Open source Star Ruler 2 source code!
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//Enemy gate system
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System: Odatak
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MakeStar(Temperature = 5778, Radius = 75)
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MakePlanet(Water, Conditions = False)
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MakePlanet(Meat, Conditions = False)
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MakePlanet(Salts, Conditions = False)
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MakePlanet(Water, Conditions = False)
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MakeAsteroid()
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MakeAsteroid()
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MakeAsteroid()
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//Spacewood's system
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System: Lihls
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Position: (5000, 0, 0)
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MakeStar(Temperature = 1000, Radius = 75)
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MakePlanet(Meat, Grid Size = (17, 10), Conditions = False, Moons = False)
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AddPlanetResource(Water)
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AddResource(Labor, +20)
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AddPopulation(3.0)
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Rename(Spacewood)
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NoNeedPopulationForLevel()
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MakePlanet(NativeGold, Conditions = False)
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MakePlanet(Fruit, Conditions = False)
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MakePlanet(Grain, Conditions = False)
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MakeAsteroid()
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//Phasite system
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System: Xaste
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Position: (8000, 120, 8000)
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MakeStar(Temperature = 2500, Radius = 75)
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MakePlanet(Meat, Conditions = False)
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MakePlanet(Fish, Conditions = False)
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MakePlanet(Water, Conditions = False)
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MakePlanet(Phasite, Conditions = False)
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MakeAsteroid()
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MakeAsteroid()
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MakeArtifact(PowerCell)
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//Enemy colonized system
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System: Yingmow
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Position: (9000, -60, 15000)
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MakeStar(Temperature = 8000, Radius = 75)
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MakePlanet(Neutronium, Conditions = False)
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MakePlanet(Fish, Conditions = False)
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MakePlanet(Water, Conditions = False)
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MakePlanet(Titanium, Conditions = False)
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MakeAsteroid()
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MakeAsteroid()
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MakeAsteroid()
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MakeAsteroid()
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//Neutral system
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System: Darolco
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Position: (2000, -60, 9400)
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NameSystem(Darolco)
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MakeStar(Temperature = 4000, Radius = 75)
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MakePlanet(Pekelm, Conditions = False)
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MakePlanet(Meat, Conditions = False)
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MakePlanet(Water, Conditions = False)
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MakePlanet(Water, Conditions = False)
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MakeAsteroid()
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