Open source Star Ruler 2 source code!
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Status: AncientClaim
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Visible To: Nobody
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Collapses: True
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OnRemoveStatusAttribLT(HasPopulation, 0.5, AbandonPlanet())
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Status: AncientDepot
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Visible To: Nobody
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AddLaborStorage(100)
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AddDefenseReserve(10)
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Status: AncientDeveloper
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Visible To: Nobody
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EnableModifier(SupportCapModule::SupportCapacityFactor(1.05))
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EnableModifier(SupportCapModule::MassFactor(1.25))
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Status: AncientFoundry
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Visible To: Nobody
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AddResource(Labor, 3)
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AddResourceEmpireAttribute(Labor, FactoryLaborMod)
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Status: AncientPlanet
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Visible To: Nobody
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NoNeedPopulationForLevel()
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PlanetLevelIncomeMod(+80, -50, Step = -80)
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AlwaysAtMaxPopulation()
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AddDummyResource(Water, 20)
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AddDummyResource(Meat, 20)
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AddDummyResource(Titanium, 20)
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AddDummyResource(Supercarbons, 20)
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IfNativeLevel(0, SetMaxLevel(0), Exact = True, Limit = False) #version<159
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IfNativeLevel(1, SetMaxLevel(1), Exact = True, Limit = False) #version<159
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IfNativeLevel(2, SetMaxLevel(2), Exact = True, Limit = False) #version<159
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IfNativeLevel(3, SetMaxLevel(3), Exact = True, Limit = False) #version<159
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IfNotNativeClass(Scalable, IfNativeLevel(0, SetMaxLevel(0), Exact = True, Limit = False)) #version>=159
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IfNotNativeClass(Scalable, IfNativeLevel(1, SetMaxLevel(1), Exact = True, Limit = False)) #version>=159
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IfNotNativeClass(Scalable, IfNativeLevel(2, SetMaxLevel(2), Exact = True, Limit = False)) #version>=159
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IfNotNativeClass(Scalable, IfNativeLevel(3, SetMaxLevel(3), Exact = True, Limit = False)) #version>=159
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IfNativeClass(Scalable, SetMaxLevelStatusCount(Base = 2, Status = AncientScalable)) #version>=159
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IfNativeClass(Scalable, PlanetLevelIncomeMod(0, 0, Step = -50)) #version>=159
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IfLevel(0, AddFleetCommand(-50), Exact = True, Limit = False)
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IfLevel(1, AddFleetCommand(-50), Exact = True, Limit = False)
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IfLevel(2, AddFleetCommand(-200), Exact = True, Limit = False)
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IfLevel(3, AddFleetCommand(-350), Exact = True, Limit = False)
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Status: AncientProduce
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Visible To: Nobody
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Collapses: True
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ProduceNativePressurePct(Per Stack = 0.1)
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Status: AncientReinforcer
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Visible To: Nobody
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EnableModifier(CoreHealthFactor(1.25))
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EnableModifier(CoreMassFactor(1.25))
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EnableModifier(AncientCore::HpFactor(1.25))
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EnableModifier(AncientCore::MassFactor(1.25))
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Status: AncientReplicator
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Visible To: Nobody
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TriggerWithOriginEmpire(TakeControl())
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AddStatus(AncientClaim)
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AddLocalDefense(6, Build Satellites = True)
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AddFleetEffectiveness(+1.0)
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Status: AncientRequireBaseMat
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Name: #STATUS_ANCIENT_REQUIRE_BASE_MAT
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Description: #STATUS_ANCIENT_REQUIRE_BASE_MAT_DESC
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Collapses: True
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Color: #ff0000
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Icon: ResourceIconsSmall::73 * #ffaaaa
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@@ -0,0 +1,2 @@
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Status: AncientScalable
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Visible To: Nobody
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