Subsystem: ShieldGen Name: #SHIELDGEN_NAME Description: #SHIELDGEN_DESC BaseColor: #0044db Elevation: 1 DamageOrder: -100 Tags: BaseCost Tags: IsShield, Defense, Category:Defense, HasInternals Tags: SecondaryDefense, HighPowerUse Hull: Flagship, Station Size := HexSize * Hexes ShieldCapacity := Size * 40 ShieldRegen := Size * 2 ShieldHexes := Hexes PowerUse := 10 * Size Hex.Resistance := 0.5 Hex.HP := 12 * HexSize Hex.Mass := 2.5 * HexSize Effect: ShieldDamage Requires: Command = 1 Power = PowerUse Module: Core Sprite: FissionReactor Hex.BuildCost := 2 * Hex.BuildCost