Open source Star Ruler 2 source code!
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|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
@@ -0,0 +1,28 @@
|
||||
Copyright (c) 2002, Xiph.org Foundation
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
- Neither the name of the Xiph.org Foundation nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
@@ -0,0 +1,28 @@
|
||||
Copyright (c) 2002-2015 Xiph.org Foundation
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
- Neither the name of the Xiph.org Foundation nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
@@ -0,0 +1,718 @@
|
||||
#ifndef AL_AL_H
|
||||
#define AL_AL_H
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef AL_API
|
||||
#if defined(AL_LIBTYPE_STATIC)
|
||||
#define AL_API
|
||||
#elif defined(_WIN32)
|
||||
#define AL_API __declspec(dllimport)
|
||||
#else
|
||||
#define AL_API extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define AL_APIENTRY __cdecl
|
||||
#else
|
||||
#define AL_APIENTRY
|
||||
#endif
|
||||
|
||||
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
|
||||
#pragma export on
|
||||
#endif
|
||||
|
||||
/*
|
||||
* The OPENAL, ALAPI, ALAPIENTRY, AL_INVALID, AL_ILLEGAL_ENUM, and
|
||||
* AL_ILLEGAL_COMMAND macros are deprecated, but are included for
|
||||
* applications porting code from AL 1.0
|
||||
*/
|
||||
#define OPENAL
|
||||
#define ALAPI AL_API
|
||||
#define ALAPIENTRY AL_APIENTRY
|
||||
#define AL_INVALID (-1)
|
||||
#define AL_ILLEGAL_ENUM AL_INVALID_ENUM
|
||||
#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION
|
||||
|
||||
#define AL_VERSION_1_0
|
||||
#define AL_VERSION_1_1
|
||||
|
||||
|
||||
/** 8-bit boolean */
|
||||
typedef char ALboolean;
|
||||
|
||||
/** character */
|
||||
typedef char ALchar;
|
||||
|
||||
/** signed 8-bit 2's complement integer */
|
||||
typedef signed char ALbyte;
|
||||
|
||||
/** unsigned 8-bit integer */
|
||||
typedef unsigned char ALubyte;
|
||||
|
||||
/** signed 16-bit 2's complement integer */
|
||||
typedef short ALshort;
|
||||
|
||||
/** unsigned 16-bit integer */
|
||||
typedef unsigned short ALushort;
|
||||
|
||||
/** signed 32-bit 2's complement integer */
|
||||
typedef int ALint;
|
||||
|
||||
/** unsigned 32-bit integer */
|
||||
typedef unsigned int ALuint;
|
||||
|
||||
/** non-negative 32-bit binary integer size */
|
||||
typedef int ALsizei;
|
||||
|
||||
/** enumerated 32-bit value */
|
||||
typedef int ALenum;
|
||||
|
||||
/** 32-bit IEEE754 floating-point */
|
||||
typedef float ALfloat;
|
||||
|
||||
/** 64-bit IEEE754 floating-point */
|
||||
typedef double ALdouble;
|
||||
|
||||
/** void type (for opaque pointers only) */
|
||||
typedef void ALvoid;
|
||||
|
||||
|
||||
/* Enumerant values begin at column 50. No tabs. */
|
||||
|
||||
/* "no distance model" or "no buffer" */
|
||||
#define AL_NONE 0
|
||||
|
||||
/* Boolean False. */
|
||||
#define AL_FALSE 0
|
||||
|
||||
/** Boolean True. */
|
||||
#define AL_TRUE 1
|
||||
|
||||
/** Indicate Source has relative coordinates. */
|
||||
#define AL_SOURCE_RELATIVE 0x202
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Directional source, inner cone angle, in degrees.
|
||||
* Range: [0-360]
|
||||
* Default: 360
|
||||
*/
|
||||
#define AL_CONE_INNER_ANGLE 0x1001
|
||||
|
||||
/**
|
||||
* Directional source, outer cone angle, in degrees.
|
||||
* Range: [0-360]
|
||||
* Default: 360
|
||||
*/
|
||||
#define AL_CONE_OUTER_ANGLE 0x1002
|
||||
|
||||
/**
|
||||
* Specify the pitch to be applied at source.
|
||||
* Range: [0.5-2.0]
|
||||
* Default: 1.0
|
||||
*/
|
||||
#define AL_PITCH 0x1003
|
||||
|
||||
/**
|
||||
* Specify the current location in three dimensional space.
|
||||
* OpenAL, like OpenGL, uses a right handed coordinate system,
|
||||
* where in a frontal default view X (thumb) points right,
|
||||
* Y points up (index finger), and Z points towards the
|
||||
* viewer/camera (middle finger).
|
||||
* To switch from a left handed coordinate system, flip the
|
||||
* sign on the Z coordinate.
|
||||
* Listener position is always in the world coordinate system.
|
||||
*/
|
||||
#define AL_POSITION 0x1004
|
||||
|
||||
/** Specify the current direction. */
|
||||
#define AL_DIRECTION 0x1005
|
||||
|
||||
/** Specify the current velocity in three dimensional space. */
|
||||
#define AL_VELOCITY 0x1006
|
||||
|
||||
/**
|
||||
* Indicate whether source is looping.
|
||||
* Type: ALboolean?
|
||||
* Range: [AL_TRUE, AL_FALSE]
|
||||
* Default: FALSE.
|
||||
*/
|
||||
#define AL_LOOPING 0x1007
|
||||
|
||||
/**
|
||||
* Indicate the buffer to provide sound samples.
|
||||
* Type: ALuint.
|
||||
* Range: any valid Buffer id.
|
||||
*/
|
||||
#define AL_BUFFER 0x1009
|
||||
|
||||
/**
|
||||
* Indicate the gain (volume amplification) applied.
|
||||
* Type: ALfloat.
|
||||
* Range: ]0.0- ]
|
||||
* A value of 1.0 means un-attenuated/unchanged.
|
||||
* Each division by 2 equals an attenuation of -6dB.
|
||||
* Each multiplicaton with 2 equals an amplification of +6dB.
|
||||
* A value of 0.0 is meaningless with respect to a logarithmic
|
||||
* scale; it is interpreted as zero volume - the channel
|
||||
* is effectively disabled.
|
||||
*/
|
||||
#define AL_GAIN 0x100A
|
||||
|
||||
/*
|
||||
* Indicate minimum source attenuation
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - 1.0]
|
||||
*
|
||||
* Logarthmic
|
||||
*/
|
||||
#define AL_MIN_GAIN 0x100D
|
||||
|
||||
/**
|
||||
* Indicate maximum source attenuation
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - 1.0]
|
||||
*
|
||||
* Logarthmic
|
||||
*/
|
||||
#define AL_MAX_GAIN 0x100E
|
||||
|
||||
/**
|
||||
* Indicate listener orientation.
|
||||
*
|
||||
* at/up
|
||||
*/
|
||||
#define AL_ORIENTATION 0x100F
|
||||
|
||||
/**
|
||||
* Source state information.
|
||||
*/
|
||||
#define AL_SOURCE_STATE 0x1010
|
||||
#define AL_INITIAL 0x1011
|
||||
#define AL_PLAYING 0x1012
|
||||
#define AL_PAUSED 0x1013
|
||||
#define AL_STOPPED 0x1014
|
||||
|
||||
/**
|
||||
* Buffer Queue params
|
||||
*/
|
||||
#define AL_BUFFERS_QUEUED 0x1015
|
||||
#define AL_BUFFERS_PROCESSED 0x1016
|
||||
|
||||
/**
|
||||
* Source buffer position information
|
||||
*/
|
||||
#define AL_SEC_OFFSET 0x1024
|
||||
#define AL_SAMPLE_OFFSET 0x1025
|
||||
#define AL_BYTE_OFFSET 0x1026
|
||||
|
||||
/*
|
||||
* Source type (Static, Streaming or undetermined)
|
||||
* Source is Static if a Buffer has been attached using AL_BUFFER
|
||||
* Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers
|
||||
* Source is undetermined when it has the NULL buffer attached
|
||||
*/
|
||||
#define AL_SOURCE_TYPE 0x1027
|
||||
#define AL_STATIC 0x1028
|
||||
#define AL_STREAMING 0x1029
|
||||
#define AL_UNDETERMINED 0x1030
|
||||
|
||||
/** Sound samples: format specifier. */
|
||||
#define AL_FORMAT_MONO8 0x1100
|
||||
#define AL_FORMAT_MONO16 0x1101
|
||||
#define AL_FORMAT_STEREO8 0x1102
|
||||
#define AL_FORMAT_STEREO16 0x1103
|
||||
|
||||
/**
|
||||
* source specific reference distance
|
||||
* Type: ALfloat
|
||||
* Range: 0.0 - +inf
|
||||
*
|
||||
* At 0.0, no distance attenuation occurs. Default is
|
||||
* 1.0.
|
||||
*/
|
||||
#define AL_REFERENCE_DISTANCE 0x1020
|
||||
|
||||
/**
|
||||
* source specific rolloff factor
|
||||
* Type: ALfloat
|
||||
* Range: 0.0 - +inf
|
||||
*
|
||||
*/
|
||||
#define AL_ROLLOFF_FACTOR 0x1021
|
||||
|
||||
/**
|
||||
* Directional source, outer cone gain.
|
||||
*
|
||||
* Default: 0.0
|
||||
* Range: [0.0 - 1.0]
|
||||
* Logarithmic
|
||||
*/
|
||||
#define AL_CONE_OUTER_GAIN 0x1022
|
||||
|
||||
/**
|
||||
* Indicate distance above which sources are not
|
||||
* attenuated using the inverse clamped distance model.
|
||||
*
|
||||
* Default: +inf
|
||||
* Type: ALfloat
|
||||
* Range: 0.0 - +inf
|
||||
*/
|
||||
#define AL_MAX_DISTANCE 0x1023
|
||||
|
||||
/**
|
||||
* Sound samples: frequency, in units of Hertz [Hz].
|
||||
* This is the number of samples per second. Half of the
|
||||
* sample frequency marks the maximum significant
|
||||
* frequency component.
|
||||
*/
|
||||
#define AL_FREQUENCY 0x2001
|
||||
#define AL_BITS 0x2002
|
||||
#define AL_CHANNELS 0x2003
|
||||
#define AL_SIZE 0x2004
|
||||
|
||||
/**
|
||||
* Buffer state.
|
||||
*
|
||||
* Not supported for public use (yet).
|
||||
*/
|
||||
#define AL_UNUSED 0x2010
|
||||
#define AL_PENDING 0x2011
|
||||
#define AL_PROCESSED 0x2012
|
||||
|
||||
|
||||
/** Errors: No Error. */
|
||||
#define AL_NO_ERROR 0
|
||||
|
||||
/**
|
||||
* Invalid Name paramater passed to AL call.
|
||||
*/
|
||||
#define AL_INVALID_NAME 0xA001
|
||||
|
||||
/**
|
||||
* Invalid parameter passed to AL call.
|
||||
*/
|
||||
#define AL_INVALID_ENUM 0xA002
|
||||
|
||||
/**
|
||||
* Invalid enum parameter value.
|
||||
*/
|
||||
#define AL_INVALID_VALUE 0xA003
|
||||
|
||||
/**
|
||||
* Illegal call.
|
||||
*/
|
||||
#define AL_INVALID_OPERATION 0xA004
|
||||
|
||||
|
||||
/**
|
||||
* No mojo.
|
||||
*/
|
||||
#define AL_OUT_OF_MEMORY 0xA005
|
||||
|
||||
|
||||
/** Context strings: Vendor Name. */
|
||||
#define AL_VENDOR 0xB001
|
||||
#define AL_VERSION 0xB002
|
||||
#define AL_RENDERER 0xB003
|
||||
#define AL_EXTENSIONS 0xB004
|
||||
|
||||
/** Global tweakage. */
|
||||
|
||||
/**
|
||||
* Doppler scale. Default 1.0
|
||||
*/
|
||||
#define AL_DOPPLER_FACTOR 0xC000
|
||||
|
||||
/**
|
||||
* Tweaks speed of propagation.
|
||||
*/
|
||||
#define AL_DOPPLER_VELOCITY 0xC001
|
||||
|
||||
/**
|
||||
* Speed of Sound in units per second
|
||||
*/
|
||||
#define AL_SPEED_OF_SOUND 0xC003
|
||||
|
||||
/**
|
||||
* Distance models
|
||||
*
|
||||
* used in conjunction with DistanceModel
|
||||
*
|
||||
* implicit: NONE, which disances distance attenuation.
|
||||
*/
|
||||
#define AL_DISTANCE_MODEL 0xD000
|
||||
#define AL_INVERSE_DISTANCE 0xD001
|
||||
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
|
||||
#define AL_LINEAR_DISTANCE 0xD003
|
||||
#define AL_LINEAR_DISTANCE_CLAMPED 0xD004
|
||||
#define AL_EXPONENT_DISTANCE 0xD005
|
||||
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
|
||||
|
||||
/*
|
||||
* Renderer State management
|
||||
*/
|
||||
AL_API void AL_APIENTRY alEnable( ALenum capability );
|
||||
|
||||
AL_API void AL_APIENTRY alDisable( ALenum capability );
|
||||
|
||||
AL_API ALboolean AL_APIENTRY alIsEnabled( ALenum capability );
|
||||
|
||||
|
||||
/*
|
||||
* State retrieval
|
||||
*/
|
||||
AL_API const ALchar* AL_APIENTRY alGetString( ALenum param );
|
||||
|
||||
AL_API void AL_APIENTRY alGetBooleanv( ALenum param, ALboolean* data );
|
||||
|
||||
AL_API void AL_APIENTRY alGetIntegerv( ALenum param, ALint* data );
|
||||
|
||||
AL_API void AL_APIENTRY alGetFloatv( ALenum param, ALfloat* data );
|
||||
|
||||
AL_API void AL_APIENTRY alGetDoublev( ALenum param, ALdouble* data );
|
||||
|
||||
AL_API ALboolean AL_APIENTRY alGetBoolean( ALenum param );
|
||||
|
||||
AL_API ALint AL_APIENTRY alGetInteger( ALenum param );
|
||||
|
||||
AL_API ALfloat AL_APIENTRY alGetFloat( ALenum param );
|
||||
|
||||
AL_API ALdouble AL_APIENTRY alGetDouble( ALenum param );
|
||||
|
||||
|
||||
/*
|
||||
* Error support.
|
||||
* Obtain the most recent error generated in the AL state machine.
|
||||
*/
|
||||
AL_API ALenum AL_APIENTRY alGetError( void );
|
||||
|
||||
|
||||
/*
|
||||
* Extension support.
|
||||
* Query for the presence of an extension, and obtain any appropriate
|
||||
* function pointers and enum values.
|
||||
*/
|
||||
AL_API ALboolean AL_APIENTRY alIsExtensionPresent( const ALchar* extname );
|
||||
|
||||
AL_API void* AL_APIENTRY alGetProcAddress( const ALchar* fname );
|
||||
|
||||
AL_API ALenum AL_APIENTRY alGetEnumValue( const ALchar* ename );
|
||||
|
||||
|
||||
/*
|
||||
* LISTENER
|
||||
* Listener represents the location and orientation of the
|
||||
* 'user' in 3D-space.
|
||||
*
|
||||
* Properties include: -
|
||||
*
|
||||
* Gain AL_GAIN ALfloat
|
||||
* Position AL_POSITION ALfloat[3]
|
||||
* Velocity AL_VELOCITY ALfloat[3]
|
||||
* Orientation AL_ORIENTATION ALfloat[6] (Forward then Up vectors)
|
||||
*/
|
||||
|
||||
/*
|
||||
* Set Listener parameters
|
||||
*/
|
||||
AL_API void AL_APIENTRY alListenerf( ALenum param, ALfloat value );
|
||||
|
||||
AL_API void AL_APIENTRY alListener3f( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
|
||||
|
||||
AL_API void AL_APIENTRY alListenerfv( ALenum param, const ALfloat* values );
|
||||
|
||||
AL_API void AL_APIENTRY alListeneri( ALenum param, ALint value );
|
||||
|
||||
AL_API void AL_APIENTRY alListener3i( ALenum param, ALint value1, ALint value2, ALint value3 );
|
||||
|
||||
AL_API void AL_APIENTRY alListeneriv( ALenum param, const ALint* values );
|
||||
|
||||
/*
|
||||
* Get Listener parameters
|
||||
*/
|
||||
AL_API void AL_APIENTRY alGetListenerf( ALenum param, ALfloat* value );
|
||||
|
||||
AL_API void AL_APIENTRY alGetListener3f( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 );
|
||||
|
||||
AL_API void AL_APIENTRY alGetListenerfv( ALenum param, ALfloat* values );
|
||||
|
||||
AL_API void AL_APIENTRY alGetListeneri( ALenum param, ALint* value );
|
||||
|
||||
AL_API void AL_APIENTRY alGetListener3i( ALenum param, ALint *value1, ALint *value2, ALint *value3 );
|
||||
|
||||
AL_API void AL_APIENTRY alGetListeneriv( ALenum param, ALint* values );
|
||||
|
||||
|
||||
/**
|
||||
* SOURCE
|
||||
* Sources represent individual sound objects in 3D-space.
|
||||
* Sources take the PCM data provided in the specified Buffer,
|
||||
* apply Source-specific modifications, and then
|
||||
* submit them to be mixed according to spatial arrangement etc.
|
||||
*
|
||||
* Properties include: -
|
||||
*
|
||||
* Gain AL_GAIN ALfloat
|
||||
* Min Gain AL_MIN_GAIN ALfloat
|
||||
* Max Gain AL_MAX_GAIN ALfloat
|
||||
* Position AL_POSITION ALfloat[3]
|
||||
* Velocity AL_VELOCITY ALfloat[3]
|
||||
* Direction AL_DIRECTION ALfloat[3]
|
||||
* Head Relative Mode AL_SOURCE_RELATIVE ALint (AL_TRUE or AL_FALSE)
|
||||
* Reference Distance AL_REFERENCE_DISTANCE ALfloat
|
||||
* Max Distance AL_MAX_DISTANCE ALfloat
|
||||
* RollOff Factor AL_ROLLOFF_FACTOR ALfloat
|
||||
* Inner Angle AL_CONE_INNER_ANGLE ALint or ALfloat
|
||||
* Outer Angle AL_CONE_OUTER_ANGLE ALint or ALfloat
|
||||
* Cone Outer Gain AL_CONE_OUTER_GAIN ALint or ALfloat
|
||||
* Pitch AL_PITCH ALfloat
|
||||
* Looping AL_LOOPING ALint (AL_TRUE or AL_FALSE)
|
||||
* MS Offset AL_MSEC_OFFSET ALint or ALfloat
|
||||
* Byte Offset AL_BYTE_OFFSET ALint or ALfloat
|
||||
* Sample Offset AL_SAMPLE_OFFSET ALint or ALfloat
|
||||
* Attached Buffer AL_BUFFER ALint
|
||||
* State (Query only) AL_SOURCE_STATE ALint
|
||||
* Buffers Queued (Query only) AL_BUFFERS_QUEUED ALint
|
||||
* Buffers Processed (Query only) AL_BUFFERS_PROCESSED ALint
|
||||
*/
|
||||
|
||||
/* Create Source objects */
|
||||
AL_API void AL_APIENTRY alGenSources( ALsizei n, ALuint* sources );
|
||||
|
||||
/* Delete Source objects */
|
||||
AL_API void AL_APIENTRY alDeleteSources( ALsizei n, const ALuint* sources );
|
||||
|
||||
/* Verify a handle is a valid Source */
|
||||
AL_API ALboolean AL_APIENTRY alIsSource( ALuint sid );
|
||||
|
||||
/*
|
||||
* Set Source parameters
|
||||
*/
|
||||
AL_API void AL_APIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value );
|
||||
|
||||
AL_API void AL_APIENTRY alSource3f( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
|
||||
|
||||
AL_API void AL_APIENTRY alSourcefv( ALuint sid, ALenum param, const ALfloat* values );
|
||||
|
||||
AL_API void AL_APIENTRY alSourcei( ALuint sid, ALenum param, ALint value );
|
||||
|
||||
AL_API void AL_APIENTRY alSource3i( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 );
|
||||
|
||||
AL_API void AL_APIENTRY alSourceiv( ALuint sid, ALenum param, const ALint* values );
|
||||
|
||||
/*
|
||||
* Get Source parameters
|
||||
*/
|
||||
AL_API void AL_APIENTRY alGetSourcef( ALuint sid, ALenum param, ALfloat* value );
|
||||
|
||||
AL_API void AL_APIENTRY alGetSource3f( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
|
||||
|
||||
AL_API void AL_APIENTRY alGetSourcefv( ALuint sid, ALenum param, ALfloat* values );
|
||||
|
||||
AL_API void AL_APIENTRY alGetSourcei( ALuint sid, ALenum param, ALint* value );
|
||||
|
||||
AL_API void AL_APIENTRY alGetSource3i( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
|
||||
|
||||
AL_API void AL_APIENTRY alGetSourceiv( ALuint sid, ALenum param, ALint* values );
|
||||
|
||||
|
||||
/*
|
||||
* Source vector based playback calls
|
||||
*/
|
||||
|
||||
/* Play, replay, or resume (if paused) a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourcePlayv( ALsizei ns, const ALuint *sids );
|
||||
|
||||
/* Stop a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourceStopv( ALsizei ns, const ALuint *sids );
|
||||
|
||||
/* Rewind a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourceRewindv( ALsizei ns, const ALuint *sids );
|
||||
|
||||
/* Pause a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourcePausev( ALsizei ns, const ALuint *sids );
|
||||
|
||||
/*
|
||||
* Source based playback calls
|
||||
*/
|
||||
|
||||
/* Play, replay, or resume a Source */
|
||||
AL_API void AL_APIENTRY alSourcePlay( ALuint sid );
|
||||
|
||||
/* Stop a Source */
|
||||
AL_API void AL_APIENTRY alSourceStop( ALuint sid );
|
||||
|
||||
/* Rewind a Source (set playback postiton to beginning) */
|
||||
AL_API void AL_APIENTRY alSourceRewind( ALuint sid );
|
||||
|
||||
/* Pause a Source */
|
||||
AL_API void AL_APIENTRY alSourcePause( ALuint sid );
|
||||
|
||||
/*
|
||||
* Source Queuing
|
||||
*/
|
||||
AL_API void AL_APIENTRY alSourceQueueBuffers( ALuint sid, ALsizei numEntries, const ALuint *bids );
|
||||
|
||||
AL_API void AL_APIENTRY alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids );
|
||||
|
||||
|
||||
/**
|
||||
* BUFFER
|
||||
* Buffer objects are storage space for sample data.
|
||||
* Buffers are referred to by Sources. One Buffer can be used
|
||||
* by multiple Sources.
|
||||
*
|
||||
* Properties include: -
|
||||
*
|
||||
* Frequency (Query only) AL_FREQUENCY ALint
|
||||
* Size (Query only) AL_SIZE ALint
|
||||
* Bits (Query only) AL_BITS ALint
|
||||
* Channels (Query only) AL_CHANNELS ALint
|
||||
*/
|
||||
|
||||
/* Create Buffer objects */
|
||||
AL_API void AL_APIENTRY alGenBuffers( ALsizei n, ALuint* buffers );
|
||||
|
||||
/* Delete Buffer objects */
|
||||
AL_API void AL_APIENTRY alDeleteBuffers( ALsizei n, const ALuint* buffers );
|
||||
|
||||
/* Verify a handle is a valid Buffer */
|
||||
AL_API ALboolean AL_APIENTRY alIsBuffer( ALuint bid );
|
||||
|
||||
/* Specify the data to be copied into a buffer */
|
||||
AL_API void AL_APIENTRY alBufferData( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq );
|
||||
|
||||
/*
|
||||
* Set Buffer parameters
|
||||
*/
|
||||
AL_API void AL_APIENTRY alBufferf( ALuint bid, ALenum param, ALfloat value );
|
||||
|
||||
AL_API void AL_APIENTRY alBuffer3f( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
|
||||
|
||||
AL_API void AL_APIENTRY alBufferfv( ALuint bid, ALenum param, const ALfloat* values );
|
||||
|
||||
AL_API void AL_APIENTRY alBufferi( ALuint bid, ALenum param, ALint value );
|
||||
|
||||
AL_API void AL_APIENTRY alBuffer3i( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 );
|
||||
|
||||
AL_API void AL_APIENTRY alBufferiv( ALuint bid, ALenum param, const ALint* values );
|
||||
|
||||
/*
|
||||
* Get Buffer parameters
|
||||
*/
|
||||
AL_API void AL_APIENTRY alGetBufferf( ALuint bid, ALenum param, ALfloat* value );
|
||||
|
||||
AL_API void AL_APIENTRY alGetBuffer3f( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
|
||||
|
||||
AL_API void AL_APIENTRY alGetBufferfv( ALuint bid, ALenum param, ALfloat* values );
|
||||
|
||||
AL_API void AL_APIENTRY alGetBufferi( ALuint bid, ALenum param, ALint* value );
|
||||
|
||||
AL_API void AL_APIENTRY alGetBuffer3i( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
|
||||
|
||||
AL_API void AL_APIENTRY alGetBufferiv( ALuint bid, ALenum param, ALint* values );
|
||||
|
||||
|
||||
/*
|
||||
* Global Parameters
|
||||
*/
|
||||
AL_API void AL_APIENTRY alDopplerFactor( ALfloat value );
|
||||
|
||||
AL_API void AL_APIENTRY alDopplerVelocity( ALfloat value );
|
||||
|
||||
AL_API void AL_APIENTRY alSpeedOfSound( ALfloat value );
|
||||
|
||||
AL_API void AL_APIENTRY alDistanceModel( ALenum distanceModel );
|
||||
|
||||
/*
|
||||
* Pointer-to-function types, useful for dynamically getting AL entry points.
|
||||
*/
|
||||
typedef void (AL_APIENTRY *LPALENABLE)( ALenum capability );
|
||||
typedef void (AL_APIENTRY *LPALDISABLE)( ALenum capability );
|
||||
typedef ALboolean (AL_APIENTRY *LPALISENABLED)( ALenum capability );
|
||||
typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)( ALenum param );
|
||||
typedef void (AL_APIENTRY *LPALGETBOOLEANV)( ALenum param, ALboolean* data );
|
||||
typedef void (AL_APIENTRY *LPALGETINTEGERV)( ALenum param, ALint* data );
|
||||
typedef void (AL_APIENTRY *LPALGETFLOATV)( ALenum param, ALfloat* data );
|
||||
typedef void (AL_APIENTRY *LPALGETDOUBLEV)( ALenum param, ALdouble* data );
|
||||
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)( ALenum param );
|
||||
typedef ALint (AL_APIENTRY *LPALGETINTEGER)( ALenum param );
|
||||
typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)( ALenum param );
|
||||
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)( ALenum param );
|
||||
typedef ALenum (AL_APIENTRY *LPALGETERROR)( void );
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar* extname );
|
||||
typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)( const ALchar* fname );
|
||||
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)( const ALchar* ename );
|
||||
typedef void (AL_APIENTRY *LPALLISTENERF)( ALenum param, ALfloat value );
|
||||
typedef void (AL_APIENTRY *LPALLISTENER3F)( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
|
||||
typedef void (AL_APIENTRY *LPALLISTENERFV)( ALenum param, const ALfloat* values );
|
||||
typedef void (AL_APIENTRY *LPALLISTENERI)( ALenum param, ALint value );
|
||||
typedef void (AL_APIENTRY *LPALLISTENER3I)( ALenum param, ALint value1, ALint value2, ALint value3 );
|
||||
typedef void (AL_APIENTRY *LPALLISTENERIV)( ALenum param, const ALint* values );
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERF)( ALenum param, ALfloat* value );
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENER3F)( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 );
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERFV)( ALenum param, ALfloat* values );
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERI)( ALenum param, ALint* value );
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENER3I)( ALenum param, ALint *value1, ALint *value2, ALint *value3 );
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERIV)( ALenum param, ALint* values );
|
||||
typedef void (AL_APIENTRY *LPALGENSOURCES)( ALsizei n, ALuint* sources );
|
||||
typedef void (AL_APIENTRY *LPALDELETESOURCES)( ALsizei n, const ALuint* sources );
|
||||
typedef ALboolean (AL_APIENTRY *LPALISSOURCE)( ALuint sid );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEF)( ALuint sid, ALenum param, ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3F)( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEFV)( ALuint sid, ALenum param, const ALfloat* values );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEI)( ALuint sid, ALenum param, ALint value);
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3I)( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEIV)( ALuint sid, ALenum param, const ALint* values );
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEF)( ALuint sid, ALenum param, ALfloat* value );
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3F)( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEFV)( ALuint sid, ALenum param, ALfloat* values );
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEI)( ALuint sid, ALenum param, ALint* value );
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3I)( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEIV)( ALuint sid, ALenum param, ALint* values );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAYV)( ALsizei ns, const ALuint *sids );
|
||||
typedef void (AL_APIENTRY *LPALSOURCESTOPV)( ALsizei ns, const ALuint *sids );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEREWINDV)( ALsizei ns, const ALuint *sids );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)( ALsizei ns, const ALuint *sids );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAY)( ALuint sid );
|
||||
typedef void (AL_APIENTRY *LPALSOURCESTOP)( ALuint sid );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEREWIND)( ALuint sid );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPAUSE)( ALuint sid );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, const ALuint *bids );
|
||||
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, ALuint *bids );
|
||||
typedef void (AL_APIENTRY *LPALGENBUFFERS)( ALsizei n, ALuint* buffers );
|
||||
typedef void (AL_APIENTRY *LPALDELETEBUFFERS)( ALsizei n, const ALuint* buffers );
|
||||
typedef ALboolean (AL_APIENTRY *LPALISBUFFER)( ALuint bid );
|
||||
typedef void (AL_APIENTRY *LPALBUFFERDATA)( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq );
|
||||
typedef void (AL_APIENTRY *LPALBUFFERF)( ALuint bid, ALenum param, ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALBUFFER3F)( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
|
||||
typedef void (AL_APIENTRY *LPALBUFFERFV)( ALuint bid, ALenum param, const ALfloat* values );
|
||||
typedef void (AL_APIENTRY *LPALBUFFERI)( ALuint bid, ALenum param, ALint value);
|
||||
typedef void (AL_APIENTRY *LPALBUFFER3I)( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 );
|
||||
typedef void (AL_APIENTRY *LPALBUFFERIV)( ALuint bid, ALenum param, const ALint* values );
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERF)( ALuint bid, ALenum param, ALfloat* value );
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3F)( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERFV)( ALuint bid, ALenum param, ALfloat* values );
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERI)( ALuint bid, ALenum param, ALint* value );
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3I)( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERIV)( ALuint bid, ALenum param, ALint* values );
|
||||
typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)( ALfloat value );
|
||||
typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)( ALfloat value );
|
||||
typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)( ALfloat value );
|
||||
typedef void (AL_APIENTRY *LPALDISTANCEMODEL)( ALenum distanceModel );
|
||||
|
||||
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
|
||||
#pragma export off
|
||||
#endif
|
||||
|
||||
#if defined(__cplusplus)
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* AL_AL_H */
|
||||
@@ -0,0 +1,280 @@
|
||||
#ifndef AL_ALC_H
|
||||
#define AL_ALC_H
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef ALC_API
|
||||
#if defined(AL_LIBTYPE_STATIC)
|
||||
#define ALC_API
|
||||
#elif defined(_WIN32)
|
||||
#define ALC_API __declspec(dllimport)
|
||||
#else
|
||||
#define ALC_API extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define ALC_APIENTRY __cdecl
|
||||
#else
|
||||
#define ALC_APIENTRY
|
||||
#endif
|
||||
|
||||
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
|
||||
#pragma export on
|
||||
#endif
|
||||
|
||||
/*
|
||||
* The ALCAPI, ALCAPIENTRY, and ALC_INVALID macros are deprecated, but are
|
||||
* included for applications porting code from AL 1.0
|
||||
*/
|
||||
#define ALCAPI ALC_API
|
||||
#define ALCAPIENTRY ALC_APIENTRY
|
||||
#define ALC_INVALID 0
|
||||
|
||||
|
||||
#define ALC_VERSION_0_1 1
|
||||
|
||||
typedef struct ALCdevice_struct ALCdevice;
|
||||
typedef struct ALCcontext_struct ALCcontext;
|
||||
|
||||
|
||||
/** 8-bit boolean */
|
||||
typedef char ALCboolean;
|
||||
|
||||
/** character */
|
||||
typedef char ALCchar;
|
||||
|
||||
/** signed 8-bit 2's complement integer */
|
||||
typedef signed char ALCbyte;
|
||||
|
||||
/** unsigned 8-bit integer */
|
||||
typedef unsigned char ALCubyte;
|
||||
|
||||
/** signed 16-bit 2's complement integer */
|
||||
typedef short ALCshort;
|
||||
|
||||
/** unsigned 16-bit integer */
|
||||
typedef unsigned short ALCushort;
|
||||
|
||||
/** signed 32-bit 2's complement integer */
|
||||
typedef int ALCint;
|
||||
|
||||
/** unsigned 32-bit integer */
|
||||
typedef unsigned int ALCuint;
|
||||
|
||||
/** non-negative 32-bit binary integer size */
|
||||
typedef int ALCsizei;
|
||||
|
||||
/** enumerated 32-bit value */
|
||||
typedef int ALCenum;
|
||||
|
||||
/** 32-bit IEEE754 floating-point */
|
||||
typedef float ALCfloat;
|
||||
|
||||
/** 64-bit IEEE754 floating-point */
|
||||
typedef double ALCdouble;
|
||||
|
||||
/** void type (for opaque pointers only) */
|
||||
typedef void ALCvoid;
|
||||
|
||||
|
||||
/* Enumerant values begin at column 50. No tabs. */
|
||||
|
||||
/* Boolean False. */
|
||||
#define ALC_FALSE 0
|
||||
|
||||
/* Boolean True. */
|
||||
#define ALC_TRUE 1
|
||||
|
||||
/**
|
||||
* followed by <int> Hz
|
||||
*/
|
||||
#define ALC_FREQUENCY 0x1007
|
||||
|
||||
/**
|
||||
* followed by <int> Hz
|
||||
*/
|
||||
#define ALC_REFRESH 0x1008
|
||||
|
||||
/**
|
||||
* followed by AL_TRUE, AL_FALSE
|
||||
*/
|
||||
#define ALC_SYNC 0x1009
|
||||
|
||||
/**
|
||||
* followed by <int> Num of requested Mono (3D) Sources
|
||||
*/
|
||||
#define ALC_MONO_SOURCES 0x1010
|
||||
|
||||
/**
|
||||
* followed by <int> Num of requested Stereo Sources
|
||||
*/
|
||||
#define ALC_STEREO_SOURCES 0x1011
|
||||
|
||||
/**
|
||||
* errors
|
||||
*/
|
||||
|
||||
/**
|
||||
* No error
|
||||
*/
|
||||
#define ALC_NO_ERROR 0
|
||||
|
||||
/**
|
||||
* No device
|
||||
*/
|
||||
#define ALC_INVALID_DEVICE 0xA001
|
||||
|
||||
/**
|
||||
* invalid context ID
|
||||
*/
|
||||
#define ALC_INVALID_CONTEXT 0xA002
|
||||
|
||||
/**
|
||||
* bad enum
|
||||
*/
|
||||
#define ALC_INVALID_ENUM 0xA003
|
||||
|
||||
/**
|
||||
* bad value
|
||||
*/
|
||||
#define ALC_INVALID_VALUE 0xA004
|
||||
|
||||
/**
|
||||
* Out of memory.
|
||||
*/
|
||||
#define ALC_OUT_OF_MEMORY 0xA005
|
||||
|
||||
|
||||
/**
|
||||
* The Specifier string for default device
|
||||
*/
|
||||
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
|
||||
#define ALC_DEVICE_SPECIFIER 0x1005
|
||||
#define ALC_EXTENSIONS 0x1006
|
||||
|
||||
#define ALC_MAJOR_VERSION 0x1000
|
||||
#define ALC_MINOR_VERSION 0x1001
|
||||
|
||||
#define ALC_ATTRIBUTES_SIZE 0x1002
|
||||
#define ALC_ALL_ATTRIBUTES 0x1003
|
||||
|
||||
|
||||
/**
|
||||
* Capture extension
|
||||
*/
|
||||
#define ALC_EXT_CAPTURE 1
|
||||
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
|
||||
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
|
||||
#define ALC_CAPTURE_SAMPLES 0x312
|
||||
|
||||
|
||||
/**
|
||||
* ALC_ENUMERATE_ALL_EXT enums
|
||||
*/
|
||||
#define ALC_ENUMERATE_ALL_EXT 1
|
||||
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
|
||||
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||
|
||||
|
||||
/*
|
||||
* Context Management
|
||||
*/
|
||||
ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist );
|
||||
|
||||
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *context );
|
||||
|
||||
ALC_API void ALC_APIENTRY alcProcessContext( ALCcontext *context );
|
||||
|
||||
ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *context );
|
||||
|
||||
ALC_API void ALC_APIENTRY alcDestroyContext( ALCcontext *context );
|
||||
|
||||
ALC_API ALCcontext * ALC_APIENTRY alcGetCurrentContext( void );
|
||||
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice( ALCcontext *context );
|
||||
|
||||
|
||||
/*
|
||||
* Device Management
|
||||
*/
|
||||
ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALCchar *devicename );
|
||||
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *device );
|
||||
|
||||
|
||||
/*
|
||||
* Error support.
|
||||
* Obtain the most recent Context error
|
||||
*/
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetError( ALCdevice *device );
|
||||
|
||||
|
||||
/*
|
||||
* Extension support.
|
||||
* Query for the presence of an extension, and obtain any appropriate
|
||||
* function pointers and enum values.
|
||||
*/
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname );
|
||||
|
||||
ALC_API void * ALC_APIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname );
|
||||
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname );
|
||||
|
||||
|
||||
/*
|
||||
* Query functions
|
||||
*/
|
||||
ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *device, ALCenum param );
|
||||
|
||||
ALC_API void ALC_APIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
|
||||
|
||||
|
||||
/*
|
||||
* Capture functions
|
||||
*/
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
|
||||
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice( ALCdevice *device );
|
||||
|
||||
ALC_API void ALC_APIENTRY alcCaptureStart( ALCdevice *device );
|
||||
|
||||
ALC_API void ALC_APIENTRY alcCaptureStop( ALCdevice *device );
|
||||
|
||||
ALC_API void ALC_APIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
|
||||
|
||||
/*
|
||||
* Pointer-to-function types, useful for dynamically getting ALC entry points.
|
||||
*/
|
||||
typedef ALCcontext * (ALC_APIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context );
|
||||
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context );
|
||||
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context );
|
||||
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context );
|
||||
typedef ALCcontext * (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)( void );
|
||||
typedef ALCdevice * (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context );
|
||||
typedef ALCdevice * (ALC_APIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename );
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device );
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)( ALCdevice *device );
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname );
|
||||
typedef void * (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname );
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname );
|
||||
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
|
||||
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
|
||||
typedef ALCdevice * (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device );
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)( ALCdevice *device );
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)( ALCdevice *device );
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
|
||||
|
||||
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
|
||||
#pragma export off
|
||||
#endif
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* AL_ALC_H */
|
||||
@@ -0,0 +1,296 @@
|
||||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2008 by authors.
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#ifndef AL_ALEXT_H
|
||||
#define AL_ALEXT_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef AL_LOKI_IMA_ADPCM_format
|
||||
#define AL_LOKI_IMA_ADPCM_format 1
|
||||
#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000
|
||||
#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001
|
||||
#endif
|
||||
|
||||
#ifndef AL_LOKI_WAVE_format
|
||||
#define AL_LOKI_WAVE_format 1
|
||||
#define AL_FORMAT_WAVE_EXT 0x10002
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_vorbis
|
||||
#define AL_EXT_vorbis 1
|
||||
#define AL_FORMAT_VORBIS_EXT 0x10003
|
||||
#endif
|
||||
|
||||
#ifndef AL_LOKI_quadriphonic
|
||||
#define AL_LOKI_quadriphonic 1
|
||||
#define AL_FORMAT_QUAD8_LOKI 0x10004
|
||||
#define AL_FORMAT_QUAD16_LOKI 0x10005
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_float32
|
||||
#define AL_EXT_float32 1
|
||||
#define AL_FORMAT_MONO_FLOAT32 0x10010
|
||||
#define AL_FORMAT_STEREO_FLOAT32 0x10011
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_double
|
||||
#define AL_EXT_double 1
|
||||
#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012
|
||||
#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_MULAW
|
||||
#define AL_EXT_MULAW 1
|
||||
#define AL_FORMAT_MONO_MULAW_EXT 0x10014
|
||||
#define AL_FORMAT_STEREO_MULAW_EXT 0x10015
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_ALAW
|
||||
#define AL_EXT_ALAW 1
|
||||
#define AL_FORMAT_MONO_ALAW_EXT 0x10016
|
||||
#define AL_FORMAT_STEREO_ALAW_EXT 0x10017
|
||||
#endif
|
||||
|
||||
#ifndef ALC_LOKI_audio_channel
|
||||
#define ALC_LOKI_audio_channel 1
|
||||
#define ALC_CHAN_MAIN_LOKI 0x500001
|
||||
#define ALC_CHAN_PCM_LOKI 0x500002
|
||||
#define ALC_CHAN_CD_LOKI 0x500003
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_MCFORMATS
|
||||
#define AL_EXT_MCFORMATS 1
|
||||
#define AL_FORMAT_QUAD8 0x1204
|
||||
#define AL_FORMAT_QUAD16 0x1205
|
||||
#define AL_FORMAT_QUAD32 0x1206
|
||||
#define AL_FORMAT_REAR8 0x1207
|
||||
#define AL_FORMAT_REAR16 0x1208
|
||||
#define AL_FORMAT_REAR32 0x1209
|
||||
#define AL_FORMAT_51CHN8 0x120A
|
||||
#define AL_FORMAT_51CHN16 0x120B
|
||||
#define AL_FORMAT_51CHN32 0x120C
|
||||
#define AL_FORMAT_61CHN8 0x120D
|
||||
#define AL_FORMAT_61CHN16 0x120E
|
||||
#define AL_FORMAT_61CHN32 0x120F
|
||||
#define AL_FORMAT_71CHN8 0x1210
|
||||
#define AL_FORMAT_71CHN16 0x1211
|
||||
#define AL_FORMAT_71CHN32 0x1212
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_MULAW_MCFORMATS
|
||||
#define AL_EXT_MULAW_MCFORMATS 1
|
||||
#define AL_FORMAT_MONO_MULAW 0x10014
|
||||
#define AL_FORMAT_STEREO_MULAW 0x10015
|
||||
#define AL_FORMAT_QUAD_MULAW 0x10021
|
||||
#define AL_FORMAT_REAR_MULAW 0x10022
|
||||
#define AL_FORMAT_51CHN_MULAW 0x10023
|
||||
#define AL_FORMAT_61CHN_MULAW 0x10024
|
||||
#define AL_FORMAT_71CHN_MULAW 0x10025
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_IMA4
|
||||
#define AL_EXT_IMA4 1
|
||||
#define AL_FORMAT_MONO_IMA4 0x1300
|
||||
#define AL_FORMAT_STEREO_IMA4 0x1301
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_STATIC_BUFFER
|
||||
#define AL_EXT_STATIC_BUFFER 1
|
||||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_EFX
|
||||
#define ALC_EXT_EFX 1
|
||||
#include "efx.h"
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_disconnect
|
||||
#define ALC_EXT_disconnect 1
|
||||
#define ALC_CONNECTED 0x313
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_thread_local_context
|
||||
#define ALC_EXT_thread_local_context 1
|
||||
typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context);
|
||||
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context);
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_source_distance_model
|
||||
#define AL_EXT_source_distance_model 1
|
||||
#define AL_SOURCE_DISTANCE_MODEL 0x200
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_buffer_sub_data
|
||||
#define AL_SOFT_buffer_sub_data 1
|
||||
#define AL_BYTE_RW_OFFSETS_SOFT 0x1031
|
||||
#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032
|
||||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_loop_points
|
||||
#define AL_SOFT_loop_points 1
|
||||
#define AL_LOOP_POINTS_SOFT 0x2015
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_FOLDBACK
|
||||
#define AL_EXT_FOLDBACK 1
|
||||
#define AL_EXT_FOLDBACK_NAME "AL_EXT_FOLDBACK"
|
||||
#define AL_FOLDBACK_EVENT_BLOCK 0x4112
|
||||
#define AL_FOLDBACK_EVENT_START 0x4111
|
||||
#define AL_FOLDBACK_EVENT_STOP 0x4113
|
||||
#define AL_FOLDBACK_MODE_MONO 0x4101
|
||||
#define AL_FOLDBACK_MODE_STEREO 0x4102
|
||||
typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei);
|
||||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK);
|
||||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback);
|
||||
AL_API void AL_APIENTRY alRequestFoldbackStop(void);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_DEDICATED
|
||||
#define ALC_EXT_DEDICATED 1
|
||||
#define AL_DEDICATED_GAIN 0x0001
|
||||
#define AL_EFFECT_DEDICATED_DIALOGUE 0x9001
|
||||
#define AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT 0x9000
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_buffer_samples
|
||||
#define AL_SOFT_buffer_samples 1
|
||||
/* Channel configurations */
|
||||
#define AL_MONO_SOFT 0x1500
|
||||
#define AL_STEREO_SOFT 0x1501
|
||||
#define AL_REAR_SOFT 0x1502
|
||||
#define AL_QUAD_SOFT 0x1503
|
||||
#define AL_5POINT1_SOFT 0x1504
|
||||
#define AL_6POINT1_SOFT 0x1505
|
||||
#define AL_7POINT1_SOFT 0x1506
|
||||
|
||||
/* Sample types */
|
||||
#define AL_BYTE_SOFT 0x1400
|
||||
#define AL_UNSIGNED_BYTE_SOFT 0x1401
|
||||
#define AL_SHORT_SOFT 0x1402
|
||||
#define AL_UNSIGNED_SHORT_SOFT 0x1403
|
||||
#define AL_INT_SOFT 0x1404
|
||||
#define AL_UNSIGNED_INT_SOFT 0x1405
|
||||
#define AL_FLOAT_SOFT 0x1406
|
||||
#define AL_DOUBLE_SOFT 0x1407
|
||||
#define AL_BYTE3_SOFT 0x1408
|
||||
#define AL_UNSIGNED_BYTE3_SOFT 0x1409
|
||||
|
||||
/* Storage formats */
|
||||
#define AL_MONO8_SOFT 0x1100
|
||||
#define AL_MONO16_SOFT 0x1101
|
||||
#define AL_MONO32F_SOFT 0x10010
|
||||
#define AL_STEREO8_SOFT 0x1102
|
||||
#define AL_STEREO16_SOFT 0x1103
|
||||
#define AL_STEREO32F_SOFT 0x10011
|
||||
#define AL_QUAD8_SOFT 0x1204
|
||||
#define AL_QUAD16_SOFT 0x1205
|
||||
#define AL_QUAD32F_SOFT 0x1206
|
||||
#define AL_REAR8_SOFT 0x1207
|
||||
#define AL_REAR16_SOFT 0x1208
|
||||
#define AL_REAR32F_SOFT 0x1209
|
||||
#define AL_5POINT1_8_SOFT 0x120A
|
||||
#define AL_5POINT1_16_SOFT 0x120B
|
||||
#define AL_5POINT1_32F_SOFT 0x120C
|
||||
#define AL_6POINT1_8_SOFT 0x120D
|
||||
#define AL_6POINT1_16_SOFT 0x120E
|
||||
#define AL_6POINT1_32F_SOFT 0x120F
|
||||
#define AL_7POINT1_8_SOFT 0x1210
|
||||
#define AL_7POINT1_16_SOFT 0x1211
|
||||
#define AL_7POINT1_32F_SOFT 0x1212
|
||||
|
||||
/* Buffer attributes */
|
||||
#define AL_INTERNAL_FORMAT_SOFT 0x2008
|
||||
#define AL_BYTE_LENGTH_SOFT 0x2009
|
||||
#define AL_SAMPLE_LENGTH_SOFT 0x200A
|
||||
#define AL_SEC_LENGTH_SOFT 0x200B
|
||||
|
||||
typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||
typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*);
|
||||
typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||
AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||
AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data);
|
||||
AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_direct_channels
|
||||
#define AL_SOFT_direct_channels 1
|
||||
#define AL_DIRECT_CHANNELS_SOFT 0x1033
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_loopback
|
||||
#define ALC_SOFT_loopback 1
|
||||
#define ALC_FORMAT_CHANNELS_SOFT 0x1990
|
||||
#define ALC_FORMAT_TYPE_SOFT 0x1991
|
||||
|
||||
/* Sample types */
|
||||
#define ALC_BYTE_SOFT 0x1400
|
||||
#define ALC_UNSIGNED_BYTE_SOFT 0x1401
|
||||
#define ALC_SHORT_SOFT 0x1402
|
||||
#define ALC_UNSIGNED_SHORT_SOFT 0x1403
|
||||
#define ALC_INT_SOFT 0x1404
|
||||
#define ALC_UNSIGNED_INT_SOFT 0x1405
|
||||
#define ALC_FLOAT_SOFT 0x1406
|
||||
|
||||
/* Channel configurations */
|
||||
#define ALC_MONO_SOFT 0x1500
|
||||
#define ALC_STEREO_SOFT 0x1501
|
||||
#define ALC_QUAD_SOFT 0x1503
|
||||
#define ALC_5POINT1_SOFT 0x1504
|
||||
#define ALC_6POINT1_SOFT 0x1505
|
||||
#define ALC_7POINT1_SOFT 0x1506
|
||||
|
||||
typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*);
|
||||
typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum);
|
||||
typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type);
|
||||
ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,3 @@
|
||||
/* The tokens that would be defined here are already defined in efx.h. This
|
||||
* empty file is here to provide compatibility with Windows-based projects
|
||||
* that would include it. */
|
||||
@@ -0,0 +1,402 @@
|
||||
/* Reverb presets for EFX */
|
||||
|
||||
#ifndef EFX_PRESETS_H
|
||||
#define EFX_PRESETS_H
|
||||
|
||||
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
|
||||
#define EFXEAXREVERBPROPERTIES_DEFINED
|
||||
typedef struct {
|
||||
float flDensity;
|
||||
float flDiffusion;
|
||||
float flGain;
|
||||
float flGainHF;
|
||||
float flGainLF;
|
||||
float flDecayTime;
|
||||
float flDecayHFRatio;
|
||||
float flDecayLFRatio;
|
||||
float flReflectionsGain;
|
||||
float flReflectionsDelay;
|
||||
float flReflectionsPan[3];
|
||||
float flLateReverbGain;
|
||||
float flLateReverbDelay;
|
||||
float flLateReverbPan[3];
|
||||
float flEchoTime;
|
||||
float flEchoDepth;
|
||||
float flModulationTime;
|
||||
float flModulationDepth;
|
||||
float flAirAbsorptionGainHF;
|
||||
float flHFReference;
|
||||
float flLFReference;
|
||||
float flRoomRolloffFactor;
|
||||
int iDecayHFLimit;
|
||||
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
|
||||
#endif
|
||||
|
||||
/* Default Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_GENERIC \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PADDEDCELL \
|
||||
{ 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ROOM \
|
||||
{ 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_BATHROOM \
|
||||
{ 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_LIVINGROOM \
|
||||
{ 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_STONEROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_AUDITORIUM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CONCERTHALL \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CAVE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ARENA \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_HANGAR \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CARPETEDHALLWAY \
|
||||
{ 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_HALLWAY \
|
||||
{ 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_STONECORRIDOR \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ALLEY \
|
||||
{ 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FOREST \
|
||||
{ 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY \
|
||||
{ 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_MOUNTAINS \
|
||||
{ 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_QUARRY \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PLAIN \
|
||||
{ 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PARKINGLOT \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SEWERPIPE \
|
||||
{ 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_UNDERWATER \
|
||||
{ 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRUGGED \
|
||||
{ 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DIZZY \
|
||||
{ 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PSYCHOTIC \
|
||||
{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Castle Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \
|
||||
{ 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_HALL \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_COURTYARD \
|
||||
{ 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_ALCOVE \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Factory Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \
|
||||
{ 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \
|
||||
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \
|
||||
{ 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \
|
||||
{ 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \
|
||||
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_HALL \
|
||||
{ 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \
|
||||
{ 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_COURTYARD \
|
||||
{ 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_ALCOVE \
|
||||
{ 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Ice Palace Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \
|
||||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
|
||||
{ 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \
|
||||
{ 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \
|
||||
{ 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_HALL \
|
||||
{ 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \
|
||||
{ 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \
|
||||
{ 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \
|
||||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Space Station Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \
|
||||
{ 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
|
||||
{ 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \
|
||||
{ 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \
|
||||
{ 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \
|
||||
{ 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_HALL \
|
||||
{ 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \
|
||||
{ 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \
|
||||
{ 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Wooden Galleon Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_HALL \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_COURTYARD \
|
||||
{ 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_ALCOVE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Sports Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \
|
||||
{ 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
|
||||
{ 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \
|
||||
{ 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Prefab Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \
|
||||
{ 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \
|
||||
{ 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \
|
||||
{ 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_CARAVAN \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Dome and Pipe Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_DOME_TOMB \
|
||||
{ 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_SMALL \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DOME_SAINTPAULS \
|
||||
{ 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_LONGTHIN \
|
||||
{ 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_LARGE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_RESONANT \
|
||||
{ 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Outdoors Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \
|
||||
{ 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
|
||||
{ 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \
|
||||
{ 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_CREEK \
|
||||
{ 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \
|
||||
{ 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Mood Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_MOOD_HEAVEN \
|
||||
{ 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_MOOD_HELL \
|
||||
{ 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_MOOD_MEMORY \
|
||||
{ 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Driving Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
|
||||
{ 1.0000f, 0.0000f, 3.1623f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
|
||||
{ 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \
|
||||
{ 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \
|
||||
{ 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \
|
||||
{ 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_TUNNEL \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 }
|
||||
|
||||
/* City Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_STREETS \
|
||||
{ 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_SUBWAY \
|
||||
{ 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_MUSEUM \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_LIBRARY \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_UNDERPASS \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_ABANDONED \
|
||||
{ 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Misc. Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_DUSTYROOM \
|
||||
{ 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CHAPEL \
|
||||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SMALLWATERROOM \
|
||||
{ 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#endif /* EFX_PRESETS_H */
|
||||
@@ -0,0 +1,758 @@
|
||||
#ifndef AL_EFX_H
|
||||
#define AL_EFX_H
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX"
|
||||
|
||||
#define ALC_EFX_MAJOR_VERSION 0x20001
|
||||
#define ALC_EFX_MINOR_VERSION 0x20002
|
||||
#define ALC_MAX_AUXILIARY_SENDS 0x20003
|
||||
|
||||
|
||||
/* Listener properties. */
|
||||
#define AL_METERS_PER_UNIT 0x20004
|
||||
|
||||
/* Source properties. */
|
||||
#define AL_DIRECT_FILTER 0x20005
|
||||
#define AL_AUXILIARY_SEND_FILTER 0x20006
|
||||
#define AL_AIR_ABSORPTION_FACTOR 0x20007
|
||||
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
|
||||
#define AL_CONE_OUTER_GAINHF 0x20009
|
||||
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
|
||||
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
|
||||
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
|
||||
|
||||
|
||||
/* Effect properties. */
|
||||
|
||||
/* Reverb effect parameters */
|
||||
#define AL_REVERB_DENSITY 0x0001
|
||||
#define AL_REVERB_DIFFUSION 0x0002
|
||||
#define AL_REVERB_GAIN 0x0003
|
||||
#define AL_REVERB_GAINHF 0x0004
|
||||
#define AL_REVERB_DECAY_TIME 0x0005
|
||||
#define AL_REVERB_DECAY_HFRATIO 0x0006
|
||||
#define AL_REVERB_REFLECTIONS_GAIN 0x0007
|
||||
#define AL_REVERB_REFLECTIONS_DELAY 0x0008
|
||||
#define AL_REVERB_LATE_REVERB_GAIN 0x0009
|
||||
#define AL_REVERB_LATE_REVERB_DELAY 0x000A
|
||||
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
|
||||
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
|
||||
#define AL_REVERB_DECAY_HFLIMIT 0x000D
|
||||
|
||||
/* EAX Reverb effect parameters */
|
||||
#define AL_EAXREVERB_DENSITY 0x0001
|
||||
#define AL_EAXREVERB_DIFFUSION 0x0002
|
||||
#define AL_EAXREVERB_GAIN 0x0003
|
||||
#define AL_EAXREVERB_GAINHF 0x0004
|
||||
#define AL_EAXREVERB_GAINLF 0x0005
|
||||
#define AL_EAXREVERB_DECAY_TIME 0x0006
|
||||
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
|
||||
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
|
||||
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
|
||||
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
|
||||
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
|
||||
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
|
||||
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
|
||||
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
|
||||
#define AL_EAXREVERB_ECHO_TIME 0x000F
|
||||
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
|
||||
#define AL_EAXREVERB_MODULATION_TIME 0x0011
|
||||
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
|
||||
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
|
||||
#define AL_EAXREVERB_HFREFERENCE 0x0014
|
||||
#define AL_EAXREVERB_LFREFERENCE 0x0015
|
||||
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
|
||||
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
|
||||
|
||||
/* Chorus effect parameters */
|
||||
#define AL_CHORUS_WAVEFORM 0x0001
|
||||
#define AL_CHORUS_PHASE 0x0002
|
||||
#define AL_CHORUS_RATE 0x0003
|
||||
#define AL_CHORUS_DEPTH 0x0004
|
||||
#define AL_CHORUS_FEEDBACK 0x0005
|
||||
#define AL_CHORUS_DELAY 0x0006
|
||||
|
||||
/* Distortion effect parameters */
|
||||
#define AL_DISTORTION_EDGE 0x0001
|
||||
#define AL_DISTORTION_GAIN 0x0002
|
||||
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003
|
||||
#define AL_DISTORTION_EQCENTER 0x0004
|
||||
#define AL_DISTORTION_EQBANDWIDTH 0x0005
|
||||
|
||||
/* Echo effect parameters */
|
||||
#define AL_ECHO_DELAY 0x0001
|
||||
#define AL_ECHO_LRDELAY 0x0002
|
||||
#define AL_ECHO_DAMPING 0x0003
|
||||
#define AL_ECHO_FEEDBACK 0x0004
|
||||
#define AL_ECHO_SPREAD 0x0005
|
||||
|
||||
/* Flanger effect parameters */
|
||||
#define AL_FLANGER_WAVEFORM 0x0001
|
||||
#define AL_FLANGER_PHASE 0x0002
|
||||
#define AL_FLANGER_RATE 0x0003
|
||||
#define AL_FLANGER_DEPTH 0x0004
|
||||
#define AL_FLANGER_FEEDBACK 0x0005
|
||||
#define AL_FLANGER_DELAY 0x0006
|
||||
|
||||
/* Frequency shifter effect parameters */
|
||||
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001
|
||||
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002
|
||||
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003
|
||||
|
||||
/* Vocal morpher effect parameters */
|
||||
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001
|
||||
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002
|
||||
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003
|
||||
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005
|
||||
#define AL_VOCAL_MORPHER_RATE 0x0006
|
||||
|
||||
/* Pitchshifter effect parameters */
|
||||
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001
|
||||
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002
|
||||
|
||||
/* Ringmodulator effect parameters */
|
||||
#define AL_RING_MODULATOR_FREQUENCY 0x0001
|
||||
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002
|
||||
#define AL_RING_MODULATOR_WAVEFORM 0x0003
|
||||
|
||||
/* Autowah effect parameters */
|
||||
#define AL_AUTOWAH_ATTACK_TIME 0x0001
|
||||
#define AL_AUTOWAH_RELEASE_TIME 0x0002
|
||||
#define AL_AUTOWAH_RESONANCE 0x0003
|
||||
#define AL_AUTOWAH_PEAK_GAIN 0x0004
|
||||
|
||||
/* Compressor effect parameters */
|
||||
#define AL_COMPRESSOR_ONOFF 0x0001
|
||||
|
||||
/* Equalizer effect parameters */
|
||||
#define AL_EQUALIZER_LOW_GAIN 0x0001
|
||||
#define AL_EQUALIZER_LOW_CUTOFF 0x0002
|
||||
#define AL_EQUALIZER_MID1_GAIN 0x0003
|
||||
#define AL_EQUALIZER_MID1_CENTER 0x0004
|
||||
#define AL_EQUALIZER_MID1_WIDTH 0x0005
|
||||
#define AL_EQUALIZER_MID2_GAIN 0x0006
|
||||
#define AL_EQUALIZER_MID2_CENTER 0x0007
|
||||
#define AL_EQUALIZER_MID2_WIDTH 0x0008
|
||||
#define AL_EQUALIZER_HIGH_GAIN 0x0009
|
||||
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A
|
||||
|
||||
/* Effect type */
|
||||
#define AL_EFFECT_FIRST_PARAMETER 0x0000
|
||||
#define AL_EFFECT_LAST_PARAMETER 0x8000
|
||||
#define AL_EFFECT_TYPE 0x8001
|
||||
|
||||
/* Effect types, used with the AL_EFFECT_TYPE property */
|
||||
#define AL_EFFECT_NULL 0x0000
|
||||
#define AL_EFFECT_REVERB 0x0001
|
||||
#define AL_EFFECT_CHORUS 0x0002
|
||||
#define AL_EFFECT_DISTORTION 0x0003
|
||||
#define AL_EFFECT_ECHO 0x0004
|
||||
#define AL_EFFECT_FLANGER 0x0005
|
||||
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
|
||||
#define AL_EFFECT_VOCAL_MORPHER 0x0007
|
||||
#define AL_EFFECT_PITCH_SHIFTER 0x0008
|
||||
#define AL_EFFECT_RING_MODULATOR 0x0009
|
||||
#define AL_EFFECT_AUTOWAH 0x000A
|
||||
#define AL_EFFECT_COMPRESSOR 0x000B
|
||||
#define AL_EFFECT_EQUALIZER 0x000C
|
||||
#define AL_EFFECT_EAXREVERB 0x8000
|
||||
|
||||
/* Auxiliary Effect Slot properties. */
|
||||
#define AL_EFFECTSLOT_EFFECT 0x0001
|
||||
#define AL_EFFECTSLOT_GAIN 0x0002
|
||||
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
|
||||
|
||||
/* NULL Auxiliary Slot ID to disable a source send. */
|
||||
#define AL_EFFECTSLOT_NULL 0x0000
|
||||
|
||||
|
||||
/* Filter properties. */
|
||||
|
||||
/* Lowpass filter parameters */
|
||||
#define AL_LOWPASS_GAIN 0x0001
|
||||
#define AL_LOWPASS_GAINHF 0x0002
|
||||
|
||||
/* Highpass filter parameters */
|
||||
#define AL_HIGHPASS_GAIN 0x0001
|
||||
#define AL_HIGHPASS_GAINLF 0x0002
|
||||
|
||||
/* Bandpass filter parameters */
|
||||
#define AL_BANDPASS_GAIN 0x0001
|
||||
#define AL_BANDPASS_GAINLF 0x0002
|
||||
#define AL_BANDPASS_GAINHF 0x0003
|
||||
|
||||
/* Filter type */
|
||||
#define AL_FILTER_FIRST_PARAMETER 0x0000
|
||||
#define AL_FILTER_LAST_PARAMETER 0x8000
|
||||
#define AL_FILTER_TYPE 0x8001
|
||||
|
||||
/* Filter types, used with the AL_FILTER_TYPE property */
|
||||
#define AL_FILTER_NULL 0x0000
|
||||
#define AL_FILTER_LOWPASS 0x0001
|
||||
#define AL_FILTER_HIGHPASS 0x0002
|
||||
#define AL_FILTER_BANDPASS 0x0003
|
||||
|
||||
|
||||
/* Effect object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
/* Filter object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
/* Auxiliary Effect Slot object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
|
||||
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
|
||||
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
|
||||
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
|
||||
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
|
||||
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
|
||||
#endif
|
||||
|
||||
/* Filter ranges and defaults. */
|
||||
|
||||
/* Lowpass filter */
|
||||
#define AL_LOWPASS_MIN_GAIN (0.0f)
|
||||
#define AL_LOWPASS_MAX_GAIN (1.0f)
|
||||
#define AL_LOWPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_LOWPASS_MIN_GAINHF (0.0f)
|
||||
#define AL_LOWPASS_MAX_GAINHF (1.0f)
|
||||
#define AL_LOWPASS_DEFAULT_GAINHF (1.0f)
|
||||
|
||||
/* Highpass filter */
|
||||
#define AL_HIGHPASS_MIN_GAIN (0.0f)
|
||||
#define AL_HIGHPASS_MAX_GAIN (1.0f)
|
||||
#define AL_HIGHPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_HIGHPASS_MIN_GAINLF (0.0f)
|
||||
#define AL_HIGHPASS_MAX_GAINLF (1.0f)
|
||||
#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
/* Bandpass filter */
|
||||
#define AL_BANDPASS_MIN_GAIN (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAIN (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_BANDPASS_MIN_GAINHF (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAINHF (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAINHF (1.0f)
|
||||
|
||||
#define AL_BANDPASS_MIN_GAINLF (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAINLF (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
|
||||
/* Effect parameter ranges and defaults. */
|
||||
|
||||
/* Standard reverb effect */
|
||||
#define AL_REVERB_MIN_DENSITY (0.0f)
|
||||
#define AL_REVERB_MAX_DENSITY (1.0f)
|
||||
#define AL_REVERB_DEFAULT_DENSITY (1.0f)
|
||||
|
||||
#define AL_REVERB_MIN_DIFFUSION (0.0f)
|
||||
#define AL_REVERB_MAX_DIFFUSION (1.0f)
|
||||
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f)
|
||||
|
||||
#define AL_REVERB_MIN_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_GAIN (1.0f)
|
||||
#define AL_REVERB_DEFAULT_GAIN (0.32f)
|
||||
|
||||
#define AL_REVERB_MIN_GAINHF (0.0f)
|
||||
#define AL_REVERB_MAX_GAINHF (1.0f)
|
||||
#define AL_REVERB_DEFAULT_GAINHF (0.89f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_TIME (0.1f)
|
||||
#define AL_REVERB_MAX_DECAY_TIME (20.0f)
|
||||
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||
|
||||
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||
|
||||
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||
|
||||
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||
|
||||
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||
|
||||
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||
|
||||
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||
|
||||
/* EAX reverb effect */
|
||||
#define AL_EAXREVERB_MIN_DENSITY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_DENSITY (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f)
|
||||
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAIN (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAINHF (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAINHF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAINLF (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAINLF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f)
|
||||
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f)
|
||||
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f)
|
||||
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f)
|
||||
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f)
|
||||
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f)
|
||||
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f)
|
||||
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||
|
||||
/* Chorus effect */
|
||||
#define AL_CHORUS_WAVEFORM_SINUSOID (0)
|
||||
#define AL_CHORUS_WAVEFORM_TRIANGLE (1)
|
||||
|
||||
#define AL_CHORUS_MIN_WAVEFORM (0)
|
||||
#define AL_CHORUS_MAX_WAVEFORM (1)
|
||||
#define AL_CHORUS_DEFAULT_WAVEFORM (1)
|
||||
|
||||
#define AL_CHORUS_MIN_PHASE (-180)
|
||||
#define AL_CHORUS_MAX_PHASE (180)
|
||||
#define AL_CHORUS_DEFAULT_PHASE (90)
|
||||
|
||||
#define AL_CHORUS_MIN_RATE (0.0f)
|
||||
#define AL_CHORUS_MAX_RATE (10.0f)
|
||||
#define AL_CHORUS_DEFAULT_RATE (1.1f)
|
||||
|
||||
#define AL_CHORUS_MIN_DEPTH (0.0f)
|
||||
#define AL_CHORUS_MAX_DEPTH (1.0f)
|
||||
#define AL_CHORUS_DEFAULT_DEPTH (0.1f)
|
||||
|
||||
#define AL_CHORUS_MIN_FEEDBACK (-1.0f)
|
||||
#define AL_CHORUS_MAX_FEEDBACK (1.0f)
|
||||
#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f)
|
||||
|
||||
#define AL_CHORUS_MIN_DELAY (0.0f)
|
||||
#define AL_CHORUS_MAX_DELAY (0.016f)
|
||||
#define AL_CHORUS_DEFAULT_DELAY (0.016f)
|
||||
|
||||
/* Distortion effect */
|
||||
#define AL_DISTORTION_MIN_EDGE (0.0f)
|
||||
#define AL_DISTORTION_MAX_EDGE (1.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EDGE (0.2f)
|
||||
|
||||
#define AL_DISTORTION_MIN_GAIN (0.01f)
|
||||
#define AL_DISTORTION_MAX_GAIN (1.0f)
|
||||
#define AL_DISTORTION_DEFAULT_GAIN (0.05f)
|
||||
|
||||
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f)
|
||||
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f)
|
||||
|
||||
#define AL_DISTORTION_MIN_EQCENTER (80.0f)
|
||||
#define AL_DISTORTION_MAX_EQCENTER (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f)
|
||||
|
||||
#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f)
|
||||
#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f)
|
||||
|
||||
/* Echo effect */
|
||||
#define AL_ECHO_MIN_DELAY (0.0f)
|
||||
#define AL_ECHO_MAX_DELAY (0.207f)
|
||||
#define AL_ECHO_DEFAULT_DELAY (0.1f)
|
||||
|
||||
#define AL_ECHO_MIN_LRDELAY (0.0f)
|
||||
#define AL_ECHO_MAX_LRDELAY (0.404f)
|
||||
#define AL_ECHO_DEFAULT_LRDELAY (0.1f)
|
||||
|
||||
#define AL_ECHO_MIN_DAMPING (0.0f)
|
||||
#define AL_ECHO_MAX_DAMPING (0.99f)
|
||||
#define AL_ECHO_DEFAULT_DAMPING (0.5f)
|
||||
|
||||
#define AL_ECHO_MIN_FEEDBACK (0.0f)
|
||||
#define AL_ECHO_MAX_FEEDBACK (1.0f)
|
||||
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f)
|
||||
|
||||
#define AL_ECHO_MIN_SPREAD (-1.0f)
|
||||
#define AL_ECHO_MAX_SPREAD (1.0f)
|
||||
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
|
||||
|
||||
/* Flanger effect */
|
||||
#define AL_FLANGER_WAVEFORM_SINUSOID (0)
|
||||
#define AL_FLANGER_WAVEFORM_TRIANGLE (1)
|
||||
|
||||
#define AL_FLANGER_MIN_WAVEFORM (0)
|
||||
#define AL_FLANGER_MAX_WAVEFORM (1)
|
||||
#define AL_FLANGER_DEFAULT_WAVEFORM (1)
|
||||
|
||||
#define AL_FLANGER_MIN_PHASE (-180)
|
||||
#define AL_FLANGER_MAX_PHASE (180)
|
||||
#define AL_FLANGER_DEFAULT_PHASE (0)
|
||||
|
||||
#define AL_FLANGER_MIN_RATE (0.0f)
|
||||
#define AL_FLANGER_MAX_RATE (10.0f)
|
||||
#define AL_FLANGER_DEFAULT_RATE (0.27f)
|
||||
|
||||
#define AL_FLANGER_MIN_DEPTH (0.0f)
|
||||
#define AL_FLANGER_MAX_DEPTH (1.0f)
|
||||
#define AL_FLANGER_DEFAULT_DEPTH (1.0f)
|
||||
|
||||
#define AL_FLANGER_MIN_FEEDBACK (-1.0f)
|
||||
#define AL_FLANGER_MAX_FEEDBACK (1.0f)
|
||||
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f)
|
||||
|
||||
#define AL_FLANGER_MIN_DELAY (0.0f)
|
||||
#define AL_FLANGER_MAX_DELAY (0.004f)
|
||||
#define AL_FLANGER_DEFAULT_DELAY (0.002f)
|
||||
|
||||
/* Frequency shifter effect */
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0)
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1)
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0)
|
||||
|
||||
/* Vocal morpher effect */
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_PHONEME_A (0)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_E (1)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_I (2)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_O (3)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_U (4)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AA (5)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AE (6)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AH (7)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AO (8)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_EH (9)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_ER (10)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_IH (11)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_IY (12)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_UH (13)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_UW (14)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_B (15)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_D (16)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_F (17)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_G (18)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_J (19)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_K (20)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_L (21)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_M (22)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_N (23)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_P (24)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_R (25)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_S (26)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_T (27)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_V (28)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_Z (29)
|
||||
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0)
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1)
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_RATE (0.0f)
|
||||
#define AL_VOCAL_MORPHER_MAX_RATE (10.0f)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f)
|
||||
|
||||
/* Pitch shifter effect */
|
||||
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12)
|
||||
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12)
|
||||
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12)
|
||||
|
||||
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50)
|
||||
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50)
|
||||
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0)
|
||||
|
||||
/* Ring modulator effect */
|
||||
#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f)
|
||||
#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f)
|
||||
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f)
|
||||
|
||||
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f)
|
||||
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f)
|
||||
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f)
|
||||
|
||||
#define AL_RING_MODULATOR_SINUSOID (0)
|
||||
#define AL_RING_MODULATOR_SAWTOOTH (1)
|
||||
#define AL_RING_MODULATOR_SQUARE (2)
|
||||
|
||||
#define AL_RING_MODULATOR_MIN_WAVEFORM (0)
|
||||
#define AL_RING_MODULATOR_MAX_WAVEFORM (2)
|
||||
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0)
|
||||
|
||||
/* Autowah effect */
|
||||
#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f)
|
||||
#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f)
|
||||
#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_RESONANCE (2.0f)
|
||||
#define AL_AUTOWAH_MAX_RESONANCE (1000.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f)
|
||||
#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f)
|
||||
|
||||
/* Compressor effect */
|
||||
#define AL_COMPRESSOR_MIN_ONOFF (0)
|
||||
#define AL_COMPRESSOR_MAX_ONOFF (1)
|
||||
#define AL_COMPRESSOR_DEFAULT_ONOFF (1)
|
||||
|
||||
/* Equalizer effect */
|
||||
#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f)
|
||||
#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f)
|
||||
#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f)
|
||||
#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f)
|
||||
#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f)
|
||||
#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f)
|
||||
#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f)
|
||||
|
||||
|
||||
/* Source parameter value ranges and defaults. */
|
||||
#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f)
|
||||
#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f)
|
||||
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f)
|
||||
|
||||
#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_MIN_CONE_OUTER_GAINHF (0.0f)
|
||||
#define AL_MAX_CONE_OUTER_GAINHF (1.0f)
|
||||
#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f)
|
||||
|
||||
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE
|
||||
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||
|
||||
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE
|
||||
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||
|
||||
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
|
||||
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||
|
||||
|
||||
/* Listener parameter value ranges and defaults. */
|
||||
#define AL_MIN_METERS_PER_UNIT FLT_MIN
|
||||
#define AL_MAX_METERS_PER_UNIT FLT_MAX
|
||||
#define AL_DEFAULT_METERS_PER_UNIT (1.0f)
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* AL_EFX_H */
|
||||
@@ -0,0 +1,103 @@
|
||||
#Find the correct architecture to build for
|
||||
ifndef ARCH
|
||||
ARCH = $(shell getconf LONG_BIT)
|
||||
endif
|
||||
|
||||
#Set correct flags for architecture
|
||||
ifeq ($(ARCH), 32)
|
||||
#Global
|
||||
CXXFLAGS += -m32 -march=pentium4 -mtune=generic
|
||||
|
||||
#Arch name
|
||||
ARCHNAME = x86
|
||||
else
|
||||
#Global
|
||||
CXXFLAGS += -m64 -march=athlon64 -mtune=generic
|
||||
|
||||
#Arch name
|
||||
ARCHNAME = x64
|
||||
endif
|
||||
|
||||
#Global flags
|
||||
ifeq ($(origin AR), default)
|
||||
AR = gcc-ar
|
||||
endif
|
||||
BIN = libsound.a
|
||||
SRCDIR = source/sound/source
|
||||
|
||||
UNAME = $(shell uname)
|
||||
ifeq ($(UNAME), Darwin)
|
||||
OSNAME = osx
|
||||
else
|
||||
OSNAME = lin
|
||||
endif
|
||||
|
||||
ifdef DEBUG
|
||||
OBJDIR = obj_d/$(OSNAME)$(ARCH)/sound
|
||||
BINDIR = obj_d/$(OSNAME)$(ARCH)
|
||||
|
||||
CXXFLAGS += -O0 -g
|
||||
CXXFLAGS += -D_DEBUG
|
||||
else
|
||||
OBJDIR = obj/$(OSNAME)$(ARCH)/sound
|
||||
BINDIR = obj/$(OSNAME)$(ARCH)
|
||||
|
||||
CXXFLAGS += -Ofast
|
||||
CXXFLAGS += -DNDEBUG
|
||||
ifndef NLTO
|
||||
CXXFLAGS += -flto
|
||||
else
|
||||
CXXFLAGS += -fno-lto
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef CC
|
||||
CC = g++
|
||||
endif
|
||||
|
||||
CXXFLAGS += -std=c++11 -DLIN_MODE
|
||||
CXXFLAGS += -Wall -Wno-invalid-offsetof -Wno-switch -Wno-reorder
|
||||
CXXFLAGS += -I./source/sound/include -I./source/sound/source
|
||||
CXXFLAGS += -I./source/sound/OpenALSoft -isystem./source/sound/vorbis
|
||||
CXXFLAGS += -I./source/sound/ogg -I./source/os/include
|
||||
|
||||
#Source code files
|
||||
SOURCES = \
|
||||
CSound.cpp \
|
||||
CSoundDevice.cpp \
|
||||
CSoundSource.cpp \
|
||||
CStreamSound.cpp \
|
||||
CSSOgg.cpp \
|
||||
CSSWave.cpp \
|
||||
IAudioReference.cpp \
|
||||
ISound.cpp \
|
||||
ISoundDevice.cpp \
|
||||
ISoundSource.cpp
|
||||
|
||||
CPP_FILES = $(addprefix $(SRCDIR)/, $(SOURCES))
|
||||
OBJ_FILES = $(addprefix $(OBJDIR)/, $(SOURCES:.cpp=.o))
|
||||
DEP_FILES = $(addprefix $(OBJDIR)/, $(SOURCES:.cpp=.d))
|
||||
|
||||
-include $(DEP_FILES)
|
||||
|
||||
compile: $(DEP_FILES) $(BINDIR)/$(BIN)
|
||||
|
||||
#Dependency files to take care of header changes
|
||||
$(OBJDIR)/%.d: $(SRCDIR)/%.cpp
|
||||
@mkdir -p $(dir $@)
|
||||
@$(CC) $(CXXFLAGS) -MM -MT "$(@:.d=.o)" $< >> $@
|
||||
|
||||
#Object files are compiled separately
|
||||
$(OBJDIR)/%.o: $(SRCDIR)/%.cpp
|
||||
@mkdir -p $(dir $@)
|
||||
@echo $<
|
||||
@$(CC) $(CXXFLAGS) $< -c -o $@
|
||||
|
||||
#Complete binary compile
|
||||
$(BINDIR)/$(BIN): $(OBJ_FILES)
|
||||
@mkdir -p $(BINDIR)
|
||||
$(AR) rcs $@ $^
|
||||
|
||||
clean:
|
||||
@rm -rf $(OBJDIR)
|
||||
@rm -f ./.depend
|
||||
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef LIN_MODE
|
||||
#ifdef SND_EXPORT
|
||||
#define _export __declspec(dllexport)
|
||||
#else
|
||||
#define _export __declspec(dllimport)
|
||||
#endif
|
||||
#else
|
||||
#define _export
|
||||
#endif
|
||||
|
||||
namespace audio {
|
||||
|
||||
class IAudioReference {
|
||||
mutable int references;
|
||||
|
||||
public:
|
||||
virtual ~IAudioReference();
|
||||
IAudioReference();
|
||||
|
||||
_export void grab() const;
|
||||
_export void drop() const;
|
||||
};
|
||||
|
||||
};
|
||||
@@ -0,0 +1,87 @@
|
||||
#pragma once
|
||||
|
||||
#include "IAudioReference.h"
|
||||
|
||||
#include "sound_vector.h"
|
||||
|
||||
namespace audio {
|
||||
|
||||
class ISoundSource;
|
||||
|
||||
class ISound : public IAudioReference {
|
||||
public:
|
||||
virtual ~ISound();
|
||||
ISound();
|
||||
|
||||
//Returns true if the sound is stopped, and cannot be played again.
|
||||
virtual bool isStopped() const = 0;
|
||||
|
||||
//Returns true if the sound is playing
|
||||
virtual bool isPlaying() const = 0;
|
||||
|
||||
//For streaming sources, buffers additional sound data (if necessary)
|
||||
virtual void streamData() = 0;
|
||||
|
||||
//Pauses the sound
|
||||
virtual void pause() = 0;
|
||||
|
||||
//Resumes the sound
|
||||
virtual void resume() = 0;
|
||||
|
||||
//Changes the sound's current time stamp
|
||||
virtual void seek(int timeMS) = 0;
|
||||
|
||||
virtual void setLooped(bool loop) = 0;
|
||||
|
||||
virtual bool isLooped() const = 0;
|
||||
|
||||
//Ends the sound. The sound may not be resumed from this state.
|
||||
virtual void stop() = 0;
|
||||
|
||||
//Sets the sound's 3D Position. For 2D Sounds, this is in camera space.
|
||||
virtual void setPosition(float x, float y, float z) = 0;
|
||||
|
||||
inline void setPosition(const snd_vec& pos) {
|
||||
setPosition(pos.x, pos.y, pos.z);
|
||||
}
|
||||
|
||||
//Sets the sound's 3D Velocity. For 2D Sounds, this is in camera space.
|
||||
virtual void setVelocity(float x, float y, float z) = 0;
|
||||
|
||||
inline void setVelocity(const snd_vec& vel) {
|
||||
setVelocity(vel.x, vel.y, vel.z);
|
||||
}
|
||||
|
||||
virtual void setVolume(float volume) = 0;
|
||||
|
||||
//Pitch is a factor from 0.5 to 2.0, defaulting to 1.0
|
||||
virtual void setPitch(float pitch) = 0;
|
||||
|
||||
virtual void setRolloff(float factor) = 0;
|
||||
|
||||
//Applies a low pass filter with a strength from 0 to 1 (none to max)
|
||||
virtual void setLowPass(float strength) = 0;
|
||||
|
||||
//Returns the sound's position in the file
|
||||
virtual int getPlayPosition() = 0;
|
||||
|
||||
virtual int getPlayLength() = 0;
|
||||
|
||||
inline void setIsPaused(bool paused) {
|
||||
if(paused)
|
||||
pause();
|
||||
else
|
||||
resume();
|
||||
}
|
||||
|
||||
virtual void setMinDistance(float minDist) = 0;
|
||||
virtual void setMaxDistance(float maxDist) = 0;
|
||||
|
||||
virtual void setPlayPosition(int timeMs) = 0;
|
||||
|
||||
//Returns the sound source used to create this sound.
|
||||
//This pointer should not be dropped.
|
||||
virtual const ISoundSource* getSoundSource() = 0;
|
||||
};
|
||||
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IAudioReference.h"
|
||||
#include "SoundTypes.h"
|
||||
#include "sound_vector.h"
|
||||
|
||||
#include <string>
|
||||
#include <list>
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
|
||||
namespace audio {
|
||||
class ISound;
|
||||
class ISoundSource;
|
||||
|
||||
extern void checkError();
|
||||
|
||||
class ISoundDevice : public IAudioReference {
|
||||
public:
|
||||
|
||||
virtual ISound* play2D(const ISoundSource* sound, bool loop = false, bool startPaused = false, bool priority = false) = 0;
|
||||
virtual ISound* play3D(const ISoundSource* sound, const snd_vec& at, bool loop = false, bool startPaused = false, bool priority = false) = 0;
|
||||
|
||||
virtual void stopAllSounds() = 0;
|
||||
|
||||
virtual void setListenerData(const snd_vec& pos, const snd_vec& vel, const snd_vec& at, const snd_vec& up) = 0;
|
||||
|
||||
virtual void setVolume(float volume) = 0;
|
||||
virtual float getVolume() const = 0;
|
||||
virtual void setRolloffFactor(float rolloff) = 0;
|
||||
|
||||
virtual ISoundSource* loadSound(const std::string& fileName) = 0;
|
||||
virtual ISoundSource* loadStreamingSound(const std::string& fileName) = 0;
|
||||
|
||||
//Returns a unique source ID. If this ID is valid, it should be passed to freeSource() when it is no longer used.
|
||||
virtual sourceID getFreeSourceID(bool priority) = 0;
|
||||
virtual void freeSource(sourceID id) = 0;
|
||||
|
||||
virtual bufferID getFreeBufferID() = 0;
|
||||
virtual void freeBuffer(bufferID id) = 0;
|
||||
|
||||
virtual sourceID applyLowPassFilter(sourceID applyTo, float strength) = 0;
|
||||
virtual void freeFilter(sourceID fromSource, sourceID id) = 0;
|
||||
|
||||
//Prevents alterations to the sound system until unlockSounds() is called
|
||||
virtual void lock() = 0;
|
||||
//Allows alterations to the sound system after a call to lockSounds()
|
||||
virtual void unlock() = 0;
|
||||
|
||||
virtual ~ISoundDevice();
|
||||
};
|
||||
|
||||
_export void enumerateDevices(std::function<void(const char*)> cb);
|
||||
_export ISoundDevice* createAudioDevice(const char* useSoundDevice = 0);
|
||||
_export ISoundDevice* createDummyAudioDevice();
|
||||
};
|
||||
@@ -0,0 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
#include "IAudioReference.h"
|
||||
|
||||
#include "SoundTypes.h"
|
||||
|
||||
namespace audio {
|
||||
|
||||
class ISoundDevice;
|
||||
|
||||
class ISoundSource : public IAudioReference {
|
||||
protected:
|
||||
ISoundDevice* device;
|
||||
public:
|
||||
ISoundSource(ISoundDevice* Device);
|
||||
virtual ~ISoundSource();
|
||||
|
||||
virtual int getLength_ms() const = 0;
|
||||
|
||||
virtual bool isStreaming() const = 0;
|
||||
|
||||
virtual void setDefaultVolume(float volume) = 0;
|
||||
virtual float getDefaultVolume() const = 0;
|
||||
|
||||
ISoundDevice* getDevice() const { return device; }
|
||||
};
|
||||
|
||||
};
|
||||
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
namespace audio {
|
||||
|
||||
template<class T>
|
||||
struct SAutoDrop {
|
||||
T* pRef;
|
||||
|
||||
void clear() { pRef = 0; }
|
||||
|
||||
SAutoDrop(T* object) : pRef(object) {}
|
||||
|
||||
~SAutoDrop() {
|
||||
if(pRef) pRef->drop();
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
namespace audio {
|
||||
template<class T>
|
||||
struct SAutoLocker {
|
||||
T* obj;
|
||||
|
||||
SAutoLocker(T* Object) { obj = Object; obj->lock(); }
|
||||
~SAutoLocker() { obj->unlock(); }
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
#include <exception>
|
||||
|
||||
namespace audio {
|
||||
|
||||
class SLoadError : public std::exception {
|
||||
bool badFile;
|
||||
public:
|
||||
#ifdef LIN_MODE
|
||||
SLoadError(const char* msg, bool wasBadFile = false) : std::exception(), badFile(wasBadFile) {
|
||||
#else
|
||||
SLoadError(const char* msg, bool wasBadFile = false) : std::exception(msg, 0), badFile(wasBadFile) {
|
||||
#endif
|
||||
}
|
||||
|
||||
inline bool wasBadFile() const { return badFile; }
|
||||
};
|
||||
|
||||
class NotThisType {
|
||||
};
|
||||
|
||||
};
|
||||
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
namespace audio {
|
||||
typedef unsigned int bufferID;
|
||||
const bufferID invalidBuffer = 0xffffffff;
|
||||
|
||||
typedef unsigned int sourceID;
|
||||
const sourceID invalidSource = 0xffffffff;
|
||||
};
|
||||
@@ -0,0 +1,31 @@
|
||||
#pragma once
|
||||
#include "../../util/include/vec3.h"
|
||||
|
||||
typedef vec3f snd_vec;
|
||||
|
||||
//Correct the dimensions to be in the soundcard's space
|
||||
static inline snd_vec sync(const snd_vec& v) {
|
||||
//return snd_vec(-v.x, v.y, -v.z);
|
||||
return v;
|
||||
}
|
||||
|
||||
static inline void sync(float& x, float& y, float& z) {
|
||||
//x = -x;
|
||||
//z = -z;
|
||||
}
|
||||
|
||||
static inline bool valid(const snd_vec& v) {
|
||||
if(v.x != v.x || v.y != v.y || v.z != v.z)
|
||||
return false;
|
||||
if(v.x > 1e32f || v.y > 1e32f || v.z > 1e32f)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline bool valid(float x, float y, float z) {
|
||||
if(x != x || y != y || z != z)
|
||||
return false;
|
||||
if(x > 1e32f || y > 1e32f || z > 1e32f)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -0,0 +1,208 @@
|
||||
/********************************************************************
|
||||
* *
|
||||
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
|
||||
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
|
||||
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
|
||||
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
|
||||
* *
|
||||
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 *
|
||||
* by the Xiph.Org Foundation http://www.xiph.org/ *
|
||||
* *
|
||||
********************************************************************
|
||||
|
||||
function: toplevel libogg include
|
||||
last mod: $Id: ogg.h 16051 2009-05-27 05:00:06Z xiphmont $
|
||||
|
||||
********************************************************************/
|
||||
#ifndef _OGG_H
|
||||
#define _OGG_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <stddef.h>
|
||||
#include "os_types.h"
|
||||
|
||||
typedef struct {
|
||||
void *iov_base;
|
||||
size_t iov_len;
|
||||
} ogg_iovec_t;
|
||||
|
||||
typedef struct {
|
||||
long endbyte;
|
||||
int endbit;
|
||||
|
||||
unsigned char *buffer;
|
||||
unsigned char *ptr;
|
||||
long storage;
|
||||
} oggpack_buffer;
|
||||
|
||||
/* ogg_page is used to encapsulate the data in one Ogg bitstream page *****/
|
||||
|
||||
typedef struct {
|
||||
unsigned char *header;
|
||||
long header_len;
|
||||
unsigned char *body;
|
||||
long body_len;
|
||||
} ogg_page;
|
||||
|
||||
/* ogg_stream_state contains the current encode/decode state of a logical
|
||||
Ogg bitstream **********************************************************/
|
||||
|
||||
typedef struct {
|
||||
unsigned char *body_data; /* bytes from packet bodies */
|
||||
long body_storage; /* storage elements allocated */
|
||||
long body_fill; /* elements stored; fill mark */
|
||||
long body_returned; /* elements of fill returned */
|
||||
|
||||
|
||||
int *lacing_vals; /* The values that will go to the segment table */
|
||||
ogg_int64_t *granule_vals; /* granulepos values for headers. Not compact
|
||||
this way, but it is simple coupled to the
|
||||
lacing fifo */
|
||||
long lacing_storage;
|
||||
long lacing_fill;
|
||||
long lacing_packet;
|
||||
long lacing_returned;
|
||||
|
||||
unsigned char header[282]; /* working space for header encode */
|
||||
int header_fill;
|
||||
|
||||
int e_o_s; /* set when we have buffered the last packet in the
|
||||
logical bitstream */
|
||||
int b_o_s; /* set after we've written the initial page
|
||||
of a logical bitstream */
|
||||
long serialno;
|
||||
long pageno;
|
||||
ogg_int64_t packetno; /* sequence number for decode; the framing
|
||||
knows where there's a hole in the data,
|
||||
but we need coupling so that the codec
|
||||
(which is in a seperate abstraction
|
||||
layer) also knows about the gap */
|
||||
ogg_int64_t granulepos;
|
||||
|
||||
} ogg_stream_state;
|
||||
|
||||
/* ogg_packet is used to encapsulate the data and metadata belonging
|
||||
to a single raw Ogg/Vorbis packet *************************************/
|
||||
|
||||
typedef struct {
|
||||
unsigned char *packet;
|
||||
long bytes;
|
||||
long b_o_s;
|
||||
long e_o_s;
|
||||
|
||||
ogg_int64_t granulepos;
|
||||
|
||||
ogg_int64_t packetno; /* sequence number for decode; the framing
|
||||
knows where there's a hole in the data,
|
||||
but we need coupling so that the codec
|
||||
(which is in a seperate abstraction
|
||||
layer) also knows about the gap */
|
||||
} ogg_packet;
|
||||
|
||||
typedef struct {
|
||||
unsigned char *data;
|
||||
int storage;
|
||||
int fill;
|
||||
int returned;
|
||||
|
||||
int unsynced;
|
||||
int headerbytes;
|
||||
int bodybytes;
|
||||
} ogg_sync_state;
|
||||
|
||||
/* Ogg BITSTREAM PRIMITIVES: bitstream ************************/
|
||||
|
||||
extern void oggpack_writeinit(oggpack_buffer *b);
|
||||
extern int oggpack_writecheck(oggpack_buffer *b);
|
||||
extern void oggpack_writetrunc(oggpack_buffer *b,long bits);
|
||||
extern void oggpack_writealign(oggpack_buffer *b);
|
||||
extern void oggpack_writecopy(oggpack_buffer *b,void *source,long bits);
|
||||
extern void oggpack_reset(oggpack_buffer *b);
|
||||
extern void oggpack_writeclear(oggpack_buffer *b);
|
||||
extern void oggpack_readinit(oggpack_buffer *b,unsigned char *buf,int bytes);
|
||||
extern void oggpack_write(oggpack_buffer *b,unsigned long value,int bits);
|
||||
extern long oggpack_look(oggpack_buffer *b,int bits);
|
||||
extern long oggpack_look1(oggpack_buffer *b);
|
||||
extern void oggpack_adv(oggpack_buffer *b,int bits);
|
||||
extern void oggpack_adv1(oggpack_buffer *b);
|
||||
extern long oggpack_read(oggpack_buffer *b,int bits);
|
||||
extern long oggpack_read1(oggpack_buffer *b);
|
||||
extern long oggpack_bytes(oggpack_buffer *b);
|
||||
extern long oggpack_bits(oggpack_buffer *b);
|
||||
extern unsigned char *oggpack_get_buffer(oggpack_buffer *b);
|
||||
|
||||
extern void oggpackB_writeinit(oggpack_buffer *b);
|
||||
extern int oggpackB_writecheck(oggpack_buffer *b);
|
||||
extern void oggpackB_writetrunc(oggpack_buffer *b,long bits);
|
||||
extern void oggpackB_writealign(oggpack_buffer *b);
|
||||
extern void oggpackB_writecopy(oggpack_buffer *b,void *source,long bits);
|
||||
extern void oggpackB_reset(oggpack_buffer *b);
|
||||
extern void oggpackB_writeclear(oggpack_buffer *b);
|
||||
extern void oggpackB_readinit(oggpack_buffer *b,unsigned char *buf,int bytes);
|
||||
extern void oggpackB_write(oggpack_buffer *b,unsigned long value,int bits);
|
||||
extern long oggpackB_look(oggpack_buffer *b,int bits);
|
||||
extern long oggpackB_look1(oggpack_buffer *b);
|
||||
extern void oggpackB_adv(oggpack_buffer *b,int bits);
|
||||
extern void oggpackB_adv1(oggpack_buffer *b);
|
||||
extern long oggpackB_read(oggpack_buffer *b,int bits);
|
||||
extern long oggpackB_read1(oggpack_buffer *b);
|
||||
extern long oggpackB_bytes(oggpack_buffer *b);
|
||||
extern long oggpackB_bits(oggpack_buffer *b);
|
||||
extern unsigned char *oggpackB_get_buffer(oggpack_buffer *b);
|
||||
|
||||
/* Ogg BITSTREAM PRIMITIVES: encoding **************************/
|
||||
|
||||
extern int ogg_stream_packetin(ogg_stream_state *os, ogg_packet *op);
|
||||
extern int ogg_stream_iovecin(ogg_stream_state *os, ogg_iovec_t *iov,
|
||||
int count, long e_o_s, ogg_int64_t granulepos);
|
||||
extern int ogg_stream_pageout(ogg_stream_state *os, ogg_page *og);
|
||||
extern int ogg_stream_flush(ogg_stream_state *os, ogg_page *og);
|
||||
|
||||
/* Ogg BITSTREAM PRIMITIVES: decoding **************************/
|
||||
|
||||
extern int ogg_sync_init(ogg_sync_state *oy);
|
||||
extern int ogg_sync_clear(ogg_sync_state *oy);
|
||||
extern int ogg_sync_reset(ogg_sync_state *oy);
|
||||
extern int ogg_sync_destroy(ogg_sync_state *oy);
|
||||
extern int ogg_sync_check(ogg_sync_state *oy);
|
||||
|
||||
extern char *ogg_sync_buffer(ogg_sync_state *oy, long size);
|
||||
extern int ogg_sync_wrote(ogg_sync_state *oy, long bytes);
|
||||
extern long ogg_sync_pageseek(ogg_sync_state *oy,ogg_page *og);
|
||||
extern int ogg_sync_pageout(ogg_sync_state *oy, ogg_page *og);
|
||||
extern int ogg_stream_pagein(ogg_stream_state *os, ogg_page *og);
|
||||
extern int ogg_stream_packetout(ogg_stream_state *os,ogg_packet *op);
|
||||
extern int ogg_stream_packetpeek(ogg_stream_state *os,ogg_packet *op);
|
||||
|
||||
/* Ogg BITSTREAM PRIMITIVES: general ***************************/
|
||||
|
||||
extern int ogg_stream_init(ogg_stream_state *os,int serialno);
|
||||
extern int ogg_stream_clear(ogg_stream_state *os);
|
||||
extern int ogg_stream_reset(ogg_stream_state *os);
|
||||
extern int ogg_stream_reset_serialno(ogg_stream_state *os,int serialno);
|
||||
extern int ogg_stream_destroy(ogg_stream_state *os);
|
||||
extern int ogg_stream_check(ogg_stream_state *os);
|
||||
extern int ogg_stream_eos(ogg_stream_state *os);
|
||||
|
||||
extern void ogg_page_checksum_set(ogg_page *og);
|
||||
|
||||
extern int ogg_page_version(const ogg_page *og);
|
||||
extern int ogg_page_continued(const ogg_page *og);
|
||||
extern int ogg_page_bos(const ogg_page *og);
|
||||
extern int ogg_page_eos(const ogg_page *og);
|
||||
extern ogg_int64_t ogg_page_granulepos(const ogg_page *og);
|
||||
extern int ogg_page_serialno(const ogg_page *og);
|
||||
extern long ogg_page_pageno(const ogg_page *og);
|
||||
extern int ogg_page_packets(const ogg_page *og);
|
||||
|
||||
extern void ogg_packet_clear(ogg_packet *op);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _OGG_H */
|
||||
@@ -0,0 +1,139 @@
|
||||
/********************************************************************
|
||||
* *
|
||||
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
|
||||
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
|
||||
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
|
||||
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
|
||||
* *
|
||||
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
|
||||
* by the Xiph.Org Foundation http://www.xiph.org/ *
|
||||
* *
|
||||
********************************************************************
|
||||
|
||||
function: #ifdef jail to whip a few platforms into the UNIX ideal.
|
||||
last mod: $Id: os_types.h 14997 2008-06-04 03:27:18Z ivo $
|
||||
|
||||
********************************************************************/
|
||||
#ifndef _OS_TYPES_H
|
||||
#define _OS_TYPES_H
|
||||
|
||||
/* make it easy on the folks that want to compile the libs with a
|
||||
different malloc than stdlib */
|
||||
#define _ogg_malloc malloc
|
||||
#define _ogg_calloc calloc
|
||||
#define _ogg_realloc realloc
|
||||
#define _ogg_free free
|
||||
|
||||
#if defined(_WIN32)
|
||||
|
||||
# if defined(__CYGWIN__)
|
||||
# include <stdint.h>
|
||||
typedef int16_t ogg_int16_t;
|
||||
typedef uint16_t ogg_uint16_t;
|
||||
typedef int32_t ogg_int32_t;
|
||||
typedef uint32_t ogg_uint32_t;
|
||||
typedef int64_t ogg_int64_t;
|
||||
typedef uint64_t ogg_uint64_t;
|
||||
# elif defined(__MINGW32__)
|
||||
# include <sys/types.h>
|
||||
typedef short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long ogg_int64_t;
|
||||
typedef unsigned long long ogg_uint64_t;
|
||||
# elif defined(__MWERKS__)
|
||||
typedef long long ogg_int64_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
# else
|
||||
/* MSVC/Borland */
|
||||
typedef __int64 ogg_int64_t;
|
||||
typedef __int32 ogg_int32_t;
|
||||
typedef unsigned __int32 ogg_uint32_t;
|
||||
typedef __int16 ogg_int16_t;
|
||||
typedef unsigned __int16 ogg_uint16_t;
|
||||
# endif
|
||||
|
||||
#elif defined(__MACOS__)
|
||||
|
||||
# include <sys/types.h>
|
||||
typedef SInt16 ogg_int16_t;
|
||||
typedef UInt16 ogg_uint16_t;
|
||||
typedef SInt32 ogg_int32_t;
|
||||
typedef UInt32 ogg_uint32_t;
|
||||
typedef SInt64 ogg_int64_t;
|
||||
|
||||
#elif (defined(__APPLE__) && defined(__MACH__)) /* MacOS X Framework build */
|
||||
|
||||
# include <sys/types.h>
|
||||
typedef int16_t ogg_int16_t;
|
||||
typedef u_int16_t ogg_uint16_t;
|
||||
typedef int32_t ogg_int32_t;
|
||||
typedef u_int32_t ogg_uint32_t;
|
||||
typedef int64_t ogg_int64_t;
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
|
||||
/* Haiku */
|
||||
# include <sys/types.h>
|
||||
typedef short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long ogg_int64_t;
|
||||
|
||||
#elif defined(__BEOS__)
|
||||
|
||||
/* Be */
|
||||
# include <inttypes.h>
|
||||
typedef int16_t ogg_int16_t;
|
||||
typedef u_int16_t ogg_uint16_t;
|
||||
typedef int32_t ogg_int32_t;
|
||||
typedef u_int32_t ogg_uint32_t;
|
||||
typedef int64_t ogg_int64_t;
|
||||
|
||||
#elif defined (__EMX__)
|
||||
|
||||
/* OS/2 GCC */
|
||||
typedef short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long ogg_int64_t;
|
||||
|
||||
#elif defined (DJGPP)
|
||||
|
||||
/* DJGPP */
|
||||
typedef short ogg_int16_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long ogg_int64_t;
|
||||
|
||||
#elif defined(R5900)
|
||||
|
||||
/* PS2 EE */
|
||||
typedef long ogg_int64_t;
|
||||
typedef int ogg_int32_t;
|
||||
typedef unsigned ogg_uint32_t;
|
||||
typedef short ogg_int16_t;
|
||||
|
||||
#elif defined(__SYMBIAN32__)
|
||||
|
||||
/* Symbian GCC */
|
||||
typedef signed short ogg_int16_t;
|
||||
typedef unsigned short ogg_uint16_t;
|
||||
typedef signed int ogg_int32_t;
|
||||
typedef unsigned int ogg_uint32_t;
|
||||
typedef long long int ogg_int64_t;
|
||||
|
||||
#else
|
||||
|
||||
# include <sys/types.h>
|
||||
# include <ogg/config_types.h>
|
||||
|
||||
#endif
|
||||
|
||||
#endif /* _OS_TYPES_H */
|
||||
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|
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<FunctionLevelLinking>true</FunctionLevelLinking>
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||||
<IntrinsicFunctions>true</IntrinsicFunctions>
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|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>..\include;..\source;..\OpenALSoft;..\ogg;..\vorbis;..\..\os\include\</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN_MODE;SND_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalLibraryDirectories>..\..\lib\win64</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>os64.lib;OpenAL64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ImportLibrary>..\..\lib\win64\$(TargetName).lib</ImportLibrary>
|
||||
<IgnoreAllDefaultLibraries>
|
||||
</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\source\CSound.cpp" />
|
||||
<ClCompile Include="..\source\CSoundDevice.cpp" />
|
||||
<ClCompile Include="..\source\CSoundSource.cpp" />
|
||||
<ClCompile Include="..\source\CSSOgg.cpp" />
|
||||
<ClCompile Include="..\source\CSSWave.cpp" />
|
||||
<ClCompile Include="..\source\CStreamSound.cpp" />
|
||||
<ClCompile Include="..\source\IAudioReference.cpp" />
|
||||
<ClCompile Include="..\source\ISound.cpp" />
|
||||
<ClCompile Include="..\source\ISoundDevice.cpp" />
|
||||
<ClCompile Include="..\source\ISoundSource.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\IAudioReference.h" />
|
||||
<ClInclude Include="..\include\ISound.h" />
|
||||
<ClInclude Include="..\include\ISoundDevice.h" />
|
||||
<ClInclude Include="..\include\ISoundSource.h" />
|
||||
<ClInclude Include="..\include\SAutoDrop.h" />
|
||||
<ClInclude Include="..\include\SAutoLocker.h" />
|
||||
<ClInclude Include="..\include\SLoadError.h" />
|
||||
<ClInclude Include="..\include\sound_vector.h" />
|
||||
<ClInclude Include="..\source\CSound.h" />
|
||||
<ClInclude Include="..\source\CSoundSource.h" />
|
||||
<ClInclude Include="..\source\CSSWave.h" />
|
||||
<ClInclude Include="..\source\CStreamSound.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,87 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\source\CSound.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\source\CSoundDevice.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\source\CSoundSource.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\source\CSSOgg.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\source\CSSWave.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\source\IAudioReference.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\source\ISound.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\source\ISoundDevice.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\source\ISoundSource.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\source\CStreamSound.cpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\ISound.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\ISoundDevice.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\ISoundSource.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\source\CSound.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\source\CSoundSource.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\source\CSSWave.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\IAudioReference.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\sound_vector.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SAutoDrop.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SLoadError.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SAutoLocker.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\source\CStreamSound.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,472 @@
|
||||
#include "CSoundSource.h"
|
||||
#include "ISoundDevice.h"
|
||||
|
||||
#include "al.h"
|
||||
#include "ogg.h"
|
||||
|
||||
#include "threads.h"
|
||||
|
||||
#include "SLoadError.h"
|
||||
#include "SAutoDrop.h"
|
||||
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
//==========
|
||||
//Much of this loader is taken from "PlayOggVorbis.cpp" in the OpenAL SDK
|
||||
//==========
|
||||
|
||||
#include <vorbisfile.h>
|
||||
|
||||
#ifndef LIN_MODE
|
||||
#include "windows.h"
|
||||
HINSTANCE g_hVorbisFileDLL = NULL;
|
||||
#else
|
||||
#include <time.h>
|
||||
void Sleep(unsigned int milliseconds) {
|
||||
struct timespec wait;
|
||||
wait.tv_sec = (milliseconds / 1000);
|
||||
wait.tv_nsec = (milliseconds % 1000) * 1000 * 1000;
|
||||
|
||||
nanosleep(&wait, 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
typedef int (*LPOVCLEAR)(OggVorbis_File *vf);
|
||||
typedef long (*LPOVREAD)(OggVorbis_File *vf,char *buffer,int length,int bigendianp,int word,int sgned,int *bitstream);
|
||||
typedef ogg_int64_t (*LPOVPCMTOTAL)(OggVorbis_File *vf,int i);
|
||||
typedef vorbis_info * (*LPOVINFO)(OggVorbis_File *vf,int link);
|
||||
typedef vorbis_comment * (*LPOVCOMMENT)(OggVorbis_File *vf,int link);
|
||||
typedef int (*LPOVOPENCALLBACKS)(void *datasource, OggVorbis_File *vf,char *initial, long ibytes, ov_callbacks callbacks);
|
||||
typedef long (*LPOVSEEKABLE)(OggVorbis_File *vf);
|
||||
typedef int (*LPOVPCMSEEK)(OggVorbis_File *vf,ogg_int64_t pos);
|
||||
typedef ogg_int64_t (*LPOVPCMTELL)(OggVorbis_File *vf);
|
||||
|
||||
LPOVCLEAR fn_ov_clear = NULL;
|
||||
LPOVREAD fn_ov_read = NULL;
|
||||
LPOVINFO fn_ov_info = NULL;
|
||||
LPOVCOMMENT fn_ov_comment = NULL;
|
||||
LPOVOPENCALLBACKS fn_ov_open_callbacks = NULL;
|
||||
LPOVPCMTOTAL fn_ov_pcm_total = NULL;
|
||||
LPOVSEEKABLE fn_ov_seekable = NULL;
|
||||
LPOVPCMSEEK fn_ov_pcm_seek = NULL;
|
||||
LPOVPCMSEEK fn_ov_pcm_seek_lap = NULL;
|
||||
LPOVPCMTELL fn_ov_pcm_tell = NULL;
|
||||
|
||||
|
||||
volatile int g_bVorbisInit = 0;
|
||||
threads::Mutex vorbisInitLock;
|
||||
|
||||
void InitVorbisFile()
|
||||
{
|
||||
if(g_bVorbisInit != 0)
|
||||
return;
|
||||
|
||||
threads::Lock lock(vorbisInitLock);
|
||||
if(g_bVorbisInit != 0)
|
||||
return;
|
||||
|
||||
#ifndef LIN_MODE
|
||||
// Try and load Vorbis DLLs (VorbisFile.dll will load ogg.dll and vorbis.dll)
|
||||
g_hVorbisFileDLL = LoadLibrary("libvorbisfile.dll");
|
||||
if (g_hVorbisFileDLL)
|
||||
{
|
||||
fn_ov_clear = (LPOVCLEAR)GetProcAddress(g_hVorbisFileDLL, "ov_clear");
|
||||
fn_ov_read = (LPOVREAD)GetProcAddress(g_hVorbisFileDLL, "ov_read");
|
||||
fn_ov_info = (LPOVINFO)GetProcAddress(g_hVorbisFileDLL, "ov_info");
|
||||
fn_ov_comment = (LPOVCOMMENT)GetProcAddress(g_hVorbisFileDLL, "ov_comment");
|
||||
fn_ov_open_callbacks = (LPOVOPENCALLBACKS)GetProcAddress(g_hVorbisFileDLL, "ov_open_callbacks");
|
||||
|
||||
fn_ov_pcm_total = (LPOVPCMTOTAL)GetProcAddress(g_hVorbisFileDLL, "ov_pcm_total");
|
||||
fn_ov_seekable = (LPOVSEEKABLE)GetProcAddress(g_hVorbisFileDLL, "ov_seekable");
|
||||
fn_ov_pcm_seek = (LPOVPCMSEEK)GetProcAddress(g_hVorbisFileDLL, "ov_pcm_seek");
|
||||
fn_ov_pcm_seek_lap = (LPOVPCMSEEK)GetProcAddress(g_hVorbisFileDLL, "ov_pcm_seek_lap");
|
||||
fn_ov_pcm_tell = (LPOVPCMTELL)GetProcAddress(g_hVorbisFileDLL, "ov_pcm_tell");
|
||||
|
||||
if (fn_ov_clear && fn_ov_read && fn_ov_pcm_total && fn_ov_info &&
|
||||
fn_ov_comment && fn_ov_open_callbacks)
|
||||
{
|
||||
g_bVorbisInit = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_bVorbisInit = -1;
|
||||
}
|
||||
}
|
||||
#else
|
||||
fn_ov_clear = &ov_clear;
|
||||
fn_ov_read = &ov_read;
|
||||
fn_ov_info = &ov_info;
|
||||
fn_ov_comment = &ov_comment;
|
||||
fn_ov_open_callbacks = &ov_open_callbacks;
|
||||
|
||||
fn_ov_pcm_total = &ov_pcm_total;
|
||||
fn_ov_seekable = &ov_seekable;
|
||||
fn_ov_pcm_seek = &ov_pcm_seek;
|
||||
fn_ov_pcm_seek_lap = &ov_pcm_seek_lap;
|
||||
fn_ov_pcm_tell = &ov_pcm_tell;
|
||||
|
||||
g_bVorbisInit = 1;
|
||||
#endif
|
||||
}
|
||||
|
||||
void CloseVorbisFile()
|
||||
{
|
||||
#ifndef LIN_MODE
|
||||
if (g_hVorbisFileDLL)
|
||||
{
|
||||
FreeLibrary(g_hVorbisFileDLL);
|
||||
g_hVorbisFileDLL = NULL;
|
||||
}
|
||||
#endif
|
||||
g_bVorbisInit = 0;
|
||||
}
|
||||
|
||||
size_t fn_ov_read_func(void *ptr, size_t size, size_t nmemb, void *datasource) {
|
||||
FILE* file = (FILE*)datasource;
|
||||
return fread(ptr, size, nmemb, file);
|
||||
}
|
||||
|
||||
int fn_ov_seek_func(void *datasource, ogg_int64_t offset, int whence) {
|
||||
FILE* file = (FILE*)datasource;
|
||||
return fseek(file, (long)offset, whence);
|
||||
}
|
||||
|
||||
int fn_ov_close_func(void *datasource) {
|
||||
FILE* file = (FILE*)datasource;
|
||||
return fclose(file);
|
||||
}
|
||||
|
||||
long fn_ov_tell_func(void *datasource) {
|
||||
FILE* file = (FILE*)datasource;
|
||||
return ftell(file);
|
||||
}
|
||||
|
||||
void Swap(short &s1, short &s2)
|
||||
{
|
||||
short sTemp = s1;
|
||||
s1 = s2;
|
||||
s2 = sTemp;
|
||||
}
|
||||
|
||||
unsigned long DecodeOggVorbis(OggVorbis_File *psOggVorbisFile, char *pDecodeBuffer, unsigned long ulBufferSize, unsigned long ulChannels)
|
||||
{
|
||||
int current_section;
|
||||
long lDecodeSize;
|
||||
unsigned long ulSamples;
|
||||
short *pSamples;
|
||||
|
||||
unsigned long ulBytesDone = 0;
|
||||
while(true) {
|
||||
lDecodeSize = fn_ov_read(psOggVorbisFile, pDecodeBuffer + ulBytesDone, ulBufferSize - ulBytesDone, 0, 2, 1, ¤t_section);
|
||||
if(lDecodeSize > 0) {
|
||||
ulBytesDone += lDecodeSize;
|
||||
|
||||
if(ulBytesDone >= ulBufferSize)
|
||||
break;
|
||||
}
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Mono, Stereo and 4-Channel files decode into the same channel order as WAVEFORMATEXTENSIBLE,
|
||||
// however 6-Channels files need to be re-ordered
|
||||
if(ulChannels == 6) {
|
||||
pSamples = (short*)pDecodeBuffer;
|
||||
for(ulSamples = 0; ulSamples < (ulBufferSize>>1); ulSamples+=6) {
|
||||
// WAVEFORMATEXTENSIBLE Order : FL, FR, FC, LFE, RL, RR
|
||||
// OggVorbis Order : FL, FC, FR, RL, RR, LFE
|
||||
Swap(pSamples[ulSamples+1], pSamples[ulSamples+2]);
|
||||
Swap(pSamples[ulSamples+3], pSamples[ulSamples+5]);
|
||||
Swap(pSamples[ulSamples+4], pSamples[ulSamples+5]);
|
||||
}
|
||||
}
|
||||
|
||||
return ulBytesDone;
|
||||
}
|
||||
|
||||
namespace audio {
|
||||
|
||||
struct AutoClearOVF {
|
||||
public:
|
||||
OggVorbis_File* file;
|
||||
|
||||
AutoClearOVF(OggVorbis_File* clearFile) : file(clearFile) {}
|
||||
~AutoClearOVF() { if(file) fn_ov_clear(file); }
|
||||
};
|
||||
|
||||
struct AutoDelArray {
|
||||
char* pData;
|
||||
AutoDelArray(char* data) : pData(data) {}
|
||||
~AutoDelArray() { delete[] pData; }
|
||||
};
|
||||
|
||||
struct SubBuffer {
|
||||
char* pData; unsigned int size;
|
||||
void free() { delete[] pData; pData = 0; size = 0; }
|
||||
SubBuffer(char* data, unsigned int byteSize) : pData(data), size(byteSize) {}
|
||||
};
|
||||
|
||||
class CSSOgg : public CSoundSource {
|
||||
public:
|
||||
FILE* cfile;
|
||||
mutable OggVorbis_File ogg;
|
||||
vorbis_info *psVorbisInfo;
|
||||
|
||||
unsigned long ulFrequency, ulFormat, ulChannels, ulBufferSize;
|
||||
|
||||
bool seekable;
|
||||
int length_ms;
|
||||
long startPoint;
|
||||
|
||||
bufferID soundBuffer;
|
||||
|
||||
bool loadBuffer(bufferID outBuffer, unsigned maxBytes, bool streaming, unsigned* timestamp) const {
|
||||
const int subBufferSize = 0x10000;
|
||||
unsigned totalDecodedBytes = 0;
|
||||
|
||||
char* pDecodeBuffer = new char[subBufferSize];
|
||||
AutoDelArray clearDecodeBuff(pDecodeBuffer);
|
||||
|
||||
std::vector<SubBuffer> subBuffers;
|
||||
|
||||
while(totalDecodedBytes < maxBytes) {
|
||||
unsigned long decoded = DecodeOggVorbis(&ogg, pDecodeBuffer, subBufferSize, ulChannels);
|
||||
if(decoded == 0)
|
||||
break;
|
||||
totalDecodedBytes += decoded;
|
||||
if(timestamp)
|
||||
*timestamp += (decoded * 1000) / (ulFrequency * ulChannels);
|
||||
|
||||
if(totalDecodedBytes < maxBytes) {
|
||||
if(char* chunkCopy = new char[decoded]) {
|
||||
memcpy(chunkCopy, pDecodeBuffer, decoded);
|
||||
subBuffers.push_back( SubBuffer(chunkCopy, decoded) );
|
||||
}
|
||||
else {
|
||||
//When out of memory, just use the existing decode buffer and give up
|
||||
subBuffers.push_back( SubBuffer(pDecodeBuffer, decoded) );
|
||||
clearDecodeBuff.pData = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
//If we are done loading chunks, use the pre-existing buffer instead of copying
|
||||
subBuffers.push_back( SubBuffer(pDecodeBuffer, decoded) );
|
||||
clearDecodeBuff.pData = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
Sleep(0);
|
||||
}
|
||||
|
||||
if(subBuffers.empty())
|
||||
return false;
|
||||
|
||||
alGetError();
|
||||
|
||||
ALsizei bufferSize = (ALsizei)totalDecodedBytes;
|
||||
bufferSize -= bufferSize % (psVorbisInfo->channels * 2);
|
||||
|
||||
if(subBuffers.size() != 1) {
|
||||
char* buffer = new char[totalDecodedBytes];
|
||||
if(buffer == 0) { //Could not allocate memory
|
||||
for(unsigned int i = 0, chunks = subBuffers.size(); i < chunks; ++i) {
|
||||
SubBuffer& buff = subBuffers[i];
|
||||
buff.free();
|
||||
}
|
||||
subBuffers.clear();
|
||||
return false;
|
||||
}
|
||||
Sleep(0);
|
||||
|
||||
//Merge all sub-buffers
|
||||
char* curPos = buffer;
|
||||
for(unsigned int i = 0, chunks = subBuffers.size(); i < chunks; ++i) {
|
||||
SubBuffer& buff = subBuffers[i];
|
||||
memcpy(curPos, buff.pData, buff.size);
|
||||
curPos += buff.size;
|
||||
buff.free();
|
||||
Sleep(0);
|
||||
}
|
||||
subBuffers.clear();
|
||||
|
||||
alBufferData(outBuffer, ulFormat, buffer, bufferSize, ulFrequency);
|
||||
Sleep(0);
|
||||
|
||||
delete[] buffer;
|
||||
}
|
||||
else {
|
||||
alBufferData(outBuffer, ulFormat, subBuffers.front().pData, bufferSize, ulFrequency);
|
||||
subBuffers.front().free();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
CSSOgg(FILE* file, ISoundDevice* device, bool stream) : CSoundSource(device), cfile(0), soundBuffer(invalidBuffer) {
|
||||
InitVorbisFile();
|
||||
if(g_bVorbisInit != 1)
|
||||
throw SLoadError("Vorbis dlls failed to load", true);
|
||||
|
||||
ulFrequency = 0;
|
||||
ulFormat = 0;
|
||||
ulChannels = 0;
|
||||
|
||||
ov_callbacks sCallbacks;
|
||||
|
||||
sCallbacks.close_func = fn_ov_close_func;
|
||||
sCallbacks.seek_func = fn_ov_seek_func;
|
||||
sCallbacks.tell_func = fn_ov_tell_func;
|
||||
sCallbacks.read_func = fn_ov_read_func;
|
||||
|
||||
int result = fn_ov_open_callbacks((void*)file, &ogg, NULL, 0, sCallbacks);
|
||||
if(result != 0) {
|
||||
if(result == OV_ENOTVORBIS)
|
||||
throw NotThisType();
|
||||
else
|
||||
throw SLoadError("Unable to open ogg stream reader", true);
|
||||
}
|
||||
|
||||
AutoClearOVF fileClear(&ogg);
|
||||
|
||||
psVorbisInfo = fn_ov_info(&ogg, -1);
|
||||
if(psVorbisInfo == 0)
|
||||
throw SLoadError("Unable to read vorbis information", true);
|
||||
|
||||
seekable = fn_ov_seekable(&ogg) != 0;
|
||||
|
||||
ulFrequency = psVorbisInfo->rate;
|
||||
ulChannels = psVorbisInfo->channels;
|
||||
|
||||
if (psVorbisInfo->channels == 1)
|
||||
{
|
||||
ulFormat = AL_FORMAT_MONO16;
|
||||
// Set BufferSize to 250ms (Frequency * 2 (16bit) divided by 4 (quarter of a second))
|
||||
ulBufferSize = ulFrequency >> 1;
|
||||
// IMPORTANT : The Buffer Size must be an exact multiple of the BlockAlignment ...
|
||||
ulBufferSize -= (ulBufferSize % 2);
|
||||
}
|
||||
else if (psVorbisInfo->channels == 2)
|
||||
{
|
||||
ulFormat = AL_FORMAT_STEREO16;
|
||||
// Set BufferSize to 250ms (Frequency * 4 (16bit stereo) divided by 4 (quarter of a second))
|
||||
ulBufferSize = ulFrequency;
|
||||
// IMPORTANT : The Buffer Size must be an exact multiple of the BlockAlignment ...
|
||||
ulBufferSize -= (ulBufferSize % 4);
|
||||
}
|
||||
else if (psVorbisInfo->channels == 4)
|
||||
{
|
||||
ulFormat = alGetEnumValue("AL_FORMAT_QUAD16");
|
||||
// Set BufferSize to 250ms (Frequency * 8 (16bit 4-channel) divided by 4 (quarter of a second))
|
||||
ulBufferSize = ulFrequency * 2;
|
||||
// IMPORTANT : The Buffer Size must be an exact multiple of the BlockAlignment ...
|
||||
ulBufferSize -= (ulBufferSize % 8);
|
||||
}
|
||||
else if (psVorbisInfo->channels == 6)
|
||||
{
|
||||
ulFormat = alGetEnumValue("AL_FORMAT_51CHN16");
|
||||
// Set BufferSize to 250ms (Frequency * 12 (16bit 6-channel) divided by 4 (quarter of a second))
|
||||
ulBufferSize = ulFrequency * 3;
|
||||
// IMPORTANT : The Buffer Size must be an exact multiple of the BlockAlignment ...
|
||||
ulBufferSize -= (ulBufferSize % 12);
|
||||
}
|
||||
|
||||
if(ulFormat == 0)
|
||||
throw SLoadError("Invalid vorbis format");
|
||||
|
||||
if(seekable) {
|
||||
ogg_int64_t samples = fn_ov_pcm_total(&ogg, -1);
|
||||
length_ms = int((samples * 1000) / ulFrequency);
|
||||
}
|
||||
else {
|
||||
length_ms = -1;
|
||||
}
|
||||
|
||||
if(!stream) {
|
||||
soundBuffer = device->getFreeBufferID();
|
||||
loadBuffer(soundBuffer,16000000,false,0);
|
||||
|
||||
switch(alGetError()) {
|
||||
case AL_OUT_OF_MEMORY:
|
||||
throw SLoadError("Buffer too large");
|
||||
case AL_INVALID_VALUE:
|
||||
throw SLoadError("Invalid size or buffer");
|
||||
case AL_INVALID_ENUM:
|
||||
throw SLoadError("Invalid format");
|
||||
case AL_INVALID_NAME:
|
||||
throw SLoadError("Buffer was invalid");
|
||||
default:
|
||||
throw SLoadError("Unspecified error");
|
||||
case AL_NO_ERROR:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
fileClear.file = 0;
|
||||
cfile = file;
|
||||
startPoint = (long)fn_ov_pcm_tell(&ogg);
|
||||
}
|
||||
}
|
||||
|
||||
int getLength_ms() const {
|
||||
return length_ms;
|
||||
}
|
||||
|
||||
bool isStreaming() const {
|
||||
//We only keep a file reference if we are a streaming sound
|
||||
return cfile != 0;
|
||||
}
|
||||
|
||||
bufferID getBuffer() const {
|
||||
return soundBuffer;
|
||||
}
|
||||
|
||||
bufferID getStreamBuffer(long& point) const {
|
||||
audio::bufferID buffer = device->getFreeBufferID();
|
||||
if(!alIsBuffer(buffer))
|
||||
return invalidBuffer;
|
||||
|
||||
if(point == 0)
|
||||
point = startPoint;
|
||||
|
||||
//Only advance the stream if there's a discontinuity, otherwise we'll clip the sound
|
||||
if(fn_ov_pcm_tell(&ogg) != point) {
|
||||
if(fn_ov_pcm_seek_lap(&ogg, point) != 0) {
|
||||
device->freeBuffer(buffer);
|
||||
return invalidBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
if(loadBuffer(buffer, 0x10000, true, 0)) {
|
||||
point = (long)fn_ov_pcm_tell(&ogg);
|
||||
return buffer;
|
||||
}
|
||||
else {
|
||||
device->freeBuffer(buffer);
|
||||
point = -1;
|
||||
return invalidBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
~CSSOgg() {
|
||||
if(cfile) {
|
||||
fn_ov_clear(&ogg);
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
CSoundSource* load_ogg(FILE* file, ISoundDevice* device) {
|
||||
return new CSSOgg(file, device, false);
|
||||
}
|
||||
|
||||
CSoundSource* load_ogg_stream(FILE* file, ISoundDevice* device) {
|
||||
return new CSSOgg(file, device, true);
|
||||
}
|
||||
|
||||
};
|
||||
@@ -0,0 +1,140 @@
|
||||
#include "CSSWave.h"
|
||||
|
||||
#include "al.h"
|
||||
|
||||
#include "SLoadError.h"
|
||||
#include "SAutoDrop.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#define read(v, s) fread(v, 1, s, file)
|
||||
|
||||
namespace audio {
|
||||
CSSWave::CSSWave(FILE* file, ISoundDevice* device) : CSoundSource(device), length_ms(-1) {
|
||||
soundBuffer = device->getFreeBufferID();
|
||||
if(!alIsBuffer(soundBuffer))
|
||||
throw SLoadError("No free buffers");
|
||||
|
||||
char dwordTxt[5]; dwordTxt[4] = '\0';
|
||||
unsigned int dwordData;
|
||||
|
||||
//Check for 'RIFF' identifier
|
||||
read(dwordTxt, 4);
|
||||
if(strcmp(dwordTxt, "RIFF") != 0)
|
||||
throw NotThisType();
|
||||
|
||||
//Skip over ChunkSize
|
||||
fseek(file, 4, SEEK_CUR);
|
||||
|
||||
//Check for the 'WAVE' identifier
|
||||
read(dwordTxt, 4);
|
||||
if(strcmp(dwordTxt, "WAVE") != 0)
|
||||
throw SLoadError("Can only load WAVE formats");
|
||||
|
||||
//Check for the 'fmt ' identifier
|
||||
read(dwordTxt, 4);
|
||||
if(strcmp(dwordTxt, "fmt ") != 0)
|
||||
throw SLoadError("Can only load WAVE formats");
|
||||
|
||||
unsigned int chunkSize;
|
||||
read(&chunkSize, 4);
|
||||
|
||||
unsigned short format;
|
||||
read(&format, 2); //1 for PCM, 0xFFFE for extensible
|
||||
fseek(file, -2, SEEK_CUR);
|
||||
|
||||
if(format != 1 && format != 0xFFFE)
|
||||
throw SLoadError("Can only load WAVE files with PCM encoded data");
|
||||
|
||||
struct {
|
||||
unsigned short format;
|
||||
unsigned short numChannels;
|
||||
unsigned int sampleRate;
|
||||
unsigned int byteRate;
|
||||
unsigned short blockAlign;
|
||||
unsigned short bitsPerSample;
|
||||
unsigned short extensionSize;
|
||||
} PCMData;
|
||||
|
||||
if(format == 1) {
|
||||
read(&PCMData, 16);
|
||||
PCMData.extensionSize = 0;
|
||||
if(chunkSize > 16)
|
||||
fseek(file, (long)(chunkSize - 16), SEEK_CUR);
|
||||
}
|
||||
else {
|
||||
read(&PCMData, 18);
|
||||
|
||||
if(PCMData.extensionSize != 22)
|
||||
throw SLoadError("Can only load WAVE files with PCM encoded data");
|
||||
|
||||
//Skip over valid bits/sample and speaker mask sections
|
||||
fseek(file, 6, SEEK_CUR);
|
||||
|
||||
//Read true format and skip remaining data
|
||||
read(&format, 2);
|
||||
fseek(file, 14, SEEK_CUR);
|
||||
}
|
||||
|
||||
if(format != 1)
|
||||
throw SLoadError("Can only load uncompressed PCM-formatted WAVE files", true);
|
||||
if(PCMData.numChannels > 2)
|
||||
throw SLoadError("Can only load 1 or 2 channel WAVE files", true);
|
||||
if(PCMData.bitsPerSample != 8 && PCMData.bitsPerSample != 16)
|
||||
throw SLoadError("Can only load 8 or 16 bit sampled WAVE files", true);
|
||||
|
||||
read(dwordTxt, 4);
|
||||
|
||||
if(strcmp(dwordTxt, "fact") == 0) {
|
||||
//Skip over the 'fact' section, if it exists
|
||||
read(&dwordData, 4);
|
||||
fseek(file, (long)dwordData, SEEK_CUR);
|
||||
read(dwordTxt, 4);
|
||||
}
|
||||
|
||||
if(strcmp(dwordTxt, "data") != 0)
|
||||
throw SLoadError("WAVE file missing data portion", true);
|
||||
|
||||
read(&dwordData, 4);
|
||||
if(dwordData > 16000000)
|
||||
throw SLoadError("WAVE files greater than 16MB not supported", true);
|
||||
|
||||
unsigned char* data = new unsigned char[dwordData];
|
||||
if(read(data, dwordData) != dwordData) {
|
||||
delete[] data;
|
||||
throw SLoadError("File did not contain sufficient samples", true);
|
||||
}
|
||||
|
||||
length_ms = int(dwordData / (PCMData.numChannels * (PCMData.bitsPerSample/8) * PCMData.sampleRate));
|
||||
|
||||
alBufferData(soundBuffer,
|
||||
PCMData.numChannels == 2 ? ( PCMData.bitsPerSample == 8 ? AL_FORMAT_STEREO8 : AL_FORMAT_STEREO16 ) : (PCMData.bitsPerSample == 8 ? AL_FORMAT_MONO8 : AL_FORMAT_MONO16),
|
||||
data, (ALsizei)dwordData, (ALsizei)PCMData.sampleRate);
|
||||
|
||||
delete[] data;
|
||||
}
|
||||
|
||||
int CSSWave::getLength_ms() const {
|
||||
return length_ms;
|
||||
}
|
||||
|
||||
bool CSSWave::isStreaming() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
bufferID CSSWave::getBuffer() const {
|
||||
return soundBuffer;
|
||||
}
|
||||
|
||||
bufferID CSSWave::getStreamBuffer(long& point) const {
|
||||
return invalidBuffer;
|
||||
}
|
||||
|
||||
CSSWave::~CSSWave() {
|
||||
}
|
||||
|
||||
CSoundSource* load_wav(FILE* file, ISoundDevice* device) {
|
||||
return new CSSWave(file, device);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "CSoundSource.h"
|
||||
#include "ISoundDevice.h"
|
||||
#include <stdio.h>
|
||||
|
||||
namespace audio {
|
||||
class ISoundDevice;
|
||||
|
||||
class CSSWave : public CSoundSource {
|
||||
bufferID soundBuffer;
|
||||
int length_ms;
|
||||
public:
|
||||
CSSWave(FILE* file, ISoundDevice* device);
|
||||
~CSSWave();
|
||||
|
||||
virtual bool isStreaming() const;
|
||||
virtual int getLength_ms() const;
|
||||
virtual bufferID getBuffer() const;
|
||||
virtual bufferID getStreamBuffer(long& point) const;
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,248 @@
|
||||
#include "CSound.h"
|
||||
|
||||
#include "ISoundDevice.h"
|
||||
#include "CSoundSource.h"
|
||||
#include "SAutoLocker.h"
|
||||
#include "sound_vector.h"
|
||||
|
||||
#include "al.h"
|
||||
#include "alc.h"
|
||||
|
||||
namespace audio {
|
||||
|
||||
CSound::CSound(const ISoundSource* sound, bool is3D, bool priority) : soundID(invalidSource), filterID(invalidSource), soundSource(0) {
|
||||
const CSoundSource* snd = dynamic_cast<const CSoundSource*>(sound);
|
||||
if(snd == 0)
|
||||
return;
|
||||
|
||||
ISoundDevice* device = snd->getDevice();
|
||||
|
||||
SAutoLocker<ISoundDevice> lock(device);
|
||||
|
||||
alGetError();
|
||||
|
||||
bufferID buffer = snd->getBuffer();
|
||||
if(!alIsBuffer(buffer))
|
||||
return;
|
||||
|
||||
sourceID id = device->getFreeSourceID(priority);
|
||||
if(!alIsSource(id))
|
||||
return;
|
||||
|
||||
alSourcei(id, AL_BUFFER, buffer);
|
||||
if(alGetError() != AL_NO_ERROR) {
|
||||
device->freeSource(id);
|
||||
return;
|
||||
}
|
||||
|
||||
//ALenum err = alGetError();
|
||||
|
||||
snd->setDefaultSettings(id);
|
||||
|
||||
if(is3D) {
|
||||
alSourcei(id, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
alSourcef(id, AL_ROLLOFF_FACTOR, 1.f);
|
||||
alSource3f(id, AL_VELOCITY, 0,0,0);
|
||||
}
|
||||
else {
|
||||
alSourcei(id, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSource3f(id, AL_POSITION, 0,0,0);
|
||||
alSource3f(id, AL_VELOCITY, 0,0,0);
|
||||
alSourcef(id, AL_ROLLOFF_FACTOR, 0.f);
|
||||
}
|
||||
|
||||
soundSource = snd; snd->grab();
|
||||
soundID = id;
|
||||
}
|
||||
|
||||
CSound::~CSound() {
|
||||
if(soundSource) {
|
||||
alSourcei(soundID, AL_BUFFER, 0);
|
||||
checkError();
|
||||
|
||||
auto* device = soundSource->getDevice();
|
||||
device->freeSource(soundID);
|
||||
if(filterID != invalidSource)
|
||||
device->freeFilter(soundID, filterID);
|
||||
|
||||
soundSource->drop();
|
||||
soundSource = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void CSound::streamData() { }
|
||||
|
||||
bool CSound::isStopped() const {
|
||||
if(soundSource == 0)
|
||||
return true;
|
||||
ALint state;
|
||||
alGetSourcei(soundID, AL_SOURCE_STATE, &state);
|
||||
return state == AL_STOPPED;
|
||||
}
|
||||
|
||||
bool CSound::isPlaying() const {
|
||||
if(!soundSource)
|
||||
return false;
|
||||
ALint state;
|
||||
alGetSourcei(soundID, AL_SOURCE_STATE, &state);
|
||||
return state == AL_PLAYING;
|
||||
}
|
||||
|
||||
void CSound::pause() {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcePause(soundID);
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::resume() {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcePlay(soundID);
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::seek(int timeMS) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_SEC_OFFSET, (float)timeMS / 1000.f);
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::setLooped(bool loop) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcei(soundID, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
|
||||
release();
|
||||
}
|
||||
|
||||
bool CSound::isLooped() const {
|
||||
acquire();
|
||||
if(soundSource) {
|
||||
int looped;
|
||||
alGetSourcei(soundID, AL_LOOPING, &looped);
|
||||
release();
|
||||
return looped != 0;
|
||||
}
|
||||
release();
|
||||
return false;
|
||||
}
|
||||
|
||||
void CSound::stop() {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourceStop(soundID);
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::setPosition(float x, float y, float z) {
|
||||
if(!valid(x,y,z))
|
||||
return;
|
||||
acquire();
|
||||
sync(x,y,z);
|
||||
if(soundSource)
|
||||
alSource3f(soundID, AL_POSITION, x, y, z);
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::setVelocity(float x, float y, float z) {
|
||||
if(!valid(x,y,z))
|
||||
return;
|
||||
acquire();
|
||||
sync(x,y,z);
|
||||
if(soundSource)
|
||||
alSource3f(soundID, AL_VELOCITY, x, y, z);
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::setRolloff(float factor) {
|
||||
acquire();
|
||||
if(factor >= 0.f && soundSource)
|
||||
alSourcef(soundID, AL_ROLLOFF_FACTOR, factor);
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::setLowPass(float strength) {
|
||||
acquire();
|
||||
if(soundSource) {
|
||||
if(filterID != invalidSource) {
|
||||
soundSource->getDevice()->freeFilter(soundID, filterID);
|
||||
filterID = invalidSource;
|
||||
}
|
||||
|
||||
if(strength > 0)
|
||||
filterID = soundSource->getDevice()->applyLowPassFilter(soundID, strength);
|
||||
}
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::setVolume(float volume) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_GAIN, volume * soundSource->getDefaultVolume());
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::setPitch(float pitch) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_PITCH, pitch);
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::setPlayPosition(int timeMs) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_SEC_OFFSET, (float)timeMs / 1000.f);
|
||||
release();
|
||||
}
|
||||
|
||||
int CSound::getPlayPosition() {
|
||||
acquire();
|
||||
int pos = 0;
|
||||
if(soundSource) {
|
||||
float posS = 0.f;
|
||||
alGetSourcef(soundID, AL_SEC_OFFSET, &posS);
|
||||
pos = (int)(posS * 1000.f);
|
||||
}
|
||||
release();
|
||||
return pos;
|
||||
}
|
||||
|
||||
int CSound::getPlayLength() {
|
||||
acquire();
|
||||
if(soundSource) {
|
||||
bufferID buffer = soundSource->getBuffer();
|
||||
ALint bytesPerSample, channels, frequency, totalBytes;
|
||||
|
||||
alGetBufferi(buffer, AL_CHANNELS, &channels);
|
||||
alGetBufferi(buffer, AL_BITS, &bytesPerSample); bytesPerSample = (bytesPerSample * channels) / 8;
|
||||
alGetBufferi(buffer, AL_FREQUENCY, &frequency);
|
||||
alGetBufferi(buffer, AL_SIZE, &totalBytes);
|
||||
|
||||
ALint samples = totalBytes / bytesPerSample;
|
||||
release();
|
||||
return (int)((float)samples * 1000.f / (float)frequency);
|
||||
}
|
||||
release();
|
||||
return -1;
|
||||
}
|
||||
|
||||
void CSound::setMinDistance(float minDist) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_REFERENCE_DISTANCE, minDist);
|
||||
release();
|
||||
}
|
||||
|
||||
void CSound::setMaxDistance(float maxDist) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_MAX_DISTANCE, maxDist);
|
||||
release();
|
||||
}
|
||||
|
||||
const ISoundSource* CSound::getSoundSource() {
|
||||
return soundSource;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,72 @@
|
||||
#pragma once
|
||||
|
||||
#include "ISound.h"
|
||||
#include "SoundTypes.h"
|
||||
#include "threads.h"
|
||||
|
||||
namespace audio {
|
||||
|
||||
class ISoundSource;
|
||||
class CSoundSource;
|
||||
|
||||
extern void checkError();
|
||||
|
||||
class CSound : public ISound {
|
||||
public:
|
||||
CSound(const ISoundSource* sound, bool is3D, bool priority);
|
||||
~CSound();
|
||||
|
||||
virtual void streamData();
|
||||
void freeQueuedBuffers();
|
||||
|
||||
virtual bool isStopped() const;
|
||||
|
||||
virtual bool isPlaying() const;
|
||||
|
||||
virtual void pause();
|
||||
|
||||
virtual void resume();
|
||||
|
||||
virtual void seek(int timeMS);
|
||||
|
||||
virtual void setLooped(bool loop);
|
||||
|
||||
virtual bool isLooped() const;
|
||||
|
||||
virtual void stop();
|
||||
|
||||
virtual void setPosition(float x, float y, float z);
|
||||
virtual void setVelocity(float x, float y, float z);
|
||||
|
||||
virtual void setRolloff(float factor);
|
||||
virtual void setLowPass(float strength);
|
||||
|
||||
virtual void setVolume(float volume);
|
||||
virtual void setPitch(float pitch);
|
||||
|
||||
virtual int getPlayPosition();
|
||||
|
||||
virtual void setPlayPosition(int timeMs);
|
||||
|
||||
virtual int getPlayLength();
|
||||
|
||||
virtual void setMinDistance(float minDist);
|
||||
virtual void setMaxDistance(float maxDist);
|
||||
|
||||
virtual const ISoundSource* getSoundSource();
|
||||
|
||||
protected:
|
||||
mutable threads::Mutex lock;
|
||||
const CSoundSource* soundSource;
|
||||
sourceID soundID, filterID;
|
||||
|
||||
void acquire() const {
|
||||
lock.lock();
|
||||
}
|
||||
|
||||
void release() const {
|
||||
checkError();
|
||||
lock.release();
|
||||
}
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,603 @@
|
||||
#include "ISoundDevice.h"
|
||||
|
||||
#include "al.h"
|
||||
#include "alc.h"
|
||||
#include "alext.h"
|
||||
|
||||
#include <vector>
|
||||
#include <list>
|
||||
#include <deque>
|
||||
#include <string>
|
||||
#include <assert.h>
|
||||
|
||||
#include "threads.h"
|
||||
|
||||
#include "SLoadError.h"
|
||||
#include "SAutoDrop.h"
|
||||
|
||||
#include "CSSWave.h"
|
||||
|
||||
#include "CSound.h"
|
||||
#include "CStreamSound.h"
|
||||
|
||||
threads::Mutex soundMutex;
|
||||
|
||||
#define PRIORITY_SOURCE_COUNT 16
|
||||
|
||||
//#define DEBUG_SOUND
|
||||
void CloseVorbisFile();
|
||||
|
||||
struct SoundThreadData {
|
||||
threads::Mutex mutex;
|
||||
std::list<audio::ISound*> sounds;
|
||||
bool finish;
|
||||
bool threadDone;
|
||||
|
||||
inline void lock() {
|
||||
mutex.lock();
|
||||
}
|
||||
|
||||
inline void unlock() {
|
||||
mutex.release();
|
||||
}
|
||||
|
||||
void addSound(audio::ISound* snd) {
|
||||
lock();
|
||||
sounds.push_back(snd);
|
||||
unlock();
|
||||
}
|
||||
|
||||
void stop() {
|
||||
finish = true;
|
||||
lock();
|
||||
for(auto i = sounds.begin(), end = sounds.end(); i != end; ++i) {
|
||||
audio::ISound* sound = *i;
|
||||
sound->stop();
|
||||
}
|
||||
unlock();
|
||||
while(!threadDone)
|
||||
threads::sleep(1);
|
||||
}
|
||||
|
||||
SoundThreadData() {
|
||||
finish = false;
|
||||
threadDone = false;
|
||||
}
|
||||
};
|
||||
|
||||
struct AutoClose {
|
||||
FILE* file;
|
||||
|
||||
AutoClose(FILE* pFile) : file(pFile) {}
|
||||
~AutoClose() { if(file) fclose(file); }
|
||||
};
|
||||
|
||||
threads::threadreturn threadcall soundManager(void* userData) {
|
||||
using namespace audio;
|
||||
SoundThreadData& data = *(SoundThreadData*)userData;
|
||||
|
||||
while(!data.finish) {
|
||||
data.lock();
|
||||
|
||||
for(auto i = data.sounds.begin(), end = data.sounds.end(); i != end;) {
|
||||
ISound& snd = **i;
|
||||
snd.streamData();
|
||||
if(snd.isStopped()) {
|
||||
i = data.sounds.erase(i);
|
||||
data.unlock();
|
||||
|
||||
snd.drop();
|
||||
|
||||
data.lock();
|
||||
}
|
||||
else {
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
data.unlock();
|
||||
|
||||
threads::sleep(50);
|
||||
}
|
||||
|
||||
for(auto i = data.sounds.begin(), end = data.sounds.end(); i != end; ++i)
|
||||
(*i)->drop();
|
||||
data.sounds.clear();
|
||||
|
||||
data.threadDone = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
namespace audio {
|
||||
|
||||
#ifndef NDEBUG
|
||||
void checkError() {
|
||||
ALenum err = alGetError();
|
||||
assert(err == AL_NO_ERROR);
|
||||
}
|
||||
#else
|
||||
void checkError() {}
|
||||
#endif
|
||||
|
||||
class CSoundDevice : public ISoundDevice {
|
||||
SoundThreadData* threadData;
|
||||
ALCdevice* device;
|
||||
ALCcontext* context;
|
||||
std::vector<ALuint> buffers, sources, filters;
|
||||
std::deque<ALuint> freeBuffers, freeSources, prioritySources, freeFilters;
|
||||
bool playSounds;
|
||||
|
||||
bool efx;
|
||||
ALint maxAuxilliary;
|
||||
|
||||
LPALGENEFFECTS genEffects;
|
||||
LPALDELETEEFFECTS delEffects;
|
||||
|
||||
LPALGENFILTERS genFilters;
|
||||
LPALDELETEFILTERS delFilters;
|
||||
LPALFILTERF setFilterf;
|
||||
LPALFILTERI setFilteri;
|
||||
public:
|
||||
|
||||
void registerSound(ISound* sound) {
|
||||
threadData->addSound(sound);
|
||||
}
|
||||
|
||||
CSoundDevice(const char* soundDeviceName) : device(0), context(0), playSounds(false), efx(false), maxAuxilliary(0) {
|
||||
if(soundDeviceName) {
|
||||
device = alcOpenDevice(soundDeviceName);
|
||||
//TODO: Inform of error
|
||||
}
|
||||
|
||||
if(device == 0)
|
||||
device = alcOpenDevice(0);
|
||||
|
||||
if(device == 0)
|
||||
throw "Could not initialize sound system";
|
||||
alcGetError(device);
|
||||
|
||||
ALint attribs[4] = {0,0,0,0};
|
||||
|
||||
if(alcIsExtensionPresent(device, "ALC_EXT_EFX") != AL_FALSE) {
|
||||
efx = true;
|
||||
attribs[0] = ALC_MAX_AUXILIARY_SENDS;
|
||||
attribs[1] = 4;
|
||||
}
|
||||
|
||||
try {
|
||||
context = alcCreateContext(device, attribs);
|
||||
if(efx) {
|
||||
alcGetIntegerv(device, ALC_MAX_AUXILIARY_SENDS, 1, &maxAuxilliary);
|
||||
genEffects = (LPALGENEFFECTS)alGetProcAddress("alGenEffects");
|
||||
delEffects = (LPALDELETEEFFECTS)alGetProcAddress("alDeleteEffects");
|
||||
genFilters = (LPALGENFILTERS)alGetProcAddress("alGenFilters");
|
||||
delFilters = (LPALDELETEFILTERS)alGetProcAddress("alDeleteFilters");
|
||||
setFilterf = (LPALFILTERF)alGetProcAddress("alFilterf");
|
||||
setFilteri = (LPALFILTERI)alGetProcAddress("alFilteri");
|
||||
if(!genEffects || !delEffects || !genFilters || !delFilters || !setFilterf || !setFilteri)
|
||||
efx = false;
|
||||
}
|
||||
alcMakeContextCurrent(context);
|
||||
|
||||
//Fetch as many buffers as possible (up to 512)
|
||||
while(buffers.size() < 512) {
|
||||
unsigned int prevSize = buffers.size();
|
||||
buffers.resize(prevSize + 32);
|
||||
alGenBuffers(32, buffers.data() + prevSize);
|
||||
if(alcGetError(device) != ALC_NO_ERROR) {
|
||||
buffers.resize(prevSize);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(buffers.empty())
|
||||
throw "Error generating buffers";
|
||||
|
||||
for(unsigned int i = 0; i < buffers.size(); ++i)
|
||||
freeBuffers.push_back(buffers[i]);
|
||||
|
||||
//Fetch sources (up to 128)
|
||||
while(sources.size() < 128) {
|
||||
unsigned int prevSize = sources.size();
|
||||
sources.resize(prevSize + 32);
|
||||
alGenSources(32, sources.data() + prevSize);
|
||||
if(alcGetError(device) != ALC_NO_ERROR) {
|
||||
sources.resize(prevSize);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(sources.empty())
|
||||
throw "Error generating sources";
|
||||
|
||||
{
|
||||
unsigned int i = 0;
|
||||
for(; i < sources.size() && i < PRIORITY_SOURCE_COUNT; ++i)
|
||||
prioritySources.push_back(sources[i]);
|
||||
for(; i < sources.size(); ++i)
|
||||
freeSources.push_back(sources[i]);
|
||||
}
|
||||
|
||||
alDistanceModel(AL_EXPONENT_DISTANCE/*_CLAMPED*/);
|
||||
|
||||
if(efx) {
|
||||
alGetError();
|
||||
//Generate up to as many filters as we can have sources
|
||||
while(filters.size() < sources.size()) {
|
||||
ALuint id;
|
||||
genFilters(1, &id);
|
||||
if(alGetError() != AL_NO_ERROR)
|
||||
break;
|
||||
filters.push_back(id);
|
||||
freeFilters.push_back(id);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef DEBUG_SOUND
|
||||
print("==SOUND==\nBuffers: %i, Sources: %i\n", buffers.size(), sources.size());
|
||||
#endif
|
||||
|
||||
threadData = new SoundThreadData();
|
||||
threads::createThread(soundManager, (void*)threadData);
|
||||
}
|
||||
catch(const char* pStr) {
|
||||
//Cleanup any resources
|
||||
if(!filters.empty()) {
|
||||
delFilters(filters.size(), filters.data());
|
||||
filters.clear();
|
||||
}
|
||||
if(!buffers.empty()) {
|
||||
alDeleteBuffers(buffers.size(), buffers.data());
|
||||
buffers.clear();
|
||||
}
|
||||
if(!sources.empty()) {
|
||||
alDeleteSources(sources.size(), sources.data());
|
||||
sources.clear();
|
||||
}
|
||||
if(context != 0) {
|
||||
alcMakeContextCurrent(0);
|
||||
alcDestroyContext(context);
|
||||
}
|
||||
if(device != 0)
|
||||
alcCloseDevice(device);
|
||||
throw pStr;
|
||||
}
|
||||
}
|
||||
|
||||
~CSoundDevice() {
|
||||
alDeleteBuffers(buffers.size(), buffers.data());
|
||||
alDeleteSources(sources.size(), sources.data());
|
||||
|
||||
alcMakeContextCurrent(0);
|
||||
alcDestroyContext(context);
|
||||
|
||||
threadData->stop();
|
||||
delete threadData;
|
||||
|
||||
alcCloseDevice(device);
|
||||
|
||||
CloseVorbisFile();
|
||||
}
|
||||
|
||||
void stopAllSounds() {
|
||||
threadData->stop();
|
||||
delete threadData;
|
||||
|
||||
threadData = new SoundThreadData;
|
||||
threads::createThread(soundManager, (void*)threadData);
|
||||
}
|
||||
|
||||
sourceID getFreeSourceID(bool priority) {
|
||||
sourceID id = invalidSource;
|
||||
|
||||
soundMutex.lock();
|
||||
if(priority && !prioritySources.empty()) {
|
||||
id = *prioritySources.begin();
|
||||
prioritySources.pop_front();
|
||||
}
|
||||
else if(!freeSources.empty()) {
|
||||
id = *freeSources.begin();
|
||||
freeSources.pop_front();
|
||||
}
|
||||
soundMutex.release();
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
void freeSource(sourceID id) {
|
||||
if(id == invalidSource)
|
||||
return;
|
||||
soundMutex.lock();
|
||||
if(prioritySources.size() < PRIORITY_SOURCE_COUNT)
|
||||
prioritySources.push_front(id);
|
||||
else
|
||||
freeSources.push_front(id);
|
||||
soundMutex.release();
|
||||
}
|
||||
|
||||
bool hasFreeSources(bool priority) {
|
||||
if(!freeSources.empty())
|
||||
return true;
|
||||
if(priority && !prioritySources.empty())
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bufferID getFreeBufferID() {
|
||||
if(freeBuffers.empty())
|
||||
return invalidBuffer;
|
||||
|
||||
soundMutex.lock();
|
||||
|
||||
bufferID id = *freeBuffers.begin();
|
||||
freeBuffers.erase(freeBuffers.begin());
|
||||
|
||||
soundMutex.release();
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
void freeBuffer(bufferID id) {
|
||||
if(id == invalidBuffer)
|
||||
return;
|
||||
|
||||
soundMutex.lock();
|
||||
freeBuffers.push_front(id);
|
||||
soundMutex.release();
|
||||
}
|
||||
|
||||
sourceID applyLowPassFilter(sourceID applyTo, float strength) {
|
||||
if(!efx || freeFilters.empty() || applyTo == invalidSource)
|
||||
return invalidSource;
|
||||
|
||||
soundMutex.lock();
|
||||
sourceID filter = invalidSource;
|
||||
if(!freeFilters.empty()) {
|
||||
filter = freeFilters.front();
|
||||
freeFilters.pop_front();
|
||||
}
|
||||
soundMutex.release();
|
||||
|
||||
if(filter != invalidSource) {
|
||||
setFilteri(filter, AL_FILTER_TYPE, AL_FILTER_LOWPASS);
|
||||
setFilterf(filter, AL_LOWPASS_GAIN, 1.f);
|
||||
setFilterf(filter, AL_LOWPASS_GAINHF, 1.f - strength);
|
||||
alSourcei(applyTo, AL_DIRECT_FILTER, filter);
|
||||
checkError();
|
||||
}
|
||||
|
||||
return filter;
|
||||
}
|
||||
|
||||
void freeFilter(sourceID fromSound, sourceID id) {
|
||||
if(id == invalidBuffer)
|
||||
return;
|
||||
|
||||
if(fromSound != invalidBuffer) {
|
||||
alSourcei(fromSound, AL_DIRECT_FILTER, AL_FILTER_NULL);
|
||||
checkError();
|
||||
}
|
||||
|
||||
soundMutex.lock();
|
||||
freeFilters.push_back(id);
|
||||
soundMutex.release();
|
||||
}
|
||||
|
||||
ISoundSource* loadSound(const std::string& fileName) {
|
||||
FILE* file = fopen(fileName.c_str(), "rb");
|
||||
if(file == 0)
|
||||
throw SLoadError("File does not exist", true);
|
||||
|
||||
AutoClose close(file);
|
||||
|
||||
ISoundSource* source = 0;
|
||||
|
||||
try {
|
||||
source = load_wav(file, this);
|
||||
}
|
||||
catch(NotThisType) { fseek(file, 0, SEEK_SET); }
|
||||
|
||||
try {
|
||||
if(source == 0) {
|
||||
source = load_ogg(file, this);
|
||||
close.file = 0;
|
||||
}
|
||||
}
|
||||
catch(NotThisType) { fseek(file, 0, SEEK_SET); }
|
||||
|
||||
if(source == 0)
|
||||
throw SLoadError("Unsupported format", false);
|
||||
|
||||
return source;
|
||||
}
|
||||
|
||||
ISoundSource* loadStreamingSound(const std::string& fileName) {
|
||||
FILE* file = fopen(fileName.c_str(), "rb");
|
||||
if(file == 0)
|
||||
throw SLoadError("File does not exist", true);
|
||||
|
||||
AutoClose close(file);
|
||||
|
||||
ISoundSource* source = 0;
|
||||
|
||||
try {
|
||||
source = load_ogg_stream(file, this);
|
||||
close.file = 0;
|
||||
}
|
||||
catch(NotThisType) { }
|
||||
|
||||
if(source == 0)
|
||||
throw SLoadError("Unsupported format", false);
|
||||
|
||||
return source;
|
||||
}
|
||||
|
||||
void lock() {
|
||||
soundMutex.lock();
|
||||
}
|
||||
|
||||
void unlock() {
|
||||
soundMutex.release();
|
||||
}
|
||||
|
||||
void setListenerData(const snd_vec& pos, const snd_vec& vel, const snd_vec& at, const snd_vec& up) {
|
||||
soundMutex.lock();
|
||||
|
||||
snd_vec Pos = sync(pos), Vel = sync(vel);
|
||||
|
||||
struct {
|
||||
snd_vec At, Up;
|
||||
} View;
|
||||
|
||||
View.At = sync((at - pos).normalize());
|
||||
View.Up = sync(up);
|
||||
|
||||
alListenerfv(AL_POSITION, (const ALfloat*)&Pos);
|
||||
alListenerfv(AL_VELOCITY, (const ALfloat*)&Vel);
|
||||
alListenerfv(AL_ORIENTATION, (const ALfloat*)&View);
|
||||
|
||||
soundMutex.release();
|
||||
}
|
||||
|
||||
ISound* play2D(const ISoundSource* sound, bool loop, bool startPaused, bool priority) {
|
||||
if(!sound || !playSounds || !hasFreeSources(priority))
|
||||
return 0;
|
||||
lock();
|
||||
|
||||
ISound* snd;
|
||||
if(sound->isStreaming())
|
||||
snd = new CStreamSound(sound, false, priority);
|
||||
else
|
||||
snd = new CSound(sound, false, priority);
|
||||
|
||||
snd->setLooped(loop);
|
||||
snd->resume();
|
||||
if(startPaused)
|
||||
snd->pause();
|
||||
|
||||
if(snd->isStopped()) {
|
||||
snd->drop();
|
||||
unlock();
|
||||
return 0;
|
||||
}
|
||||
|
||||
unlock();
|
||||
registerSound(snd);
|
||||
return snd;
|
||||
}
|
||||
|
||||
ISound* play3D(const ISoundSource* sound, const snd_vec& at, bool loop, bool startPaused, bool priority) {
|
||||
if(!sound || !playSounds || !valid(at) || !hasFreeSources(priority))
|
||||
return 0;
|
||||
|
||||
lock();
|
||||
|
||||
ISound* snd;
|
||||
if(sound->isStreaming())
|
||||
snd = new CStreamSound(sound, true, priority);
|
||||
else
|
||||
snd = new CSound(sound, true, priority);
|
||||
|
||||
snd->setPosition(at.x, at.y, at.z);
|
||||
snd->setLooped(loop);
|
||||
|
||||
//Always do a resume step here so pause() will set the state to PAUSED rather than STOPPED
|
||||
snd->resume();
|
||||
if(startPaused)
|
||||
snd->pause();
|
||||
|
||||
if(snd->isStopped()) {
|
||||
snd->drop();
|
||||
unlock();
|
||||
return 0;
|
||||
}
|
||||
|
||||
unlock();
|
||||
registerSound(snd);
|
||||
return snd;
|
||||
}
|
||||
|
||||
void setVolume(float volume) {
|
||||
playSounds = volume > 0;
|
||||
if(volume >= 0)
|
||||
alListenerf(AL_GAIN, volume);
|
||||
}
|
||||
|
||||
float getVolume() const {
|
||||
float ret = 0;
|
||||
alGetListenerf(AL_GAIN, &ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void setRolloffFactor(float rolloff) {
|
||||
lock();
|
||||
for(unsigned int i = 0; i < sources.size(); ++i)
|
||||
alSourcef(sources[i], AL_ROLLOFF_FACTOR, rolloff);
|
||||
unlock();
|
||||
}
|
||||
};
|
||||
|
||||
//Creates an instance of CSoundDevice
|
||||
ISoundDevice* createAudioDevice(const char* useSoundDevice) {
|
||||
return new CSoundDevice(useSoundDevice);
|
||||
}
|
||||
|
||||
|
||||
class CDummySoundDevice : public ISoundDevice {
|
||||
sourceID getFreeSourceID(bool priority) { return invalidSource; }
|
||||
void freeSource(sourceID id) {}
|
||||
|
||||
bufferID getFreeBufferID() { return invalidBuffer; }
|
||||
void freeBuffer(bufferID id) {}
|
||||
|
||||
void registerSound(ISound* sound) {}
|
||||
|
||||
ISoundSource* loadSound(const std::string& fileName) { return 0; }
|
||||
ISoundSource* loadStreamingSound(const std::string& fileName) { return 0; }
|
||||
|
||||
void setListenerData(const snd_vec& pos, const snd_vec& vel, const snd_vec& at, const snd_vec& up) {}
|
||||
|
||||
void lock() {}
|
||||
void unlock() {}
|
||||
|
||||
ISound* play2D(const ISoundSource* sound, bool loop, bool startPaused, bool priority) { return 0; }
|
||||
ISound* play3D(const ISoundSource* sound, const snd_vec& at, bool loop, bool startPaused, bool priority) { return 0; }
|
||||
|
||||
sourceID applyLowPassFilter(sourceID applyTo, float strength) { return invalidSource; }
|
||||
void freeFilter(sourceID from, sourceID id) {}
|
||||
|
||||
void setVolume(float volume) {}
|
||||
float getVolume() const { return 0; }
|
||||
|
||||
void setRolloffFactor(float rolloff) {}
|
||||
|
||||
void stopAllSounds() {}
|
||||
};
|
||||
|
||||
ISoundDevice* createDummyAudioDevice() {
|
||||
return new CDummySoundDevice();
|
||||
}
|
||||
|
||||
void enumerateDevices(std::function<void(const char*)> cb) {
|
||||
if(!cb)
|
||||
return;
|
||||
|
||||
const char* deviceNames = nullptr;
|
||||
if(alcIsExtensionPresent(nullptr, "ALC_ENUMERATE_ALL_EXT") == AL_TRUE)
|
||||
deviceNames = alcGetString(nullptr, ALC_ALL_DEVICES_SPECIFIER);
|
||||
else if(alcIsExtensionPresent(nullptr, "ALC_ENUMERATE_EXT") == AL_TRUE)
|
||||
deviceNames = alcGetString(nullptr, ALC_DEVICE_SPECIFIER);
|
||||
|
||||
if(!deviceNames)
|
||||
return;
|
||||
|
||||
while(true) {
|
||||
std::string deviceName = deviceNames;
|
||||
if(!deviceName.empty())
|
||||
cb(deviceName.c_str());
|
||||
deviceNames += deviceName.size() + 1;
|
||||
if(deviceNames[0] == '\0')
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,38 @@
|
||||
#include "CSoundSource.h"
|
||||
#include "ISoundDevice.h"
|
||||
|
||||
#include "al.h"
|
||||
#include "alc.h"
|
||||
|
||||
#include "SLoadError.h"
|
||||
|
||||
namespace audio {
|
||||
|
||||
CSoundSource::CSoundSource(ISoundDevice* dev)
|
||||
: ISoundSource(dev), volume(1.f)
|
||||
{
|
||||
}
|
||||
|
||||
CSoundSource::~CSoundSource() {
|
||||
}
|
||||
|
||||
void CSoundSource::setDefaultSettings(sourceID source) const {
|
||||
alSourcef(source, AL_GAIN, volume);
|
||||
const float refDist = 50.f;
|
||||
alSourcef(source, AL_REFERENCE_DISTANCE, refDist);
|
||||
alSourcef(source, AL_MAX_DISTANCE, refDist * 128.f);
|
||||
alSourcef(source, AL_PITCH, 1.f);
|
||||
//alSourcef(source, AL_MIN_GAIN, 0.f);
|
||||
//alSourcef(source, AL_MAX_GAIN, 1.f);
|
||||
}
|
||||
|
||||
void CSoundSource::setDefaultVolume(float volume) {
|
||||
if(volume >= 0)
|
||||
this->volume = volume;
|
||||
}
|
||||
|
||||
float CSoundSource::getDefaultVolume() const {
|
||||
return volume;
|
||||
}
|
||||
|
||||
};
|
||||
@@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
|
||||
#include "ISoundSource.h"
|
||||
#include "SoundTypes.h"
|
||||
#include <stdio.h>
|
||||
|
||||
namespace audio {
|
||||
|
||||
class ISoundDevice;
|
||||
|
||||
class CSoundSource : public ISoundSource {
|
||||
public:
|
||||
CSoundSource(ISoundDevice* dev);
|
||||
virtual ~CSoundSource();
|
||||
|
||||
virtual void setDefaultSettings(sourceID source) const;
|
||||
|
||||
virtual bufferID getBuffer() const = 0;
|
||||
virtual bufferID getStreamBuffer(long& point) const = 0;
|
||||
|
||||
virtual void setDefaultVolume(float volume);
|
||||
virtual float getDefaultVolume() const;
|
||||
|
||||
protected:
|
||||
float volume;
|
||||
};
|
||||
|
||||
CSoundSource* load_ogg(FILE* file, ISoundDevice* device);
|
||||
CSoundSource* load_wav(FILE* file, ISoundDevice* device);
|
||||
|
||||
CSoundSource* load_ogg_stream(FILE* file, ISoundDevice* device);
|
||||
|
||||
};
|
||||
@@ -0,0 +1,313 @@
|
||||
#include "CStreamSound.h"
|
||||
|
||||
#include "ISoundDevice.h"
|
||||
#include "CSoundSource.h"
|
||||
#include "SAutoLocker.h"
|
||||
#include "sound_vector.h"
|
||||
|
||||
#include "al.h"
|
||||
#include "alc.h"
|
||||
|
||||
namespace audio {
|
||||
|
||||
CStreamSound::CStreamSound(const ISoundSource* sound, bool is3D, bool priority)
|
||||
: soundID(invalidSource), filterID(invalidSource), soundSource(0), streamPos(0), loop(false), timestamp(0), resetStampID(invalidBuffer)
|
||||
{
|
||||
const CSoundSource* snd = dynamic_cast<const CSoundSource*>(sound);
|
||||
if(snd == 0)
|
||||
return;
|
||||
|
||||
ISoundDevice* device = snd->getDevice();
|
||||
|
||||
SAutoLocker<ISoundDevice> lock(device);
|
||||
|
||||
alGetError();
|
||||
|
||||
bufferID buffer = snd->getStreamBuffer(streamPos);
|
||||
if(!alIsBuffer(buffer))
|
||||
return;
|
||||
|
||||
sourceID id = device->getFreeSourceID(priority);
|
||||
if(!alIsSource(id)) {
|
||||
device->freeBuffer(buffer);
|
||||
return;
|
||||
}
|
||||
|
||||
alSourceQueueBuffers(id, 1, &buffer);
|
||||
if(alGetError() != AL_NO_ERROR) {
|
||||
device->freeBuffer(buffer);
|
||||
device->freeSource(id);
|
||||
return;
|
||||
}
|
||||
|
||||
buffers.insert(buffer);
|
||||
|
||||
{
|
||||
ALint freq, channels, bits;
|
||||
alGetBufferi(buffer, AL_FREQUENCY, &freq);
|
||||
alGetBufferi(buffer, AL_CHANNELS, &channels);
|
||||
alGetBufferi(buffer, AL_BITS, &bits);
|
||||
byterate = freq * channels * (bits/8);
|
||||
}
|
||||
|
||||
//ALenum err = alGetError();
|
||||
|
||||
snd->setDefaultSettings(id);
|
||||
|
||||
if(is3D) {
|
||||
alSourcei(id, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
alSourcef(id, AL_ROLLOFF_FACTOR, 1.f);
|
||||
alSource3f(id, AL_VELOCITY, 0,0,0);
|
||||
}
|
||||
else {
|
||||
alSourcei(id, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSource3f(id, AL_POSITION, 0,0,0);
|
||||
alSource3f(id, AL_VELOCITY, 0,0,0);
|
||||
alSourcef(id, AL_ROLLOFF_FACTOR, 0.f);
|
||||
}
|
||||
|
||||
soundSource = snd; snd->grab();
|
||||
soundID = id;
|
||||
}
|
||||
|
||||
void CStreamSound::freeQueuedBuffers() {
|
||||
ALint count = 0;
|
||||
alGetSourcei(soundID,AL_BUFFERS_PROCESSED,&count);
|
||||
ALuint* buffList = (ALuint*)alloca(count * sizeof(ALint));
|
||||
|
||||
alSourceUnqueueBuffers(soundID,count,buffList);
|
||||
|
||||
for(ALint i = 0; i < count; ++i) {
|
||||
bufferID buffer = buffList[i];
|
||||
|
||||
if(buffer == resetStampID) {
|
||||
timestamp = 0;
|
||||
resetStampID = invalidBuffer;
|
||||
}
|
||||
|
||||
ALint size;
|
||||
alGetBufferi(buffer, AL_SIZE, &size);
|
||||
timestamp += unsigned(size);
|
||||
|
||||
soundSource->getDevice()->freeBuffer(buffer);
|
||||
buffers.erase(buffer);
|
||||
}
|
||||
checkError();
|
||||
}
|
||||
|
||||
CStreamSound::~CStreamSound() {
|
||||
if(soundSource) {
|
||||
freeQueuedBuffers();
|
||||
alSourcei(soundID, AL_BUFFER, 0);
|
||||
checkError();
|
||||
|
||||
auto* device = soundSource->getDevice();
|
||||
device->freeSource(soundID);
|
||||
for(auto i = buffers.begin(); i != buffers.end(); ++i)
|
||||
device->freeBuffer(*i);
|
||||
if(filterID != invalidSource)
|
||||
device->freeFilter(soundID, filterID);
|
||||
|
||||
soundSource->drop();
|
||||
soundSource = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void CStreamSound::streamData() {
|
||||
acquire();
|
||||
if(soundSource) {
|
||||
freeQueuedBuffers();
|
||||
|
||||
//Queue up to 4 sound buffers
|
||||
ALint queued;
|
||||
alGetSourcei(soundID, AL_BUFFERS_QUEUED, &queued);
|
||||
if(queued < 4) {
|
||||
bufferID buffer = soundSource->getStreamBuffer(streamPos);
|
||||
if(alIsBuffer(buffer)) {
|
||||
alSourceQueueBuffers(soundID, 1, &buffer);
|
||||
buffers.insert(buffer);
|
||||
}
|
||||
else if(loop) {
|
||||
//If we fail to allocate a buffer, assume we reached the end
|
||||
// If we're looping, we start at the beginning again
|
||||
streamPos = 0;
|
||||
buffer = soundSource->getStreamBuffer(streamPos);
|
||||
if(alIsBuffer(buffer)) {
|
||||
alSourceQueueBuffers(soundID, 1, &buffer);
|
||||
resetStampID = buffer;
|
||||
buffers.insert(buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
release();
|
||||
}
|
||||
|
||||
bool CStreamSound::isStopped() const {
|
||||
if(soundSource == 0)
|
||||
return true;
|
||||
acquire();
|
||||
ALint state;
|
||||
alGetSourcei(soundID, AL_SOURCE_STATE, &state);
|
||||
release();
|
||||
return state == AL_STOPPED;
|
||||
}
|
||||
|
||||
bool CStreamSound::isPlaying() const {
|
||||
if(!soundSource)
|
||||
return false;
|
||||
acquire();
|
||||
ALint state;
|
||||
alGetSourcei(soundID, AL_SOURCE_STATE, &state);
|
||||
release();
|
||||
return state == AL_PLAYING;
|
||||
}
|
||||
|
||||
void CStreamSound::stop() {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourceStop(soundID);
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::pause() {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcePause(soundID);
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::resume() {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcePlay(soundID);
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::seek(int timeMS) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_SEC_OFFSET, (float)timeMS / 1000.f);
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::setLooped(bool Loop) {
|
||||
loop = Loop;
|
||||
}
|
||||
|
||||
bool CStreamSound::isLooped() const {
|
||||
return loop;
|
||||
}
|
||||
|
||||
void CStreamSound::setPosition(float x, float y, float z) {
|
||||
if(!valid(x,y,z))
|
||||
return;
|
||||
sync(x,y,z);
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSource3f(soundID, AL_POSITION, x, y, z);
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::setVelocity(float x, float y, float z) {
|
||||
if(!valid(x,y,z))
|
||||
return;
|
||||
sync(x,y,z);
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSource3f(soundID, AL_VELOCITY, x, y, z);
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::setRolloff(float factor) {
|
||||
acquire();
|
||||
if(factor >= 0.f && soundSource)
|
||||
alSourcef(soundID, AL_ROLLOFF_FACTOR, factor);
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::setLowPass(float strength) {
|
||||
acquire();
|
||||
if(soundSource) {
|
||||
if(filterID != invalidSource) {
|
||||
soundSource->getDevice()->freeFilter(soundID, filterID);
|
||||
filterID = invalidSource;
|
||||
}
|
||||
|
||||
if(strength > 0)
|
||||
filterID = soundSource->getDevice()->applyLowPassFilter(soundID, strength);
|
||||
}
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::setVolume(float volume) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_GAIN, volume * soundSource->getDefaultVolume());
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::setPitch(float pitch) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_PITCH, pitch);
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::setPlayPosition(int timeMs) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_SEC_OFFSET, (float)timeMs / 1000.f);
|
||||
release();
|
||||
}
|
||||
|
||||
int CStreamSound::getPlayPosition() {
|
||||
acquire();
|
||||
if(soundSource) {
|
||||
float offset;
|
||||
alGetSourcef(soundID, AL_SEC_OFFSET, &offset);
|
||||
|
||||
int time = int(((double(timestamp) * 1000.0) / double(byterate)) + double(offset * 1000.f));
|
||||
|
||||
//When looping, the timestamp can exceed the file length; correct for this
|
||||
if(loop) {
|
||||
int length = soundSource->getLength_ms();
|
||||
if(time > length)
|
||||
time = time % length;
|
||||
}
|
||||
|
||||
release();
|
||||
return time;
|
||||
}
|
||||
|
||||
release();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int CStreamSound::getPlayLength() {
|
||||
int len = -1;
|
||||
acquire();
|
||||
if(soundSource)
|
||||
len = soundSource->getLength_ms();
|
||||
release();
|
||||
return len;
|
||||
}
|
||||
|
||||
void CStreamSound::setMinDistance(float minDist) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_REFERENCE_DISTANCE, minDist);
|
||||
release();
|
||||
}
|
||||
|
||||
void CStreamSound::setMaxDistance(float maxDist) {
|
||||
acquire();
|
||||
if(soundSource)
|
||||
alSourcef(soundID, AL_MAX_DISTANCE, maxDist);
|
||||
release();
|
||||
}
|
||||
|
||||
const ISoundSource* CStreamSound::getSoundSource() {
|
||||
return soundSource;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,76 @@
|
||||
#pragma once
|
||||
|
||||
#include "ISound.h"
|
||||
#include "SoundTypes.h"
|
||||
#include "threads.h"
|
||||
#include <set>
|
||||
|
||||
namespace audio {
|
||||
|
||||
class ISoundSource;
|
||||
class CSoundSource;
|
||||
extern void checkError();
|
||||
|
||||
class CStreamSound : public ISound {
|
||||
public:
|
||||
CStreamSound(const ISoundSource* sound, bool is3D, bool priority);
|
||||
~CStreamSound();
|
||||
|
||||
virtual void streamData();
|
||||
void freeQueuedBuffers();
|
||||
|
||||
virtual bool isStopped() const;
|
||||
|
||||
virtual bool isPlaying() const;
|
||||
|
||||
virtual void pause();
|
||||
|
||||
virtual void resume();
|
||||
|
||||
virtual void seek(int timeMS);
|
||||
|
||||
virtual void setLooped(bool loop);
|
||||
|
||||
virtual bool isLooped() const;
|
||||
|
||||
virtual void stop();
|
||||
|
||||
virtual void setPosition(float x, float y, float z);
|
||||
virtual void setVelocity(float x, float y, float z);
|
||||
|
||||
virtual void setRolloff(float factor);
|
||||
virtual void setLowPass(float strength);
|
||||
|
||||
virtual void setVolume(float volume);
|
||||
virtual void setPitch(float pitch);
|
||||
|
||||
virtual int getPlayPosition();
|
||||
|
||||
virtual void setPlayPosition(int timeMs);
|
||||
|
||||
virtual int getPlayLength();
|
||||
|
||||
virtual void setMinDistance(float minDist);
|
||||
virtual void setMaxDistance(float maxDist);
|
||||
|
||||
virtual const ISoundSource* getSoundSource();
|
||||
|
||||
protected:
|
||||
mutable threads::Mutex lock;
|
||||
void acquire() const { lock.lock(); }
|
||||
void release() const { checkError(); lock.release(); }
|
||||
|
||||
const CSoundSource* soundSource;
|
||||
sourceID soundID, filterID;
|
||||
|
||||
bool streaming;
|
||||
long streamPos;
|
||||
|
||||
bool loop;
|
||||
unsigned timestamp;
|
||||
unsigned byterate;
|
||||
bufferID resetStampID;
|
||||
|
||||
std::set<bufferID> buffers;
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,19 @@
|
||||
#include "IAudioReference.h"
|
||||
#include "threads.h"
|
||||
|
||||
namespace audio {
|
||||
|
||||
IAudioReference::~IAudioReference() {}
|
||||
|
||||
IAudioReference::IAudioReference() : references(1) {}
|
||||
|
||||
void IAudioReference::grab() const {
|
||||
++(*(threads::atomic_int*)&references);
|
||||
}
|
||||
|
||||
void IAudioReference::drop() const {
|
||||
if(--(*(threads::atomic_int*)&references) == 0)
|
||||
delete this;
|
||||
}
|
||||
|
||||
};
|
||||
@@ -0,0 +1,10 @@
|
||||
#include "ISound.h"
|
||||
|
||||
namespace audio {
|
||||
|
||||
ISound::ISound() {
|
||||
}
|
||||
|
||||
ISound::~ISound() {
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,5 @@
|
||||
#include "ISoundDevice.h"
|
||||
|
||||
namespace audio {
|
||||
ISoundDevice::~ISoundDevice() {}
|
||||
};
|
||||
@@ -0,0 +1,15 @@
|
||||
#include "ISoundSource.h"
|
||||
#include "ISoundDevice.h"
|
||||
|
||||
|
||||
namespace audio {
|
||||
|
||||
ISoundSource::ISoundSource(ISoundDevice* Device) : device(Device) {
|
||||
device->grab();
|
||||
}
|
||||
|
||||
ISoundSource::~ISoundSource() {
|
||||
device->drop();
|
||||
}
|
||||
|
||||
};
|
||||
@@ -0,0 +1,243 @@
|
||||
/********************************************************************
|
||||
* *
|
||||
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
|
||||
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
|
||||
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
|
||||
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
|
||||
* *
|
||||
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2001 *
|
||||
* by the Xiph.Org Foundation http://www.xiph.org/ *
|
||||
|
||||
********************************************************************
|
||||
|
||||
function: libvorbis codec headers
|
||||
last mod: $Id: codec.h 16037 2009-05-26 21:10:58Z xiphmont $
|
||||
|
||||
********************************************************************/
|
||||
|
||||
#ifndef _vorbis_codec_h_
|
||||
#define _vorbis_codec_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#include "ogg.h"
|
||||
|
||||
typedef struct vorbis_info{
|
||||
int version;
|
||||
int channels;
|
||||
long rate;
|
||||
|
||||
/* The below bitrate declarations are *hints*.
|
||||
Combinations of the three values carry the following implications:
|
||||
|
||||
all three set to the same value:
|
||||
implies a fixed rate bitstream
|
||||
only nominal set:
|
||||
implies a VBR stream that averages the nominal bitrate. No hard
|
||||
upper/lower limit
|
||||
upper and or lower set:
|
||||
implies a VBR bitstream that obeys the bitrate limits. nominal
|
||||
may also be set to give a nominal rate.
|
||||
none set:
|
||||
the coder does not care to speculate.
|
||||
*/
|
||||
|
||||
long bitrate_upper;
|
||||
long bitrate_nominal;
|
||||
long bitrate_lower;
|
||||
long bitrate_window;
|
||||
|
||||
void *codec_setup;
|
||||
} vorbis_info;
|
||||
|
||||
/* vorbis_dsp_state buffers the current vorbis audio
|
||||
analysis/synthesis state. The DSP state belongs to a specific
|
||||
logical bitstream ****************************************************/
|
||||
typedef struct vorbis_dsp_state{
|
||||
int analysisp;
|
||||
vorbis_info *vi;
|
||||
|
||||
float **pcm;
|
||||
float **pcmret;
|
||||
int pcm_storage;
|
||||
int pcm_current;
|
||||
int pcm_returned;
|
||||
|
||||
int preextrapolate;
|
||||
int eofflag;
|
||||
|
||||
long lW;
|
||||
long W;
|
||||
long nW;
|
||||
long centerW;
|
||||
|
||||
ogg_int64_t granulepos;
|
||||
ogg_int64_t sequence;
|
||||
|
||||
ogg_int64_t glue_bits;
|
||||
ogg_int64_t time_bits;
|
||||
ogg_int64_t floor_bits;
|
||||
ogg_int64_t res_bits;
|
||||
|
||||
void *backend_state;
|
||||
} vorbis_dsp_state;
|
||||
|
||||
typedef struct vorbis_block{
|
||||
/* necessary stream state for linking to the framing abstraction */
|
||||
float **pcm; /* this is a pointer into local storage */
|
||||
oggpack_buffer opb;
|
||||
|
||||
long lW;
|
||||
long W;
|
||||
long nW;
|
||||
int pcmend;
|
||||
int mode;
|
||||
|
||||
int eofflag;
|
||||
ogg_int64_t granulepos;
|
||||
ogg_int64_t sequence;
|
||||
vorbis_dsp_state *vd; /* For read-only access of configuration */
|
||||
|
||||
/* local storage to avoid remallocing; it's up to the mapping to
|
||||
structure it */
|
||||
void *localstore;
|
||||
long localtop;
|
||||
long localalloc;
|
||||
long totaluse;
|
||||
struct alloc_chain *reap;
|
||||
|
||||
/* bitmetrics for the frame */
|
||||
long glue_bits;
|
||||
long time_bits;
|
||||
long floor_bits;
|
||||
long res_bits;
|
||||
|
||||
void *internal;
|
||||
|
||||
} vorbis_block;
|
||||
|
||||
/* vorbis_block is a single block of data to be processed as part of
|
||||
the analysis/synthesis stream; it belongs to a specific logical
|
||||
bitstream, but is independant from other vorbis_blocks belonging to
|
||||
that logical bitstream. *************************************************/
|
||||
|
||||
struct alloc_chain{
|
||||
void *ptr;
|
||||
struct alloc_chain *next;
|
||||
};
|
||||
|
||||
/* vorbis_info contains all the setup information specific to the
|
||||
specific compression/decompression mode in progress (eg,
|
||||
psychoacoustic settings, channel setup, options, codebook
|
||||
etc). vorbis_info and substructures are in backends.h.
|
||||
*********************************************************************/
|
||||
|
||||
/* the comments are not part of vorbis_info so that vorbis_info can be
|
||||
static storage */
|
||||
typedef struct vorbis_comment{
|
||||
/* unlimited user comment fields. libvorbis writes 'libvorbis'
|
||||
whatever vendor is set to in encode */
|
||||
char **user_comments;
|
||||
int *comment_lengths;
|
||||
int comments;
|
||||
char *vendor;
|
||||
|
||||
} vorbis_comment;
|
||||
|
||||
|
||||
/* libvorbis encodes in two abstraction layers; first we perform DSP
|
||||
and produce a packet (see docs/analysis.txt). The packet is then
|
||||
coded into a framed OggSquish bitstream by the second layer (see
|
||||
docs/framing.txt). Decode is the reverse process; we sync/frame
|
||||
the bitstream and extract individual packets, then decode the
|
||||
packet back into PCM audio.
|
||||
|
||||
The extra framing/packetizing is used in streaming formats, such as
|
||||
files. Over the net (such as with UDP), the framing and
|
||||
packetization aren't necessary as they're provided by the transport
|
||||
and the streaming layer is not used */
|
||||
|
||||
/* Vorbis PRIMITIVES: general ***************************************/
|
||||
|
||||
extern void vorbis_info_init(vorbis_info *vi);
|
||||
extern void vorbis_info_clear(vorbis_info *vi);
|
||||
extern int vorbis_info_blocksize(vorbis_info *vi,int zo);
|
||||
extern void vorbis_comment_init(vorbis_comment *vc);
|
||||
extern void vorbis_comment_add(vorbis_comment *vc, const char *comment);
|
||||
extern void vorbis_comment_add_tag(vorbis_comment *vc,
|
||||
const char *tag, const char *contents);
|
||||
extern char *vorbis_comment_query(vorbis_comment *vc, const char *tag, int count);
|
||||
extern int vorbis_comment_query_count(vorbis_comment *vc, const char *tag);
|
||||
extern void vorbis_comment_clear(vorbis_comment *vc);
|
||||
|
||||
extern int vorbis_block_init(vorbis_dsp_state *v, vorbis_block *vb);
|
||||
extern int vorbis_block_clear(vorbis_block *vb);
|
||||
extern void vorbis_dsp_clear(vorbis_dsp_state *v);
|
||||
extern double vorbis_granule_time(vorbis_dsp_state *v,
|
||||
ogg_int64_t granulepos);
|
||||
|
||||
extern const char *vorbis_version_string(void);
|
||||
|
||||
/* Vorbis PRIMITIVES: analysis/DSP layer ****************************/
|
||||
|
||||
extern int vorbis_analysis_init(vorbis_dsp_state *v,vorbis_info *vi);
|
||||
extern int vorbis_commentheader_out(vorbis_comment *vc, ogg_packet *op);
|
||||
extern int vorbis_analysis_headerout(vorbis_dsp_state *v,
|
||||
vorbis_comment *vc,
|
||||
ogg_packet *op,
|
||||
ogg_packet *op_comm,
|
||||
ogg_packet *op_code);
|
||||
extern float **vorbis_analysis_buffer(vorbis_dsp_state *v,int vals);
|
||||
extern int vorbis_analysis_wrote(vorbis_dsp_state *v,int vals);
|
||||
extern int vorbis_analysis_blockout(vorbis_dsp_state *v,vorbis_block *vb);
|
||||
extern int vorbis_analysis(vorbis_block *vb,ogg_packet *op);
|
||||
|
||||
extern int vorbis_bitrate_addblock(vorbis_block *vb);
|
||||
extern int vorbis_bitrate_flushpacket(vorbis_dsp_state *vd,
|
||||
ogg_packet *op);
|
||||
|
||||
/* Vorbis PRIMITIVES: synthesis layer *******************************/
|
||||
extern int vorbis_synthesis_idheader(ogg_packet *op);
|
||||
extern int vorbis_synthesis_headerin(vorbis_info *vi,vorbis_comment *vc,
|
||||
ogg_packet *op);
|
||||
|
||||
extern int vorbis_synthesis_init(vorbis_dsp_state *v,vorbis_info *vi);
|
||||
extern int vorbis_synthesis_restart(vorbis_dsp_state *v);
|
||||
extern int vorbis_synthesis(vorbis_block *vb,ogg_packet *op);
|
||||
extern int vorbis_synthesis_trackonly(vorbis_block *vb,ogg_packet *op);
|
||||
extern int vorbis_synthesis_blockin(vorbis_dsp_state *v,vorbis_block *vb);
|
||||
extern int vorbis_synthesis_pcmout(vorbis_dsp_state *v,float ***pcm);
|
||||
extern int vorbis_synthesis_lapout(vorbis_dsp_state *v,float ***pcm);
|
||||
extern int vorbis_synthesis_read(vorbis_dsp_state *v,int samples);
|
||||
extern long vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op);
|
||||
|
||||
extern int vorbis_synthesis_halfrate(vorbis_info *v,int flag);
|
||||
extern int vorbis_synthesis_halfrate_p(vorbis_info *v);
|
||||
|
||||
/* Vorbis ERRORS and return codes ***********************************/
|
||||
|
||||
#define OV_FALSE -1
|
||||
#define OV_EOF -2
|
||||
#define OV_HOLE -3
|
||||
|
||||
#define OV_EREAD -128
|
||||
#define OV_EFAULT -129
|
||||
#define OV_EIMPL -130
|
||||
#define OV_EINVAL -131
|
||||
#define OV_ENOTVORBIS -132
|
||||
#define OV_EBADHEADER -133
|
||||
#define OV_EVERSION -134
|
||||
#define OV_ENOTAUDIO -135
|
||||
#define OV_EBADPACKET -136
|
||||
#define OV_EBADLINK -137
|
||||
#define OV_ENOSEEK -138
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
/********************************************************************
|
||||
* *
|
||||
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
|
||||
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
|
||||
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
|
||||
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
|
||||
* *
|
||||
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2001 *
|
||||
* by the Xiph.Org Foundation http://www.xiph.org/ *
|
||||
* *
|
||||
********************************************************************
|
||||
|
||||
function: vorbis encode-engine setup
|
||||
last mod: $Id: vorbisenc.h 16037 2009-05-26 21:10:58Z xiphmont $
|
||||
|
||||
********************************************************************/
|
||||
|
||||
#ifndef _OV_ENC_H_
|
||||
#define _OV_ENC_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#include "codec.h"
|
||||
|
||||
extern int vorbis_encode_init(vorbis_info *vi,
|
||||
long channels,
|
||||
long rate,
|
||||
|
||||
long max_bitrate,
|
||||
long nominal_bitrate,
|
||||
long min_bitrate);
|
||||
|
||||
extern int vorbis_encode_setup_managed(vorbis_info *vi,
|
||||
long channels,
|
||||
long rate,
|
||||
|
||||
long max_bitrate,
|
||||
long nominal_bitrate,
|
||||
long min_bitrate);
|
||||
|
||||
extern int vorbis_encode_setup_vbr(vorbis_info *vi,
|
||||
long channels,
|
||||
long rate,
|
||||
|
||||
float quality /* quality level from 0. (lo) to 1. (hi) */
|
||||
);
|
||||
|
||||
extern int vorbis_encode_init_vbr(vorbis_info *vi,
|
||||
long channels,
|
||||
long rate,
|
||||
|
||||
float base_quality /* quality level from 0. (lo) to 1. (hi) */
|
||||
);
|
||||
|
||||
extern int vorbis_encode_setup_init(vorbis_info *vi);
|
||||
|
||||
extern int vorbis_encode_ctl(vorbis_info *vi,int number,void *arg);
|
||||
|
||||
/* deprecated rate management supported only for compatability */
|
||||
#define OV_ECTL_RATEMANAGE_GET 0x10
|
||||
#define OV_ECTL_RATEMANAGE_SET 0x11
|
||||
#define OV_ECTL_RATEMANAGE_AVG 0x12
|
||||
#define OV_ECTL_RATEMANAGE_HARD 0x13
|
||||
|
||||
struct ovectl_ratemanage_arg {
|
||||
int management_active;
|
||||
|
||||
long bitrate_hard_min;
|
||||
long bitrate_hard_max;
|
||||
double bitrate_hard_window;
|
||||
|
||||
long bitrate_av_lo;
|
||||
long bitrate_av_hi;
|
||||
double bitrate_av_window;
|
||||
double bitrate_av_window_center;
|
||||
};
|
||||
|
||||
|
||||
/* new rate setup */
|
||||
#define OV_ECTL_RATEMANAGE2_GET 0x14
|
||||
#define OV_ECTL_RATEMANAGE2_SET 0x15
|
||||
|
||||
struct ovectl_ratemanage2_arg {
|
||||
int management_active;
|
||||
|
||||
long bitrate_limit_min_kbps;
|
||||
long bitrate_limit_max_kbps;
|
||||
long bitrate_limit_reservoir_bits;
|
||||
double bitrate_limit_reservoir_bias;
|
||||
|
||||
long bitrate_average_kbps;
|
||||
double bitrate_average_damping;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#define OV_ECTL_LOWPASS_GET 0x20
|
||||
#define OV_ECTL_LOWPASS_SET 0x21
|
||||
|
||||
#define OV_ECTL_IBLOCK_GET 0x30
|
||||
#define OV_ECTL_IBLOCK_SET 0x31
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -0,0 +1,206 @@
|
||||
/********************************************************************
|
||||
* *
|
||||
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
|
||||
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
|
||||
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
|
||||
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
|
||||
* *
|
||||
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 *
|
||||
* by the Xiph.Org Foundation http://www.xiph.org/ *
|
||||
* *
|
||||
********************************************************************
|
||||
|
||||
function: stdio-based convenience library for opening/seeking/decoding
|
||||
last mod: $Id: vorbisfile.h 16243 2009-07-10 02:49:31Z xiphmont $
|
||||
|
||||
********************************************************************/
|
||||
|
||||
#ifndef _OV_FILE_H_
|
||||
#define _OV_FILE_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#include <stdio.h>
|
||||
#include "codec.h"
|
||||
|
||||
/* The function prototypes for the callbacks are basically the same as for
|
||||
* the stdio functions fread, fseek, fclose, ftell.
|
||||
* The one difference is that the FILE * arguments have been replaced with
|
||||
* a void * - this is to be used as a pointer to whatever internal data these
|
||||
* functions might need. In the stdio case, it's just a FILE * cast to a void *
|
||||
*
|
||||
* If you use other functions, check the docs for these functions and return
|
||||
* the right values. For seek_func(), you *MUST* return -1 if the stream is
|
||||
* unseekable
|
||||
*/
|
||||
typedef struct {
|
||||
size_t (*read_func) (void *ptr, size_t size, size_t nmemb, void *datasource);
|
||||
int (*seek_func) (void *datasource, ogg_int64_t offset, int whence);
|
||||
int (*close_func) (void *datasource);
|
||||
long (*tell_func) (void *datasource);
|
||||
} ov_callbacks;
|
||||
|
||||
#ifndef OV_EXCLUDE_STATIC_CALLBACKS
|
||||
|
||||
/* a few sets of convenient callbacks, especially for use under
|
||||
* Windows where ov_open_callbacks() should always be used instead of
|
||||
* ov_open() to avoid problems with incompatable crt.o version linking
|
||||
* issues. */
|
||||
|
||||
static int _ov_header_fseek_wrap(FILE *f,ogg_int64_t off,int whence){
|
||||
if(f==NULL)return(-1);
|
||||
|
||||
#ifdef __MINGW32__
|
||||
return fseeko64(f,off,whence);
|
||||
#elif defined (_WIN32)
|
||||
return _fseeki64(f,off,whence);
|
||||
#else
|
||||
return fseek(f,off,whence);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* These structs below (OV_CALLBACKS_DEFAULT etc) are defined here as
|
||||
* static data. That means that every file which includes this header
|
||||
* will get its own copy of these structs whether it uses them or
|
||||
* not unless it #defines OV_EXCLUDE_STATIC_CALLBACKS.
|
||||
* These static symbols are essential on platforms such as Windows on
|
||||
* which several different versions of stdio support may be linked to
|
||||
* by different DLLs, and we need to be certain we know which one
|
||||
* we're using (the same one as the main application).
|
||||
*/
|
||||
|
||||
static ov_callbacks OV_CALLBACKS_DEFAULT = {
|
||||
(size_t (*)(void *, size_t, size_t, void *)) fread,
|
||||
(int (*)(void *, ogg_int64_t, int)) _ov_header_fseek_wrap,
|
||||
(int (*)(void *)) fclose,
|
||||
(long (*)(void *)) ftell
|
||||
};
|
||||
|
||||
static ov_callbacks OV_CALLBACKS_NOCLOSE = {
|
||||
(size_t (*)(void *, size_t, size_t, void *)) fread,
|
||||
(int (*)(void *, ogg_int64_t, int)) _ov_header_fseek_wrap,
|
||||
(int (*)(void *)) NULL,
|
||||
(long (*)(void *)) ftell
|
||||
};
|
||||
|
||||
static ov_callbacks OV_CALLBACKS_STREAMONLY = {
|
||||
(size_t (*)(void *, size_t, size_t, void *)) fread,
|
||||
(int (*)(void *, ogg_int64_t, int)) NULL,
|
||||
(int (*)(void *)) fclose,
|
||||
(long (*)(void *)) NULL
|
||||
};
|
||||
|
||||
static ov_callbacks OV_CALLBACKS_STREAMONLY_NOCLOSE = {
|
||||
(size_t (*)(void *, size_t, size_t, void *)) fread,
|
||||
(int (*)(void *, ogg_int64_t, int)) NULL,
|
||||
(int (*)(void *)) NULL,
|
||||
(long (*)(void *)) NULL
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#define NOTOPEN 0
|
||||
#define PARTOPEN 1
|
||||
#define OPENED 2
|
||||
#define STREAMSET 3
|
||||
#define INITSET 4
|
||||
|
||||
typedef struct OggVorbis_File {
|
||||
void *datasource; /* Pointer to a FILE *, etc. */
|
||||
int seekable;
|
||||
ogg_int64_t offset;
|
||||
ogg_int64_t end;
|
||||
ogg_sync_state oy;
|
||||
|
||||
/* If the FILE handle isn't seekable (eg, a pipe), only the current
|
||||
stream appears */
|
||||
int links;
|
||||
ogg_int64_t *offsets;
|
||||
ogg_int64_t *dataoffsets;
|
||||
long *serialnos;
|
||||
ogg_int64_t *pcmlengths; /* overloaded to maintain binary
|
||||
compatability; x2 size, stores both
|
||||
beginning and end values */
|
||||
vorbis_info *vi;
|
||||
vorbis_comment *vc;
|
||||
|
||||
/* Decoding working state local storage */
|
||||
ogg_int64_t pcm_offset;
|
||||
int ready_state;
|
||||
long current_serialno;
|
||||
int current_link;
|
||||
|
||||
double bittrack;
|
||||
double samptrack;
|
||||
|
||||
ogg_stream_state os; /* take physical pages, weld into a logical
|
||||
stream of packets */
|
||||
vorbis_dsp_state vd; /* central working state for the packet->PCM decoder */
|
||||
vorbis_block vb; /* local working space for packet->PCM decode */
|
||||
|
||||
ov_callbacks callbacks;
|
||||
|
||||
} OggVorbis_File;
|
||||
|
||||
|
||||
extern int ov_clear(OggVorbis_File *vf);
|
||||
extern int ov_fopen(char *path,OggVorbis_File *vf);
|
||||
extern int ov_open(FILE *f,OggVorbis_File *vf,char *initial,long ibytes);
|
||||
extern int ov_open_callbacks(void *datasource, OggVorbis_File *vf,
|
||||
char *initial, long ibytes, ov_callbacks callbacks);
|
||||
|
||||
extern int ov_test(FILE *f,OggVorbis_File *vf,char *initial,long ibytes);
|
||||
extern int ov_test_callbacks(void *datasource, OggVorbis_File *vf,
|
||||
char *initial, long ibytes, ov_callbacks callbacks);
|
||||
extern int ov_test_open(OggVorbis_File *vf);
|
||||
|
||||
extern long ov_bitrate(OggVorbis_File *vf,int i);
|
||||
extern long ov_bitrate_instant(OggVorbis_File *vf);
|
||||
extern long ov_streams(OggVorbis_File *vf);
|
||||
extern long ov_seekable(OggVorbis_File *vf);
|
||||
extern long ov_serialnumber(OggVorbis_File *vf,int i);
|
||||
|
||||
extern ogg_int64_t ov_raw_total(OggVorbis_File *vf,int i);
|
||||
extern ogg_int64_t ov_pcm_total(OggVorbis_File *vf,int i);
|
||||
extern double ov_time_total(OggVorbis_File *vf,int i);
|
||||
|
||||
extern int ov_raw_seek(OggVorbis_File *vf,ogg_int64_t pos);
|
||||
extern int ov_pcm_seek(OggVorbis_File *vf,ogg_int64_t pos);
|
||||
extern int ov_pcm_seek_page(OggVorbis_File *vf,ogg_int64_t pos);
|
||||
extern int ov_time_seek(OggVorbis_File *vf,double pos);
|
||||
extern int ov_time_seek_page(OggVorbis_File *vf,double pos);
|
||||
|
||||
extern int ov_raw_seek_lap(OggVorbis_File *vf,ogg_int64_t pos);
|
||||
extern int ov_pcm_seek_lap(OggVorbis_File *vf,ogg_int64_t pos);
|
||||
extern int ov_pcm_seek_page_lap(OggVorbis_File *vf,ogg_int64_t pos);
|
||||
extern int ov_time_seek_lap(OggVorbis_File *vf,double pos);
|
||||
extern int ov_time_seek_page_lap(OggVorbis_File *vf,double pos);
|
||||
|
||||
extern ogg_int64_t ov_raw_tell(OggVorbis_File *vf);
|
||||
extern ogg_int64_t ov_pcm_tell(OggVorbis_File *vf);
|
||||
extern double ov_time_tell(OggVorbis_File *vf);
|
||||
|
||||
extern vorbis_info *ov_info(OggVorbis_File *vf,int link);
|
||||
extern vorbis_comment *ov_comment(OggVorbis_File *vf,int link);
|
||||
|
||||
extern long ov_read_float(OggVorbis_File *vf,float ***pcm_channels,int samples,
|
||||
int *bitstream);
|
||||
extern long ov_read_filter(OggVorbis_File *vf,char *buffer,int length,
|
||||
int bigendianp,int word,int sgned,int *bitstream,
|
||||
void (*filter)(float **pcm,long channels,long samples,void *filter_param),void *filter_param);
|
||||
extern long ov_read(OggVorbis_File *vf,char *buffer,int length,
|
||||
int bigendianp,int word,int sgned,int *bitstream);
|
||||
extern int ov_crosslap(OggVorbis_File *vf1,OggVorbis_File *vf2);
|
||||
|
||||
extern int ov_halfrate(OggVorbis_File *vf,int flag);
|
||||
extern int ov_halfrate_p(OggVorbis_File *vf);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user