Open source Star Ruler 2 source code!
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#priority init 1501
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import maps;
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const int DEFAULT_SYSTEM_COUNT = 60;
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const double DEFAULT_SPACING = 6500.0;
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const double MIN_SPACING = 6500.0;
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void init() {
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auto@ mapClass = getClass("Map");
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for(uint i = 0, cnt = THIS_MODULE.classCount; i < cnt; ++i) {
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auto@ cls = THIS_MODULE.classes[i];
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if(cls !is mapClass && cls.implements(mapClass))
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cls.create();
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}
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}
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//Amount of money generated by one money tile-resource
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const double TILE_MONEY_RATE = 75.0;
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//Amount of energy generated by one energy tile-resource per second
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const double TILE_ENERGY_RATE = 0.5;
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//Amount of research progress points generated by one
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//research tile-resource per second
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const double TILE_RESEARCH_RATE = 0.75;
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//Amount of labor generation per second by one labor tile-resource
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const double TILE_LABOR_RATE = 1.0 / 60.0;
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const double LABOR_ACHIEVE_THRESH = 200.0 * TILE_LABOR_RATE;
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//Labor's worth of support ships to build per minute with defense
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const double DEFENSE_LABOR_PM = 2.0;
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