Open source Star Ruler 2 source code!
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Subsystem: RocketPod
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Name: #S_ROCKETPOD
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Description: #S_ROCKETPOD_DESC
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BaseColor: #f94694
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TypeColor: #f94694
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Picture: SubsystemButtonArt::1
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Elevation: 2
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Tags: BaseCost
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Tags: WeaponBase, MissileBase, Category:Weapons, Rotatable
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Tags: ExteriorCore, Weapon, DefaultUnlock, HasInternals, MainDPS, Homing
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Hull: Flagship, Station
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Size := HexSize * Hexes
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Range := Size + 250
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Damage := Size * 5.0
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Reload := 7 * min(1.0 + Size/512, 2.0)
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Speed := max(65, Range / 12)
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Tracking := 6.0
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SupplyCost := Size * 3.0
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out DPS := (Damage * 8) / (Reload * 2)
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out SupplyDrain := SupplyCost / 2
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Hex.HP := 18 * HexSize
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Hex.Resistance := 0.2
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Hex.Mass := HexSize
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Requires:
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Command = 1
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Module: Default
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Module: Core
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Hex.HP := Hex.HP * 3
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Hex.BuildCost := 5.0 * Hex.BuildCost
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Hex.Mass := 5.0 * Hex.Mass
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Sprite: RocketPod::0
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DrawMode: 1
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Hex.DamageResist := ShipSize / 64.0
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Effect: DamageResist
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Resist = Hex.DamageResist
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Effector: Rockets
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Range = Range
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Damage = Damage
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FireDelay = Reload / 8
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PodSize = 8
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Reload = Reload
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Speed = Speed
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Tracking = Tracking
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SupplyCost = SupplyCost * (Reload / 8)
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