Open source Star Ruler 2 source code!
This commit is contained in:
@@ -0,0 +1,30 @@
|
||||
Subsystem: AblativeArmor
|
||||
Name: #ABLATIVEARMOR_NAME
|
||||
Description: #ABLATIVEARMOR_DESC
|
||||
BaseColor: #a9a9b9
|
||||
Elevation: 1
|
||||
|
||||
Tags: LowMaint, Category:Defense, FauxExterior
|
||||
Tags: NoCore, NonContiguous, DefaultUnlock, Defense, IsArmor, ResistArmor, ExternalSpace
|
||||
Tags: PrimaryArmor
|
||||
Hull: Flagship, Station
|
||||
|
||||
Size := HexSize * Hexes
|
||||
Hex.Resistance := 0.4
|
||||
Hex.HP := 35 * HexSize
|
||||
Hex.Mass := 3.5 * HexSize
|
||||
|
||||
Ship.ExternalHexes := Ship.ExternalHexes + ExteriorHexes
|
||||
|
||||
DamageResist := ShipSize / 16.0
|
||||
|
||||
Effect: ReduceDamage
|
||||
ProjResist = DamageResist
|
||||
EnergyResist = DamageResist
|
||||
ExplResist = DamageResist
|
||||
MinimumPercent = 1/6
|
||||
|
||||
Module: Default
|
||||
Hex.BuildCost := Hex.BuildCost * 2
|
||||
Hex.LaborCost := Hex.LaborCost * 4
|
||||
Sprite: PlateArmor * #9999ff
|
||||
Reference in New Issue
Block a user