Open source Star Ruler 2 source code!
This commit is contained in:
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Technology: BldMegacity
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Name: #R_BLD_MEGACITY
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Description: #R_BLD_MEGACITY_DESC:16
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Class: Unlock
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Point Cost: 600
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Time Cost: 100
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Icon: Megacity
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Color: #00f3ff
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UnlockTag(MegacityUnlock)
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SkipOnUnlockedTag(MegacityUnlock)
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SecondaryInfluenceCost(16)
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Technology: BldPlanetaryEngine
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Name: #R_BLD_PLANET_ENGINE
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Description: #R_BLD_PLANET_ENGINE_DESC
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Class: Unlock
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Point Cost: 2000
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Time Cost: 180
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Icon: HexagonSubsystems::10
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Color: #00f3ff
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UnlockTag(PlanetaryEngineUnlock)
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SkipOnUnlockedTag(PlanetaryEngineUnlock)
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Technology: ModAugmentReload
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Name: #R_MOD_AUGMENT_RELOAD
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Description: #R_MOD_AUGMENT_RELOAD_DESC
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Class: Unlock
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Point Cost: 400
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Time Cost: 60
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Color: #ffff00
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Icon: SupportCommand * #ffff00
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UnlockModule(AugmentReload)
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SkipOnUnlockedModule(AugmentReload)
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SecondaryMoneyCost(500)
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Technology: ModAugmentDamage
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Name: #R_MOD_AUGMENT_DAMAGE
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Description: #R_MOD_AUGMENT_DAMAGE_DESC
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Class: Unlock
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Point Cost: 500
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Time Cost: 60
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Color: #ff8080
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Icon: SupportCommand * #ff8080
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UnlockModule(AugmentDamage)
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SkipOnUnlockedModule(AugmentDamage)
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SecondaryMoneyCost(700)
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Technology: ModAugmentSupply
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Name: #R_MOD_AUGMENT_SUPPLY
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Description: #R_MOD_AUGMENT_SUPPLY_DESC
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Class: Unlock
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Point Cost: 500
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Time Cost: 60
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Color: #8080ff
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Icon: SupportCommand * #8080ff
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UnlockModule(AugmentSupply)
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SkipOnUnlockedModule(AugmentSupply)
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SecondaryMoneyCost(700)
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Technology: ModBulkhead
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Name: #R_MOD_BULKHEAD
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Description: #R_MOD_BULKHEAD_DESC
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Class: Unlock
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Point Cost: 400
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Time Cost: 60
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Icon: HexagonSubsystems::0 * #cf00ff
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Color: #eda1ff
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UnlockModule(Bulkhead)
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SkipOnUnlockedModule(Bulkhead)
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SecondaryMoneyCost(750)
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Technology: ModQuantumBattery
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Name: #R_MOD_QUANTUM_BATTERY
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Description: #R_MOD_QUANTUM_BATTERY_DESC:1200
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Class: Unlock
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Point Cost: 800
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Time Cost: 100
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Color: #d8cc48
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Icon: QuantumBattery
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UnlockModule(QuantumBattery)
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SkipOnUnlockedModule(QuantumBattery)
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SecondaryEnergyCost(1200)
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Technology: ModTargetSensor
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Name: #R_MOD_TARGET_SENSOR
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Description: #R_MOD_TARGET_SENSOR_DESC
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Class: Unlock
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Point Cost: 800
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Time Cost: 120
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Icon: SupportCommand * #00ff00
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Color: #00ff00
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UnlockModule(TargetingSensor)
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SkipOnUnlockedModule(TargetingSensor)
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SecondaryMoneyCost(1500)
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Technology: OrbArtificialPlanetoid
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Name: #R_ORB_ARTIFICIAL_PLANETOID
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Description: #R_ORB_ARTIFICIAL_PLANETOID_DESC
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Class: Unlock
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Point Cost: 1500
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Time Cost: 180
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Icon: PlanetType::1
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Color: #f3ff00
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UnlockTag(ArtificialPlanetoidUnlock)
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SkipOnUnlockedTag(ArtificialPlanetoidUnlock)
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Technology: OrbRingworld
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Name: #R_ORB_RINGWORLD
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Description: #R_ORB_RINGWORLD_DESC
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Class: Unlock
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Point Cost: 2500
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Time Cost: 180
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Icon: PlanetType::14
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Color: #83ff40
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UnlockTag(RingworldUnlock)
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SkipOnUnlockedTag(RingworldUnlock)
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Technology: OrbStarForge
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Name: #R_ORB_STARFORGE
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Description: #R_ORB_STARFORGE_DESC
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Class: Unlock
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Point Cost: 1500
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Time Cost: 180
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Icon: OrbitalIcons::16
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Color: #fff300
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UnlockTag(StarForgeUnlock)
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SkipOnUnlockedTag(StarForgeUnlock)
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Technology: OrbVacuumTelescope
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Name: #R_ORB_VACUUM_TELESCOPE
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Description: #R_ORB_VACUUM_TELESCOPE_DESC
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Class: Unlock
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Point Cost: 1500
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Time Cost: 180
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Icon: GuiOrbitalIcons::17
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Color: #fff300
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UnlockTag(VacuumTelescopeUnlock)
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SkipOnUnlockedTag(VacuumTelescopeUnlock)
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Technology: SysAntimatterGen
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Name: #R_SYS_ANTIMATTER
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Description: #R_SYS_ANTIMATTER_DESC
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Class: Unlock
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Point Cost: 800
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Time Cost: 120
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Icon: AntimatterReactor
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Color: #5ade8b
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UnlockSubsystem(AntimatterGen)
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SkipOnUnlockedSubsystem(AntimatterGen)
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SecondaryEnergyCost(1250)
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Technology: SysCloakPlating
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Name: #R_SYS_CLOAKPLATING
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Description: #R_SYS_CLOAKPLATING_DESC
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Class: Unlock
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Point Cost: 800
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Time Cost: 60
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Icon: PlateArmor * #5188e6a0
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Color: #5188e6
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UnlockSubsystem(CloakPlating)
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SkipOnUnlockedSubsystem(CloakPlating)
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Technology: SysConstructionBay
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Name: #R_SYS_CONSTRUCTION_BAY
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Description: #R_SYS_CONSTRUCTION_BAY_DESC
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Class: Unlock
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Point Cost: 700
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Time Cost: 60
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Icon: ComputerCore * #fca404
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Color: #fca404
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UnlockSubsystem(ConstructionBay)
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SkipOnUnlockedSubsystem(ConstructionBay)
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SecondaryEnergyCost(1000)
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Technology: SysEmergencySupplies
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Name: #R_SYS_EMERGENCY_SUPPLIES
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Description: #R_SYS_EMERGENCY_SUPPLIES_DESC
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Class: Unlock
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Point Cost: 600
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Time Cost: 120
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Icon: AntimatterReactor * #b8b800
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Color: #b88b00
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UnlockSubsystem(EmergencySupplies)
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SkipOnUnlockedSubsystem(EmergencySupplies)
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SecondaryEnergyCost(1000)
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Technology: SysGravitonCondenser
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Name: #R_SYS_GRAVITON_CONDENSER
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Description: #R_SYS_GRAVITON_CONDENSER_DESC
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Class: Unlock
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Point Cost: 1500
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Time Cost: 120
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Icon: TractorGun::0 * #e45500
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Color: #e45500
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UnlockSubsystem(GravitonCondenser)
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SkipOnUnlockedSubsystem(GravitonCondenser)
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SecondaryEnergyCost(1500)
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Technology: SysGravityEngine
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Name: #R_SYS_GRAVITY_ENGINE
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Description: #R_SYS_GRAVITY_ENGINE_DESC
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Class: Unlock
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Point Cost: 600
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Time Cost: 120
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Icon: HexagonSubsystems::5
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Color: #e0f946
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UnlockSubsystem(GravityEngine)
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SkipOnUnlockedSubsystem(GravityEngine)
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SecondaryMoneyCost(1000)
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Technology: SysHyperLaser
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Name: #R_SYS_HYPERLASER
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Description: #R_SYS_HYPERLASER_DESC
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Class: Unlock
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Point Cost: 1000
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Time Cost: 180
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Icon: HexagonSubsystems::6
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Color: #f9394d
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UnlockSubsystem(HyperLaser)
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SkipOnUnlockedSubsystem(HyperLaser)
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SecondaryMoneyCost(2000)
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Technology: SysIonCannon
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Name: #R_SYS_ION_CANNON
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Description: #R_SYS_ION_CANNON_DESC
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Class: Unlock
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Point Cost: 1000
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Time Cost: 60
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Icon: HexagonSubsystems::6 * #ff8d00
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Color: #ff8d00
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UnlockSubsystem(IonCannon)
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SkipOnUnlockedSubsystem(IonCannon)
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Technology: SysLiquidArmor
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Name: #R_SYS_LIQUID_ARMOR
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Description: #R_SYS_LIQUID_ARMOR_DESC
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Class: Unlock
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Point Cost: 800
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Time Cost: 120
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Icon: PlateArmor * #91692c
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Color: #91692c
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UnlockSubsystem(LiquidArmor)
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UnlockSubsystem(SupportLiquidArmor)
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SkipOnUnlockedSubsystem(LiquidArmor)
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SecondaryMoneyCost(1000)
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Technology: SysMuonCannon
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Name: #R_SYS_MUON_CANNON
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Description: #R_SYS_MUON_CANNON_DESC
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Class: Unlock
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Point Cost: 1000
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Time Cost: 180
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Icon: Railgun::2
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Color: #8f2399
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UnlockSubsystem(MuonCannon)
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SkipOnUnlockedSubsystem(MuonCannon)
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UnlockSubsystem(MuonBattery)
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SecondaryMoneyCost(2000)
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Technology: SysNeutronArmor
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Name: #R_SYS_NEUTRON_ARMOR
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Description: #R_SYS_NEUTRON_ARMOR_DESC
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Class: Unlock
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Point Cost: 1000
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Time Cost: 180
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Icon: PlateArmor * #449944
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Color: #449944
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UnlockSubsystem(NeutronArmor)
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SkipOnUnlockedSubsystem(NeutronArmor)
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SecondaryMoneyCost(2000)
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Technology: SysOreProcessor
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Name: #R_SYS_ORE_PROCESSOR
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Description: #R_SYS_ORE_PROCESSOR_DESC
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Class: Unlock
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Point Cost: 700
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Time Cost: 60
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Icon: SupportCommand * #8870ac
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Color: #8870ac
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UnlockSubsystem(OreProcessor)
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SkipOnUnlockedSubsystem(OreProcessor)
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Technology: SysSelfDestruct
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Name: #R_SYS_SELF_DESTRUCT
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Description: #R_SYS_SELF_DESTRUCT_DESC
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Class: Unlock
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Point Cost: 600
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Time Cost: 180
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Icon: AntimatterReactor * #ff0000
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Color: #ff0000
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UnlockSubsystem(SelfDestruct)
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SkipOnUnlockedSubsystem(SelfDestruct)
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SecondaryEnergyCost(1000)
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Technology: SysShieldGen
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Name: #R_SYS_SHIELDGEN
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Description: #R_SYS_SHIELDGEN_DESC
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Class: Unlock
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Point Cost: 800
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Time Cost: 120
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Icon: FissionReactor
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Color: #2b2bce
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UnlockSubsystem(ShieldGen)
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SkipOnUnlockedSubsystem(ShieldGen)
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SecondaryEnergyCost(750)
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Technology: SysShieldHardener
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Name: #R_SYS_SHIELD_HARDENER
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Description: #R_SYS_SHIELD_HARDENER_DESC
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Class: Unlock
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Point Cost: 800
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Time Cost: 120
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Icon: FissionReactor
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Color: #681be3
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UnlockSubsystem(ShieldHardener)
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SkipOnUnlockedSubsystem(ShieldHardener)
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SecondaryEnergyCost(750)
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Technology: SysShipComupter
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Name: #R_SYS_SHIP_COMPUTER
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Description: #R_SYS_SHIP_COMPUTER_DESC
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Class: Unlock
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Point Cost: 1000
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Time Cost: 80
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Icon: ComputerCore
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Color: #ffa4a0
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UnlockSubsystem(ShipComputer)
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SkipOnUnlockedSubsystem(ShipComputer)
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SecondaryEnergyCost(1000)
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Technology: SysSkipDrive
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Name: #R_SYS_SKIP_DRIVE
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Description: #R_SYS_SKIP_DRIVE_DESC
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Class: Unlock
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Point Cost: 1000
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Time Cost: 60
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Icon: HexagonSubsystems::10 * #fff980
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Color: #fff980
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UnlockSubsystem(SkipDrive)
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SkipOnUnlockedSubsystem(SkipDrive)
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Technology: SysTitanHull
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Name: #R_SYS_TITAN_HULL
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Description: #R_SYS_TITAN_HULL_DESC
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Class: Unlock
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Point Cost: 1000
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Time Cost: 60
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Icon: DesignationIcons::16
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Color: #cc6a3a
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UnlockSubsystem(TitanHull)
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SkipOnUnlockedSubsystem(TitanHull)
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Reference in New Issue
Block a user