Open source Star Ruler 2 source code!

This commit is contained in:
Lucas de Vries
2018-07-17 14:15:37 +02:00
commit cc307720ff
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Resource: Marenium
Name: #MARENIUM
Blurb: #MARENIUM_BLURB
Description: #MARENIUM_DESC
Native Biome: Crystallic
Class: Scalable
DLC: Heralds
Small Icon: ResourceIconsSmall::64
Pressure: 1 Energy
Rarity: Unique
Require Contestation: 60
Limitless Level: True
Exportable: False
TiedSubsystemUnlock(MareniumGen, UnlockMareniumGen)
IfLevel(0, ModEmpireAttribute(MareniumEfficiency, Add, +0.05), Exact = True)
IfLevel(1, ModEmpireAttribute(MareniumEfficiency, Add, +0.10), Exact = True)
IfLevel(2, ModEmpireAttribute(MareniumEfficiency, Add, +0.15), Exact = True)
IfLevel(3, ModEmpireAttribute(MareniumEfficiency, Add, +0.20), Exact = True)
IfLevel(4, ModEmpireAttribute(MareniumEfficiency, Add, +0.25), Exact = True)
IfLevel(5, ModEmpireAttribute(MareniumEfficiency, Add, +0.30), Exact = True)
IfLevel(0, ModEmpireAttribute(MareniumAcceleration, Add, +0.10), Exact = True)
IfLevel(1, ModEmpireAttribute(MareniumAcceleration, Add, +0.20), Exact = True)
IfLevel(2, ModEmpireAttribute(MareniumAcceleration, Add, +0.40), Exact = True)
IfLevel(3, ModEmpireAttribute(MareniumAcceleration, Add, +0.70), Exact = True)
IfLevel(4, ModEmpireAttribute(MareniumAcceleration, Add, +1.50), Exact = True)
IfLevel(5, ModEmpireAttribute(MareniumAcceleration, Add, +4.00), Exact = True)