Open source Star Ruler 2 source code!
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#version 120
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varying vec4 color;
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varying vec2 uv;
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varying vec2 qpos;
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void main()
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{
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color = gl_Color;
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uv = gl_MultiTexCoord0.xy;
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gl_Position = ftransform();
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qpos = gl_Position.xy;
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}
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