Open source Star Ruler 2 source code!
This commit is contained in:
@@ -0,0 +1,80 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _egl_platform_h_
|
||||
#define _egl_platform_h_
|
||||
|
||||
#include <EGL/egl.h>
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of eglext.h since GLFW uses fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../deps/EGL/eglext.h"
|
||||
|
||||
// Do we have support for dlopen/dlsym?
|
||||
#if defined(_GLFW_HAS_DLOPEN)
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_FBCONFIG EGLConfig egl
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextEGL egl
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryEGL egl
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextEGL
|
||||
{
|
||||
EGLConfig config;
|
||||
EGLContext context;
|
||||
EGLSurface surface;
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
XVisualInfo* visual;
|
||||
#endif
|
||||
} _GLFWcontextEGL;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for EGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryEGL
|
||||
{
|
||||
EGLDisplay display;
|
||||
EGLint versionMajor, versionMinor;
|
||||
|
||||
GLboolean KHR_create_context;
|
||||
|
||||
} _GLFWlibraryEGL;
|
||||
|
||||
|
||||
#endif // _egl_platform_h_
|
||||
Reference in New Issue
Block a user