Open source Star Ruler 2 source code!

This commit is contained in:
Lucas de Vries
2018-07-17 14:15:37 +02:00
commit cc307720ff
4342 changed files with 2365070 additions and 0 deletions
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#pragma once
#include "scene/node.h"
namespace render {
struct RenderState;
};
namespace scene {
class BeamNode : public Node {
const render::RenderState* material;
public:
float width, uvLength;
vec3d endPosition;
bool staticSize;
BeamNode(const render::RenderState* Material, float Width, const vec3d& startPoint, const vec3d& endPoint, bool StaticSize = false);
bool preRender(render::RenderDriver& driver);
void render(render::RenderDriver& driver);
};
};