Open source Star Ruler 2 source code!
This commit is contained in:
@@ -0,0 +1,31 @@
|
||||
Effector: PurpleLaser
|
||||
Value: Range
|
||||
Value: DPS
|
||||
Value: Duration
|
||||
Value: Cooldown
|
||||
Value: Tracking
|
||||
Value: SupplyCost = 0
|
||||
|
||||
Range: Range
|
||||
Lifetime: Duration
|
||||
Tracking: Tracking
|
||||
|
||||
TargetAlgorithm: SingleTarget
|
||||
CanTarget: isAttackable && !isPlanet
|
||||
AutoTarget: isEnemy && (isShip || (isOrbital || isColonyShip || isCivilian) * 0.5)
|
||||
|
||||
EfficiencyMode: Duration Partial
|
||||
Activation: VariableTimed(Cooldown+Duration, 0.25)
|
||||
OnTrigger: combat::WeaponFire(SupplyCost)
|
||||
|
||||
PhysicalType: Beam
|
||||
GfxSize: 0.4
|
||||
FirePitchVariance: 0.06
|
||||
FireSfx: laser_fire
|
||||
Material: Laser
|
||||
ImpactGfx: ImpactFlareHyperLaserViolet
|
||||
TrailCol: ff00ffff, ff00ffff
|
||||
|
||||
Effect: EnergyDamage
|
||||
Amount = DPS
|
||||
|
||||
Reference in New Issue
Block a user