Open source Star Ruler 2 source code!

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Lucas de Vries
2018-07-17 14:15:37 +02:00
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INVASION_MAP: Invasion
INVASION_MAP_DESC: <<
Protect the galaxy from an ever stronger invasion force.
>>
INVASION_MAP_TEXT: <<
[i][color=#aaa]A line of remnant defense stations protects the galaxy from annihilation, but are threatened by increasingly strong invasion forces. Protect the defense line or face destruction![/color][/i]
>>
REMNANT_DEFENSE_LINE: Remnant Defense Line
INVADER: Invader
VERB_COLLECT: Collect
NEXT_WAVE: Next Wave:
NEXT_STRENGTH: Strength:
INV_DIFFICULTY: Difficulty:
INV_PICKUP_MONEY: Economy Booster
INV_PICKUP_MONEY_DESC: <<
[color=#afa]Permanently increase your budget by §500k.[/color]
[color=#faa]Increases invasion strength.[/color]
>>
INV_PICKUP_LABOR: Labor Booster
INV_PICKUP_LABOR_DESC: <<
[color=#afa]Increase homeworld labor by 10.[/color]
[color=#faa]Increases invasion strength.[/color]
>>
INV_PICKUP_FOOD: Food Generation
INV_PICKUP_FOOD_DESC: <<
[color=#afa]Gain 4 Cultivation diplomacy cards.[/color]
[color=#faa]Increases invasion strength.[/color]
>>
INV_PICKUP_WATER: Water Generation
INV_PICKUP_WATER_DESC: <<
[color=#afa]Spawns 4 Comets in this system.[/color]
[color=#faa]Increases invasion strength.[/color]
>>
INV_PICKUP_RESOURCE2: Exotic Resource
INV_PICKUP_RESOURCE2_DESC: <<
[color=#afa]Gain a Tier 2 resource planet.[/color]
[color=#faa]Increases invasion strength.[/color]
>>
INV_PICKUP_RESOURCE1: Valuable Resource
INV_PICKUP_RESOURCE1_DESC: <<
[color=#afa]Gain a Tier 1 resource planet.[/color]
[color=#faa]Increases invasion strength.[/color]
>>
INV_ART_PLANET: Matter Shard
INV_ART_PLANET_DESC: <<
Create a new random planet.
[color=#f00]Added Strength:[/color] Spawned planet has [b]Drugs[/b].
>>
INV_ABL_PLANET: Random Planet
INV_ABL_PLANET_DESC: <<
Generate a new owned planet at the targeted position.
>>
INV_ABL_PLANET_PLUS: Drugs Planet
INV_ABL_PLANET_PLUS_DESC: <<
Generate a new owned Drugs planet at the targeted position.
[b][color=#f00]Increases invasion strength.[/color][/b]
>>
INV_ART_MONEY: Rare Shard
INV_ART_MONEY_DESC: <<
Increase your income by §300k.
[color=#f00]Added Strength:[/color] Ship Labor Cost -10%
>>
INV_ABL_MONEY: §300k Income
INV_ABL_MONEY_DESC: <<
Increase your budget income by §300k.
>>
INV_ABL_MONEY_PLUS: Construction
INV_ABL_MONEY_PLUS_DESC: <<
All ships and stations cost 10% decreased Labor to build.
[b][color=#f00]Increases invasion strength.[/color][/b]
>>
INV_ART_STATION: Volatile Shard
INV_ART_STATION_DESC: <<
Upgrade Remnant Station by 256 size.
[color=#f00]Added Strength:[/color] Immediately destroy all enemies in a system.
>>
INV_ABL_STATION: Station Upgrade
INV_ABL_STATION_DESC: <<
The targeted remnant Defense Station is increased in size by 256.
>>
INV_ABL_STATION_PLUS: Destruction
INV_ABL_STATION_PLUS_DESC: <<
All enemy fleets in the targeted system are immediately destroyed.
[b][color=#f00]Increases invasion strength.[/color][/b]
>>
INV_ART_RESEARCH: Exotic Shard
INV_ART_RESEARCH_DESC: <<
Increase a resource's pressure by 4.
[color=#f00]Added Strength:[/color] All Research Complexes give +1 Research Pressure.
>>
INV_ABL_RESEARCH: Resource
INV_ABL_RESEARCH_DESC: <<
The targeted resource gives 4 extra pressure of its type.
>>
INV_ABL_RESEARCH_PLUS: Laboratory
INV_ABL_RESEARCH_PLUS_DESC: <<
All your Research Complexes give an additional Research Pressure.
[b][color=#f00]Increases invasion strength.[/color][/b]
>>
INV_ART_SYSTEM: Singularity Shard
INV_ART_SYSTEM_DESC: <<
Generate a new system with protoplanets in it.
[color=#f00]Added Strength:[/color] Sacrifice a planet for Energy.
>>
INV_ABL_SYSTEM: Generate
INV_ABL_SYSTEM_DESC: <<
Generate a new Star surrounded by protoplanets.
>>
INV_ABL_SYSTEM_PLUS: Convert Energy
INV_ABL_SYSTEM_PLUS_DESC: <<
The targeted planet you own is destroyed. Your stored Energy becomes 2500.
[b][color=#f00]Increases invasion strength.[/color][/b]
>>
HELP_INVASION: <<
[font=Big]Invasion[/font][vspace=4/]
You've chosen to play on the [color=#aaffaa]Invasion[/color] map. Here's a few quick tips to get you started!
[color=#aaa][i]Access this window at any time by pressing the [img=MenuIcons::3;22/] button on the right side of the screen.[/i][/color]
[font=Medium]Co-operative[/font][vspace=4/]
[color=#ccc]Invasion is a co-operative map. Empires cannot declare war on each other. Diplomatic connivery is A-OK, however![/color]
[font=Medium]Defense![/font][vspace=4/]
[color=#ccc]Your home system borders three systems containing remnant defense stations. These systems will be attacked by ever stronger waves of invaders.[/color]
[font=Medium]Defeat[/font][vspace=4/]
[color=#ccc]You must [b]protect the Remnant Defense Stations[/b]. When all three stations in a system are dead, the system will explode. When all three of the systems you are defending are gone, your empire will explode.[/color]
[font=Medium]Maintenance-Free[/font][vspace=4/]
[color=#ccc]Unlike normal maps, your flagships have no maintenance cost, so build as many as you like![/color]
[font=Medium]Artifact Shards[/font][vspace=4/]
[color=#ccc]When you defeat a wave of Invaders, they drop an [b]Artifact Shard[/b]. These can be used for free to gain some sort of boost for your empire.[/color]
[font=Medium]Secondary Shards[/font][vspace=4/]
[color=#ccc]Each artifact shard also has a secondary, more powerful, way to use it. Using this increases the strength of the invading waves for everyone in the game, however![/color]
>>