Open source Star Ruler 2 source code!

This commit is contained in:
Lucas de Vries
2018-07-17 14:15:37 +02:00
commit cc307720ff
4342 changed files with 2365070 additions and 0 deletions
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Subsystem: RocketPod
Name: #S_ROCKETPOD
Description: #S_ROCKETPOD_DESC
BaseColor: #f94694
TypeColor: #f94694
Picture: SubsystemButtonArt::1
Elevation: 2
Tags: BaseCost
Tags: WeaponBase, MissileBase, Category:Weapons, Rotatable
Tags: ExteriorCore, Weapon, DefaultUnlock, HasInternals, MainDPS, Homing
Hull: Flagship, Station
Size := HexSize * Hexes
Range := Size + 250
Damage := Size * 5.0
Reload := 7 * min(1.0 + Size/512, 2.0)
Speed := max(65, Range / 12)
Tracking := 6.0
SupplyCost := Size * 3.0
out DPS := (Damage * 8) / (Reload * 2)
out SupplyDrain := SupplyCost / 2
Hex.HP := 18 * HexSize
Hex.Resistance := 0.2
Hex.Mass := HexSize
Requires:
Command = 1
Module: Default
Module: Core
Hex.HP := Hex.HP * 3
Hex.BuildCost := 5.0 * Hex.BuildCost
Hex.Mass := 5.0 * Hex.Mass
Sprite: RocketPod::0
DrawMode: 1
Hex.DamageResist := ShipSize / 64.0
Effect: DamageResist
Resist = Hex.DamageResist
Effector: Rockets
Range = Range
Damage = Damage
FireDelay = Reload / 8
PodSize = 8
Reload = Reload
Speed = Speed
Tracking = Tracking
SupplyCost = SupplyCost * (Reload / 8)