Open source Star Ruler 2 source code!
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#ifndef SCRIPTMATH_H
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#define SCRIPTMATH_H
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#ifndef ANGELSCRIPT_H
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// Avoid having to inform include path if header is already include before
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#include <angelscript.h>
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#endif
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BEGIN_AS_NAMESPACE
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// This function will determine the configuration of the engine
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// and use one of the two functions below to register the math functions
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void RegisterScriptMath(asIScriptEngine *engine);
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// Call this function to register the math functions
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// using native calling conventions
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void RegisterScriptMath_Native(asIScriptEngine *engine);
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// Use this one instead if native calling conventions
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// are not supported on the target platform
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void RegisterScriptMath_Generic(asIScriptEngine *engine);
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END_AS_NAMESPACE
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#endif
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