
||||
|
||||
SpriteSheet: ResearchIcons
|
||||
Inherit: Image2D
|
||||
Texture: data/images/research_icons.png
|
||||
Size: 64,64
|
||||
@@ -0,0 +1,20 @@
|
||||
Material: Ship10
|
||||
Shader: NormalLighting
|
||||
Texture: data/images/ships/ship10.png
|
||||
Texture2: data/images/ships/ship10_nrm.png
|
||||
Shininess: 20
|
||||
|
||||
Material: SporeShip
|
||||
Shader: NormalLighting
|
||||
Texture: data/images/spore-ship-2_diff.png
|
||||
Texture2: data/images/spore-ship-2_norm.png
|
||||
|
||||
Material: Shield
|
||||
Shader: Shield
|
||||
Blend: Add
|
||||
|
||||
Material: HexBase
|
||||
Shader: ColoredFlat
|
||||
DepthWrite: Off
|
||||
DepthTest: NoDepthTest
|
||||
Texture: data/images/subsystems/hex_underlay.png
|
||||
@@ -0,0 +1,197 @@
|
||||
Material: TradePaths
|
||||
Shader: TradeLine
|
||||
DepthWrite: Off
|
||||
Lighting: No
|
||||
Culling: None
|
||||
Blend: Alpha
|
||||
|
||||
Material: Territory
|
||||
Shader: Territory
|
||||
DepthWrite: Off
|
||||
Lighting: No
|
||||
Culling: None
|
||||
Blend: Alpha
|
||||
|
||||
Material: SystemPlane
|
||||
DepthWrite: Off
|
||||
Lighting: No
|
||||
Culling: None
|
||||
Blend: Alpha
|
||||
Shader: SystemPlane
|
||||
|
||||
Material: GalaxyPlane
|
||||
DepthWrite: Off
|
||||
Lighting: No
|
||||
Culling: None
|
||||
Blend: Alpha
|
||||
Shader: GalaxyPlane
|
||||
|
||||
Material: Skybox
|
||||
Culling: None
|
||||
DepthTest: NoDepthTest
|
||||
DepthWrite: No
|
||||
Lighting: No
|
||||
LoadPriority: Game
|
||||
Mipmap: No
|
||||
Texture: data/images/skybox_details.png
|
||||
Cubemap2: data/images/skycube.png
|
||||
Shader: Skycube
|
||||
|
||||
Material: Blackhole
|
||||
Lighting: No
|
||||
Mipmap: No
|
||||
Texture: data/images/black.png
|
||||
|
||||
Material: AccretionDisk
|
||||
Culling: None
|
||||
Shader: AccretionDisk
|
||||
Mipmap: No
|
||||
DepthWrite: No
|
||||
Alpha: True
|
||||
Texture: data/images/accretion_disk.png
|
||||
|
||||
// dont think this one is ever used for mine base
|
||||
Material: Asteroid
|
||||
// Texture: data/images/asteroid.png
|
||||
Texture: data/images/asteroid_normal.png
|
||||
Texture2: data/images/stationEmissives/asteroid_base_emissives.png
|
||||
Cubemap3: data/images/skycube.png
|
||||
Shininess: 2
|
||||
Shader: AsteroidPegmatite
|
||||
Specular: #444444
|
||||
|
||||
Material: AsteroidPegmatite
|
||||
// Texture: data/images/asteroid.png
|
||||
Texture: data/images/asteroid_normal.png
|
||||
Texture2: data/images/stationEmissives/asteroid_base_emissives.png
|
||||
Cubemap3: data/images/skycube.png
|
||||
Shininess: 2
|
||||
Shader: AsteroidPegmatite
|
||||
Specular: #444444
|
||||
|
||||
Material: AsteroidMagnetite
|
||||
// Texture: data/images/asteroid.png
|
||||
Texture: data/images/asteroid_normal.png
|
||||
Texture2: data/images/stationEmissives/asteroid_base_emissives.png
|
||||
Cubemap3: data/images/skycube.png
|
||||
Shininess: 2
|
||||
Shader: AsteroidMagnetite
|
||||
Specular: #444444
|
||||
|
||||
Material: AsteroidTonalite
|
||||
// Texture: data/images/asteroid.png
|
||||
Texture: data/images/asteroid_normal.png
|
||||
Texture2: data/images/stationEmissives/asteroid_base_emissives.png
|
||||
Cubemap3: data/images/skycube.png
|
||||
Shininess: 2
|
||||
Shader: AsteroidTonalite
|
||||
Specular: #444444
|
||||
|
||||
Material: Nova
|
||||
Lighting: No
|
||||
Shader: Nova
|
||||
Blend: Add
|
||||
Culling: Front
|
||||
DepthWrite: No
|
||||
LoadPriority: Game
|
||||
Texture: data/images/difference_noise.png
|
||||
|
||||
Material: StarSurface
|
||||
Lighting: No
|
||||
Shader: StarSurface
|
||||
LoadPriority: Game
|
||||
Texture: data/images/star_surface.png
|
||||
Texture2: data/images/star_noise.png
|
||||
|
||||
Material: PopupStarSurface
|
||||
Lighting: No
|
||||
Shader: PopupStarSurface
|
||||
LoadPriority: Game
|
||||
Texture: data/images/star_surface.png
|
||||
Texture2: data/images/difference_noise.png
|
||||
|
||||
Material: Prominence
|
||||
Texture: data/images/prominence.png
|
||||
Lighting: No
|
||||
Blend: Add
|
||||
DepthWrite: No
|
||||
Shader: Prominence
|
||||
|
||||
Material: Corona
|
||||
Lighting: No
|
||||
Shader: Corona
|
||||
Blend: Add
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Mipmap: No
|
||||
LoadPriority: Game
|
||||
Texture: data/images/difference_noise.png
|
||||
|
||||
Material: DistantStar
|
||||
Lighting: No
|
||||
Shader: ColoredAdd
|
||||
Blend: Add
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
LoadPriority: Game
|
||||
Texture: data/images/distant_star.png
|
||||
|
||||
Material: Nebula
|
||||
Lighting: No
|
||||
Blend: Alpha
|
||||
Culling: None
|
||||
DepthWrite: No
|
||||
LoadPriority: Game
|
||||
Texture: data/images/nebula/nebulas.png
|
||||
|
||||
SpriteSheet: Nebulas
|
||||
Inherit: Nebula
|
||||
Texture: data/images/nebula/nebulas.png
|
||||
Size: 64, 64
|
||||
|
||||
Material: Ping
|
||||
Culling: None
|
||||
Alpha: True
|
||||
DepthTest: NoDepthTest
|
||||
Lighting: False
|
||||
Shader: Ping
|
||||
|
||||
Material: PlanetRing
|
||||
Shader: PlanetRing
|
||||
Alpha: True
|
||||
Specular: 12
|
||||
Texture2: data/images/difference_noise2.png
|
||||
|
||||
Material: PlanetRing1
|
||||
Inherit: PlanetRing
|
||||
Texture: data/images/rings/ring_gradient1.png
|
||||
|
||||
Material: PlanetRing2
|
||||
Inherit: PlanetRing
|
||||
Texture: data/images/rings/ring_gradient2.png
|
||||
|
||||
Material: PlanetRing3
|
||||
Inherit: PlanetRing
|
||||
Texture: data/images/rings/ring_gradient3.png
|
||||
|
||||
Material: PlanetRing4
|
||||
Inherit: PlanetRing
|
||||
Texture: data/images/rings/ring_gradient4.png
|
||||
|
||||
Material: PlanetRing5
|
||||
Inherit: PlanetRing
|
||||
Texture: data/images/rings/ring_gradient5.png
|
||||
|
||||
Material: PlanetRing6
|
||||
Inherit: PlanetRing
|
||||
Texture: data/images/rings/ring_gradient6.png
|
||||
|
||||
Material: PlanetRing7
|
||||
Inherit: PlanetRing
|
||||
Texture: data/images/rings/ring_gradient7.png
|
||||
|
||||
Material: Debris
|
||||
Texture: data/images/anomalies/wreckage.png
|
||||
Cubemap2: data/images/skycube.png
|
||||
Shader: Debris
|
||||
|
||||
@@ -0,0 +1,247 @@
|
||||
|
||||
Material: Subsystem
|
||||
Alpha: True
|
||||
DepthTest: NoDepthTest
|
||||
Mipmap: False
|
||||
Lighting: False
|
||||
|
||||
SpriteSheet: HexagonBasic
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/hexagon_basic.png
|
||||
Size: 128, 66
|
||||
|
||||
SpriteSheet: HexagonSubsystems
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/hexagon_subsystems.png
|
||||
Size: 200, 100
|
||||
|
||||
Material: FireArc2D
|
||||
Inherit: Subsystem
|
||||
Shader: FireArc2D
|
||||
|
||||
SpriteSheet: HexWall
|
||||
Inherit: Subsystem
|
||||
Shader: MaskColored
|
||||
Texture: data/images/hexwall.png
|
||||
Texture2: data/images/hexwall_mask.png
|
||||
Size: 253, 162
|
||||
Spacing: 2
|
||||
|
||||
Material: HexFloor
|
||||
Inherit: Subsystem
|
||||
Shader: MaskColored
|
||||
Mipmap: True
|
||||
Texture: data/images/hexwall_floor.png
|
||||
Texture2: data/images/hexwall_floor_mask.png
|
||||
|
||||
Material: HexError
|
||||
Inherit: Subsystem
|
||||
Mipmap: True
|
||||
Texture: data/images/hexwall_error.png
|
||||
|
||||
Material: HexEmpty
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/hexwall_floor_empty.png
|
||||
|
||||
SpriteSheet: HexRiser
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/hexwall_riser.png
|
||||
Size: 253, 162
|
||||
Spacing: 2
|
||||
|
||||
Material: SubsystemCursor
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystem_cursor.png
|
||||
|
||||
Material: Bridge
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/bridge.png
|
||||
|
||||
Material: Simulator
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/simulator.png
|
||||
|
||||
Material: CrewQuarters
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/crew_quarters.png
|
||||
|
||||
Material: PlateArmor
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/armor_plate.png
|
||||
|
||||
Material: SolarPanel
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/solar_panel.png
|
||||
|
||||
Material: NilingArmor
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/niling_armor.png
|
||||
|
||||
Material: NanoMesh
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/nano_mesh.png
|
||||
|
||||
Material: Sinew
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/sinew.png
|
||||
|
||||
Material: RocketEngine
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/thruster_rocket.png
|
||||
|
||||
Material: IonEngine
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/thruster_ion.png
|
||||
|
||||
Material: Ramjet
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/ramjet.png
|
||||
|
||||
Material: Ramscoop
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/ramscoop.png
|
||||
|
||||
Material: FissionReactor
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/reactor_fission.png
|
||||
|
||||
Material: FusionReactor
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/reactor_fusion.png
|
||||
|
||||
Material: AntimatterReactor
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/reactor_antimatter.png
|
||||
|
||||
Material: Jumpdrive
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/jumpdrive.png
|
||||
|
||||
Material: QuantumBattery
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/quantum_battery.png
|
||||
|
||||
Material: QuantumCompressor
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/quantum_compressor.png
|
||||
|
||||
Material: SupplyStorage
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/supply_storage.png
|
||||
|
||||
Material: SupportCommand
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/support_command.png
|
||||
|
||||
Material: ComputerCore
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/computer_core.png
|
||||
|
||||
Material: AncientComputerCore
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/control_core.png
|
||||
|
||||
Material: ShieldHarmonizer
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/shield_harmonizer.png
|
||||
|
||||
Material: BoosterEngine
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/booster_rocket.png
|
||||
|
||||
Material: CrystalArmor
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/crystalline_armor.png
|
||||
|
||||
Material: Antenna
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/antenna.png
|
||||
|
||||
SpriteSheet: Railgun
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/railgun.png
|
||||
Size: 234,180
|
||||
Spacing: 2
|
||||
|
||||
SpriteSheet: Flak
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/flak.png
|
||||
Size: 234,220
|
||||
|
||||
SpriteSheet: ParticleLance
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/particle_lance.png
|
||||
Size: 234,180
|
||||
Spacing: 2
|
||||
|
||||
SpriteSheet: RocketPod
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/rocket_pod.png
|
||||
Size: 234,180
|
||||
Spacing: 2
|
||||
|
||||
SpriteSheet: Laser
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/laser.png
|
||||
Size: 234,180
|
||||
Spacing: 2
|
||||
|
||||
SpriteSheet: HyperdenseLaser
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/hyperdense_laser.png
|
||||
Size: 234,180
|
||||
Spacing: 2
|
||||
|
||||
SpriteSheet: MissileLauncher
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/missile_launcher.png
|
||||
Size: 234,180
|
||||
Spacing: 2
|
||||
|
||||
|
||||
SpriteSheet: TorpedoLauncher
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/missile_launcher.png
|
||||
Size: 234,180
|
||||
Spacing: 2
|
||||
|
||||
SpriteSheet: TractorGun
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/tractor.png
|
||||
Size: 234,180
|
||||
Spacing: 2
|
||||
|
||||
SpriteSheet: Warhead
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/warhead.png
|
||||
Size: 234,180
|
||||
Spacing: 2
|
||||
|
||||
Material: WarheadTube
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/warhead_tube.png
|
||||
|
||||
Material: WarheadStored
|
||||
Inherit: Image2D
|
||||
Texture: data/images/subsystems/warhead_stored.png
|
||||
|
||||
Material: TroopPods
|
||||
Inherit: Image2D
|
||||
Texture: data/images/subsystems/troop_pods.png
|
||||
|
||||
Material: FleetComputer
|
||||
Inherit: Image2D
|
||||
Texture: data/images/subsystems/fleet_computer.png
|
||||
|
||||
SpriteSheet: HullSubsystems
|
||||
Inherit: Image2D
|
||||
Texture: data/images/subsystems/hulls.png
|
||||
Size: 42,42
|
||||
|
||||
Material: Dish
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/dish.png
|
||||
|
||||
Material: MareniumReactor
|
||||
Inherit: Subsystem
|
||||
Texture: data/images/subsystems/marenium_generator.png
|
||||
@@ -0,0 +1,100 @@
|
||||
Material: Missile
|
||||
Texture: data/images/sprites/missile.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Shader: ColorFlicker
|
||||
|
||||
Material: Torpedo
|
||||
Texture: data/images/sprites/torpedo.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Shader: ColorFlicker
|
||||
|
||||
Material: MissileTrail
|
||||
Texture: data/images/sprites/torpedo_trail.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
WrapHorizontal: ClampEdge
|
||||
|
||||
Material: Railgun
|
||||
Texture: data/images/sprites/railgun.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
|
||||
Material: RailTrail
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Shader: ColoredAddPlain
|
||||
|
||||
Material: RailgunEmit
|
||||
Texture: data/images/sprites/railgun_emit.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
|
||||
Material: Laser
|
||||
Texture: data/images/sprites/laser_beam.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Shader: BeamFade
|
||||
|
||||
Material: LaserEmit
|
||||
Texture: data/images/sprites/laser_emit.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
|
||||
Material: Tractor
|
||||
Texture: data/images/sprites/laser_beam.png
|
||||
Texture2: data/images/difference_noise.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Shader: Tractor
|
||||
|
||||
Material: Drone
|
||||
Texture: data/images/sprites/drone.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Shader: ColorFlicker
|
||||
|
||||
Material: ParticleLance
|
||||
Texture: data/images/sprites/laser_beam.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Shader: ParticleLance
|
||||
|
||||
Material: PlasmaThrower
|
||||
Texture: data/images/sprites/prime_blast_add_high2.png
|
||||
Lighting: No
|
||||
DepthWrite: No
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Shader: NodeColored
|
||||
|
||||
Material: SubspaceShred
|
||||
Culling: None
|
||||
Blend: Add
|
||||
Lighting: False
|
||||
DepthWrite: Off
|
||||
Shader: NodeColored
|
||||
Texture: data/images/sprites/subspace_shred.png
|
||||
Reference in New Issue
Block a user