Open source Star Ruler 2 source code!

This commit is contained in:
Lucas de Vries
2018-07-17 14:15:37 +02:00
commit cc307720ff
4342 changed files with 2365070 additions and 0 deletions
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Material: Obelisk
Shader: PBR_obelisk
Texture: data/images/anomalies/obelisk_model.png
Texture2: data/images/anomalies/obelisk_detail.png
Cubemap3: data/images/skycube.png
Shininess: 10
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Material: BiomeSet
Culling: None
Alpha: True
Lighting: False
DepthWrite: Off
DepthTest: NoDepthTest
SpriteSheet: BiomeTiles
Inherit: BiomeSet
Texture: data/images/planet_biome.png
Size: 16,16
Spacing: 2
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Material: SenateBG
Inherit: Image2D
Texture: data/images/diplomacy_senatebg.png
Material: ThumbsUp
Inherit: Image2D
Texture: data/images/thumb_icon.png
Material: ThumbsDown
Inherit: Image2D
Texture: data/images/thumb_down_icon.png
Material: StatusPeace
Inherit: Image2D
Texture: data/images/status_allied.png
Material: StatusWar
Inherit: Image2D
Texture: data/images/status_atwar.png
Material: StatusCeaseFire
Inherit: Image2D
Texture: data/images/status_ceasefire.png
Material: LeaderIcon
Inherit: Image2D
Texture: data/images/senate_leader.png
Material: SupportIcon
Inherit: Image2D
Texture: data/images/icon_support.png
Material: SupportYeaIcon
Inherit: Image2D
Texture: data/images/icon_support_yea.png
Material: SupportNayIcon
Inherit: Image2D
Texture: data/images/icon_support_nay.png
Material: PointsIcon
Inherit: Image2D
Texture: data/images/icon_points.png
Material: DownIcon
Inherit: Image2D
Texture: data/images/icon_down.png
Material: PoliticalStrengthIcon
Inherit: Image2D
Texture: data/images/diplomacy_political.png
Material: MilitaryStrengthIcon
Inherit: Image2D
Texture: data/images/diplomacy_military.png
Material: TerritoryStrengthIcon
Inherit: Image2D
Texture: data/images/diplomacy_territory.png
SpriteSheet: ActionCard
Inherit: Image2D
Size: 207,137
Mode: Vertical
Texture: data/images/action_overlay.png
SpriteSheet: CardIcons
Inherit: Image2D
Size: 160,100
Spacing: 1
Texture: data/images/card_sheet.png
SpriteSheet: CardCategoryIcons
Inherit: Image2D
Size: 39, 39
LoadPriority: Menu
Texture: data/images/card_sheet_category.png
Material: MaskNeutral
Inherit: Image2D
Texture: data/images/mask_neutral.png
Material: MaskHappy
Inherit: Image2D
Texture: data/images/mask_happy.png
Material: MaskAngry
Inherit: Image2D
Texture: data/images/mask_angry.png
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Material: EmpireImages
Alpha: True
DepthTest: NoDepthTest
Lighting: False
LoadPriority: High
WrapVertical: ClampEdge
WrapHorizontal: ClampEdge
MaterialGroup: EmpireBackgrounds
Template: EmpireImages
Prefix: emp_bg_
Folder: data/images/empires/backgrounds
MaterialGroup: EmpireBackgrounds
Template: EmpireImages
Prefix: emp_bg_
Folder: data/images/empires/backgrounds
MaterialGroup: EmpireFlags
Template: EmpireImages
Prefix: emp_flag_
Folder: data/images/empires/flags
MaterialGroup: EmpirePortraits
Template: EmpireImages
Prefix: emp_portrait_
Folder: data/images/empires/portraits
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Material: DefaultSkin
Inherit: Image2D
CachePixels: True
LoadPriority: Critical
Shader: GuiSkin
Texture: data/images/gui_skin.png
Material: HSVPalette
Inherit: Image2D
Shader: HSVPalette
Material: PlanetImage
Inherit: Image2D
Texture: data/images/planet1.png
Material: StarIcon
Inherit: Image2D
Texture: data/images/distant_star.png
Material: SmallLogo
Inherit: Image2D
Texture: data/images/distant_star.png
Material: TestGrid
Texture: data/images/gui_grid.png
Lighting: False
Culling: None
Alpha: True
Material: SupplyIcon
Inherit: Image2D
Texture: data/images/supplyIcon.png
Material: FtlIcon
Inherit: Image2D
Texture: data/images/ftlIcon.png
Material: StatusHex
Inherit: Image2D
Texture: data/images/statushex.png
SpriteSheet: SubsystemButton
Inherit: Image2D
Size: 250,79
Texture: data/images/subsys_item.png
SpriteSheet: AbilityIcons
Inherit: Image2D
Size: 48,48
Texture: data/images/ability_icons.png
SpriteSheet: SubsystemButtonArt
Inherit: Image2D
Size: 250,79
Texture: data/images/subsys_item_art.png
Material: SubsystemButtonGlow
Inherit: Image2D
Texture: data/images/subsys_item_glow.png
Material: RadialProgress
Inherit: Image2D
Shader: RadialProgress
SpriteSheet: DesignationIcons
Inherit: Image2D
Size: 38,38
Spacing: 2
LoadPriority: Game
Texture: data/images/designations.png
SpriteSheet: AffinityIcons
Inherit: Image2D
Size: 38,38
Spacing: 2
LoadPriority: Game
Texture: data/images/affinities.png
SpriteSheet: ResourceIcons
Inherit: Image2D
Size: 44,44
LoadPriority: Game
Texture: data/images/planetary_resources.png
SpriteSheet: ResourceIconsMods
Inherit: Image2D
Size: 44,44
Spacing: 2
LoadPriority: Game
Texture: data/images/planetary_resources_mods.png
SpriteSheet: ConditionIcons
Inherit: Image2D
Size: 24,24
Spacing: 1
LoadPriority: Game
Texture: data/images/planet_conditions.png
SpriteSheet: ResourceIconsSmall
Inherit: Image2D
Size: 21,21
Spacing: 2
LoadPriority: Game
Texture: data/images/planetary_resources_small.png
SpriteSheet: ResourceIconsSmallMods
Inherit: Image2D
Size: 25,25
Spacing: 2
LoadPriority: Game
Texture: data/images/planetary_resources_small_mods.png
SpriteSheet: ResourceClassIcons
Inherit: Image2D
Size: 22,22
Spacing: 2
LoadPriority: Game
Texture: data/images/resource_class_icons.png
SpriteSheet: ContextIcons
Inherit: Image2D
Size: 24,24
Spacing: 2
LoadPriority: Game
Texture: data/images/context_icons.png
SpriteSheet: ShipIconMods
Inherit: Image2D
Size: 22,22
Spacing: 2
LoadPriority: Game
Texture: data/images/ship_icon_mods.png
SpriteSheet: PlanetLevelIcons
Inherit: Image2D
Size: 64,22
LoadPriority: Game
Texture: data/images/planet_level_icons.png
SpriteSheet: PlanetType
Inherit: Image2D
Size: 42,42
LoadPriority: Game
Texture: data/images/planet_type.png
Material: AsteroidIcon
Inherit: Image2D
LoadPriority: Game
Texture: data/images/asteroidIcon.png
Material: PlanetIcon0
Inherit: Image2D
LoadPriority: Game
Texture: data/images/planet_level_0.png
Material: PlanetIcon1
Inherit: Image2D
LoadPriority: Game
Texture: data/images/planet_level_1.png
Material: PlanetIcon2
Inherit: Image2D
LoadPriority: Game
Texture: data/images/planet_level_2.png
Material: PlanetIcon3
Inherit: Image2D
LoadPriority: Game
Texture: data/images/planet_level_3.png
Material: PlanetIcon4
Inherit: Image2D
LoadPriority: Game
Texture: data/images/planet_level_4.png
Material: PlanetIcon5
Inherit: Image2D
LoadPriority: Game
Texture: data/images/planet_level_5.png
SpriteSheet: BuildingSprites
Inherit: Image2D
Size: 32,32
LoadPriority: Game
Texture: data/images/buildings/buildings.png
Material: Hydrogenator
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/hydrogenator.png
Material: Megafarm
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/megafarm.png
Material: Factory
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/factory.png
Material: Stalk
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/stalk.png
Material: Altar
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/altar.png
Material: Compressor
Inherit: Image2D
Texture: data/images/buildings/ancient_compressor.png
Material: StripMiner
Inherit: Image2D
Texture: data/images/buildings/ancient_miner.png
Material: Depot
Inherit: Image2D
Texture: data/images/buildings/ancient_depot.png
Material: AncientFoundry
Inherit: Image2D
Texture: data/images/buildings/ancient_foundry.png
Material: CoreBuilding
Inherit: Image2D
Texture: data/images/buildings/ancient_core.png
Material: NetworkBuilding
Inherit: Image2D
Texture: data/images/buildings/ancient_network.png
Material: AncientRefinery
Inherit: Image2D
Texture: data/images/buildings/ancient_refinery.png
Material: AncientDeveloper
Inherit: Image2D
Texture: data/images/buildings/ancient_developer.png
Material: AncientDock
Inherit: Image2D
Texture: data/images/buildings/ancient_dock.png
Material: AncientReinforcer
Inherit: Image2D
Texture: data/images/buildings/ancient_reinforcer.png
Material: AncientTransmuter
Inherit: Image2D
Texture: data/images/buildings/ancient_transmuter.png
Material: AncientLab
Inherit: Image2D
Texture: data/images/buildings/ancient_lab.png
Material: AncientInfuser
Inherit: Image2D
Texture: data/images/buildings/ancient_infuser.png
Material: SpaceElevator
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/space_elevator.png
Material: Spire
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/spire.png
Material: Metropolis
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/metropolis.png
Material: PlanetThruster
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/planetary_thruster.png
Material: Museum
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/museum.png
Material: AncientRuin
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/ancient_ruin.png
Material: FakeLV1
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/fake_lv1.png
Material: FakeLV2
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/fake_lv2.png
Material: FTLStorage
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/ftl_storage.png
Material: DefenseGrid
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/defense_grid.png
Material: Warehouse
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/warehouse.png
Material: Barracks
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/barracks.png
Material: Refinery
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/refinery.png
Material: Megacity
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/megacity.png
Material: Forge
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/forge.png
Material: Forge2
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/forge2.png
Material: Forge3
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/forge3.png
Material: Forge4
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/forge4.png
Material: Forge5
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/forge5.png
Material: ResearchComplex
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/research_complex.png
Material: PlanetaryArtilleryCannon
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/planetary_artillery_cannon.png
Material: DevelopedTile
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/tile_border.png
Material: GrownTile
Inherit: Image2D
LoadPriority: Game
Texture: data/images/buildings/tile_grown.png
Material: IRCButton
Inherit: Image2D
LoadPriority: Menu
Texture: data/images/ircbutton.png
Material: ShipInfoBar
Inherit: Image2D
CachePixels: True
LoadPriority: Game
Texture: data/images/ship_infobar.png
SpriteSheet: Notifications
Inherit: Image2D
Size: 80,60
Spacing: 2
Texture: data/images/notifications.png
SpriteSheet: VoteIcons
Inherit: Image2D
Size: 60,60
Spacing: 2
Texture: data/images/votes.png
Material: CardBorder
Inherit: Image2D
Texture: data/images/action_border.png
SpriteSheet: PlanetLevelPictures
Inherit: Image2D
Size: 64,64
Texture: data/images/planet_level_pictures.png
Material: LoyaltyIcon
Inherit: Image2D
LoadPriority: Menu
Texture: data/images/loyalty_icon.png
SpriteSheet: QuickbarIcons
Inherit: Image2D
Size: 29,36
Texture: data/images/sidebar_icons.png
SpriteSheet: MenuIcons
Inherit: Image2D
Sixe: 92,92
LoadPriority: Critical
Texture: data/images/icon_menu.png
Material: HappyFace
Inherit: Image2D
Texture: data/images/happy.png
Material: SystemUnderAttack
Inherit: Image2D
Texture: data/images/icon_under_attack.png
SpriteSheet: EditIcons
Inherit: Image2D
Size: 32,32
LoadPriority: Game
Texture: data/images/edit_icons.png
SpriteSheet: TimeSlow
Inherit: Image2D
Size: 32,32
LoadPriority: Game
Texture: data/images/time_slow.png
SpriteSheet: TimeHaste
Inherit: Image2D
Size: 32,32
LoadPriority: Game
Texture: data/images/time_haste.png
SpriteSheet: TimeStop
Inherit: Image2D
Size: 32,32
LoadPriority: Game
Texture: data/images/time_stop.png
SpriteSheet: TimeResume
Inherit: Image2D
Size: 32,32
LoadPriority: Game
Texture: data/images/time_resume.png
Material: TimeReal
Inherit: Image2D
LoadPriority: Game
Texture: data/images/time_real.png
Material: TabGalaxy
Inherit: Image2D
LoadPriority: Game
Texture: data/images/tab_galaxy.png
Material: TabDiplomacy
Inherit: Image2D
LoadPriority: Game
Texture: data/images/tab_diplomacy.png
Material: TabDesigns
Inherit: Image2D
LoadPriority: Menu
Texture: data/images/tab_designs.png
Material: TabPlanets
Inherit: Image2D
LoadPriority: Menu
Texture: data/images/tab_planets.png
Material: TabResearch
Inherit: Image2D
LoadPriority: Game
Texture: data/images/tab_research.png
Material: TabWiki
Inherit: Image2D
LoadPriority: Game
Texture: data/images/tab_wiki.png
Material: TabAttitude
Inherit: Image2D
LoadPriority: Game
Texture: data/images/tab_attitude.png
Material: Plus
Inherit: Image2D
LoadPriority: Menu
Texture: data/images/plus.png
Material: Minus
Inherit: Image2D
LoadPriority: Menu
Texture: data/images/minus.png
Material: SelectionCircle
Inherit: Image2D
Texture: data/images/planet_icon_selected_alpha.png
Material: AncientIcon
Inherit: Image2D
Texture: data/images/ancient_icon.png
SpriteSheet: AIDifficulty
Inherit: Image2D
Size: 64,32
LoadPriority: Menu
Texture: data/images/ai_difficulties.png
SpriteSheet: TraitIcons
Inherit: Image2D
Size: 64,64
Mipmap: False
LoadPriority: Menu
Texture: data/images/trait_icons.png
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Material: IconSet
Alpha: True
Lighting: False
DepthWrite: Off
DepthTest: NoDepthTest
Material: DistantIcon
Shader: DistantIcon
Alpha: True
Lighting: False
DepthWrite: On
DepthTest: LessEqual
SpriteSheet: ResourceIcon
Inherit: IconSet
LoadPriority: Game
Texture: data/images/global_resources.png
Size: 40,40
SpriteSheet: ConvertIcon
Inherit: IconSet
LoadPriority: Game
Texture: data/images/global_resources_convert.png
Size: 38,38
SpriteSheet: HullIcons
Inherit: IconSet
Shader: NodeColoredSelectable
LoadPriority: Game
Texture: data/images/shipIcons.png
Size: 18,18
SpriteSheet: OrbitalIcons
Inherit: IconSet
Shader: NodeColoredSelectable
LoadPriority: Game
Texture: data/images/orbital_icons.png
Size: 64,64
SpriteSheet: GuiOrbitalIcons
Inherit: IconSet
Texture: data/images/orbital_icons.png
Size: 64,64
SpriteSheet: TechIcons
Inherit: IconSet
Texture: data/images/techIcons.png
Size: 96, 96
SpriteSheet: TechModIcons
Inherit: IconSet
Texture: data/images/techModIcons.png
SpriteSheet: RaceIcons
Inherit: IconSet
Texture: data/images/raceIcons.png
Size: 15,24
DepthTest: Always
SpriteSheet: StatusIcons
Inherit: IconSet
Texture: data/images/statusIcons.png
Size: 24,24
SpriteSheet: ShipIcons
Inherit: IconSet
LoadPriority: Game
Texture: data/images/shipIcons.png
Size: 18,18
SpriteSheet: AsteroidIcon
Inherit: IconSet
Shader: NodeColoredSelectable
LoadPriority: Game
Texture: data/images/asteroidIcon.png
Size: 18,18
SpriteSheet: OreAsteroidIcon
Inherit: IconSet
Shader: NodeColoredSelectable
LoadPriority: Game
Texture: data/images/oreAsteroidIcon.png
Size: 18,18
SpriteSheet: AnomalyIcons
Inherit: IconSet
Shader: NodeColoredSelectable
LoadPriority: Game
Texture: data/images/anomaly_icons.png
Size: 18,18
SpriteSheet: ShipGroupIcons
Inherit: IconSet
Shader: ShipGroup
Texture: data/images/shipGroups.png
Size: 32,32
SpriteSheet: FileIcons
Inherit: IconSet
Texture: data/images/fileIcons.png
Size: 20,20
SpriteSheet: DistantPlanetType
Inherit: DistantIcon
Size: 42,42
LoadPriority: Game
Texture: data/images/planet_type.png
Material: FadedPlanet
Inherit: DistantIcon
Shader: DistantFadedIcon
Material: PlanetLevel0
Inherit: DistantIcon
Shader: DistantPlanetIcon
LoadPriority: Game
Texture: data/images/planet_level_0.png
Texture2: data/images/planet_type.png
Texture3: data/images/planetary_resources_small.png
Texture4: data/images/planetary_resources_small_mods.png
Material: PlanetLevel1
Inherit: DistantIcon
Shader: DistantPlanetIcon
LoadPriority: Game
Texture: data/images/planet_level_1.png
Texture2: data/images/planet_type.png
Texture3: data/images/planetary_resources_small.png
Texture4: data/images/planetary_resources_small_mods.png
Material: PlanetLevel2
Inherit: DistantIcon
Shader: DistantPlanetIcon
LoadPriority: Game
Texture: data/images/planet_level_2.png
Texture2: data/images/planet_type.png
Texture3: data/images/planetary_resources_small.png
Texture4: data/images/planetary_resources_small_mods.png
Material: PlanetLevel3
Inherit: DistantIcon
Shader: DistantPlanetIcon
LoadPriority: Game
Texture: data/images/planet_level_3.png
Texture2: data/images/planet_type.png
Texture3: data/images/planetary_resources_small.png
Texture4: data/images/planetary_resources_small_mods.png
Material: PlanetLevel4
Inherit: DistantIcon
Shader: DistantPlanetIcon
LoadPriority: Game
Texture: data/images/planet_level_4.png
Texture2: data/images/planet_type.png
Texture3: data/images/planetary_resources_small.png
Texture4: data/images/planetary_resources_small_mods.png
Material: PlanetLevel5
Inherit: DistantIcon
Shader: DistantPlanetIcon
LoadPriority: Game
Texture: data/images/planet_level_5.png
Texture2: data/images/planet_type.png
Texture3: data/images/planetary_resources_small.png
Texture4: data/images/planetary_resources_small_mods.png
Material: DistantPlanetSelected
Inherit: DistantIcon
LoadPriority: Game
Texture: data/images/planet_icon_selected.png
Blend: Add
DepthWrite: Off
Material: ActiveEffects
Inherit: IconSet
Texture: data/images/diplomacy_effects.png
Material: Propositions
Inherit: IconSet
Texture: data/images/diplomacy_propositions.png
Material: DiplomacyActions
Inherit: IconSet
Texture: data/images/diplomacy_actions.png
SpriteSheet: ActionBarIcons
Inherit: IconSet
Texture: data/images/action_bar.png
Size: 32,32
SpriteSheet: AttributeIcons
Inherit: IconSet
LoadPriority: Menu
Texture: data/images/icon_attributes.png
Size: 32,32
SpriteSheet: CometIcon
Inherit: IconSet
Texture: data/images/icon_comet.png
Size: 32,32
SpriteSheet: ArtifactIcon
Inherit: IconSet
Texture: data/images/icon_artifact.png
Size: 32,32
SpriteSheet: SpecialArtifactIcon
Inherit: IconSet
Texture: data/images/icon_artifact_special.png
Size: 32,32
SpriteSheet: NotImplemented
Inherit: IconSet
Texture: data/images/icon_notimplemented.png
Size: 32,32
Material: DwarfPlanet
Inherit: IconSet
Texture: data/images/traits/dwarf_planet.png
Material: EnormousPlanet
Inherit: IconSet
Texture: data/images/traits/enormous_planet.png
Material: Fortified
Inherit: IconSet
Texture: data/images/traits/fortified.png
Material: Industrious
Inherit: IconSet
Texture: data/images/traits/industrious.png
Material: Plantation
Inherit: IconSet
Texture: data/images/traits/plantation.png
Material: Revolutionaries
Inherit: IconSet
Texture: data/images/traits/revolutionaries.png
Material: SequesteredSociety
Inherit: IconSet
Texture: data/images/traits/sequestered_society.png
Material: Poor
Inherit: IconSet
Texture: data/images/traits/poor.png
Material: SpaceProgram
Inherit: IconSet
Texture: data/images/traits/space_program.png
SpriteSheet: FleetIcons
Inherit: DistantIcon
DepthWrite: No
Shader: ShipGroup
LoadPriority: Game
Texture: data/images/fleet_icons.png
Size: 64,64
Material: ShipIcon
Inherit: IconSet
DepthWrite: No
Shader: ShipIcon
Material: ShipDistantIcon
Inherit: DistantIcon
DepthWrite: No
Shader: ShipDistantIcon
Material: FleetIcon
Inherit: DistantIcon
DepthWrite: No
Shader: ShipGroup
SpriteSheet: CargoIcons
Inherit: Image2D
Texture: data/images/cargo_icons.png
Size: 24,24
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//Material: ResearchStation
// Texture: data/images/research_station.png
// Texture2: data/images/research_station_nrm.png
// Shininess: 3
// Shader: GlowNormalLighting
//Material: Shipyard
// Texture: data/images/shipyard.png
// Shininess: 5
// Shader: GlowLighting
Material: PlanetBB
Texture: data/images/planet1.png
Lighting: No
Culling: None
Alpha: Yes
Material: Disc
Shader: ColoredDisc
Alpha: Yes
Culling: None
Material: TradeLine
Alpha: Yes
Culling: None
Shader: TradeLine
Material: HexGrid
Texture: data/images/hexagon_galactic.png
Lighting: No
Culling: None
Shader: Tiled
Alpha: Yes
Material: Editor
Inherit: Image2D
LoadPriority: Critical
Shader: GuiSkin
Texture: data/images/editor_skin.png
Material: Fling
Texture: data/images/ships/fling.png
Shader: Lighting
Specular: #333333
Shininess: 1
Material: Gate
Texture: data/images/ships/gate.png
Shader: Lighting
Specular: #333333
Shininess: 1
Material: OrbitCircle
Culling: None
Alpha: Yes
Shader: OrbitCircle
DepthWrite: Off
Material: FleetCircle
Culling: None
Alpha: Yes
Shader: FleetCircle
DepthWrite: Off
Mipmap: No
Texture: data/images/radial_grid.png
Material: RangeCircle
Culling: None
Alpha: Yes
Shader: RangeCircle
DepthWrite: Off
Mipmap: No
Material: Circle
Culling: None
Alpha: Yes
Shader: Circle
DepthWrite: Off
Mipmap: No
Material: MoveBeam
Culling: None
Alpha: Yes
Shader: MoveBeam
Material: PBRStationsTemplate
Shader: PBRStations
Texture: data/shipsets/volkur/diffuse.png
Texture2: data/shipsets/volkur/normal.png
Texture3: data/shipsets/volkur/masks.png
Texture4: data/shipsets/volkur/damaged.png
Cubemap6: data/images/skycube.png
Material: GenericPBR_Shipyard
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/shipyard_emissives.png
Material: GenericPBR_SolarEngine
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/solar_engine_emissives.png
Material: GenericPBR_RingworldOuter
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/ringworld_emissives.png
Material: GenericPBR_RingworldInner
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/ringworld_inner_emissives.png
Material: GenericPBR_ScaffoldRound
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/scaffold_round_emissives.png
Material: GenericPBR_CommerceStation
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/commerce_station_emissives.png
Material: GenericPBR_Depot
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/depot_emissives.png
Material: GenericPBR_Outpost
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/outpost_emissives.png
Material: GenericPBR_Temple
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/star_temple_emissives.png
Material: GenericPBR_Gate
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/gate_emissives.png
Material: GenericPBR_Fling
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/fling_emissives.png
Material: GenericPBR_Jammer
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/ftl_jammer_emissives.png
Material: GenericPBR_Defense_Station
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/defense_station_emissives.png
Material: GenericPBR_Research_Station
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/research_station_emissives.png
Material: GenericPBR_Mainframe
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/mainframe_emissives.png
Material: GenericPBR_Telescope
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/vacuum_telescope_emissives.png
Material: GenericPBR_MiningBase
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/asteroid_base_emissives.png
Material: GenericPBR_Drydock
Inherit: PBRStationsTemplate
Blend: Alpha
Texture5: data/images/stationEmissives/drydock_emissives.png
Material: GenericPBR_Habitat
Shader: PBRStations_Habitat
Blend: Alpha
Texture: data/shipsets/volkur/diffuse.png
Texture2: data/shipsets/volkur/normal.png
Texture3: data/shipsets/volkur/masks.png
Texture4: data/shipsets/volkur/damaged.png
Texture5: data/images/stationEmissives/habitat_emissives.png
Texture6: data/images/planets/biomes.png
Cubemap7: data/images/skycube.png
Material: GenericPBR_Beacon
Shader: PBRStations_Beacon
Texture: data/shipsets/volkur/diffuse.png
Texture2: data/shipsets/volkur/normal.png
Texture3: data/shipsets/volkur/masks.png
Texture4: data/shipsets/volkur/damaged.png
Texture5: data/images/stationEmissives/beacon_emissives.png
Cubemap6: data/images/skycube.png
Material: GenericPBR_FTLStorage
Shader: PBRStations_FTLStorage
Texture: data/shipsets/volkur/diffuse.png
Texture2: data/shipsets/volkur/normal.png
Texture3: data/shipsets/volkur/masks.png
Texture4: data/shipsets/volkur/damaged.png
Texture5: data/images/stationEmissives/ftl_storage_emissives.png
Cubemap6: data/images/skycube.png
Material: GenericPBR_Forge
Shader: PBRStations_Forge
Blend: Alpha
Texture: data/shipsets/volkur/diffuse.png
Texture2: data/shipsets/volkur/normal.png
Texture3: data/shipsets/volkur/masks.png
Texture4: data/shipsets/volkur/damaged.png
Texture5: data/images/stationEmissives/stellar_forge_emissives.png
Cubemap6: data/images/skycube.png
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Material: ParticleBase
Culling: None
Blend: Add
Lighting: False
DepthWrite: Off
Material: ImpactFlare
Inherit: ParticleBase
Texture: data/images/sprites/laser_emit.png
Material: Explosion
Inherit: ParticleBase
Alpha: True
Texture: data/images/sprites/dust_cloud.png
Material: Explosion2
Inherit: ParticleBase
Alpha: True
Texture: data/images/sprites/dust_cloud_2.png
Material: ExplosionAdd
Inherit: ParticleBase
Blend: Add
Shader: SignedAdd
Texture: data/images/sprites/dust_cloud_blend.png
Material: Sparkler
Inherit: ParticleBase
Alpha: True
Texture: data/images/sprites/sparkler.png
Material: ActionLine
Inherit: ParticleBase
Alpha: True
Texture: data/images/sprites/action_line.png
Material: Explosion_color
Inherit: ParticleBase
Alpha: True
Texture: data/images/sprites/colored_explosion.png
Material: Glow
Inherit: ParticleBase
Alpha: True
Texture: data/images/sprites/glow.png
Material: DullGlow
Inherit: ParticleBase
Shader: SignedAdd
Texture: data/images/sprites/dull_glow.png
Material: DullShine
Inherit: ParticleBase
Alpha: True
Texture: data/images/sprites/dull_shine.png
Material: PlasmaBall
Inherit: ParticleBase
Blend: Add
Shader: SignedAdd
Texture: data/images/sprites/plasma.png
Material: WhitePlasmaBall
Inherit: ParticleBase
Alpha: True
Texture: data/images/sprites/white_plasma.png
// Explosion frames - NOT for weapons, unless they're huge and rare
Material: SignedInverted
Culling: None
Blend: Alpha
Lighting: False
DepthWrite: Off
Shader: SignedInverted
Material: DarkCloud
Inherit: SignedInverted
Texture: data/images/sprites/smoke_cloud.png
Material: SignedAddParticle
Culling: None
Blend: Add
Lighting: False
DepthWrite: Off
Shader: SignedAdd
Material: Explosion_Flash1
Inherit: SignedAddParticle
Texture: data/images/sprites/explosion_flash1.png
Material: Sub_Explosion_Add_High1
Inherit: SignedAddParticle
Texture: data/images/sprites/sub_explosion_add_high1.png
Material: Sub_Explosion_Add_high2
Inherit: SignedAddParticle
Texture: data/images/sprites/sub_explosion_add_high2.png
Material: Fragment_Sparks_Add_High1
Inherit: SignedAddParticle
Texture: data/images/sprites/fragment_sparks_add_high1.png
Material: Fragment_Sparks_Add_High2
Inherit: SignedAddParticle
Texture: data/images/sprites/fragment_sparks_add_high2.png
Material: Fragment_Sparks_Add_High3
Inherit: SignedAddParticle
Texture: data/images/sprites/fragment_sparks_add_high3.png
Material: Fragment_Sparks_Add_High4
Inherit: SignedAddParticle
Texture: data/images/sprites/fragment_sparks_add_high4.png
Material: Fragment_Sparks_Add_High5
Inherit: SignedAddParticle
Texture: data/images/sprites/fragment_sparks_add_high5.png
Material: Prime_Blast_Add_High1
Inherit: SignedAddParticle
Texture: data/images/sprites/prime_blast_add_high1.png
Material: Prime_Blast_Add_High2
Inherit: SignedAddParticle
Texture: data/images/sprites/prime_blast_add_high2.png
Material: Prime_Blast_Add_High3
Inherit: SignedAddParticle
Texture: data/images/sprites/prime_blast_add_high3.png
Material: Prime_Blast_Add_High4
Inherit: SignedAddParticle
Texture: data/images/sprites/prime_blast_add_high4.png
Material: Prime_Blast_Add_High5
Inherit: SignedAddParticle
Texture: data/images/sprites/prime_blast_add_high5.png
Material: Expansion_Add_High1
Inherit: SignedAddParticle
Texture: data/images/sprites/expansion_add_high1.png
Material: Expansion_Add_High2
Inherit: SignedAddParticle
Texture: data/images/sprites/expansion_add_high2.png
Material: Expansion_Add_High3
Inherit: SignedAddParticle
Texture: data/images/sprites/expansion_add_high3.png
Material: Expansion_Add_High4
Inherit: SignedAddParticle
Texture: data/images/sprites/expansion_add_high4.png
Material: Expansion_Add_High5
Inherit: SignedAddParticle
Texture: data/images/sprites/expansion_add_high5.png
Material: After_Expansion_Add_High1
Inherit: SignedAddParticle
Texture: data/images/sprites/after_expansion_add_high1.png
Material: After_Expansion_Add_High2
Inherit: SignedAddParticle
Texture: data/images/sprites/after_expansion_add_high2.png
Material: After_Expansion_Add_High3
Inherit: SignedAddParticle
Texture: data/images/sprites/after_expansion_add_high3.png
Material: After_Expansion_Add_High4
Inherit: SignedAddParticle
Texture: data/images/sprites/after_expansion_add_high4.png
Material: After_Expansion_Add_High5
Inherit: SignedAddParticle
Texture: data/images/sprites/after_expansion_add_high5.png
// 128x128 - for weapon impacts
Material: Impact_Flash1
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_flash1.png
Material: Impact_Sparks1
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_sparks1.png
Material: Impact_Sparks2
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_sparks2.png
Material: Impact_Sparks3
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_sparks3.png
Material: Impact_Blast1
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_blast1.png
Material: Impact_Blast2
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_blast2.png
Material: Impact_Blast3
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_blast3.png
Material: Impact_After_Expansion1
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_after_expand1.png
Material: Impact_After_Expansion2
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_after_expand2.png
Material: Impact_After_Expansion3
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_after_expand3.png
//Embers
Material: Ember1
Inherit: SignedAddParticle
Texture: data/images/sprites/ember1.png
Material: Ember2
Inherit: SignedAddParticle
Texture: data/images/sprites/ember2.png
Material: Ember3
Inherit: SignedAddParticle
Texture: data/images/sprites/ember3.png
Material: Ember4
Inherit: SignedAddParticle
Texture: data/images/sprites/ember4.png
//Blast ring and lightning implosion
Material: Blast_Ring1
Inherit: SignedAddParticle
Texture: data/images/sprites/blast_ring1.png
Material: Core_Collapse1
Inherit: SignedAddParticle
Texture: data/images/sprites/core_collapse.png
Material: ShieldImpactSmall
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_small.png
Material: ShieldImpactMedium
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_medium.png
Material: ShieldImpactLarge
Inherit: SignedAddParticle
Texture: data/images/sprites/impact_large.png
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Material: TerranAtmosphere
WrapVertical: ClampEdge
Blend: Alpha
Shader: TerranAtmosphere
Shininess: 1.5
Texture: data/images/atmosphere.png
Material: FlatAtmosphere
WrapVertical: ClampEdge
Blend: Alpha
Shader: FlatAtmosphere
Shininess: 1.5
DepthTest: Always
DepthWrite: False
Texture: data/images/atmosphere.png
Material: DustyAtmosphere
WrapVertical: ClampEdge
Blend: Alpha
Shader: DustyAtmosphere
Shininess: 1.5
Texture: data/images/atmosphere_thin.png
Material: IceAtmosphere
WrapVertical: ClampEdge
Blend: Alpha
Shader: IceAtmosphere
Shininess: 1.5
Texture: data/images/atmosphere_thin.png
Material: VulcanicAtmosphere
WrapVertical: ClampEdge
Blend: Alpha
Shader: VulcanicAtmosphere
Shininess: 1.5
Texture: data/images/atmosphere_thin.png
Material: CrystalAtmosphere
WrapVertical: ClampEdge
Blend: Alpha
Shader: CrystalAtmosphere
Shininess: 1.5
Texture: data/images/atmosphere_thin.png
Material: GuiPlanetSurface
LoadPriority: Game
Texture: data/images/planets/biomes.png
Texture2: data/images/planets/biome_lookup.png
Material: ProceduralPlanet
Shader: ProceduralPlanet
LoadPriority: Low
Texture: data/images/planets/biomes.png
Texture2: data/images/planets/cities.png
Texture3: data/images/difference_noise2.png
Texture4: data/images/planets/biome_lookup.png
Texture5: data/images/planets/city_glow.png
Cubemap7: data/images/skycube.png
Material: ProceduralMoon
Shader: ProceduralMoon
LoadPriority: Low
Texture: data/images/planets/biomes.png
Texture2: data/images/planets/cities.png
Texture3: data/images/planets/biome_lookup.png
Texture4: data/images/planets/city_glow.png
Cubemap7: data/images/skycube.png
Material: CrystalSurface
Shader: CrystalSurface
LoadPriority: Low
Shininess: 10
Texture: data/images/planets/crystallic-small.png
Texture2: data/images/planets/crystallic_glow-small.png
Texture3: data/images/planets/crystallic_normal-small.png
Texture4: data/images/planets/cities.png
Texture5: data/images/difference_noise.png
Material: RingworldSurface
Blend: Alpha
Shader: RingworldSurface
LoadPriority: Low
Texture: data/images/planets/biomes.png
Texture2: data/images/planets/cities.png
Texture3: data/images/difference_noise2.png
Texture4: data/images/planets/biome_lookup.png
Texture5: data/images/planets/city_glow.png
Cubemap7: data/images/skycube.png
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// Technology Icons
Material: techArmor
Inherit: Image2D
Texture: data/images/techs/armor.png
Material: techSupply
Inherit: Image2D
Texture: data/images/techs/supply.png
Material: techHyperfield
Inherit: Image2D
Texture: data/images/techs/hyperfield.png
Material: techScanner
Inherit: Image2D
Texture: data/images/techs/scanner.png
Material: techRailgun
Inherit: Image2D
Texture: data/images/techs/railgun.png
Material: techShipYard
Inherit: Image2D
Texture: data/images/techs/ship_yard.png
Material: techTanks
Inherit: Image2D
Texture: data/images/techs/tanks.png
Material: techRocket
Inherit: Image2D
Texture: data/images/techs/rocket.png
Material: techEnergy
Inherit: Image2D
Texture: data/images/techs/energy.png
Material: techPowerGen
Inherit: Image2D
Texture: data/images/techs/power_generator.png
Material: techNeutronium
Inherit: Image2D
Texture: data/images/techs/neutronium.png
Material: techFTL
Inherit: Image2D
Texture: data/images/techs/ftl_device.png
SpriteSheet: TechBGs
Inherit: Image2D
CachePixels: True
Texture: data/images/techs/tech_bgs.png
Size: 201,134
SpriteSheet: TechOverlays
Inherit: Image2D
CachePixels: True
Texture: data/images/techs/tech_bgs.png
Shader: InterpolateColor
Size: 201,134
SpriteSheet: TechBase
Inherit: Image2D
CachePixels: True
Texture: data/images/techs/tech_base.png
Size: 201,134
SpriteSheet: TechBoost
Inherit: Image2D
CachePixels: True
Texture: data/images/techs/tech_boost.png
Size: 201,134
SpriteSheet: TechUnlock
Inherit: Image2D
CachePixels: True
Texture: data/images/techs/tech_unlock.png
Size: 201,134
SpriteSheet: TechSecret
Inherit: Image2D
CachePixels: True
Texture: data/images/techs/tech_secret.png
Size: 201,134
SpriteSheet: TechKeystone
Inherit: Image2D
CachePixels: True
Texture: data/images/techs/tech_keystone.png
Size: 201,134
Material: TechScience
Inherit: Image2D
Texture: data/images/techs/science.png
Material: ResearchBeam
Inherit: Image2D
Shader: ResearchBeam
Texture: data/images/techs/research_line_unlocked.png
Material: LockedResearchBeam
Inherit: Image2D
Shader: ResearchBeam
Texture: data/images/techs/research_line_locked.png
Material: techArmoring
Inherit: Image2D
Texture: data/images/techs/base_armoring.png
Material: techBallistics
Inherit: Image2D
Texture: data/images/techs/base_ballistics.png
Material: techCooling
Inherit: Image2D
Texture: data/images/techs/base_cooling.png
Material: techImpact
Inherit: Image2D
Texture: data/images/techs/base_impact.png
Material: techImpact2
Inherit: Image2D
Texture: data/images/techs/base_impact_2.png
Material: techPhaseContainment
Inherit: Image2D
Texture: data/images/techs/base_phase_containment.png
Material: techPhaseHarmonics
Inherit: Image2D
Texture: data/images/techs/base_phase_harmonics.png
Material: techReinforcement
Inherit: Image2D
Texture: data/images/techs/base_reinforcement.png
Material: techEconomics
Inherit: Image2D
Texture: data/images/techs/base_economics.png
Material: techExplosives
Inherit: Image2D
Texture: data/images/techs/base_explosives.png
Material: techExplosives2
Inherit: Image2D
Texture: data/images/techs/base_explosives_2.png
Material: techIonization
Inherit: Image2D
Texture: data/images/techs/base_ionization.png
Material: techOrganization
Inherit: Image2D
Texture: data/images/techs/base_organization.png
Material: techTargeting
Inherit: Image2D
Texture: data/images/techs/base_targeting.png
Material: techMilitia
Inherit: Image2D
Texture: data/images/techs/base_militia.png
Material: techMaterialScience1
Inherit: Image2D
Texture: data/images/techs/base_material_science_1.png
Material: techMaterialScience2
Inherit: Image2D
Texture: data/images/techs/base_material_science_2.png
Material: techConstruction
Inherit: Image2D
Texture: data/images/techs/base_construction.png
Material: techHydraulics
Inherit: Image2D
Texture: data/images/techs/base_hydraulics.png
Material: techHydraulics2
Inherit: Image2D
Texture: data/images/techs/base_hydraulics_2.png
Material: techPropulsion
Inherit: Image2D
Texture: data/images/techs/base_propulsion.png
Material: techPropulsion2
Inherit: Image2D
Texture: data/images/techs/base_propulsion_2.png
Material: techResupply
Inherit: Image2D
Texture: data/images/techs/base_resupply.png
SpriteSheet: ResearchIcons
Inherit: Image2D
Texture: data/images/research_icons.png
Size: 64,64
+20
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Material: Ship10
Shader: NormalLighting
Texture: data/images/ships/ship10.png
Texture2: data/images/ships/ship10_nrm.png
Shininess: 20
Material: SporeShip
Shader: NormalLighting
Texture: data/images/spore-ship-2_diff.png
Texture2: data/images/spore-ship-2_norm.png
Material: Shield
Shader: Shield
Blend: Add
Material: HexBase
Shader: ColoredFlat
DepthWrite: Off
DepthTest: NoDepthTest
Texture: data/images/subsystems/hex_underlay.png
+197
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Material: TradePaths
Shader: TradeLine
DepthWrite: Off
Lighting: No
Culling: None
Blend: Alpha
Material: Territory
Shader: Territory
DepthWrite: Off
Lighting: No
Culling: None
Blend: Alpha
Material: SystemPlane
DepthWrite: Off
Lighting: No
Culling: None
Blend: Alpha
Shader: SystemPlane
Material: GalaxyPlane
DepthWrite: Off
Lighting: No
Culling: None
Blend: Alpha
Shader: GalaxyPlane
Material: Skybox
Culling: None
DepthTest: NoDepthTest
DepthWrite: No
Lighting: No
LoadPriority: Game
Mipmap: No
Texture: data/images/skybox_details.png
Cubemap2: data/images/skycube.png
Shader: Skycube
Material: Blackhole
Lighting: No
Mipmap: No
Texture: data/images/black.png
Material: AccretionDisk
Culling: None
Shader: AccretionDisk
Mipmap: No
DepthWrite: No
Alpha: True
Texture: data/images/accretion_disk.png
// dont think this one is ever used for mine base
Material: Asteroid
// Texture: data/images/asteroid.png
Texture: data/images/asteroid_normal.png
Texture2: data/images/stationEmissives/asteroid_base_emissives.png
Cubemap3: data/images/skycube.png
Shininess: 2
Shader: AsteroidPegmatite
Specular: #444444
Material: AsteroidPegmatite
// Texture: data/images/asteroid.png
Texture: data/images/asteroid_normal.png
Texture2: data/images/stationEmissives/asteroid_base_emissives.png
Cubemap3: data/images/skycube.png
Shininess: 2
Shader: AsteroidPegmatite
Specular: #444444
Material: AsteroidMagnetite
// Texture: data/images/asteroid.png
Texture: data/images/asteroid_normal.png
Texture2: data/images/stationEmissives/asteroid_base_emissives.png
Cubemap3: data/images/skycube.png
Shininess: 2
Shader: AsteroidMagnetite
Specular: #444444
Material: AsteroidTonalite
// Texture: data/images/asteroid.png
Texture: data/images/asteroid_normal.png
Texture2: data/images/stationEmissives/asteroid_base_emissives.png
Cubemap3: data/images/skycube.png
Shininess: 2
Shader: AsteroidTonalite
Specular: #444444
Material: Nova
Lighting: No
Shader: Nova
Blend: Add
Culling: Front
DepthWrite: No
LoadPriority: Game
Texture: data/images/difference_noise.png
Material: StarSurface
Lighting: No
Shader: StarSurface
LoadPriority: Game
Texture: data/images/star_surface.png
Texture2: data/images/star_noise.png
Material: PopupStarSurface
Lighting: No
Shader: PopupStarSurface
LoadPriority: Game
Texture: data/images/star_surface.png
Texture2: data/images/difference_noise.png
Material: Prominence
Texture: data/images/prominence.png
Lighting: No
Blend: Add
DepthWrite: No
Shader: Prominence
Material: Corona
Lighting: No
Shader: Corona
Blend: Add
DepthWrite: No
Culling: None
Mipmap: No
LoadPriority: Game
Texture: data/images/difference_noise.png
Material: DistantStar
Lighting: No
Shader: ColoredAdd
Blend: Add
DepthWrite: No
Culling: None
LoadPriority: Game
Texture: data/images/distant_star.png
Material: Nebula
Lighting: No
Blend: Alpha
Culling: None
DepthWrite: No
LoadPriority: Game
Texture: data/images/nebula/nebulas.png
SpriteSheet: Nebulas
Inherit: Nebula
Texture: data/images/nebula/nebulas.png
Size: 64, 64
Material: Ping
Culling: None
Alpha: True
DepthTest: NoDepthTest
Lighting: False
Shader: Ping
Material: PlanetRing
Shader: PlanetRing
Alpha: True
Specular: 12
Texture2: data/images/difference_noise2.png
Material: PlanetRing1
Inherit: PlanetRing
Texture: data/images/rings/ring_gradient1.png
Material: PlanetRing2
Inherit: PlanetRing
Texture: data/images/rings/ring_gradient2.png
Material: PlanetRing3
Inherit: PlanetRing
Texture: data/images/rings/ring_gradient3.png
Material: PlanetRing4
Inherit: PlanetRing
Texture: data/images/rings/ring_gradient4.png
Material: PlanetRing5
Inherit: PlanetRing
Texture: data/images/rings/ring_gradient5.png
Material: PlanetRing6
Inherit: PlanetRing
Texture: data/images/rings/ring_gradient6.png
Material: PlanetRing7
Inherit: PlanetRing
Texture: data/images/rings/ring_gradient7.png
Material: Debris
Texture: data/images/anomalies/wreckage.png
Cubemap2: data/images/skycube.png
Shader: Debris
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Material: Subsystem
Alpha: True
DepthTest: NoDepthTest
Mipmap: False
Lighting: False
SpriteSheet: HexagonBasic
Inherit: Subsystem
Texture: data/images/hexagon_basic.png
Size: 128, 66
SpriteSheet: HexagonSubsystems
Inherit: Subsystem
Texture: data/images/hexagon_subsystems.png
Size: 200, 100
Material: FireArc2D
Inherit: Subsystem
Shader: FireArc2D
SpriteSheet: HexWall
Inherit: Subsystem
Shader: MaskColored
Texture: data/images/hexwall.png
Texture2: data/images/hexwall_mask.png
Size: 253, 162
Spacing: 2
Material: HexFloor
Inherit: Subsystem
Shader: MaskColored
Mipmap: True
Texture: data/images/hexwall_floor.png
Texture2: data/images/hexwall_floor_mask.png
Material: HexError
Inherit: Subsystem
Mipmap: True
Texture: data/images/hexwall_error.png
Material: HexEmpty
Inherit: Subsystem
Texture: data/images/hexwall_floor_empty.png
SpriteSheet: HexRiser
Inherit: Subsystem
Texture: data/images/hexwall_riser.png
Size: 253, 162
Spacing: 2
Material: SubsystemCursor
Inherit: Subsystem
Texture: data/images/subsystem_cursor.png
Material: Bridge
Inherit: Subsystem
Texture: data/images/subsystems/bridge.png
Material: Simulator
Inherit: Subsystem
Texture: data/images/subsystems/simulator.png
Material: CrewQuarters
Inherit: Subsystem
Texture: data/images/subsystems/crew_quarters.png
Material: PlateArmor
Inherit: Subsystem
Texture: data/images/subsystems/armor_plate.png
Material: SolarPanel
Inherit: Subsystem
Texture: data/images/subsystems/solar_panel.png
Material: NilingArmor
Inherit: Subsystem
Texture: data/images/subsystems/niling_armor.png
Material: NanoMesh
Inherit: Subsystem
Texture: data/images/subsystems/nano_mesh.png
Material: Sinew
Inherit: Subsystem
Texture: data/images/subsystems/sinew.png
Material: RocketEngine
Inherit: Subsystem
Texture: data/images/subsystems/thruster_rocket.png
Material: IonEngine
Inherit: Subsystem
Texture: data/images/subsystems/thruster_ion.png
Material: Ramjet
Inherit: Subsystem
Texture: data/images/subsystems/ramjet.png
Material: Ramscoop
Inherit: Subsystem
Texture: data/images/subsystems/ramscoop.png
Material: FissionReactor
Inherit: Subsystem
Texture: data/images/subsystems/reactor_fission.png
Material: FusionReactor
Inherit: Subsystem
Texture: data/images/subsystems/reactor_fusion.png
Material: AntimatterReactor
Inherit: Subsystem
Texture: data/images/subsystems/reactor_antimatter.png
Material: Jumpdrive
Inherit: Subsystem
Texture: data/images/subsystems/jumpdrive.png
Material: QuantumBattery
Inherit: Subsystem
Texture: data/images/subsystems/quantum_battery.png
Material: QuantumCompressor
Inherit: Subsystem
Texture: data/images/subsystems/quantum_compressor.png
Material: SupplyStorage
Inherit: Subsystem
Texture: data/images/subsystems/supply_storage.png
Material: SupportCommand
Inherit: Subsystem
Texture: data/images/subsystems/support_command.png
Material: ComputerCore
Inherit: Subsystem
Texture: data/images/subsystems/computer_core.png
Material: AncientComputerCore
Inherit: Subsystem
Texture: data/images/subsystems/control_core.png
Material: ShieldHarmonizer
Inherit: Subsystem
Texture: data/images/subsystems/shield_harmonizer.png
Material: BoosterEngine
Inherit: Subsystem
Texture: data/images/subsystems/booster_rocket.png
Material: CrystalArmor
Inherit: Subsystem
Texture: data/images/subsystems/crystalline_armor.png
Material: Antenna
Inherit: Subsystem
Texture: data/images/subsystems/antenna.png
SpriteSheet: Railgun
Inherit: Subsystem
Texture: data/images/subsystems/railgun.png
Size: 234,180
Spacing: 2
SpriteSheet: Flak
Inherit: Subsystem
Texture: data/images/subsystems/flak.png
Size: 234,220
SpriteSheet: ParticleLance
Inherit: Subsystem
Texture: data/images/subsystems/particle_lance.png
Size: 234,180
Spacing: 2
SpriteSheet: RocketPod
Inherit: Subsystem
Texture: data/images/subsystems/rocket_pod.png
Size: 234,180
Spacing: 2
SpriteSheet: Laser
Inherit: Subsystem
Texture: data/images/subsystems/laser.png
Size: 234,180
Spacing: 2
SpriteSheet: HyperdenseLaser
Inherit: Subsystem
Texture: data/images/subsystems/hyperdense_laser.png
Size: 234,180
Spacing: 2
SpriteSheet: MissileLauncher
Inherit: Subsystem
Texture: data/images/subsystems/missile_launcher.png
Size: 234,180
Spacing: 2
SpriteSheet: TorpedoLauncher
Inherit: Subsystem
Texture: data/images/subsystems/missile_launcher.png
Size: 234,180
Spacing: 2
SpriteSheet: TractorGun
Inherit: Subsystem
Texture: data/images/subsystems/tractor.png
Size: 234,180
Spacing: 2
SpriteSheet: Warhead
Inherit: Subsystem
Texture: data/images/subsystems/warhead.png
Size: 234,180
Spacing: 2
Material: WarheadTube
Inherit: Subsystem
Texture: data/images/subsystems/warhead_tube.png
Material: WarheadStored
Inherit: Image2D
Texture: data/images/subsystems/warhead_stored.png
Material: TroopPods
Inherit: Image2D
Texture: data/images/subsystems/troop_pods.png
Material: FleetComputer
Inherit: Image2D
Texture: data/images/subsystems/fleet_computer.png
SpriteSheet: HullSubsystems
Inherit: Image2D
Texture: data/images/subsystems/hulls.png
Size: 42,42
Material: Dish
Inherit: Subsystem
Texture: data/images/subsystems/dish.png
Material: MareniumReactor
Inherit: Subsystem
Texture: data/images/subsystems/marenium_generator.png
+100
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Material: Missile
Texture: data/images/sprites/missile.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Shader: ColorFlicker
Material: Torpedo
Texture: data/images/sprites/torpedo.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Shader: ColorFlicker
Material: MissileTrail
Texture: data/images/sprites/torpedo_trail.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
WrapHorizontal: ClampEdge
Material: Railgun
Texture: data/images/sprites/railgun.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Material: RailTrail
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Shader: ColoredAddPlain
Material: RailgunEmit
Texture: data/images/sprites/railgun_emit.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Material: Laser
Texture: data/images/sprites/laser_beam.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Shader: BeamFade
Material: LaserEmit
Texture: data/images/sprites/laser_emit.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Material: Tractor
Texture: data/images/sprites/laser_beam.png
Texture2: data/images/difference_noise.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Shader: Tractor
Material: Drone
Texture: data/images/sprites/drone.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Shader: ColorFlicker
Material: ParticleLance
Texture: data/images/sprites/laser_beam.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Shader: ParticleLance
Material: PlasmaThrower
Texture: data/images/sprites/prime_blast_add_high2.png
Lighting: No
DepthWrite: No
Culling: None
Blend: Add
Shader: NodeColored
Material: SubspaceShred
Culling: None
Blend: Add
Lighting: False
DepthWrite: Off
Shader: NodeColored
Texture: data/images/sprites/subspace_shred.png