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bionickatana/starruler-linux
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24 Commits 1 Branch 0 Tags
166ca857fda935597a31706e635f699b0a93bc2e
Commit Graph

9 Commits

Author SHA1 Message Date
David Carlier 06d2ef6101 Non-trivial copiable object fixes, limited to the engine's itself
not the third parties parts.
2018-07-29 19:31:47 +01:00
David Carlier bc432345a4 namespace for both types 2018-07-29 17:15:29 +01:00
David Carlier 3928570ce4 Further changes 2018-07-28 19:19:42 +01:00
David Carlier 3dacda7522 One unit compil has similar struct but the signess differ. 2018-07-28 18:05:42 +01:00
John Zimmermann 82600b3e2e game/render/font_ft2.cpp: PAGE_SIZE -> FONT_PAGE_SIZE to fix naming conflict with musl libc 2018-07-26 22:05:48 +02:00
DaloLorn e96836d55b The client now tries to fetch Steam Workshop mods if inserted into a Steam copy of the game. (It does not, technically, know if it's in a Steam build, but it'll fail just as gracefully as it would if the "mods" directory were missing... *quite* gracefully, thank-you-very-much.) 2018-07-23 17:48:48 +02:00
Lucas de Vries 53ddbadefa Remove updater from main menu, unlock woth by default. 2018-07-17 16:27:10 +02:00
Lucas de Vries badcf74513 Changes for linux compile. 2018-07-17 15:43:13 +02:00
Lucas de Vries cc307720ff Open source Star Ruler 2 source code! 2018-07-17 14:15:37 +02:00
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